Files
PemukulPaku/GameServer/Handlers/Openworld/TakeOpenworldCycleFinishRewardReqHandler.cs

21 lines
730 B
C#

using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.Openworld
{
[PacketCmdId(CmdId.TakeOpenworldCycleFinishRewardReq)]
internal class TakeOpenworldCycleFinishRewardReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
TakeOpenworldCycleFinishRewardReq Data = packet.GetDecodedBody<TakeOpenworldCycleFinishRewardReq>();
session.Send(Packet.FromProto(new TakeOpenworldCycleFinishRewardRsp()
{
retcode = TakeOpenworldCycleFinishRewardRsp.Retcode.Succ,
MapId = Data.MapId,
Cycle = Data.Cycle
}, CmdId.TakeOpenworldCycleFinishRewardRsp));
}
}
}