Files
PemukulPaku/Common/Database/Avatar.cs
2023-06-02 10:25:29 +07:00

85 lines
3.0 KiB
C#

using Common.Resources.Proto;
using Common.Utils.ExcelReader;
using MongoDB.Bson;
using MongoDB.Driver;
namespace Common.Database
{
public class Avatar
{
public static readonly IMongoCollection<AvatarScheme> collection = Global.db.GetCollection<AvatarScheme>("Avatars");
public static AvatarScheme[] AvatarsFromUid(uint uid)
{
return collection.AsQueryable().Where(collection=> collection.OwnerUid == uid).ToArray();
}
public static AvatarScheme Create(int avatarId, uint uid, EquipmentScheme equipment)
{
AvatarScheme? tryAvatar = collection.AsQueryable().Where(collection => collection.AvatarId == avatarId && collection.OwnerUid == uid).FirstOrDefault();
if (tryAvatar != null) { return tryAvatar; }
AvatarDataExcel? avatarData = AvatarData.GetInstance().FromId(avatarId);
if(avatarData == null) { throw new ArgumentException("Invalid avatarId"); }
Weapon weapon = equipment.AddWeapon(avatarData.InitialWeapon);
AvatarScheme avatar = new()
{
OwnerUid = uid,
AvatarId = (uint)avatarData.AvatarId,
DressId = (uint)avatarData.DefaultDressId,
DressLists = new[] { (uint)avatarData.DefaultDressId },
Exp = 0,
Fragment = 0,
Level = 1,
Star = (uint)avatarData.UnlockStar,
StigmataUniqueId1 = 0,
StigmataUniqueId2 = 0,
StigmataUniqueId3 = 0,
SubStar = 0,
TouchGoodfeel = 0,
TodayHasAddGoodfeel = 0,
WeaponUniqueId = weapon.UniqueId
};
if(avatarData.AvatarId == 101)
{
Stigmata defaultStigmata1 = equipment.AddStigmata(30007);
Stigmata defaultStigmata2 = equipment.AddStigmata(30060);
Stigmata defaultStigmata3 = equipment.AddStigmata(30113);
avatar.StigmataUniqueId1 = defaultStigmata1.UniqueId;
avatar.StigmataUniqueId2 = defaultStigmata2.UniqueId;
avatar.StigmataUniqueId3 = defaultStigmata3.UniqueId;
}
avatar.SkillLists.AddRange(avatarData.SkillList.Select(skillId => new AvatarSkill { SkillId = (uint)skillId }));
collection.InsertOne(avatar);
return avatar;
}
}
public class AvatarScheme : Resources.Proto.Avatar
{
public ObjectId Id { get; set; }
public uint OwnerUid { get; set; }
public void Save()
{
Avatar.collection.ReplaceOne(Builders<AvatarScheme>.Filter.Eq(avatar => avatar.Id, Id), this);
}
public PlayerLevelData.LevelData AddExp(uint exp)
{
PlayerLevelData.LevelData levelData = AvatarLevelData.GetInstance().CalculateLevel((int)(exp + Exp));
Level = (uint)levelData.Level;
Exp = (uint)levelData.Exp;
return levelData;
}
}
}