mirror of
https://github.com/rafi1212122/PemukulPaku
synced 2025-12-13 07:14:34 +01:00
yae openworld but dialogs aren't triggered
This commit is contained in:
@@ -110,7 +110,7 @@ namespace PemukulPaku.GameServer.Commands
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}
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}
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c.Log("Finished loading Commands");
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c.Log("Finished Loading Commands");
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}
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}
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}
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@@ -9,12 +9,14 @@ namespace PemukulPaku.GameServer.Game
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public UserScheme User;
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public AvatarScheme[] AvatarList;
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public EquipmentScheme Equipment;
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public List<OpenWorldScheme> OpenWorlds;
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public Player(UserScheme user)
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{
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User = user;
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Equipment = Common.Database.Equipment.FromUid(user.Uid);
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AvatarList = Common.Database.Avatar.AvatarsFromUid(user.Uid);
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OpenWorlds = OpenWorld.FromUid(user.Uid);
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}
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public void SaveAll()
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@@ -26,6 +28,10 @@ namespace PemukulPaku.GameServer.Game
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{
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Avatar.Save();
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}
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foreach (OpenWorldScheme OpenWorld in OpenWorlds)
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{
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OpenWorld.Save();
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}
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}
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public void ResetAvatarsTodayGoodfeel()
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@@ -12,7 +12,7 @@ namespace PemukulPaku.GameServer.Handlers.One
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retcode = GetMpDataRsp.Retcode.Succ,
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DataType = MpDataType.MpDataAll,
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op_type = GetMpDataRsp.OpType.InitData,
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MpLevel = 1,
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MpLevel = 0,
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MpExp = 0,
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TeamAvatarId = session.Player.GetDetailData().LeaderAvatar.AvatarId,
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PunishEndTime = 0
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@@ -39,8 +39,8 @@ namespace PemukulPaku.GameServer.Handlers
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AccountUid = Packet.AccountUid,
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UserType = 4,
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HoyolabAccountUid = Packet.AccountUid,
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FightserverIp = 186782306,
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FightserverPort = 2096693423
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FightserverIp = 0,
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FightserverPort = 0
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};
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}
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@@ -7,7 +7,7 @@ namespace PemukulPaku.GameServer.Handlers.One
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{
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public void Handle(Session session, Packet packet)
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{
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session.Send(Packet.FromProto(new MpGetTeamRsp() { retcode = MpGetTeamRsp.Retcode.NotInTeam }, CmdId.GetMpDataRsp));
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session.Send(Packet.FromProto(new MpGetTeamRsp() { retcode = MpGetTeamRsp.Retcode.NotInTeam }, CmdId.MpGetTeamRsp));
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}
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}
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}
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15
GameServer/Handlers/One/ReportClientDataVersionReqHandler.cs
Normal file
15
GameServer/Handlers/One/ReportClientDataVersionReqHandler.cs
Normal file
@@ -0,0 +1,15 @@
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.One
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{
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[PacketCmdId(CmdId.ReportClientDataVersionReq)]
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internal class ReportClientDataVersionReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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ReportClientDataVersionReq Data = packet.GetDecodedBody<ReportClientDataVersionReq>();
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session.Send(Packet.FromProto(new ReportClientDataVersionRsp() { ServerVersion = Data.Version }, CmdId.ReportClientDataVersionRsp));
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}
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}
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}
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@@ -0,0 +1,22 @@
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.Openworld
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{
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[PacketCmdId(CmdId.AcceptOpenworldStoryReq)]
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internal class AcceptOpenworldStoryReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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AcceptOpenworldStoryReq Data = packet.GetDecodedBody<AcceptOpenworldStoryReq>();
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AcceptOpenworldStoryRsp Rsp = new()
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{
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retcode = AcceptOpenworldStoryRsp.Retcode.Succ,
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StoryId = Data.StoryId
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};
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session.Player.User.AddOWStory(Data.StoryId);
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session.Send(Packet.FromProto(Rsp, CmdId.AcceptOpenworldStoryRsp));
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session.ProcessPacket(Packet.FromProto(new GetOpenworldStoryReq() { }, CmdId.GetOpenworldStoryReq));
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}
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}
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}
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37
GameServer/Handlers/Openworld/GetNewOpenworldReqHandler.cs
Normal file
37
GameServer/Handlers/Openworld/GetNewOpenworldReqHandler.cs
Normal file
@@ -0,0 +1,37 @@
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using System;
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using System.Collections.Generic;
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using Common;
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using Common.Database;
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.Openworld
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{
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[PacketCmdId(CmdId.GetNewOpenworldReq)]
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internal class GetNewOpenworldReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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GetNewOpenworldRsp Rsp = new()
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{
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retcode = GetNewOpenworldRsp.Retcode.Succ,
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DataType = OpenworldDataType.OpenworldDataAll,
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QuestLevel = 1,
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QuestStar = 0,
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MaxQuestLevel = 1,
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NextRefreshTime = (uint)Global.GetUnixInSeconds() + 3600 * 24 * 3,
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CloseTime = (uint)Global.GetUnixInSeconds() + 3600 * 24 * 3,
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GlobalRandomSeed = Global.GetRandomSeed()
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};
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Rsp.Techs.AddRange(OpenWorld.ShowMapList.Select(x => new OpenworldTechData() { MapId = x }));
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Rsp.MapLists.AddRange(session.Player.OpenWorlds.Select(ow => new OpenworldMapBriefData() {
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MapId = ow.MapId,
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Status = 3,
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Cycle = ow.Cycle,
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QuestLevel = ow.QuestLevel,
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HasTakeFinishRewardCycle = ow.HasTakeFinishRewardCycle
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}));
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session.Send(Packet.FromProto(Rsp, CmdId.GetNewOpenworldRsp));
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}
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}
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}
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45
GameServer/Handlers/Openworld/GetOpenworldMapReqHandler.cs
Normal file
45
GameServer/Handlers/Openworld/GetOpenworldMapReqHandler.cs
Normal file
@@ -0,0 +1,45 @@
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using Common;
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using Common.Database;
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.Openworld
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{
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[PacketCmdId(CmdId.GetOpenworldMapReq)]
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internal class GetOpenworldMapReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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GetOpenworldMapReq Data = packet.GetDecodedBody<GetOpenworldMapReq>();
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OpenWorldScheme? OpenWorldData = session.Player.OpenWorlds.FirstOrDefault(x => x.MapId == Data.MapId);
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if (OpenWorldData is null)
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return;
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GetOpenworldMapRsp Rsp = new()
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{
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retcode = GetOpenworldMapRsp.Retcode.Succ,
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MapId = Data.MapId,
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Cycle = OpenWorldData.Cycle,
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EventRandomSeed = Global.GetRandomSeed(),
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SpawnPoint = OpenWorldData.SpawnPoint,
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Status = 3,
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QuestData = new()
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{
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IsOpen = false,
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DayOpenTimes = 0,
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RefreshLeftTimes = 0,
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NextRefreshCost = 0,
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IsCanAbandon = true,
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ChallengeScore = 0,
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IsQuestFinish = false,
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OpenQuestTime = 0
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},
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TechData = new()
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{
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MapId = Data.MapId
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},
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HasTakeFinishRewardCycle = OpenWorldData.HasTakeFinishRewardCycle
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};
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session.Send(Packet.FromProto(Rsp, CmdId.GetOpenworldMapRsp));
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}
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}
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}
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24
GameServer/Handlers/Openworld/GetOpenworldStageReqHandler.cs
Normal file
24
GameServer/Handlers/Openworld/GetOpenworldStageReqHandler.cs
Normal file
@@ -0,0 +1,24 @@
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.Openworld
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{
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[PacketCmdId(CmdId.GetOpenworldStageReq)]
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internal class GetOpenworldStageReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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GetOpenworldStageReq Data = packet.GetDecodedBody<GetOpenworldStageReq>();
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session.Send(Packet.FromProto(new GetOpenworldStageRsp()
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{
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retcode = GetOpenworldStageRsp.Retcode.Succ,
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MapId = Data.MapId,
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MechaLostHpPercent = 0,
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MechaLostSpPercent = 0,
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MapEnergy = 0,
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ScDlcFeverScore = 0,
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ScDlcClimaxScore = 0
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}, CmdId.GetOpenworldStageRsp));
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}
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}
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}
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21
GameServer/Handlers/Openworld/GetOpenworldStoryReqHandler.cs
Normal file
21
GameServer/Handlers/Openworld/GetOpenworldStoryReqHandler.cs
Normal file
@@ -0,0 +1,21 @@
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.Openworld
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{
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[PacketCmdId(CmdId.GetOpenworldStoryReq)]
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internal class GetOpenworldStoryReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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GetOpenworldStoryRsp Rsp = new()
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{
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retcode = GetOpenworldStoryRsp.Retcode.Succ,
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FinishStoryIdLists = session.Player.User.OpenWorldStory.Where(x => x.IsDone).Select(x => x.StoryId).ToArray(),
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IsAll = true
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};
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Rsp.CurStoryLists.AddRange(session.Player.User.OpenWorldStory.Where(x => !x.IsDone).Select(x => x.ToProto()));
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session.Send(Packet.FromProto(Rsp, CmdId.GetOpenworldStoryRsp));
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}
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}
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}
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@@ -0,0 +1,19 @@
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.Openworld
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{
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[PacketCmdId(CmdId.OpenworldStageBeginReq)]
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internal class OpenworldStageBeginReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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OpenworldStageBeginReq Data = packet.GetDecodedBody<OpenworldStageBeginReq>();
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session.Send(Packet.FromProto(new OpenworldStageBeginRsp()
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{
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retcode = OpenworldStageBeginRsp.Retcode.Succ,
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MapId = Data.MapId
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}, CmdId.OpenworldStageBeginRsp));
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}
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}
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}
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@@ -0,0 +1,25 @@
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using Common.Database;
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.Openworld
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{
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[PacketCmdId(CmdId.ReportOpenworldSpawnPointReq)]
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internal class ReportOpenworldSpawnPointReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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ReportOpenworldSpawnPointReq Data = packet.GetDecodedBody<ReportOpenworldSpawnPointReq>();
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ReportOpenworldSpawnPointRsp Rsp = new()
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{
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retcode = ReportOpenworldSpawnPointRsp.Retcode.Succ,
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MapId = Data.MapId,
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PointInfo = Data.PointInfo
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};
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OpenWorldScheme? OpenWorldData = session.Player.OpenWorlds.FirstOrDefault(x => x.MapId == Data.MapId);
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if (OpenWorldData is not null)
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OpenWorldData.SpawnPoint = Data.PointInfo;
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session.Send(Packet.FromProto(Rsp, CmdId.ReportOpenworldSpawnPointRsp));
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}
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}
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}
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@@ -0,0 +1,20 @@
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using Common.Resources.Proto;
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using Common.Database;
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namespace PemukulPaku.GameServer.Handlers.Openworld
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{
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[PacketCmdId(CmdId.SetOpenworldStoryProgressReq)]
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internal class SetOpenworldStoryProgressReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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SetOpenworldStoryProgressReq Data = packet.GetDecodedBody<SetOpenworldStoryProgressReq>();
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UserScheme.OpenWorldStoryScheme? ow = session.Player.User.OpenWorldStory.FirstOrDefault(x => x.StoryId == Data.StoryId);
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if (ow is not null)
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ow.StoryProgress = Data.StoryProgress;
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session.Send(Packet.FromProto(new SetOpenworldStoryProgressRsp() { retcode = SetOpenworldStoryProgressRsp.Retcode.Succ, StoryId = Data.StoryId }, CmdId.SetOpenworldStoryProgressRsp));
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session.ProcessPacket(Packet.FromProto(new GetOpenworldStoryReq() { }, CmdId.GetOpenworldStoryReq));
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}
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}
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}
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@@ -0,0 +1,28 @@
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using Common.Database;
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using Common.Resources.Proto;
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using Common.Utils.ExcelReader;
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namespace PemukulPaku.GameServer.Handlers.Openworld
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{
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[PacketCmdId(CmdId.TakeOpenworldCycleFinishRewardReq)]
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internal class TakeOpenworldCycleFinishRewardReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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TakeOpenworldCycleFinishRewardReq Data = packet.GetDecodedBody<TakeOpenworldCycleFinishRewardReq>();
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OpenWorldScheme? ow = session.Player.OpenWorlds.Where(x => x.MapId == Data.MapId).FirstOrDefault();
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if (ow is not null)
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{
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ow.Cycle = OpenWorldCycleData.GetInstance().GetNextCycle(Data.MapId, Data.Cycle);
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ow.HasTakeFinishRewardCycle = OpenWorldCycleData.GetInstance().GetNextCycle(Data.MapId, Data.Cycle);
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}
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session.Send(Packet.FromProto(new TakeOpenworldCycleFinishRewardRsp()
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{
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retcode = TakeOpenworldCycleFinishRewardRsp.Retcode.Succ,
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MapId = Data.MapId,
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Cycle = Data.Cycle
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}, CmdId.TakeOpenworldCycleFinishRewardRsp));
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}
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}
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}
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@@ -0,0 +1,20 @@
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using Common.Database;
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.Openworld
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{
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[PacketCmdId(CmdId.TakeOpenworldStoryRewardReq)]
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internal class TakeOpenworldStoryRewardReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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TakeOpenworldStoryRewardReq Data = packet.GetDecodedBody<TakeOpenworldStoryRewardReq>();
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UserScheme.OpenWorldStoryScheme? ow = session.Player.User.OpenWorldStory.FirstOrDefault(x => x.StoryId == Data.StoryId);
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if (ow is not null)
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ow.IsDone = true;
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session.Send(Packet.FromProto(new TakeOpenworldStoryRewardRsp() { retcode = TakeOpenworldStoryRewardRsp.Retcode.Succ, StoryId = Data.StoryId }, CmdId.TakeOpenworldStoryRewardRsp));
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session.ProcessPacket(Packet.FromProto(new GetOpenworldStoryReq() { }, CmdId.GetOpenworldStoryReq));
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}
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}
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}
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13
GameServer/Handlers/Two/GetTrialAvatarReqHandler.cs
Normal file
13
GameServer/Handlers/Two/GetTrialAvatarReqHandler.cs
Normal file
@@ -0,0 +1,13 @@
|
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using Common.Resources.Proto;
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|
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namespace PemukulPaku.GameServer.Handlers.Two
|
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{
|
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[PacketCmdId(CmdId.GetTrialAvatarReq)]
|
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internal class GetTrialAvatarReqHandler : IPacketHandler
|
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{
|
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public void Handle(Session session, Packet packet)
|
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{
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session.Send(Packet.FromProto(new GetTrialAvatarRsp() { retcode = GetTrialAvatarRsp.Retcode.Succ, IsAllUpdate = true }, CmdId.GetTrialAvatarRsp));
|
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}
|
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}
|
||||
}
|
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13
GameServer/Handlers/Two/MpGetMatchInfoReqHandler.cs
Normal file
13
GameServer/Handlers/Two/MpGetMatchInfoReqHandler.cs
Normal file
@@ -0,0 +1,13 @@
|
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using Common.Resources.Proto;
|
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|
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namespace PemukulPaku.GameServer.Handlers.Two
|
||||
{
|
||||
[PacketCmdId(CmdId.MpGetMatchInfoReq)]
|
||||
internal class MpGetMatchInfoReqHandler : IPacketHandler
|
||||
{
|
||||
public void Handle(Session session, Packet packet)
|
||||
{
|
||||
session.Send(Packet.FromProto(new MpGetMatchInfoRsp() { retcode = MpGetMatchInfoRsp.Retcode.Succ, LobbyIdx = 1 }, CmdId.MpGetMatchInfoRsp));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -47,6 +47,9 @@ namespace PemukulPaku.GameServer.MPModule
|
||||
|
||||
teamSyncNotify.TeamData.MemberLists.AddRange(team.Members.Select(member =>
|
||||
{
|
||||
if (member.Session is null)
|
||||
return new MpTeamMember() { Index = member.Index, DressId = 0 };
|
||||
|
||||
return new MpTeamMember()
|
||||
{
|
||||
Index = member.Index,
|
||||
@@ -72,9 +75,9 @@ namespace PemukulPaku.GameServer.MPModule
|
||||
};
|
||||
}));
|
||||
|
||||
foreach (Session session in team.Members.Select(x => x.Session))
|
||||
foreach (Session? session in team.Members.Where(x => x.Session is not null).Select(x => x.Session))
|
||||
{
|
||||
session.Send(Packet.FromProto(teamSyncNotify, CmdId.MpTeamSyncNotify));
|
||||
session?.Send(Packet.FromProto(teamSyncNotify, CmdId.MpTeamSyncNotify));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -94,7 +97,7 @@ namespace PemukulPaku.GameServer.MPModule
|
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StageId = stageId;
|
||||
MinLevel = minLevel;
|
||||
LobbyEnterType = lobbyEnterType;
|
||||
Members = new List<TeamMember> { new(leader) };
|
||||
Members = new List<TeamMember> { new(leader), new(null, 2), new(null, 3) };
|
||||
LeaderUid = leader.Player.User.Uid;
|
||||
Name = name;
|
||||
}
|
||||
@@ -102,12 +105,12 @@ namespace PemukulPaku.GameServer.MPModule
|
||||
|
||||
public class TeamMember
|
||||
{
|
||||
public Session Session;
|
||||
public Session? Session;
|
||||
public uint Index;
|
||||
public LobbyClientStatus ClientStatus { get; set; } = LobbyClientStatus.LobbyClientNone;
|
||||
public LobbyMemberStatus Status { get; set; } = LobbyMemberStatus.LobbyMemberReady;
|
||||
|
||||
public TeamMember(Session session, uint index = 1)
|
||||
public TeamMember(Session? session = null, uint index = 1)
|
||||
{
|
||||
Session = session;
|
||||
Index = index;
|
||||
|
||||
@@ -95,6 +95,7 @@ namespace PemukulPaku.GameServer
|
||||
try
|
||||
{
|
||||
Send(Packet.FromProto(new KeepAliveNotify() { }, CmdId.KeepAliveNotify));
|
||||
LastServerKeepAlive = Global.GetUnixInSeconds();
|
||||
}
|
||||
catch
|
||||
{
|
||||
@@ -108,6 +109,9 @@ namespace PemukulPaku.GameServer
|
||||
|
||||
public void DisconnectProtocol()
|
||||
{
|
||||
if (Server.GetInstance().Sessions.GetValueOrDefault(Id) is null)
|
||||
return;
|
||||
|
||||
Player.SaveAll();
|
||||
c.Debug("Player data saved to database");
|
||||
c.Warn($"{Id} disconnected");
|
||||
|
||||
Reference in New Issue
Block a user