Files
Nebula/src/main/java/emu/nebula/server/handlers/HandlerStarTowerBuildWhetherSaveReq.java
2025-12-06 19:40:15 -08:00

40 lines
1.3 KiB
Java

package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.StarTowerBuildWhetherSave.StarTowerBuildWhetherSaveReq;
import emu.nebula.proto.StarTowerBuildWhetherSave.StarTowerBuildWhetherSaveResp;
import emu.nebula.net.HandlerId;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.star_tower_build_whether_save_req)
public class HandlerStarTowerBuildWhetherSaveReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse request
var req = StarTowerBuildWhetherSaveReq.parseFrom(message);
// Save build
var change = session.getPlayer().getStarTowerManager().saveBuild(
req.getDelete(),
req.getBuildName(),
req.getLock()
);
if (change == null) {
return session.encodeMsg(NetMsgId.star_tower_build_whether_save_failed_ack);
}
// Add rewards from game
session.getPlayer().getStarTowerManager().addRewards(change);
// Build response
var rsp = StarTowerBuildWhetherSaveResp.newInstance()
.setChange(change.toProto());
return session.encodeMsg(NetMsgId.star_tower_build_whether_save_succeed_ack, rsp);
}
}