Files
PemukulPaku/GameServer/Handlers/One/GetAvatarTeamDataReqHandler.cs
2023-06-05 13:18:07 +07:00

22 lines
662 B
C#

using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.GetAvatarTeamDataReq)]
internal class GetAvatarTeamDataReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
GetAvatarTeamDataRsp Rsp = new()
{
retcode = GetAvatarTeamDataRsp.Retcode.Succ
};
Rsp.AvatarTeamLists.AddRange(session.Player.User.AvatarTeamList);
Rsp.CustomAvatarTeamLists.AddRange(session.Player.User.CustomAvatarTeamList);
session.Send(Packet.FromProto(Rsp, CmdId.GetAvatarTeamDataRsp));
}
}
}