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https://github.com/rafi1212122/PemukulPaku
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nasty packet deserialization
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50
Gameserver/Packet.cs
Normal file
50
Gameserver/Packet.cs
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@@ -0,0 +1,50 @@
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using System.Buffers.Binary;
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using Common.Resources.Proto;
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using Newtonsoft.Json;
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using Common.Utils;
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using ProtoBuf;
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namespace PemukulPaku.Gameserver
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{
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public class Packet
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{
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public readonly byte[] Raw;
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public readonly byte[] HeadMagic;
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public readonly uint UserId;
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public readonly uint CmdId;
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public readonly uint BodyLen;
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public readonly byte[] Body;
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public readonly byte[] TailMagic;
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public static readonly Logger c = new("Packet", ConsoleColor.Magenta);
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public Packet(byte[] buf)
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{
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Raw = buf;
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CmdId = BinaryPrimitives.ReadUInt32BigEndian(buf.AsSpan(24));
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string? PacketName = Enum.GetName(typeof(CmdId), CmdId);
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if (PacketName == null)
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{
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c.Error($"CMD ID {CmdId} NOT RECOGNIZED!");
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}
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HeadMagic = buf.Take(4).ToArray();
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UserId = BinaryPrimitives.ReadUInt32BigEndian(buf.AsSpan(12));
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ushort headerLen = BinaryPrimitives.ReadUInt16BigEndian(buf.AsSpan(28));
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BodyLen = BinaryPrimitives.ReadUInt32BigEndian(buf.AsSpan(30));
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Body = buf.Skip(34 + headerLen).Take((int)BodyLen).ToArray();
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TailMagic = buf.Skip(buf.Length - 4).ToArray();
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try
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{
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MemoryStream ms = new(Body);
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object SerializedBody = Serializer.NonGeneric.Deserialize(typeof(Common.Global).Assembly.GetType($"Common.Resources.Proto.{PacketName}"), ms)!;
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c.Debug(JsonConvert.SerializeObject(SerializedBody));
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}
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catch
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{
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c.Error($"Failed to deserialized packet with Common.Resources.Proto.{PacketName}");
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}
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}
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}
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}
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