mirror of
https://github.com/rafi1212122/PemukulPaku
synced 2025-12-12 14:24:34 +01:00
proper sessions, packet still not read as it should be
This commit is contained in:
@@ -49,10 +49,28 @@
|
||||
Console.Write(_name);
|
||||
Console.ResetColor();
|
||||
Console.Write("> ");
|
||||
Console.BackgroundColor = ConsoleColor.Cyan;
|
||||
Console.ForegroundColor = ConsoleColor.White;
|
||||
Console.BackgroundColor = ConsoleColor.DarkRed;
|
||||
Console.WriteLine(string.Join("\t", message));
|
||||
Console.ResetColor();
|
||||
}
|
||||
|
||||
public void Debug(params string[] message)
|
||||
{
|
||||
#if DEBUG
|
||||
Console.ForegroundColor = ConsoleColor.White;
|
||||
Console.Write(DateTime.Now.ToString("HH:mm:ss "));
|
||||
Console.ResetColor();
|
||||
Console.Write("<");
|
||||
Console.ForegroundColor = ConsoleColor.Cyan;
|
||||
Console.Write(_name);
|
||||
Console.ResetColor();
|
||||
Console.Write("> ");
|
||||
Console.ForegroundColor = ConsoleColor.White;
|
||||
Console.BackgroundColor = ConsoleColor.DarkMagenta;
|
||||
Console.WriteLine(string.Join("\t", message));
|
||||
Console.ResetColor();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,27 +8,50 @@ namespace PemukulPaku.Gameserver
|
||||
public class Server
|
||||
{
|
||||
public static readonly Logger c = new("TCP", ConsoleColor.Blue);
|
||||
public readonly Dictionary<string, Session> Sessions = new();
|
||||
private static Server? Instance;
|
||||
|
||||
public static void Start()
|
||||
public static Server GetInstance() {
|
||||
return Instance ??= new Server();
|
||||
}
|
||||
|
||||
public Server()
|
||||
{
|
||||
Task.Run(Start);
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
TcpListener Listener = new(IPAddress.Parse("0.0.0.0"), (int)Global.config.Gameserver.Port);
|
||||
|
||||
try
|
||||
while(true)
|
||||
{
|
||||
Listener.Start();
|
||||
c.Log($"TCP server started on port {Global.config.Gameserver.Port}");
|
||||
|
||||
while (true)
|
||||
try
|
||||
{
|
||||
TcpClient Client = Listener.AcceptTcpClient();
|
||||
c.Warn($"{Client.Client.RemoteEndPoint} connected!");
|
||||
NetworkStream stream = Client.GetStream();
|
||||
Listener.Start();
|
||||
c.Log($"TCP server started on port {Global.config.Gameserver.Port}");
|
||||
|
||||
while (true)
|
||||
{
|
||||
TcpClient Client = Listener.AcceptTcpClient();
|
||||
string Id = Client.Client.RemoteEndPoint!.ToString()!;
|
||||
|
||||
c.Warn($"{Id} connected");
|
||||
Sessions.Add(Id, new Session(Id, Client));
|
||||
LogClients();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
c.Error("TCP server error: " + ex.Message);
|
||||
Thread.Sleep(3000);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
c.Error("TCP server error: " + ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
public void LogClients()
|
||||
{
|
||||
c.Log($"Connected clients: {Sessions.Count}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
101
Gameserver/Session.cs
Normal file
101
Gameserver/Session.cs
Normal file
@@ -0,0 +1,101 @@
|
||||
using System.Net.Sockets;
|
||||
using Common.Utils;
|
||||
|
||||
namespace PemukulPaku.Gameserver
|
||||
{
|
||||
public class Session
|
||||
{
|
||||
public readonly string Id;
|
||||
public readonly TcpClient Client;
|
||||
public readonly Logger c;
|
||||
|
||||
public Session(string id, TcpClient client)
|
||||
{
|
||||
Id = id;
|
||||
Client = client;
|
||||
c = new Logger(Id);
|
||||
Task.Run(() => ClientLoop(client));
|
||||
}
|
||||
|
||||
private void ClientLoop(TcpClient client)
|
||||
{
|
||||
NetworkStream stream = client.GetStream();
|
||||
|
||||
byte[] packetMagic = { 0x01, 0x23, 0x45, 0x67 }; // Magic start pattern
|
||||
byte[] packetEnd = { 0x89, 0xAB, 0xCD, 0xEF }; // Magic end pattern
|
||||
|
||||
byte[] buffer = new byte[4096];
|
||||
int bytesRead;
|
||||
|
||||
try
|
||||
{
|
||||
while ((bytesRead = stream.Read(buffer, 0, buffer.Length)) > 0)
|
||||
{
|
||||
// Process the received bytes
|
||||
for (int i = 0; i < bytesRead; i++)
|
||||
{
|
||||
if (buffer[i] == packetMagic[0])
|
||||
{
|
||||
bool found = true;
|
||||
for (int j = 1; j < packetMagic.Length; j++)
|
||||
{
|
||||
if (buffer[i + j] != packetMagic[j])
|
||||
{
|
||||
found = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (found)
|
||||
{
|
||||
// Magic start pattern found
|
||||
int endIndex = Array.IndexOf(buffer, packetEnd[0], i + packetMagic.Length);
|
||||
if (endIndex != -1)
|
||||
{
|
||||
// Magic end pattern found
|
||||
int packetLength = endIndex - i + packetEnd.Length;
|
||||
byte[] packet = new byte[packetLength];
|
||||
Array.Copy(buffer, i, packet, 0, packetLength);
|
||||
|
||||
// Process the packet
|
||||
ProcessPacket(packet);
|
||||
|
||||
// Update the buffer
|
||||
int remainingBytes = bytesRead - (i + packetLength);
|
||||
Array.Copy(buffer, i + packetLength, buffer, 0, remainingBytes);
|
||||
|
||||
// Adjust the bytesRead value accordingly
|
||||
bytesRead = remainingBytes;
|
||||
i = -1; // Start processing from the beginning of the buffer again
|
||||
}
|
||||
else
|
||||
{
|
||||
// End pattern not found, break the loop and wait for more data
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (Client != null)
|
||||
{
|
||||
c.Warn($"{Id} disconnected");
|
||||
Server.GetInstance().Sessions.Remove(Id);
|
||||
}
|
||||
else
|
||||
{
|
||||
c.Error("TCP client error: " + ex.Message);
|
||||
}
|
||||
}
|
||||
finally { Server.GetInstance().LogClients(); };
|
||||
}
|
||||
|
||||
public void ProcessPacket(byte[] packet)
|
||||
{
|
||||
c.Debug("Received packet: " + BitConverter.ToString(packet).Replace("-", ""));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -49,7 +49,7 @@ namespace HttpServer
|
||||
if ((int)Global.config.VerboseLevel > (int)VerboseLevel.Normal)
|
||||
{
|
||||
c.Log($"{context.Response.StatusCode} {context.Request.Method.ToUpper()} {context.Request.Path}");
|
||||
}else if(((int)Global.config.VerboseLevel > (int)VerboseLevel.Silent) && (Array.IndexOf(SurpressedRoutes, context.Request.Path.ToString()) == -1))
|
||||
}else if(((int)Global.config.VerboseLevel > (int)VerboseLevel.Silent) && !SurpressedRoutes.Contains(context.Request.Path.ToString()))
|
||||
{
|
||||
c.Log($"{context.Response.StatusCode} {context.Request.Method.ToUpper()} {context.Request.Path}");
|
||||
}
|
||||
|
||||
@@ -19,9 +19,9 @@ namespace PemukulPaku
|
||||
};
|
||||
|
||||
new Thread(HttpServer.Program.Main).Start();
|
||||
new Thread(Server.Start).Start();
|
||||
_ = Server.GetInstance();
|
||||
|
||||
Console.ReadKey(true);
|
||||
Console.Read();
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Properties/launchSettings.json
Normal file
11
Properties/launchSettings.json
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"profiles": {
|
||||
"PemukulPaku": {
|
||||
"commandName": "Project"
|
||||
},
|
||||
"WSL": {
|
||||
"commandName": "WSL2",
|
||||
"distributionName": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user