warship & nick change

This commit is contained in:
rafi1212122
2023-06-01 15:55:13 +07:00
parent 7ab7fae2bf
commit 35313b8787
8 changed files with 435 additions and 0 deletions

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using Newtonsoft.Json;
namespace Common.Utils.ExcelReader
{
public class DressData : BaseExcelReader<DressData, DressDataExcel>
{
public override string FileName { get { return "DressData.json"; } }
}
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
public partial class DressDataExcel
{
[JsonProperty("name")]
public HashName Name { get; set; }
[JsonProperty("rarity")]
public int Rarity { get; set; }
[JsonProperty("avatarIDList")]
public int[] AvatarIdList { get; set; }
[JsonProperty("roleID")]
public int RoleId { get; set; }
[JsonProperty("iconPath")]
public string IconPath { get; set; }
[JsonProperty("dressType")]
public int DressType { get; set; }
[JsonProperty("getWay")]
public HashName GetWay { get; set; }
[JsonProperty("desc")]
public HashName Desc { get; set; }
[JsonProperty("coin")]
public int Coin { get; set; }
[JsonProperty("dressResource")]
public string DressResource { get; set; }
[JsonProperty("cardPath")]
public string CardPath { get; set; }
[JsonProperty("tachiePath")]
public string TachiePath { get; set; }
[JsonProperty("avatarIconPath")]
public string AvatarIconPath { get; set; }
[JsonProperty("avatarIconSidePath")]
public string AvatarIconSidePath { get; set; }
[JsonProperty("imagePath")]
public string ImagePath { get; set; }
[JsonProperty("LinkIDList")]
public int[] LinkIdList { get; set; }
[JsonProperty("avatarGachaFigure")]
public string AvatarGachaFigure { get; set; }
[JsonProperty("show")]
public int Show { get; set; }
[JsonProperty("PreviewStageID")]
public int PreviewStageId { get; set; }
[JsonProperty("DressTagList")]
public int[] DressTagList { get; set; }
[JsonProperty("RechargeShowName")]
public HashName RechargeShowName { get; set; }
[JsonProperty("RechargeShowAvatarName")]
public HashName RechargeShowAvatarName { get; set; }
[JsonProperty("RechargeShowPicPath")]
public string RechargeShowPicPath { get; set; }
[JsonProperty("ArtifactID")]
public int ArtifactId { get; set; }
[JsonProperty("MVPVoicePattern")]
public string MvpVoicePattern { get; set; }
[JsonProperty("UISelectVoice")]
public string UiSelectVoice { get; set; }
[JsonProperty("UILevelupVoice")]
public string UiLevelupVoice { get; set; }
[JsonProperty("GachaMainDropDisplayConfig")]
public int[] GachaMainDropDisplayConfig { get; set; }
[JsonProperty("GachaGiftDropDisplayConfig")]
public object[] GachaGiftDropDisplayConfig { get; set; }
[JsonProperty("IsCollaboration")]
public bool IsCollaboration { get; set; }
[JsonProperty("DataImpl")]
public object DataImpl { get; set; }
[JsonProperty("dressID")]
public int DressId { get; set; }
}
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
}

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using Newtonsoft.Json;
namespace Common.Utils.ExcelReader
{
public class EntryThemeItemData : BaseExcelReader<EntryThemeItemData, EntryThemeItemDataExcel>
{
public override string FileName { get { return "EntryThemeItemData.json"; } }
}
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
public partial class EntryThemeItemDataExcel
{
[JsonProperty("UnlockType")]
public int UnlockType { get; set; }
[JsonProperty("UnlockPartID")]
public int UnlockPartId { get; set; }
[JsonProperty("Rarity")]
public int Rarity { get; set; }
[JsonProperty("ItemName")]
public string ItemName { get; set; }
[JsonProperty("ItemDesc")]
public string ItemDesc { get; set; }
[JsonProperty("iconPath")]
public string IconPath { get; set; }
[JsonProperty("ImagePath")]
public string ImagePath { get; set; }
[JsonProperty("DataImpl")]
public object DataImpl { get; set; }
[JsonProperty("ThemeItemID")]
public int ThemeItemId { get; set; }
}
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
}

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using Newtonsoft.Json;
namespace Common.Utils.ExcelReader
{
public class MaterialData : BaseExcelReader<MaterialData, MaterialDataExcel>
{
public override string FileName { get { return "MaterialData.json"; } }
}
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
public partial class MaterialDataExcel
{
[JsonProperty("rarity")]
public int Rarity { get; set; }
[JsonProperty("maxRarity")]
public int MaxRarity { get; set; }
[JsonProperty("cost")]
public int Cost { get; set; }
[JsonProperty("maxLv")]
public int MaxLv { get; set; }
[JsonProperty("sellPriceBase_1")]
public int SellPriceBase1 { get; set; }
[JsonProperty("sellPriceAdd")]
public int SellPriceAdd { get; set; }
[JsonProperty("ServantExpProvide")]
public int ServantExpProvide { get; set; }
[JsonProperty("gearExpProvideBase")]
public int GearExpProvideBase { get; set; }
[JsonProperty("gearExpPorvideAdd")]
public int GearExpPorvideAdd { get; set; }
[JsonProperty("ItemType")]
public string ItemType { get; set; }
[JsonProperty("useID")]
public int UseId { get; set; }
[JsonProperty("BaseType")]
public int BaseType { get; set; }
[JsonProperty("displayTitle")]
public HashName DisplayTitle { get; set; }
[JsonProperty("displayDescription")]
public HashName DisplayDescription { get; set; }
[JsonProperty("iconPath")]
public string IconPath { get; set; }
[JsonProperty("imagePath")]
public string ImagePath { get; set; }
[JsonProperty("characterExpProvide")]
public int CharacterExpProvide { get; set; }
[JsonProperty("LinkIDList")]
public int[] LinkIdList { get; set; }
[JsonProperty("ShopUseList")]
public string[] ShopUseList { get; set; }
[JsonProperty("displayBGDescription")]
public HashName DisplayBgDescription { get; set; }
[JsonProperty("quantityLimit")]
public int QuantityLimit { get; set; }
[JsonProperty("SortID")]
public int SortId { get; set; }
[JsonProperty("AffixTrainType")]
public int AffixTrainType { get; set; }
[JsonProperty("AffixRandomValueIncress")]
public int AffixRandomValueIncress { get; set; }
[JsonProperty("AffixTitleExp")]
public int AffixTitleExp { get; set; }
[JsonProperty("quickBuyType")]
public int QuickBuyType { get; set; }
[JsonProperty("shopType")]
public int ShopType { get; set; }
[JsonProperty("idShopGoods")]
public int IdShopGoods { get; set; }
[JsonProperty("quickBuyConfirm")]
public bool QuickBuyConfirm { get; set; }
[JsonProperty("hideInInventory")]
public bool HideInInventory { get; set; }
[JsonProperty("hideNumInTips")]
public bool HideNumInTips { get; set; }
[JsonProperty("SellPriceID_1")]
public int SellPriceId1 { get; set; }
[JsonProperty("costVitality")]
public int CostVitality { get; set; }
[JsonProperty("enableQuickSell")]
public bool EnableQuickSell { get; set; }
[JsonProperty("advSellBonusNum")]
public int AdvSellBonusNum { get; set; }
[JsonProperty("TagType")]
public int TagType { get; set; }
[JsonProperty("GachaMainDropDisplayConfig")]
public object[] GachaMainDropDisplayConfig { get; set; }
[JsonProperty("GachaGiftDropDisplayConfig")]
public object[] GachaGiftDropDisplayConfig { get; set; }
[JsonProperty("alwaysShowPopUp")]
public bool AlwaysShowPopUp { get; set; }
[JsonProperty("DataImpl")]
public object DataImpl { get; set; }
[JsonProperty("ID")]
public int Id { get; set; }
}
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
}

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using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.GetWarshipDataReq)]
internal class GetWarshipDataReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
GetWarshipDataRsp Rsp = new()
{
retcode = GetWarshipDataRsp.Retcode.Succ,
IsAll = true
};
List<WarshipThemeData> Warships = new()
{
new()
{
WarshipId = 0,
BgmPlayMode = 0,
IsWeatherFixed = false,
WeatherIdx = 0
},
new()
{
WarshipId = 400002,
BgmPlayMode = 0,
IsWeatherFixed = false,
WeatherIdx = 0
},
new()
{
WarshipId = 400003,
BgmPlayMode = 0,
IsWeatherFixed = false,
WeatherIdx = 0
},
new()
{
WarshipId = 400004,
BgmPlayMode = 0,
IsWeatherFixed = false,
WeatherIdx = 0
},
new()
{
WarshipId = 400006,
BgmPlayMode = 0,
IsWeatherFixed = false,
WeatherIdx = 0
}
};
Rsp.WarshipLists.AddRange(Warships);
session.Send(Packet.FromProto(Rsp, CmdId.GetWarshipDataRsp));
}
}
}

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using Common.Resources.Proto;
using Common.Utils.ExcelReader;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.GetWarshipItemDataReq)]
internal class GetWarshipItemDataReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
GetWarshipItemDataRsp Rsp = new()
{
retcode = GetWarshipItemDataRsp.Retcode.Succ,
IsAll = true,
WarshipItemIdLists = EntryThemeItemData.GetInstance().All.Select(theme => (uint)theme.ThemeItemId).ToArray()
};
session.Send(Packet.FromProto(Rsp, CmdId.GetWarshipItemDataRsp));
}
}
}

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using Common;
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.GetWarshipTrialDataReq)]
internal class GetWarshipTrialDataReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
GetWarshipTrialDataRsp Rsp = new()
{
retcode = GetWarshipTrialDataRsp.Retcode.Succ,
IsAll = true
};
Rsp.TrialWarshipLists.Add(new TrialWarship()
{
SampleId = 410002,
EndTime = (uint)Global.GetUnixInSeconds() + 400000
});
session.Send(Packet.FromProto(Rsp, CmdId.GetWarshipTrialDataRsp));
}
}
}

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using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.NicknameModifyReq)]
internal class NicknameModifyReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
NicknameModifyReq Data = packet.GetDecodedBody<NicknameModifyReq>();
session.Player.User.Nick = Data.Nickname;
GetMainDataRsp MainDataRsp = new() { retcode = GetMainDataRsp.Retcode.Succ, Nickname = session.Player.User.Nick };
session.Send(Packet.FromProto(MainDataRsp, CmdId.GetMainDataRsp), Packet.FromProto(new NicknameModifyRsp() { retcode = NicknameModifyRsp.Retcode.Succ }, CmdId.NicknameModifyRsp));
}
}
}

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using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.SetWarshipReq)]
internal class SetWarshipReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
SetWarshipReq Data = packet.GetDecodedBody<SetWarshipReq>();
session.Player.User.WarshipId = (int)Data.WarshipId;
GetMainDataRsp MainDataRsp = new()
{
retcode = GetMainDataRsp.Retcode.Succ,
WarshipTheme = new() { WarshipId = (uint)session.Player.User.WarshipId }
};
SetWarshipRsp Rsp = new() { retcode = SetWarshipRsp.Retcode.Succ };
session.Send(Packet.FromProto(MainDataRsp, CmdId.GetMainDataRsp), Packet.FromProto(Rsp, CmdId.SetWarshipRsp));
}
}
}