Files
PemukulPaku/GameServer/Handlers/GetMainDataReqHandler.cs
2023-05-29 06:55:15 +07:00

30 lines
883 B
C#

using Common.Database;
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.GetMainDataReq)]
internal class GetMainDataReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
UserScheme User = session.Player.User;
GetMainDataRsp Rsp = new()
{
retcode = GetMainDataRsp.Retcode.Succ,
AssistantAvatarId = (uint)User.AssistantAvatarId,
Birthday = (uint)User.BirthDate,
Nickname = User.Nick,
Level = 4,
Exp = (uint)User.Exp,
FreeHcoin = (uint)User.Hcoin,
Hcoin = (uint)User.Hcoin,
CustomHeadId = 161001
};
session.Send(Packet.FromProto(Rsp, CmdId.GetMainDataRsp));
}
}
}