Files
Nebula/src/main/java/emu/nebula/server/handlers/HandlerActivityLoginRewardReceiveReq.java
T

37 lines
1.2 KiB
Java

package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.Public.UI32;
import emu.nebula.net.HandlerId;
import emu.nebula.game.activity.type.LoginRewardActivity;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.activity_login_reward_receive_req)
public class HandlerActivityLoginRewardReceiveReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse request
var req = UI32.parseFrom(message);
// Get activity
var activity = session.getPlayer().getActivityManager().getActivity(LoginRewardActivity.class, req.getValue());
if (activity == null) {
return session.encodeMsg(NetMsgId.activity_login_reward_receive_failed_ack);
}
// Claim any rewards
var change = activity.claim();
if (change == null) {
return session.encodeMsg(NetMsgId.activity_login_reward_receive_failed_ack);
}
// Encode and send
return session.encodeMsg(NetMsgId.activity_login_reward_receive_succeed_ack, change.toProto());
}
}