Files
PemukulPaku/GameServer/Handlers/One/MpMemberSetClientStatusReqHandler.cs
2023-06-10 07:27:06 +07:00

14 lines
463 B
C#

using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.One
{
[PacketCmdId(CmdId.MpMemberSetClientStatusReq)]
internal class MpMemberSetClientStatusReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
session.Send(Packet.FromProto(new MpMemberSetClientStatusRsp() { retcode = MpMemberSetClientStatusRsp.Retcode.Succ }, CmdId.MpMemberSetClientStatusRsp));
}
}
}