yae openworld but dialogs aren't triggered

This commit is contained in:
rafi1212122
2023-06-12 20:06:26 +07:00
parent f9e0aa8e1f
commit bfe8347610
26 changed files with 537 additions and 12 deletions

View File

@@ -110,7 +110,7 @@ namespace PemukulPaku.GameServer.Commands
}
}
c.Log("Finished loading Commands");
c.Log("Finished Loading Commands");
}
}
}

View File

@@ -9,12 +9,14 @@ namespace PemukulPaku.GameServer.Game
public UserScheme User;
public AvatarScheme[] AvatarList;
public EquipmentScheme Equipment;
public List<OpenWorldScheme> OpenWorlds;
public Player(UserScheme user)
{
User = user;
Equipment = Common.Database.Equipment.FromUid(user.Uid);
AvatarList = Common.Database.Avatar.AvatarsFromUid(user.Uid);
OpenWorlds = OpenWorld.FromUid(user.Uid);
}
public void SaveAll()
@@ -26,6 +28,10 @@ namespace PemukulPaku.GameServer.Game
{
Avatar.Save();
}
foreach (OpenWorldScheme OpenWorld in OpenWorlds)
{
OpenWorld.Save();
}
}
public void ResetAvatarsTodayGoodfeel()

View File

@@ -12,7 +12,7 @@ namespace PemukulPaku.GameServer.Handlers.One
retcode = GetMpDataRsp.Retcode.Succ,
DataType = MpDataType.MpDataAll,
op_type = GetMpDataRsp.OpType.InitData,
MpLevel = 1,
MpLevel = 0,
MpExp = 0,
TeamAvatarId = session.Player.GetDetailData().LeaderAvatar.AvatarId,
PunishEndTime = 0

View File

@@ -39,8 +39,8 @@ namespace PemukulPaku.GameServer.Handlers
AccountUid = Packet.AccountUid,
UserType = 4,
HoyolabAccountUid = Packet.AccountUid,
FightserverIp = 186782306,
FightserverPort = 2096693423
FightserverIp = 0,
FightserverPort = 0
};
}

View File

@@ -7,7 +7,7 @@ namespace PemukulPaku.GameServer.Handlers.One
{
public void Handle(Session session, Packet packet)
{
session.Send(Packet.FromProto(new MpGetTeamRsp() { retcode = MpGetTeamRsp.Retcode.NotInTeam }, CmdId.GetMpDataRsp));
session.Send(Packet.FromProto(new MpGetTeamRsp() { retcode = MpGetTeamRsp.Retcode.NotInTeam }, CmdId.MpGetTeamRsp));
}
}
}

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@@ -0,0 +1,15 @@
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.One
{
[PacketCmdId(CmdId.ReportClientDataVersionReq)]
internal class ReportClientDataVersionReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
ReportClientDataVersionReq Data = packet.GetDecodedBody<ReportClientDataVersionReq>();
session.Send(Packet.FromProto(new ReportClientDataVersionRsp() { ServerVersion = Data.Version }, CmdId.ReportClientDataVersionRsp));
}
}
}

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@@ -0,0 +1,22 @@
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.Openworld
{
[PacketCmdId(CmdId.AcceptOpenworldStoryReq)]
internal class AcceptOpenworldStoryReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
AcceptOpenworldStoryReq Data = packet.GetDecodedBody<AcceptOpenworldStoryReq>();
AcceptOpenworldStoryRsp Rsp = new()
{
retcode = AcceptOpenworldStoryRsp.Retcode.Succ,
StoryId = Data.StoryId
};
session.Player.User.AddOWStory(Data.StoryId);
session.Send(Packet.FromProto(Rsp, CmdId.AcceptOpenworldStoryRsp));
session.ProcessPacket(Packet.FromProto(new GetOpenworldStoryReq() { }, CmdId.GetOpenworldStoryReq));
}
}
}

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@@ -0,0 +1,37 @@
using System;
using System.Collections.Generic;
using Common;
using Common.Database;
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.Openworld
{
[PacketCmdId(CmdId.GetNewOpenworldReq)]
internal class GetNewOpenworldReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
GetNewOpenworldRsp Rsp = new()
{
retcode = GetNewOpenworldRsp.Retcode.Succ,
DataType = OpenworldDataType.OpenworldDataAll,
QuestLevel = 1,
QuestStar = 0,
MaxQuestLevel = 1,
NextRefreshTime = (uint)Global.GetUnixInSeconds() + 3600 * 24 * 3,
CloseTime = (uint)Global.GetUnixInSeconds() + 3600 * 24 * 3,
GlobalRandomSeed = Global.GetRandomSeed()
};
Rsp.Techs.AddRange(OpenWorld.ShowMapList.Select(x => new OpenworldTechData() { MapId = x }));
Rsp.MapLists.AddRange(session.Player.OpenWorlds.Select(ow => new OpenworldMapBriefData() {
MapId = ow.MapId,
Status = 3,
Cycle = ow.Cycle,
QuestLevel = ow.QuestLevel,
HasTakeFinishRewardCycle = ow.HasTakeFinishRewardCycle
}));
session.Send(Packet.FromProto(Rsp, CmdId.GetNewOpenworldRsp));
}
}
}

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@@ -0,0 +1,45 @@
using Common;
using Common.Database;
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.Openworld
{
[PacketCmdId(CmdId.GetOpenworldMapReq)]
internal class GetOpenworldMapReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
GetOpenworldMapReq Data = packet.GetDecodedBody<GetOpenworldMapReq>();
OpenWorldScheme? OpenWorldData = session.Player.OpenWorlds.FirstOrDefault(x => x.MapId == Data.MapId);
if (OpenWorldData is null)
return;
GetOpenworldMapRsp Rsp = new()
{
retcode = GetOpenworldMapRsp.Retcode.Succ,
MapId = Data.MapId,
Cycle = OpenWorldData.Cycle,
EventRandomSeed = Global.GetRandomSeed(),
SpawnPoint = OpenWorldData.SpawnPoint,
Status = 3,
QuestData = new()
{
IsOpen = false,
DayOpenTimes = 0,
RefreshLeftTimes = 0,
NextRefreshCost = 0,
IsCanAbandon = true,
ChallengeScore = 0,
IsQuestFinish = false,
OpenQuestTime = 0
},
TechData = new()
{
MapId = Data.MapId
},
HasTakeFinishRewardCycle = OpenWorldData.HasTakeFinishRewardCycle
};
session.Send(Packet.FromProto(Rsp, CmdId.GetOpenworldMapRsp));
}
}
}

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@@ -0,0 +1,24 @@
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.Openworld
{
[PacketCmdId(CmdId.GetOpenworldStageReq)]
internal class GetOpenworldStageReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
GetOpenworldStageReq Data = packet.GetDecodedBody<GetOpenworldStageReq>();
session.Send(Packet.FromProto(new GetOpenworldStageRsp()
{
retcode = GetOpenworldStageRsp.Retcode.Succ,
MapId = Data.MapId,
MechaLostHpPercent = 0,
MechaLostSpPercent = 0,
MapEnergy = 0,
ScDlcFeverScore = 0,
ScDlcClimaxScore = 0
}, CmdId.GetOpenworldStageRsp));
}
}
}

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@@ -0,0 +1,21 @@
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.Openworld
{
[PacketCmdId(CmdId.GetOpenworldStoryReq)]
internal class GetOpenworldStoryReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
GetOpenworldStoryRsp Rsp = new()
{
retcode = GetOpenworldStoryRsp.Retcode.Succ,
FinishStoryIdLists = session.Player.User.OpenWorldStory.Where(x => x.IsDone).Select(x => x.StoryId).ToArray(),
IsAll = true
};
Rsp.CurStoryLists.AddRange(session.Player.User.OpenWorldStory.Where(x => !x.IsDone).Select(x => x.ToProto()));
session.Send(Packet.FromProto(Rsp, CmdId.GetOpenworldStoryRsp));
}
}
}

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@@ -0,0 +1,19 @@
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.Openworld
{
[PacketCmdId(CmdId.OpenworldStageBeginReq)]
internal class OpenworldStageBeginReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
OpenworldStageBeginReq Data = packet.GetDecodedBody<OpenworldStageBeginReq>();
session.Send(Packet.FromProto(new OpenworldStageBeginRsp()
{
retcode = OpenworldStageBeginRsp.Retcode.Succ,
MapId = Data.MapId
}, CmdId.OpenworldStageBeginRsp));
}
}
}

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@@ -0,0 +1,25 @@
using Common.Database;
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.Openworld
{
[PacketCmdId(CmdId.ReportOpenworldSpawnPointReq)]
internal class ReportOpenworldSpawnPointReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
ReportOpenworldSpawnPointReq Data = packet.GetDecodedBody<ReportOpenworldSpawnPointReq>();
ReportOpenworldSpawnPointRsp Rsp = new()
{
retcode = ReportOpenworldSpawnPointRsp.Retcode.Succ,
MapId = Data.MapId,
PointInfo = Data.PointInfo
};
OpenWorldScheme? OpenWorldData = session.Player.OpenWorlds.FirstOrDefault(x => x.MapId == Data.MapId);
if (OpenWorldData is not null)
OpenWorldData.SpawnPoint = Data.PointInfo;
session.Send(Packet.FromProto(Rsp, CmdId.ReportOpenworldSpawnPointRsp));
}
}
}

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@@ -0,0 +1,20 @@
using Common.Resources.Proto;
using Common.Database;
namespace PemukulPaku.GameServer.Handlers.Openworld
{
[PacketCmdId(CmdId.SetOpenworldStoryProgressReq)]
internal class SetOpenworldStoryProgressReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
SetOpenworldStoryProgressReq Data = packet.GetDecodedBody<SetOpenworldStoryProgressReq>();
UserScheme.OpenWorldStoryScheme? ow = session.Player.User.OpenWorldStory.FirstOrDefault(x => x.StoryId == Data.StoryId);
if (ow is not null)
ow.StoryProgress = Data.StoryProgress;
session.Send(Packet.FromProto(new SetOpenworldStoryProgressRsp() { retcode = SetOpenworldStoryProgressRsp.Retcode.Succ, StoryId = Data.StoryId }, CmdId.SetOpenworldStoryProgressRsp));
session.ProcessPacket(Packet.FromProto(new GetOpenworldStoryReq() { }, CmdId.GetOpenworldStoryReq));
}
}
}

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@@ -0,0 +1,28 @@
using Common.Database;
using Common.Resources.Proto;
using Common.Utils.ExcelReader;
namespace PemukulPaku.GameServer.Handlers.Openworld
{
[PacketCmdId(CmdId.TakeOpenworldCycleFinishRewardReq)]
internal class TakeOpenworldCycleFinishRewardReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
TakeOpenworldCycleFinishRewardReq Data = packet.GetDecodedBody<TakeOpenworldCycleFinishRewardReq>();
OpenWorldScheme? ow = session.Player.OpenWorlds.Where(x => x.MapId == Data.MapId).FirstOrDefault();
if (ow is not null)
{
ow.Cycle = OpenWorldCycleData.GetInstance().GetNextCycle(Data.MapId, Data.Cycle);
ow.HasTakeFinishRewardCycle = OpenWorldCycleData.GetInstance().GetNextCycle(Data.MapId, Data.Cycle);
}
session.Send(Packet.FromProto(new TakeOpenworldCycleFinishRewardRsp()
{
retcode = TakeOpenworldCycleFinishRewardRsp.Retcode.Succ,
MapId = Data.MapId,
Cycle = Data.Cycle
}, CmdId.TakeOpenworldCycleFinishRewardRsp));
}
}
}

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@@ -0,0 +1,20 @@
using Common.Database;
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.Openworld
{
[PacketCmdId(CmdId.TakeOpenworldStoryRewardReq)]
internal class TakeOpenworldStoryRewardReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
TakeOpenworldStoryRewardReq Data = packet.GetDecodedBody<TakeOpenworldStoryRewardReq>();
UserScheme.OpenWorldStoryScheme? ow = session.Player.User.OpenWorldStory.FirstOrDefault(x => x.StoryId == Data.StoryId);
if (ow is not null)
ow.IsDone = true;
session.Send(Packet.FromProto(new TakeOpenworldStoryRewardRsp() { retcode = TakeOpenworldStoryRewardRsp.Retcode.Succ, StoryId = Data.StoryId }, CmdId.TakeOpenworldStoryRewardRsp));
session.ProcessPacket(Packet.FromProto(new GetOpenworldStoryReq() { }, CmdId.GetOpenworldStoryReq));
}
}
}

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@@ -0,0 +1,13 @@
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.Two
{
[PacketCmdId(CmdId.GetTrialAvatarReq)]
internal class GetTrialAvatarReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
session.Send(Packet.FromProto(new GetTrialAvatarRsp() { retcode = GetTrialAvatarRsp.Retcode.Succ, IsAllUpdate = true }, CmdId.GetTrialAvatarRsp));
}
}
}

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@@ -0,0 +1,13 @@
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.Two
{
[PacketCmdId(CmdId.MpGetMatchInfoReq)]
internal class MpGetMatchInfoReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
session.Send(Packet.FromProto(new MpGetMatchInfoRsp() { retcode = MpGetMatchInfoRsp.Retcode.Succ, LobbyIdx = 1 }, CmdId.MpGetMatchInfoRsp));
}
}
}

View File

@@ -47,6 +47,9 @@ namespace PemukulPaku.GameServer.MPModule
teamSyncNotify.TeamData.MemberLists.AddRange(team.Members.Select(member =>
{
if (member.Session is null)
return new MpTeamMember() { Index = member.Index, DressId = 0 };
return new MpTeamMember()
{
Index = member.Index,
@@ -72,9 +75,9 @@ namespace PemukulPaku.GameServer.MPModule
};
}));
foreach (Session session in team.Members.Select(x => x.Session))
foreach (Session? session in team.Members.Where(x => x.Session is not null).Select(x => x.Session))
{
session.Send(Packet.FromProto(teamSyncNotify, CmdId.MpTeamSyncNotify));
session?.Send(Packet.FromProto(teamSyncNotify, CmdId.MpTeamSyncNotify));
}
}
}
@@ -94,7 +97,7 @@ namespace PemukulPaku.GameServer.MPModule
StageId = stageId;
MinLevel = minLevel;
LobbyEnterType = lobbyEnterType;
Members = new List<TeamMember> { new(leader) };
Members = new List<TeamMember> { new(leader), new(null, 2), new(null, 3) };
LeaderUid = leader.Player.User.Uid;
Name = name;
}
@@ -102,12 +105,12 @@ namespace PemukulPaku.GameServer.MPModule
public class TeamMember
{
public Session Session;
public Session? Session;
public uint Index;
public LobbyClientStatus ClientStatus { get; set; } = LobbyClientStatus.LobbyClientNone;
public LobbyMemberStatus Status { get; set; } = LobbyMemberStatus.LobbyMemberReady;
public TeamMember(Session session, uint index = 1)
public TeamMember(Session? session = null, uint index = 1)
{
Session = session;
Index = index;

View File

@@ -95,6 +95,7 @@ namespace PemukulPaku.GameServer
try
{
Send(Packet.FromProto(new KeepAliveNotify() { }, CmdId.KeepAliveNotify));
LastServerKeepAlive = Global.GetUnixInSeconds();
}
catch
{
@@ -108,6 +109,9 @@ namespace PemukulPaku.GameServer
public void DisconnectProtocol()
{
if (Server.GetInstance().Sessions.GetValueOrDefault(Id) is null)
return;
Player.SaveAll();
c.Debug("Player data saved to database");
c.Warn($"{Id} disconnected");