Files
Nebula/src/main/java/emu/nebula/server/handlers/HandlerPlayerRegReq.java
T
2025-11-19 06:25:46 -08:00

43 lines
1.3 KiB
Java

package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.PlayerRegOuterClass.PlayerReg;
import emu.nebula.net.HandlerId;
import emu.nebula.Nebula;
import emu.nebula.game.player.Player;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.player_reg_req)
public class HandlerPlayerRegReq extends NetHandler {
public boolean requirePlayer() {
return false;
}
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse request
var req = PlayerReg.parseFrom(message);
// Sanity
if (req.getNickname() == null || req.getNickname().isEmpty()) {
return session.encodeMsg(NetMsgId.player_reg_failed_ack);
}
// Create player
Player player = Nebula.getGameContext().getPlayerModule().createPlayer(session, req.getNickname(), req.getGender());
if (player == null) {
return session.encodeMsg(NetMsgId.player_reg_failed_ack);
}
// Set player for session
session.setPlayer(player);
// Encode player data
return session.encodeMsg(NetMsgId.player_data_succeed_ack, session.getPlayer().toProto());
}
}