Files
PemukulPaku/GameServer/Handlers/One/GetMpDataReqHandler.cs
2023-06-10 07:27:06 +07:00

25 lines
738 B
C#

using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.One
{
[PacketCmdId(CmdId.GetMpDataReq)]
internal class GetMpDataReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
GetMpDataRsp Rsp = new()
{
retcode = GetMpDataRsp.Retcode.Succ,
DataType = MpDataType.MpDataAll,
op_type = GetMpDataRsp.OpType.InitData,
MpLevel = 1,
MpExp = 0,
TeamAvatarId = session.Player.GetDetailData().LeaderAvatar.AvatarId,
PunishEndTime = 0
};
session.Send(Packet.FromProto(Rsp, CmdId.GetMpDataRsp));
}
}
}