Files
Nebula/src/main/java/emu/nebula/server/handlers/HandlerActivityLevelsApplyReq.java
T

37 lines
1.2 KiB
Java

package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.ActivityLevelsApply.ActivityLevelsApplyReq;
import emu.nebula.net.HandlerId;
import emu.nebula.game.activity.type.LevelsActivity;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.activity_levels_apply_req)
public class HandlerActivityLevelsApplyReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse req
var req = ActivityLevelsApplyReq.parseFrom(message);
// Get activity
var activity = session.getPlayer().getActivityManager().getActivity(LevelsActivity.class, req.getActivityId());
if (activity == null) {
return session.encodeMsg(NetMsgId.activity_levels_apply_failed_ack);
}
// Apply
boolean success = activity.apply(req.getLevelId(), req.getBuild().getBuildId());
if (success == false) {
return session.encodeMsg(NetMsgId.activity_levels_apply_failed_ack);
}
// Encode and send
return session.encodeMsg(NetMsgId.activity_levels_apply_succeed_ack);
}
}