Files
PemukulPaku/GameServer/Handlers/One/SelectNewStigmataRuneReqHandler.cs
2023-06-05 08:52:32 -04:00

23 lines
746 B
C#

using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers
{
[PacketCmdId(CmdId.SelectNewStigmataRuneReq)]
internal class SelectNewStigmataRuneReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
SelectNewStigmataRuneReq Data = packet.GetDecodedBody<SelectNewStigmataRuneReq>();
SelectNewStigmataRuneRsp Rsp = new() { retcode = SelectNewStigmataRuneRsp.Retcode.Succ };
Packet.c.Log($"SelectNewStigmataRuneReqHandler: {Data.UniqueId} {Data.SelectUniqueId} {Data.IsSelect}");
if (Data.IsSelect)
{
}
session.Send(Packet.FromProto(Rsp, CmdId.SelectNewStigmataRuneRsp));
}
}
}