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https://github.com/rafi1212122/PemukulPaku
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warship & nick change
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24
GameServer/Handlers/SetWarshipReqHandler.cs
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24
GameServer/Handlers/SetWarshipReqHandler.cs
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@@ -0,0 +1,24 @@
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.SetWarshipReq)]
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internal class SetWarshipReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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SetWarshipReq Data = packet.GetDecodedBody<SetWarshipReq>();
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session.Player.User.WarshipId = (int)Data.WarshipId;
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GetMainDataRsp MainDataRsp = new()
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{
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retcode = GetMainDataRsp.Retcode.Succ,
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WarshipTheme = new() { WarshipId = (uint)session.Player.User.WarshipId }
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};
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SetWarshipRsp Rsp = new() { retcode = SetWarshipRsp.Retcode.Succ };
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session.Send(Packet.FromProto(MainDataRsp, CmdId.GetMainDataRsp), Packet.FromProto(Rsp, CmdId.SetWarshipRsp));
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}
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}
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}
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