Files
Novaria/Novaria.GameServer/Controllers/Api/ProtocolHandlers/Gacha.cs
2025-05-27 15:04:26 -04:00

66 lines
1.8 KiB
C#

using Novaria.Common.Core;
using Proto;
namespace Novaria.GameServer.Controllers.Api.ProtocolHandlers
{
public class Gacha : ProtocolHandlerBase
{
public Gacha(IProtocolHandlerFactory protocolHandlerFactory) : base(protocolHandlerFactory)
{
}
[ProtocolHandler(NetMsgId.gacha_information_req)]
public Packet GachaInfoHandler(Nil req)
{
GachaInformationResp gachaInfoResp = new GachaInformationResp()
{
Information =
{
new GachaInfo()
{
Id = 1,
DaysCount = 31,
AupMissTimes = 1,
TotalTimes = 123,
AupGuaranteeTimes = 10,
}
},
};
return Packet.Create(NetMsgId.gacha_information_succeed_ack, gachaInfoResp);
}
[ProtocolHandler(NetMsgId.gacha_spin_req)]
public Packet GachaInfoHandler(GachaSpinReq req)
{
GachaSpinResp gachaSpinResp = new GachaSpinResp()
{
Change = new ChangeInfo()
{
},
Time = 10,
TotalTimes = 123,
AupGuaranteeTimes = 1,
AupMissTimes = 1,
DaysCount = 2,
};
for (int i = 0; i < 10; i++)
{
gachaSpinResp.Cards.Add(new GachaCard()
{
Card = new ItemTpl()
{
Qty = 1,
Tid = 132,
},
});
}
return Packet.Create(NetMsgId.gacha_spin_succeed_ack, gachaSpinResp);
}
}
}