mirror of
https://github.com/rafi1212122/PemukulPaku
synced 2025-12-12 15:54:34 +01:00
chat cmd & hopefully proper avatar level up
This commit is contained in:
@@ -71,5 +71,14 @@ namespace Common.Database
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{
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Avatar.collection.ReplaceOne(Builders<AvatarScheme>.Filter.Eq(avatar => avatar.Id, Id), this);
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}
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public PlayerLevelData.LevelData AddExp(uint exp)
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{
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PlayerLevelData.LevelData levelData = AvatarLevelData.GetInstance().CalculateLevel((int)(exp + Exp));
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Level = (uint)levelData.Level;
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Exp = (uint)levelData.Exp;
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return levelData;
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}
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}
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}
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64
Common/Utils/ExcelReader/AvatarLevelData.cs
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64
Common/Utils/ExcelReader/AvatarLevelData.cs
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@@ -0,0 +1,64 @@
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using Newtonsoft.Json;
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namespace Common.Utils.ExcelReader
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{
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public class AvatarLevelData : BaseExcelReader<AvatarLevelData, AvatarLevelDataExcel>
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{
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public override string FileName { get { return "AvatarLevelData.json"; } }
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public PlayerLevelData.LevelData CalculateLevel(int exp)
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{
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int level = 1;
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int expRemain = exp;
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foreach (AvatarLevelDataExcel levelData in All)
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{
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if (expRemain < 1)
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{
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break;
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}
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else if (expRemain >= levelData.Exp)
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{
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if (level == All.OrderByDescending(level => level.Level).First().Level)
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{
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expRemain = All.OrderByDescending(level => level.Level).First().Exp;
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break;
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}
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level++;
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expRemain -= levelData.Exp;
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}
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}
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return new PlayerLevelData.LevelData(level, expRemain);
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}
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public int CalculateCost(int startLevel, int endLevel)
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{
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int[] costs = All.Where(level => level.Level > startLevel && level.Level < endLevel).Select(level => level.Cost).ToArray();
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return costs.Sum();
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}
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}
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#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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public partial class AvatarLevelDataExcel
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{
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[JsonProperty("exp")]
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public int Exp { get; set; }
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[JsonProperty("cost")]
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public int Cost { get; set; }
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[JsonProperty("avatarAssistConf")]
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public double AvatarAssistConf { get; set; }
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[JsonProperty("subSkillScoin")]
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public int SubSkillScoin { get; set; }
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[JsonProperty("DataImpl")]
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public object DataImpl { get; set; }
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[JsonProperty("level")]
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public int Level { get; set; }
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}
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}
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@@ -5,6 +5,11 @@ namespace Common.Utils.ExcelReader
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public class MaterialData : BaseExcelReader<MaterialData, MaterialDataExcel>
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{
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public override string FileName { get { return "MaterialData.json"; } }
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public MaterialDataExcel? FromId(uint id)
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{
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return All.Where(material => material.Id == id).FirstOrDefault();
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}
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}
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#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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@@ -25,13 +25,33 @@ namespace PemukulPaku.GameServer.Game.Chatrooms
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{
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string? StringMsg = chatMsg.Content.Items.Where(item => item.MsgStr != null).FirstOrDefault()?.MsgStr;
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if (StringMsg != null)
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{
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if (StringMsg != null)
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{
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// do we need cmds?
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Command? Cmd = CommandFactory.Commands.Find(cmd => StringMsg.Split(' ').ToList()[0] == cmd.Name.ToLower());
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List<string> args = StringMsg.Split(' ').ToList();
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Command? Cmd = CommandFactory.Commands.Find(cmd => args[0] == cmd.Name.ToLower());
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if (Cmd != null)
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{
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args.RemoveAt(0);
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try
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{
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if (Cmd.CmdType == CommandType.All || Cmd.CmdType == CommandType.Player)
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{
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Cmd.Run(session, args.ToArray());
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if (Cmd.CmdType == CommandType.Player)
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SendAiMsg("Command executed", session);
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}
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else
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{
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SendAiMsg("Invalid usage", session);
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}
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}
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catch (Exception ex)
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{
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SendAiMsg(ex.Message, session);
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}
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return;
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}
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chatMsg.CheckResult = new()
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@@ -67,6 +87,40 @@ namespace PemukulPaku.GameServer.Game.Chatrooms
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session.Send(Packet.FromProto(notify, CmdId.RecvChatMsgNotify));
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}
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}
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public void SendAiMsg(string msg, Session? session)
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{
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if(session == null)
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{
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foreach (Session valSession in Members)
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{
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SendAiMsg(msg, valSession);
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}
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return;
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}
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RecvChatMsgNotify notify = new() { };
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ChatMsg AiMsg = new()
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{
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Uid = 0,
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Nickname = "Ai-chan",
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Time = (uint)Global.GetUnixInSeconds(),
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Msg = msg,
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Content = new() { },
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Channel = ChatMsg.MsgChannel.World,
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AvatarId = 3201,
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DressId = 593201,
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FrameId = 200001,
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CustomHeadId = 161080,
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CheckResult = new() { NumberCheck = 0, ShieldType = 0, RewriteText = msg }
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};
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AiMsg.Content.Items.Add(new() { MsgStr = msg });
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notify.ChatMsgLists.Add(AiMsg);
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session.Send(Packet.FromProto(notify, CmdId.RecvChatMsgNotify));
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}
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}
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public abstract class BaseChatroom<TSelf> where TSelf : BaseChatroom<TSelf>
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41
GameServer/Handlers/AddAvatarExpByMaterialReqHandler.cs
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41
GameServer/Handlers/AddAvatarExpByMaterialReqHandler.cs
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@@ -0,0 +1,41 @@
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using Common.Database;
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using Common.Resources.Proto;
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using Common.Utils.ExcelReader;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.AddAvatarExpByMaterialReq)]
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internal class AddAvatarExpByMaterialReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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AddAvatarExpByMaterialReq Data = packet.GetDecodedBody<AddAvatarExpByMaterialReq>();
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MaterialDataExcel? materialData = MaterialData.GetInstance().FromId(Data.MaterialId);
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AvatarScheme? avatar = session.Player.AvatarList.FirstOrDefault(avatar => avatar.AvatarId == Data.AvatarId);
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AddAvatarExpByMaterialRsp Rsp = new() { retcode = AddAvatarExpByMaterialRsp.Retcode.Succ };
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if (avatar is not null && materialData is not null)
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{
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session.Player.Equipment.AddMaterial(materialData.Id, -(int)Data.MaterialNum);
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GetEquipmentDataRsp EquipmentRsp = new()
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{
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retcode = GetEquipmentDataRsp.Retcode.Succ,
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VitalityValue = 0,
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IsAll = true
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};
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EquipmentRsp.MaterialLists.Add(session.Player.Equipment.MaterialList.First(mat => mat.Id == materialData.Id));
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avatar.AddExp((uint)materialData.CharacterExpProvide * Data.MaterialNum);
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session.Send(Packet.FromProto(EquipmentRsp, CmdId.GetEquipmentDataRsp));
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session.ProcessPacket(Packet.FromProto(new GetAvatarDataReq() { AvatarIdLists = new uint[] { avatar.AvatarId } }, CmdId.GetAvatarDataReq));
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}
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else
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{
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Rsp.retcode = AddAvatarExpByMaterialRsp.Retcode.AvatarNotExist;
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}
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session.Send(Packet.FromProto(Rsp, CmdId.AddAvatarExpByMaterialRsp));
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}
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}
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}
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