mirror of
https://git.lewd.wtf/PGR/ascnet
synced 2025-12-14 22:14:37 +01:00
44 KiB
44 KiB
| 1 | Id | Desc | Trigger | EffectType | SourceType[0] | SourceCount[0] | SourceType[1] | SourceCount[1] | SourceType[2] | SourceCount[2] | SourceType[3] | SourceCount[3] | TargetType[0] | TargetCount[0] | TargetType[1] | TargetCount[1] | TargetType[2] | TargetCount[2] | TargetType[3] | TargetCount[3] | Args[0] | Args[1] | Args[2] | Args[3] | Args[4] | Args[5] | Args[6] | Args[7] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 1 | Building: Small Ruins: Produce Wood x300 and Iron x300 per turn when working properly | 2 | 2001 | 1 | 300 | 2 | 300 | ||||||||||||||||||||
| 3 | 2 | Building: Small Ruins: Convert the building into a vacant area after 1 turn when working properly | 2 | 2004 | 1 | |||||||||||||||||||||||
| 4 | 3 | Building: Medium Ruins: Produce Wood x600 and Iron x600 per turn when working properly | 2 | 2001 | 1 | 600 | 2 | 600 | ||||||||||||||||||||
| 5 | 4 | Building: Medium Ruins: The building will be converted to a vacant area after 1 turn | 2 | 2004 | 1 | |||||||||||||||||||||||
| 6 | 5 | Building: Big Ruins: Produce Wood x1000 and Iron x1000 per turn when working properly | 2 | 2001 | 1 | 1000 | 2 | 1000 | ||||||||||||||||||||
| 7 | 6 | Building: Big Ruins: Convert the building into a vacant area after 1 turn when working properly | 2 | 2004 | 1 | |||||||||||||||||||||||
| 8 | 7 | Building: Medical Depot: Produces Serum x5 per day | 2 | 2001 | 3 | 5 | ||||||||||||||||||||||
| 9 | 8 | Building: Supply Depot: Produces Food x5 per day | 2 | 2001 | 4 | 5 | ||||||||||||||||||||||
| 10 | 9 | Building: Outpost: Unlock Exploration Team | 13 | 2003 | 1 | |||||||||||||||||||||||
| 11 | 10 | Building: Outpost: Unlock the Exploration feature | 13 | 2006 | ||||||||||||||||||||||||
| 12 | 10101 | Stage 1 Initialization: Wood x300 | 1 | 1001 | 1 | 300 | ||||||||||||||||||||||
| 13 | 10102 | Stage 1 Initialization: Iron x300 | 1 | 1001 | 2 | 300 | ||||||||||||||||||||||
| 14 | 10103 | Stage 1 Initialization: Serum x10 | 1 | 1001 | 3 | 10 | ||||||||||||||||||||||
| 15 | 10104 | Stage 1 Initialization: Food x10 | 1 | 1001 | 4 | 10 | ||||||||||||||||||||||
| 16 | 10105 | Stage 1 Initialization: 10 Members, 60 Stat Points | 1 | 1005 | 10 | 60 | 60 | 100 | ||||||||||||||||||||
| 17 | 10106 | Stage 1 Initialization: Own Small Ruins x2 | 1 | 1007 | 1 | 2 | 1 | |||||||||||||||||||||
| 18 | 10107 | Stage 1 Initialization: Own [Outpost] x1 | 1 | 1007 | 7 | 1 | 1 | |||||||||||||||||||||
| 19 | 10109 | Stage 1 Fixed Event 1: Grant Medicine x20 and Food x20 | 0 | 1001 | 3 | 20 | 4 | 20 | ||||||||||||||||||||
| 20 | 10110 | Stage 1 Fixed Event 1: Summon Strong Man x5 | 0 | 1005 | 5 | 100 | 100 | 100 | ||||||||||||||||||||
| 21 | 10111 | Stage 1 Fixed Event 2: Reduce 8 Health and 8 Satiety | 0 | 1002 | -8 | -8 | 0 | |||||||||||||||||||||
| 22 | 10151 | Stage 1 Location 1 | 0 | 4001 | 1 | 215 | 2 | 135 | ||||||||||||||||||||
| 23 | 10152 | Stage 1 Location 2 | 0 | 4001 | 1 | 260 | 2 | 325 | ||||||||||||||||||||
| 24 | 10153 | Stage 1 Location 3 | 0 | 4001 | 3 | 10 | 4 | 15 | ||||||||||||||||||||
| 25 | 10154 | Stage 1 Location 4 | 0 | 4001 | 3 | 25 | 4 | 20 | ||||||||||||||||||||
| 26 | 10155 | Stage 1 Location 4 | 0 | 4002 | 4 | 60 | 60 | 100 | ||||||||||||||||||||
| 27 | 10156 | Stage 1 Location 5 | 0 | 4001 | 1 | 120 | 2 | 140 | ||||||||||||||||||||
| 28 | 10157 | Stage 1 Location 6 | 0 | 4001 | 1 | 210 | 2 | 225 | ||||||||||||||||||||
| 29 | 10158 | Stage 1 Location 7 | 0 | 4001 | 3 | 15 | 4 | 20 | ||||||||||||||||||||
| 30 | 10159 | Stage 1 Location 7 | 0 | 4002 | 5 | 60 | 60 | 100 | ||||||||||||||||||||
| 31 | 10201 | Stage 2 Initialization: Wood x300, Iron x300 | 1 | 1001 | 1 | 300 | 2 | 300 | ||||||||||||||||||||
| 32 | 10202 | Stage 2 Initialization: Medicine x30, Food x30 | 1 | 1001 | 3 | 30 | 4 | 30 | ||||||||||||||||||||
| 33 | 10203 | Stage 2 Initialization: 25 Members, 60 Stat Points | 1 | 1005 | 25 | 60 | 60 | 100 | ||||||||||||||||||||
| 34 | 10204 | Stage 2 Initialization: Own Small Ruins x2 | 1 | 1007 | 1 | 2 | 1 | |||||||||||||||||||||
| 35 | 10205 | Stage 2 Initialization: Own Medium Ruins x2 | 1 | 1007 | 2 | 1 | 1 | |||||||||||||||||||||
| 36 | 10207 | Stage 2 Fixed Event 1: Grant Medicine x25 and Food x25 | 0 | 1001 | 3 | 25 | 4 | 25 | ||||||||||||||||||||
| 37 | 10208 | Stage 2 Fixed Event 2: Reduce Serum x5 and Food x5 | 0 | 1001 | 3 | 5 | 4 | 5 | ||||||||||||||||||||
| 38 | 10209 | Stage 2 Fixed Event 3: Reduce Serum x10 and Food x10 | 0 | 1001 | 3 | 10 | 4 | 10 | ||||||||||||||||||||
| 39 | 10210 | Stage 2 Fixed Event 4: Reduce Serum x15 and Food x15 | 0 | 1001 | 3 | 15 | 4 | 15 | ||||||||||||||||||||
| 40 | 10212 | Stage 2 Branch Storyline [The Way Home: Agree] Choice Outcome: Unlock [Rocky Riverbank] | 0 | 1008 | 10213 | |||||||||||||||||||||||
| 41 | 10218 | Stage 2 Branch Storyline [The Way Home - 2: Positive Answer] Choice Outcome: Receive Wood x50 and Iron x50 | 0 | 1001 | 1 | 50 | 2 | 50 | ||||||||||||||||||||
| 42 | 10220 | Stage 2 Branch Storyline [The Way Home - 2: Negative Answer] Choice Outcome: Receive Wood x50 and Iron x50 | 0 | 1001 | 1 | 50 | 2 | 50 | ||||||||||||||||||||
| 43 | 10222 | Stage 2 Branch Storyline [The Way Home - 3: Siegfried Dies]: Receive Wood x50 and Iron x50 | 0 | 1001 | 1 | 50 | 2 | 50 | ||||||||||||||||||||
| 44 | 10224 | Stage 2 Branch Storyline [The Way Home - 3: Siegfried Lives]: Gain 1 new member | 0 | 1005 | 1 | 80 | 80 | 100 | ||||||||||||||||||||
| 45 | 10251 | Stage 2 Location 1 | 0 | 4001 | 1 | 165 | 2 | 180 | ||||||||||||||||||||
| 46 | 10252 | Stage 2 Location 2 | 0 | 4001 | 1 | 135 | 2 | 120 | ||||||||||||||||||||
| 47 | 10253 | Stage 2 Location 3 | 0 | 4001 | 1 | 240 | 2 | 200 | 3 | 40 | 4 | 40 | ||||||||||||||||
| 48 | 10254 | Stage 2 Location 4 | 0 | 4001 | 1 | 95 | 2 | 110 | ||||||||||||||||||||
| 49 | 10255 | Stage 2 Location 5 | 0 | 4001 | 1 | 260 | 2 | 260 | ||||||||||||||||||||
| 50 | 10256 | Stage 2 Location 5 | 0 | 4002 | 1 | 50 | 50 | 100 | ||||||||||||||||||||
| 51 | 10257 | Stage 2 Location 6 | 0 | 4001 | 1 | 75 | 2 | 85 | ||||||||||||||||||||
| 52 | 10258 | Stage 2 Location 7 | 0 | 4001 | 3 | 30 | 4 | 35 | ||||||||||||||||||||
| 53 | 10259 | Stage 2 Location 7 | 0 | 4002 | 11 | 60 | 60 | 80 | ||||||||||||||||||||
| 54 | 10260 | Stage 2 Location 8 | 0 | 4001 | 1 | 55 | 2 | 90 | ||||||||||||||||||||
| 55 | 10261 | Stage 2 Location 9 | 0 | 4001 | 1 | 260 | 2 | 245 | ||||||||||||||||||||
| 56 | 10262 | Stage 2 Location 10 | 0 | 4001 | 1 | 425 | 2 | 455 | ||||||||||||||||||||
| 57 | 10263 | Stage 2 Location 11 | 0 | 4001 | 3 | 25 | 4 | 25 | ||||||||||||||||||||
| 58 | 10264 | Stage 2 Location 11 | 0 | 4002 | 10 | 60 | 60 | 100 | ||||||||||||||||||||
| 59 | 10265 | Stage 2 Branch Storyline Location 1 | 0 | 4001 | 1 | 170 | 2 | 150 | ||||||||||||||||||||
| 60 | 10266 | Stage 2 Branch Storyline Location 2 | 0 | 4001 | 1 | 60 | 2 | 100 | ||||||||||||||||||||
| 61 | 10301 | Stage 3 Initialization: Wood x300 | 1 | 1001 | 1 | 300 | ||||||||||||||||||||||
| 62 | 10302 | Stage 3 Initialization: Iron x300 | 1 | 1001 | 2 | 300 | ||||||||||||||||||||||
| 63 | 10303 | Stage 3 Initialization: Serum x10 | 1 | 1001 | 3 | 15 | ||||||||||||||||||||||
| 64 | 10304 | Stage 3 Initialization: Food x10 | 1 | 1001 | 4 | 15 | ||||||||||||||||||||||
| 65 | 10305 | Stage 3 Initialization: 28 Members, 100 Stat Points | 1 | 1005 | 28 | 100 | 100 | 100 | ||||||||||||||||||||
| 66 | 10306 | Stage 3 Initialization: Own Small Ruins x1 | 1 | 1007 | 1 | 1 | 1 | |||||||||||||||||||||
| 67 | 10307 | Stage 3 Initialization: Own Big Ruins x1 | 1 | 1007 | 3 | 1 | 1 | |||||||||||||||||||||
| 68 | 10309 | Stage 3 Fixed Event: Reduce 25 Health and 25 Satiety | 0 | 1002 | -25 | -25 | 0 | |||||||||||||||||||||
| 69 | 10310 | Stage 3 Fixed Event: Reduce 30 Health and 30 Satiety | 0 | 1002 | -30 | -30 | 0 | |||||||||||||||||||||
| 70 | 10311 | Stage 3 Fixed Event: Reduce 35 Health and 35 Satiety | 0 | 1002 | -35 | -35 | 0 | |||||||||||||||||||||
| 71 | 10312 | Stage 3 Branch Storyline [Father: I'll Do My Best] Choice Outcome: Unlock [Riverside Camp] | 0 | 1008 | 10314 | |||||||||||||||||||||||
| 72 | 10328 | Stage 3 Branch Storyline [Father: Reunion] Event Outcome: Obtain Wood x75 and Iron x75 | 0 | 1001 | 1 | 75 | 2 | 75 | ||||||||||||||||||||
| 73 | 10351 | Stage 3 Location 1 | 0 | 4001 | 3 | 21 | 4 | 25 | ||||||||||||||||||||
| 74 | 10352 | Stage 3 Location 2 | 0 | 4001 | 3 | 30 | 4 | 25 | ||||||||||||||||||||
| 75 | 10353 | Stage 3 Location 3 | 0 | 4001 | 3 | 45 | 4 | 35 | ||||||||||||||||||||
| 76 | 10354 | Stage 3 Location 4 | 0 | 4001 | 3 | 15 | 4 | 10 | ||||||||||||||||||||
| 77 | 10355 | Stage 3 Location 5 | 0 | 4001 | 1 | 70 | 2 | 100 | ||||||||||||||||||||
| 78 | 10356 | Stage 3 Location 6 | 0 | 4001 | 1 | 250 | 2 | 260 | ||||||||||||||||||||
| 79 | 10357 | Stage 3 Location 7 | 0 | 4001 | 1 | 355 | 2 | 360 | ||||||||||||||||||||
| 80 | 10358 | Stage 3 Location 8 | 0 | 4001 | 3 | 30 | 4 | 40 | ||||||||||||||||||||
| 81 | 10359 | Stage 3 Location 8 | 0 | 4002 | 7 | 80 | 80 | 80 | ||||||||||||||||||||
| 82 | 10360 | Stage 3 Location 9 | 0 | 4001 | 3 | 22 | 4 | 26 | ||||||||||||||||||||
| 83 | 10361 | Stage 3 Location 9 | 0 | 4002 | 8 | 80 | 80 | 80 | ||||||||||||||||||||
| 84 | 10362 | Stage 3 Location 10 | 0 | 4001 | 1 | 425 | 2 | 400 | ||||||||||||||||||||
| 85 | 10363 | Stage 3 Location 11 | 0 | 4001 | 1 | 285 | 2 | 350 | ||||||||||||||||||||
| 86 | 10364 | Stage 3 Location 12 | 0 | 4001 | 1 | 25 | 2 | 15 | ||||||||||||||||||||
| 87 | 10365 | Stage 3 Branch Storyline Location 1 | 0 | 4001 | 3 | 12 | 4 | 9 | ||||||||||||||||||||
| 88 | 10366 | Stage 3 Branch Storyline Location 2 | 0 | 4001 | 3 | 16 | 4 | 18 | ||||||||||||||||||||
| 89 | 10401 | Stage 4 Initialization: Wood x300 | 1 | 1001 | 1 | 300 | ||||||||||||||||||||||
| 90 | 10402 | Stage 4 Initialization: Iron x300 | 1 | 1001 | 2 | 300 | ||||||||||||||||||||||
| 91 | 10403 | Stage 4 Initialization: Serum x30 | 1 | 1001 | 3 | 30 | ||||||||||||||||||||||
| 92 | 10404 | Stage 4 Initialization: Food x30 | 1 | 1001 | 4 | 30 | ||||||||||||||||||||||
| 93 | 10405 | Stage 4 Initialization: 30 Members, 100 Stat Points | 1 | 1005 | 30 | 100 | 100 | 100 | ||||||||||||||||||||
| 94 | 10406 | Stage 4 Initialization: Own Medium Ruins x2 | 1 | 1007 | 1 | 2 | 1 | |||||||||||||||||||||
| 95 | 10407 | Stage 4 Initialization: Own Big Ruins x1 | 1 | 1007 | 3 | 1 | 1 | |||||||||||||||||||||
| 96 | 10410 | Stage 4 Fixed Event: Population +5 | 0 | 1005 | 5 | 50 | 50 | 100 | ||||||||||||||||||||
| 97 | 10417 | Stage 4 Branch Storyline [Mother: Agree] Choice Outcome: Obtain Food x8 | 0 | 1001 | 4 | 8 | ||||||||||||||||||||||
| 98 | 10422 | Stage 4 Branch Storyline [Mother - 2: Agree] Choice Outcome: Obtain Food x10 | 0 | 1001 | 4 | 10 | ||||||||||||||||||||||
| 99 | 10427 | Stage 4 Branch Storyline [Mother - 3: Agree] Choice Outcome: Obtain Food x5 | 0 | 1001 | 4 | 5 | ||||||||||||||||||||||
| 100 | 10431 | Stage 4 Branch Storyline [Mother - 4: Acceptance] Outcome: Recycle Food x10 | 0 | 1001 | 4 | 10 | ||||||||||||||||||||||
| 101 | 10451 | Stage 4 Location 1 | 0 | 4001 | 1 | 60 | 2 | 65 | ||||||||||||||||||||
| 102 | 10452 | Stage 4 Location 2 | 0 | 4001 | 1 | 80 | 2 | 95 | ||||||||||||||||||||
| 103 | 10453 | Stage 4 Location 3 | 0 | 4001 | 1 | 485 | 2 | 380 | ||||||||||||||||||||
| 104 | 10454 | Stage 4 Location 4 | 0 | 4001 | 3 | 25 | 4 | 25 | ||||||||||||||||||||
| 105 | 10455 | Stage 4 Location 5 | 0 | 4001 | 1 | 505 | 2 | 555 | ||||||||||||||||||||
| 106 | 10456 | Stage 4 Location 6 | 0 | 4001 | 3 | 18 | 4 | 20 | ||||||||||||||||||||
| 107 | 10457 | Stage 4 Location 7 | 0 | 4001 | 3 | 37 | 4 | 28 | ||||||||||||||||||||
| 108 | 10458 | Stage 4 Location 7 | 0 | 4002 | 6 | 50 | 50 | 100 | ||||||||||||||||||||
| 109 | 10459 | Stage 4 Location 8 | 0 | 4001 | 3 | 10 | 4 | 5 | ||||||||||||||||||||
| 110 | 10460 | Stage 4 Location 9 | 0 | 4001 | 3 | 10 | 4 | 12 | ||||||||||||||||||||
| 111 | 10461 | Stage 4 Location 9 | 0 | 4002 | 5 | 50 | 50 | 100 | ||||||||||||||||||||
| 112 | 10462 | Stage 4 Location 10 | 0 | 4001 | 1 | 310 | 2 | 360 | 3 | 26 | 4 | 31 | ||||||||||||||||
| 113 | 10463 | Stage 4 Location 10 | 0 | 4002 | 6 | 50 | 50 | 100 | ||||||||||||||||||||
| 114 | 10464 | Stage 4 Location 11 | 0 | 4001 | 3 | 15 | 4 | 16 | ||||||||||||||||||||
| 115 | 10501 | Stage 5 Initialization: Wood x200, Iron x200 | 1 | 1001 | 1 | 200 | 2 | 200 | ||||||||||||||||||||
| 116 | 10502 | Stage 5 Initialization: Serum x31 | 1 | 1001 | 3 | 31 | ||||||||||||||||||||||
| 117 | 10503 | Stage 5 Initialization: Food x31 | 1 | 1001 | 4 | 31 | ||||||||||||||||||||||
| 118 | 10504 | Stage 5 Initialization: 30 Members, 100 Stat Points | 1 | 1005 | 30 | 100 | 100 | 100 | ||||||||||||||||||||
| 119 | 10505 | Stage 5 Initialization: Own Medium Ruins x1 | 1 | 1007 | 2 | 1 | 1 | |||||||||||||||||||||
| 120 | 10506 | Stage 5 Initialization: Own Big Ruins x1 | 1 | 1007 | 3 | 1 | 1 | |||||||||||||||||||||
| 121 | 10507 | Stage 5 Initialization: Own Outpost x1 | 1 | 1007 | 7 | 1 | 1 | |||||||||||||||||||||
| 122 | 10508 | Stage 5 Fixed Event 1 | 0 | 1002 | 0 | -25 | 0 | |||||||||||||||||||||
| 123 | 10509 | Stage 5 Fixed Event 2 | 0 | 1002 | 0 | -30 | 0 | |||||||||||||||||||||
| 124 | 10510 | Stage 5 Fixed Event 3 | 0 | 1002 | 0 | -35 | 0 | |||||||||||||||||||||
| 125 | 10511 | Stage 5 Fixed Event 4 | 0 | 1002 | -10 | 0 | 0 | |||||||||||||||||||||
| 126 | 10512 | Stage 5 Fixed Event 5 | 0 | 1002 | -10 | 0 | 0 | |||||||||||||||||||||
| 127 | 10513 | Stage 5 Fixed Event 6 | 0 | 1002 | -10 | 0 | 0 | |||||||||||||||||||||
| 128 | 10514 | Disaster Relief 1 | 0 | 1001 | 3 | 20 | 4 | 20 | ||||||||||||||||||||
| 129 | 10515 | Disaster Relief 2 | 0 | 1001 | 3 | 30 | 4 | 30 | ||||||||||||||||||||
| 130 | 10551 | Stage 5 Location 1 | 0 | 4001 | 1 | 500 | 2 | 500 | ||||||||||||||||||||
| 131 | 10552 | Stage 5 Location 2 | 0 | 4001 | 1 | 500 | 2 | 500 | ||||||||||||||||||||
| 132 | 10553 | Stage 5 Location 3 | 0 | 4001 | 1 | 500 | 2 | 500 | ||||||||||||||||||||
| 133 | 10554 | Stage 5 Location 4 | 0 | 4001 | 1 | 500 | 2 | 500 | ||||||||||||||||||||
| 134 | 10555 | Stage 5 Location 5 | 0 | 4001 | 1 | 500 | 2 | 500 | ||||||||||||||||||||
| 135 | 10556 | Stage 5 Location 6 | 0 | 4001 | 1 | 500 | 2 | 500 | ||||||||||||||||||||
| 136 | 10557 | Stage 5 Location 7 | 0 | 4001 | 1 | 500 | 2 | 500 | ||||||||||||||||||||
| 137 | 10558 | Stage 5 Location 8 | 0 | 4001 | 1 | 500 | 2 | 500 | ||||||||||||||||||||
| 138 | 10559 | Stage 5 Location 9 | 0 | 4001 | 1 | 500 | 2 | 500 | ||||||||||||||||||||
| 139 | 10560 | Stage 5 Location 10 | 0 | 4001 | 1 | 500 | 2 | 500 | ||||||||||||||||||||
| 140 | 10561 | Stage 5 Location 11 | 0 | 4001 | 1 | 500 | 2 | 500 | ||||||||||||||||||||
| 141 | 11001 | Stage Event Result: Spirit -10 | 1002 | 0 | 0 | -10 | ||||||||||||||||||||||
| 142 | 11002 | Stage Event Result: Spirit +10 | 1002 | 0 | 0 | 10 | ||||||||||||||||||||||
| 143 | 11004 | Stage Event Result: Spirit -10 | 1002 | 0 | 0 | -10 | ||||||||||||||||||||||
| 144 | 11005 | Stage Event Result: Spirit +10 | 1002 | 0 | 0 | 10 | ||||||||||||||||||||||
| 145 | 11007 | Stage Event Result: Spirit -10 | 1002 | 0 | 0 | -10 | ||||||||||||||||||||||
| 146 | 11008 | Stage Event Result: Spirit +10 | 1002 | 0 | 0 | 10 | ||||||||||||||||||||||
| 147 | 11011 | Stage Event Result: Food -20 | 1001 | 4 | 20 | |||||||||||||||||||||||
| 148 | 11015 | Stage Event Result: Food -100 | 1001 | 4 | 100 | |||||||||||||||||||||||
| 149 | 11017 | Stage Event Result: Food +50 | 1001 | 4 | 50 | |||||||||||||||||||||||
| 150 | 11019 | Stage Event Result: Food +50 | 1001 | 4 | 50 | |||||||||||||||||||||||
| 151 | 11021 | Stage Event Result: Food -100 | 1001 | 4 | 100 | |||||||||||||||||||||||
| 152 | 11023 | Stage Event Result: Food +50, Iron +50 | 1001 | 2 | 50 | 4 | 50 | |||||||||||||||||||||
| 153 | 11025 | Stage Event Result: Health and Spirit -30 | 1002 | -30 | 0 | -30 | ||||||||||||||||||||||
| 154 | 11027 | Stage Event Result: Food +50, Iron +50 | 1001 | 2 | 50 | 4 | 50 | |||||||||||||||||||||
| 155 | 11029 | Stage Event Result: Health and Spirit -30 | 1002 | -30 | 0 | -30 | ||||||||||||||||||||||
| 156 | 11031 | Stage Event Result: Food +50, Iron +50 | 1001 | 2 | 50 | 4 | 50 | |||||||||||||||||||||
| 157 | 11033 | Stage Event Result: Health and Spirit -30 | 1002 | -30 | 0 | -30 | ||||||||||||||||||||||
| 158 | 11035 | Stage Event Result: Food -100 | 1001 | 4 | 100 | |||||||||||||||||||||||
| 159 | 11037 | Stage Event Result: Wood +50, Iron +50 | 1001 | 1 | 50 | 2 | 50 | |||||||||||||||||||||
| 160 | 201 | Big Medical Depot: Produces Serum x10 per day | 2 | 2001 | 3 | 10 | ||||||||||||||||||||||
| 161 | 202 | Big Supply Depot: Produces Food x10 per day | 2 | 2001 | 4 | 10 | ||||||||||||||||||||||
| 162 | 203 | Small Ruins: Produce Wood x100 and Iron x100 per turn when working properly | 2 | 2001 | 1 | 100 | 2 | 100 | ||||||||||||||||||||
| 163 | 204 | Small Ruins: Convert the building into a vacant area after 1 turn when working properly | 2 | 2004 | 1 | |||||||||||||||||||||||
| 164 | 205 | Medium Ruins: Produce Wood x100 and Iron x100 per turn when working properly | 2 | 2001 | 1 | 100 | 2 | 100 | ||||||||||||||||||||
| 165 | 206 | Medium Ruins: Convert the building into a vacant area after 2 turns when working properly | 2 | 2004 | 2 | |||||||||||||||||||||||
| 166 | 207 | Big Ruins: Produce Wood x170 and Iron x170 per turn when working properly | 2 | 2001 | 1 | 170 | 2 | 170 | ||||||||||||||||||||
| 167 | 208 | Big Ruins: Convert the building into a vacant area after 3 turns when working properly | 2 | 2004 | 3 | |||||||||||||||||||||||
| 168 | 209 | Medical Depot: Produces Serum x15 per day | 2 | 2001 | 3 | 15 | ||||||||||||||||||||||
| 169 | 210 | Supply Depot: Produces Food x15 per day | 2 | 2001 | 4 | 15 | ||||||||||||||||||||||
| 170 | 211 | Outpost: Unlock Exploration Team | 13 | 2003 | 1 | |||||||||||||||||||||||
| 171 | 212 | Outpost: Unlock the Exploration feature | 13 | 2006 | ||||||||||||||||||||||||
| 172 | 20101 | Stage 1 Initialization: Wood x180 | 1 | 1001 | 1 | 180 | ||||||||||||||||||||||
| 173 | 20102 | Stage 1 Initialization: Iron x180 | 1 | 1001 | 2 | 180 | ||||||||||||||||||||||
| 174 | 20103 | Stage 1 Initialization: Serum x30 | 1 | 1001 | 3 | 30 | ||||||||||||||||||||||
| 175 | 20104 | Stage 1 Initialization: Food x30 | 1 | 1001 | 4 | 30 | ||||||||||||||||||||||
| 176 | 20105 | Stage 1 Initialization: 15 Members, 100 Stat Points | 1 | 1005 | 15 | 100 | 100 | 100 | ||||||||||||||||||||
| 177 | 20106 | Stage 1 Initialization: Own Small Ruins x1 | 1 | 1007 | 203 | 1 | 1 | |||||||||||||||||||||
| 178 | 20107 | Stage 1 Initialization: Own Medium Ruins x1 | 1 | 1007 | 204 | 1 | 1 | |||||||||||||||||||||
| 179 | 20108 | Stage 1 Initialization: Own [Outpost] x1 | 1 | 1007 | 209 | 1 | 1 | |||||||||||||||||||||
| 180 | 201030 | Stage 1 Event: Obtained: Resident x7 | 0 | 1005 | 7 | 80 | 80 | 80 | ||||||||||||||||||||
| 181 | 201050 | Stage 1 Event: Spirit -10 | 0 | 1002 | 0 | 0 | 10 | |||||||||||||||||||||
| 182 | 201070 | Stage 1 Event: Spirit -10 | 0 | 1002 | 0 | 0 | 10 | |||||||||||||||||||||
| 183 | 201090 | Stage 1 Event: Obtained: Wood x300, Iron x300 | 0 | 1001 | 1 | 300 | 2 | 300 | ||||||||||||||||||||
| 184 | 1103 | Sunny Day Event: Obtained: Medicine x15 | 0 | 1001 | 3 | 15 | ||||||||||||||||||||||
| 185 | 1105 | Sunny Day Event: Obtained: Medicine x20 | 0 | 1001 | 3 | 20 | ||||||||||||||||||||||
| 186 | 1107 | Sunny Day Event: Obtained: Food x15 | 0 | 1001 | 4 | 15 | ||||||||||||||||||||||
| 187 | 1109 | Sunny Day Event: Obtained: Food x20 | 0 | 1001 | 4 | 20 | ||||||||||||||||||||||
| 188 | 1111 | Sunny Day Event: Spirit +5 | 0 | 1002 | 0 | 0 | 5 | |||||||||||||||||||||
| 189 | 1113 | Sunny Day Event: Spirit +10 | 0 | 1002 | 0 | 0 | 10 | |||||||||||||||||||||
| 190 | 1203 | Rainy Day Event: Medicine -20 | 0 | 1001 | 3 | 20 | ||||||||||||||||||||||
| 191 | 1205 | Rainy Day Event: Medicine -30 | 0 | 1001 | 3 | 30 | ||||||||||||||||||||||
| 192 | 1207 | Rainy Day Event: Food -20 | 0 | 1001 | 4 | 20 | ||||||||||||||||||||||
| 193 | 1209 | Rainy Day Event: Food -30 | 0 | 1001 | 4 | 30 | ||||||||||||||||||||||
| 194 | 1211 | Rainy Day Event: Spirit -5 | 0 | 1002 | 0 | 0 | -5 | |||||||||||||||||||||
| 195 | 1213 | Rainy Day Event: Spirit -10 | 0 | 1002 | 0 | 0 | -10 | |||||||||||||||||||||
| 196 | 1215 | Rainy Day Event: Medicine -15 | 0 | 1001 | 3 | 15 | ||||||||||||||||||||||
| 197 | 1216 | Rainy Day Event: Spirit +15 | 0 | 1002 | 0 | 0 | 15 | |||||||||||||||||||||
| 198 | 1218 | Rainy Day Event: Medicine -20 | 0 | 1001 | 3 | 20 | ||||||||||||||||||||||
| 199 | 1219 | Rainy Day Event: Spirit +20 | 0 | 1002 | 0 | 0 | 20 | |||||||||||||||||||||
| 200 | 1303 | Snowy Day Event: Medical Depot stops working for 1 day | 0 | 3003 | 207 | 2 | 2 | |||||||||||||||||||||
| 201 | 1305 | Snowy Day Event: Supply Depot stops working for 1 day | 0 | 3003 | 208 | 2 | 2 | |||||||||||||||||||||
| 202 | 1307 | Snowy Day Event: Medicine -40 | 0 | 1001 | 3 | 40 | ||||||||||||||||||||||
| 203 | 1309 | Snowy Day Event: Medicine -50 | 0 | 1001 | 3 | 50 | ||||||||||||||||||||||
| 204 | 1311 | Snowy Day Event: Food -40 | 0 | 1001 | 4 | 40 | ||||||||||||||||||||||
| 205 | 1313 | Snowy Day Event: Food -50 | 0 | 1001 | 4 | 50 | ||||||||||||||||||||||
| 206 | 1315 | Snowy Day Event: Spirit -5 | 0 | 1002 | 0 | 0 | -5 | |||||||||||||||||||||
| 207 | 1317 | Snowy Day Event: Spirit -10 | 0 | 1002 | 0 | 0 | -10 | |||||||||||||||||||||
| 208 | 1319 | Snowy Day Event: Spirit -15 | 0 | 1002 | 0 | 0 | -15 | |||||||||||||||||||||
| 209 | 1321 | Snowy Day Event: Food -15 | 0 | 1001 | 4 | 15 | ||||||||||||||||||||||
| 210 | 1322 | Snowy Day Event: Spirit +15 | 0 | 1002 | 0 | 0 | 15 | |||||||||||||||||||||
| 211 | 1324 | Snowy Day Event: Food -20 | 0 | 1001 | 4 | 20 | ||||||||||||||||||||||
| 212 | 1325 | Snowy Day Event: Spirit +20 | 0 | 1002 | 0 | 0 | 20 | |||||||||||||||||||||
| 213 | 1403 | Red Tide Event: Medical Depot stops working for 2 days | 0 | 3003 | 207 | 2 | 2 | |||||||||||||||||||||
| 214 | 1405 | Red Tide Event: Supply Depot stops working for 2 days | 0 | 3003 | 208 | 2 | 2 | |||||||||||||||||||||
| 215 | 1407 | Red Tide Event: Medicine -40 | 0 | 1001 | 3 | 40 | ||||||||||||||||||||||
| 216 | 1409 | Red Tide Event: Medicine -50 | 0 | 1001 | 3 | 50 | ||||||||||||||||||||||
| 217 | 1411 | Red Tide Event: Food -40 | 0 | 1001 | 4 | 40 | ||||||||||||||||||||||
| 218 | 1413 | Red Tide Event: Food -50 | 0 | 1001 | 4 | 50 | ||||||||||||||||||||||
| 219 | 1415 | Red Tide Event: Spirit -5 | 0 | 1002 | 0 | 0 | -5 | |||||||||||||||||||||
| 220 | 1417 | Red Tide Event: Spirit -10 | 0 | 1002 | 0 | 0 | -10 | |||||||||||||||||||||
| 221 | 1419 | Red Tide Event: Spirit -15 | 0 | 1002 | 0 | 0 | -15 | |||||||||||||||||||||
| 222 | 1421 | Red Tide Event: Medicine -15 | 0 | 1001 | 3 | 15 | ||||||||||||||||||||||
| 223 | 1422 | Red Tide Event: Spirit +15 | 0 | 1002 | 0 | 0 | 15 | |||||||||||||||||||||
| 224 | 1424 | Red Tide Event: Medicine -20 | 0 | 1001 | 3 | 20 | ||||||||||||||||||||||
| 225 | 1425 | Red Tide Event: Spirit +20 | 0 | 1002 | 0 | 0 | 20 | |||||||||||||||||||||
| 226 | 1427 | Red Tide Event: Food -15 | 0 | 1001 | 4 | 15 | ||||||||||||||||||||||
| 227 | 1428 | Red Tide Event: Spirit +15 | 0 | 1002 | 0 | 0 | 15 | |||||||||||||||||||||
| 228 | 1430 | Red Tide Event: Food -20 | 0 | 1001 | 4 | 20 | ||||||||||||||||||||||
| 229 | 1431 | Red Tide Event: Spirit +20 | 0 | 1002 | 0 | 0 | 20 | |||||||||||||||||||||
| 230 | 2010101 | Stage 1 Location 1: Wood x200, Iron x200 | 0 | 4001 | 1 | 200 | 2 | 200 | ||||||||||||||||||||
| 231 | 2010201 | Stage 1 Location 2 Main Event Option 1: Triggers the subsequent event | 0 | 1009 | 2010204 | |||||||||||||||||||||||
| 232 | 2010202 | Stage 1 Location 2 Main Event Option 2: Triggers the subsequent event | 0 | 1009 | 2010208 | |||||||||||||||||||||||
| 233 | 2010203 | Stage 1 Location 2 Main Event Option 3: Triggers the subsequent event | 0 | 1009 | 2010212 | |||||||||||||||||||||||
| 234 | 2010205 | Stage 1 Location 2 Sub-Event - 1 Option: Triggers the subsequent event | 0 | 1009 | 2010206 | |||||||||||||||||||||||
| 235 | 2010209 | Stage 1 Location 2 Sub-Event - 2 Option: Triggers the subsequent event | 0 | 1009 | 2010210 | |||||||||||||||||||||||
| 236 | 2010213 | Stage 1 Location 2 Sub-Event - 3 Option: Triggers the subsequent event | 0 | 1009 | 2010214 | |||||||||||||||||||||||
| 237 | 2010215 | Stage 1 Location 2 Overall Effect: Wood x200, Iron x200 | 0 | 4001 | 1 | 200 | 2 | 200 | ||||||||||||||||||||
| 238 | 2010216 | Stage 1 Location 2 Overall Effect: Survivor x1 | 0 | 4002 | 1 | 80 | 80 | 80 | ||||||||||||||||||||
| 239 | 2010217 | Stage 1 Location 2 Overall Effect: Unlocks Location 10 | 0 | 1008 | 20109 | |||||||||||||||||||||||
| 240 | 2010301 | Obtained: Medicine x15, Food x10 | 0 | 4001 | 3 | 15 | 4 | 10 | ||||||||||||||||||||
| 241 | 2010401 | Stage 1 Location 3: Triggers the subsequent event | 0 | 1009 | 2010403 | |||||||||||||||||||||||
| 242 | 2010402 | Obtained: Wood x120, Iron x100 | 0 | 4001 | 1 | 120 | 2 | 100 | ||||||||||||||||||||
| 243 | 2010405 | Survivor x4 | 0 | 4002 | 4 | 80 | 80 | 80 | ||||||||||||||||||||
| 244 | 2010501 | Obtained: Medicine x10, Food x10 | 0 | 4001 | 3 | 10 | 4 | 10 | ||||||||||||||||||||
| 245 | 2010502 | Survivor x6 | 0 | 4002 | 6 | 80 | 80 | 80 | ||||||||||||||||||||
| 246 | 2010601 | Obtained: Wood x70, Iron x125 | 0 | 4001 | 1 | 70 | 2 | 125 | ||||||||||||||||||||
| 247 | 2010701 | Obtained: Wood x30, Iron x45, Medicine x20, Food x20 | 0 | 4001 | 1 | 30 | 2 | 45 | 3 | 20 | 4 | 20 | ||||||||||||||||
| 248 | 2010801 | Obtained: Wood x300, Iron x300 | 0 | 4001 | 1 | 300 | 2 | 300 | ||||||||||||||||||||
| 249 | 2010901 | Stage 1 Location 10 Option Outcome | 0 | 1009 | 2010903 | |||||||||||||||||||||||
| 250 | 2010902 | Stage 1 Location 10 Option Outcome | 0 | 1009 | 2010905 | |||||||||||||||||||||||
| 251 | 2010904 | Stage 1 Location 10 Option Outcome | 0 | 1009 | 2010905 | |||||||||||||||||||||||
| 252 | 2010906 | Medicine x20, Food x20 | 0 | 4001 | 3 | 20 | 4 | 20 | ||||||||||||||||||||
| 253 | 2010907 | Survivor x2 | 0 | 4002 | 2 | 80 | 80 | 80 | ||||||||||||||||||||
| 254 | 2011001 | Wood x400, Iron x400 | 0 | 4001 | 1 | 400 | 2 | 400 | ||||||||||||||||||||
| 255 | 2011002 | Survivor x2 | 0 | 4002 | 2 | 80 | 80 | 80 | ||||||||||||||||||||
| 256 | 2011101 | Obtained: Survivor x7 | 0 | 4002 | 7 | 80 | 80 | 80 | ||||||||||||||||||||
| 257 | 20201 | Stage 2 Initialization: Wood x200 | 1 | 1001 | 1 | 200 | ||||||||||||||||||||||
| 258 | 20202 | Stage 2 Initialization: Iron x200 | 1 | 1001 | 2 | 200 | ||||||||||||||||||||||
| 259 | 20203 | Stage 2 Initialization: Serum x50 | 1 | 1001 | 3 | 50 | ||||||||||||||||||||||
| 260 | 20204 | Stage 2 Initialization: Food x50 | 1 | 1001 | 4 | 50 | ||||||||||||||||||||||
| 261 | 20205 | Stage 2 Initialization: 15 Members, 50 Health, 50 Satiety, 100 Spirit | 1 | 1005 | 15 | 50 | 50 | 80 | ||||||||||||||||||||
| 262 | 20206 | Stage 2 Initialization: Own Small Ruins x1 | 1 | 1007 | 203 | 1 | 1 | |||||||||||||||||||||
| 263 | 20207 | Stage 2 Initialization: Own Medium Ruins x1 | 1 | 1007 | 204 | 1 | 1 | |||||||||||||||||||||
| 264 | 20208 | Stage 2 Initialization: Own [Outpost] x1 | 1 | 1007 | 209 | 1 | 1 | |||||||||||||||||||||
| 265 | 20209 | Stage 2 [Comms Device] Special Effect: Triggers [Comms Device] | 0 | 1009 | 202004 | |||||||||||||||||||||||
| 266 | 20210 | Stage 2 [Comms Device] Special Effect: Triggers [Comms From Afar] | 0 | 1009 | 202100 | |||||||||||||||||||||||
| 267 | 202005 | Stage 2 [Comms Device] Event Effect: Unlocks Location 4 | 0 | 1008 | 20203 | |||||||||||||||||||||||
| 268 | 202006 | Stage 2 [Comms Device] Event Effect: Unlocks Location 12 | 0 | 1008 | 20212 | |||||||||||||||||||||||
| 269 | 202007 | Stage 2 [Comms Device] Event Effect: Triggers [The Sea in the South] | 0 | 1009 | 202016 | |||||||||||||||||||||||
| 270 | 202009 | Stage 2 [Weather Change] Event Effect: Change of the weather | 0 | 5001 | 203 | 204 | ||||||||||||||||||||||
| 271 | 202013 | Stage 2 [Weather Change] Event Effect: Change of the weather | 0 | 5001 | 205 | 206 | ||||||||||||||||||||||
| 272 | 202101 | Stage 2 [Comms From Afar - 1] Option 1 Effect: Triggers the next page | 0 | 1009 | 202103 | |||||||||||||||||||||||
| 273 | 202102 | Stage 2 [Comms From Afar - 1] Option 2 Effect: Triggers the next page | 0 | 1009 | 202116 | |||||||||||||||||||||||
| 274 | 202104 | Stage 2 [Comms From Afar - 1] Option 1 Effect: Triggers the next page | 0 | 1009 | 202106 | |||||||||||||||||||||||
| 275 | 202105 | Stage 2 [Comms From Afar - 1] Option 1 Effect: Triggers the next page | 0 | 1009 | 202108 | |||||||||||||||||||||||
| 276 | 202107 | Stage 2 [Comms From Afar - 1] Option 1 Effect: Triggers the next page | 0 | 1009 | 202108 | |||||||||||||||||||||||
| 277 | 202109 | Stage 2 [Comms From Afar - 1] Option 1 Effect: Triggers the next page | 0 | 1009 | 202110 | |||||||||||||||||||||||
| 278 | 202111 | Stage 2 [Comms From Afar - 1] Option 1 Effect: Triggers the next page | 0 | 1009 | 202112 | |||||||||||||||||||||||
| 279 | 202113 | Stage 2 [Comms From Afar - 1] Option 1 Effect: Triggers the next page | 0 | 1009 | 202114 | |||||||||||||||||||||||
| 280 | 202211 | Stage 2 [Comms From Afar - 2 - A] Option Effect: Triggers the next page | 0 | 1009 | 202213 | |||||||||||||||||||||||
| 281 | 202212 | Stage 2 [Comms From Afar - 2 - A] Option Effect: Triggers the next page | 0 | 1009 | 202215 | |||||||||||||||||||||||
| 282 | 202214 | Stage 2 [Comms From Afar - 2 - A] Option Effect: Triggers the next page | 0 | 1009 | 202215 | |||||||||||||||||||||||
| 283 | 202216 | Stage 2 [Comms From Afar - 2 - A] Option Effect: Triggers the next page | 0 | 1009 | 202217 | |||||||||||||||||||||||
| 284 | 202221 | Stage 2 [Comms From Afar - 2 - B] Option 1 Effect: Triggers the next page | 0 | 1009 | 202223 | |||||||||||||||||||||||
| 285 | 202222 | Stage 2 [Comms From Afar - 2 - B] Option 2 Effect: Triggers the next page | 0 | 1009 | 202234 | |||||||||||||||||||||||
| 286 | 202224 | Stage 2 [Comms From Afar - 2 - B] Option 1 Effect: Triggers the next page | 0 | 1009 | 202226 | |||||||||||||||||||||||
| 287 | 202225 | Stage 2 [Comms From Afar - 2 - B] Option 1 Effect: Triggers the next page | 0 | 1009 | 202228 | |||||||||||||||||||||||
| 288 | 202227 | Stage 2 [Comms From Afar - 2 - B] Option 1 Effect: Triggers the next page | 0 | 1009 | 202228 | |||||||||||||||||||||||
| 289 | 202229 | Stage 2 [Comms From Afar - 2 - B] Option 1 Effect: Triggers the next page | 0 | 1009 | 202230 | |||||||||||||||||||||||
| 290 | 202231 | Stage 2 [Comms From Afar - 2 - B] Option 1 Effect: Triggers the next page | 0 | 1009 | 202232 | |||||||||||||||||||||||
| 291 | 202311 | Stage 2 [Comms From Afar - 3 - A] Option 1 Effect: Triggers the next page | 0 | 1009 | 202313 | |||||||||||||||||||||||
| 292 | 202312 | Stage 2 [Comms From Afar - 3 - A] Option 2 Effect: Triggers the next page | 0 | 1009 | 202315 | |||||||||||||||||||||||
| 293 | 202321 | Stage 2 [Comms From Afar - 3 - B] Option 1 Effect: Triggers the next page | 0 | 1009 | 202323 | |||||||||||||||||||||||
| 294 | 202322 | Stage 2 [Comms From Afar - 3 - B] Option 2 Effect: Triggers the next page | 0 | 1009 | 202331 | |||||||||||||||||||||||
| 295 | 202324 | Stage 2 [Comms From Afar - 3 - B] Option 1 Effect: Triggers the next page | 0 | 1009 | 202325 | |||||||||||||||||||||||
| 296 | 202326 | Stage 2 [Comms From Afar - 3 - B] Option 1 Effect: Triggers the next page | 0 | 1009 | 202327 | |||||||||||||||||||||||
| 297 | 202328 | Stage 2 [Comms From Afar - 3 - B] Option 1 Effect: Triggers the next page | 0 | 1009 | 202329 | |||||||||||||||||||||||
| 298 | 2020101 | Stage 2 Location 1 [Abandoned Postal Station] Event Outcome: Wood x100, Iron x100 | 0 | 4001 | 1 | 150 | 2 | 150 | ||||||||||||||||||||
| 299 | 2020201 | Stage 2 Location 2 [Mountain Village] Event Outcome: Wood x100, Iron x100 | 0 | 4001 | 1 | 120 | 2 | 120 | ||||||||||||||||||||
| 300 | 2020202 | Stage 2 Location 2 [Mountain Village] Event Outcome: Triggers [White Birch Courtyard] | 0 | 1009 | 202014 | |||||||||||||||||||||||
| 301 | 2020301 | Stage 2 Location 3 [Cableway] Event Outcome: Wood x150, Iron x150 | 0 | 4001 | 1 | 150 | 2 | 150 | ||||||||||||||||||||
| 302 | 2020302 | Stage 2 Location 3 [Cableway] Event Outcome: Survivor x1 | 0 | 4002 | 1 | 80 | 80 | 80 | ||||||||||||||||||||
| 303 | 2020401 | Stage 2 Location 4 [Relatively Flat Mountain Road] Event Outcome: Wood x150, Iron x150, Medicine x60, Food x60 | 0 | 4001 | 1 | 150 | 2 | 150 | 3 | 60 | 4 | 60 | ||||||||||||||||
| 304 | 2020501 | Stage 2 Location 5 [Mountaintop Viewpoint] Event Outcome: Wood x100, Iron x100, Medicine x70, Food x70 | 0 | 4001 | 1 | 100 | 2 | 100 | 3 | 70 | 4 | 70 | ||||||||||||||||
| 305 | 2020502 | Stage 2 Location 5 [Mountaintop Viewpoint] Event Outcome: Survivor x2 | 0 | 4002 | 2 | 80 | 80 | 80 | ||||||||||||||||||||
| 306 | 2020901 | Stage 2 Location 9 [Resource Transfer Depot] Event Outcome: Medicine x30, Food x30 | 0 | 4001 | 3 | 30 | 4 | 30 | ||||||||||||||||||||
| 307 | 2021001 | Stage 2 Location 10 [Eastern Resource Depot] Event Outcome: Medicine x60, Food x60 | 0 | 4001 | 1 | 300 | 2 | 300 | 3 | 60 | 4 | 60 | ||||||||||||||||
| 308 | 2021002 | Stage 2 Location 10 [Eastern Resource Depot] Event Outcome: Survivor x3 | 0 | 4002 | 3 | 80 | 80 | 80 | ||||||||||||||||||||
| 309 | 2021101 | Stage 2 Location 11 [Path of Fallen Leaves] Event Outcome: Wood x10, Iron x10 | 0 | 4001 | 1 | 10 | 2 | 10 | ||||||||||||||||||||
| 310 | 2021102 | Stage 2 Location 11 [Path of Fallen Leaves] Event Outcome: Triggers [Joy] | 0 | 1009 | 202010 | |||||||||||||||||||||||
| 311 | 2021211 | Stage 2 Location 12 [Forest Edge - A] Event Outcome: Wood x150, Iron x150, Medicine x15, Food x15 | 0 | 4001 | 1 | 150 | 2 | 150 | 3 | 15 | 4 | 15 | ||||||||||||||||
| 312 | 2021212 | Stage 2 Location 12 [Forest Edge - A] Event Outcome: Triggers [Comms From Afar - 2 - A] | 0 | 1009 | 202210 | |||||||||||||||||||||||
| 313 | 2021221 | Stage 2 Location 12 [Forest Edge - B] Event Outcome: Wood x150, Iron x150, Medicine x15, Food x15 | 0 | 4001 | 1 | 150 | 2 | 150 | 3 | 15 | 4 | 15 | ||||||||||||||||
| 314 | 2021222 | Stage 2 Location 12 [Forest Edge - B] Event Outcome: Triggers [Comms From Afar - 2 - B] | 0 | 1009 | 202220 | |||||||||||||||||||||||
| 315 | 2021311 | Stage 2 Location 13 [Burnt Forest - A] Event Outcome: Wood x300, Iron x300, Medicine x30, Food x30 | 0 | 4001 | 1 | 300 | 2 | 300 | 3 | 30 | 4 | 30 | ||||||||||||||||
| 316 | 2021312 | Stage 2 Location 13 [Burnt Forest - A] Event Outcome: Triggers [Comms From Afar - 3 - A] | 0 | 1009 | 202310 | |||||||||||||||||||||||
| 317 | 2021321 | Stage 2 Location 13 [Burnt Forest - B] Event Outcome: Wood x300, Iron x300, Medicine x30, Food x30 | 0 | 4001 | 1 | 300 | 2 | 300 | 3 | 30 | 4 | 30 | ||||||||||||||||
| 318 | 2021322 | Stage 2 Location 13 [Burnt Forest - B] Event Outcome: Triggers [Comms From Afar - 3 - B] | 0 | 1009 | 202320 | |||||||||||||||||||||||
| 319 | 2021411 | Stage 2 Location 14 [Dark Path - A] Event Outcome: Triggers [Comms From Afar - 4 - A] | 0 | 1009 | 202410 | |||||||||||||||||||||||
| 320 | 2021421 | Stage 2 Location 14 [Dark Path - B] Event Outcome: Triggers [Comms From Afar - 4 - B] | 0 | 1009 | 202420 | |||||||||||||||||||||||
| 321 | 2021431 | Stage 2 Location 14 [Dark Path - C] Event Outcome: Triggers [Comms From Afar - 4 - C] | 0 | 1009 | 202430 | |||||||||||||||||||||||
| 322 | 2021511 | Stage 2 Location 15 [Hunting Trap - A] Event Outcome: Obtained: Medicine x50, Food x40 | 0 | 4001 | 3 | 50 | 4 | 50 | ||||||||||||||||||||
| 323 | 2021512 | Stage 2 Location 15 [Hunting Trap - A] Event Outcome: Survivor x5 | 0 | 4002 | 2 | 80 | 80 | 80 | ||||||||||||||||||||
| 324 | 2021513 | Stage 2 Location 15 [Hunting Trap - A] Event Effect: Sub-Event | 0 | 1009 | 2021512 | |||||||||||||||||||||||
| 325 | 2021521 | Stage 2 Location 15 [Hunting Trap - B] Event Outcome: Obtained: Medicine x20, Food x20 | 0 | 4001 | 3 | 20 | 4 | 20 | ||||||||||||||||||||
| 326 | 2021522 | Stage 2 Location 15 [Hunting Trap - B] Event Outcome: Survivor x2 | 0 | 4002 | 2 | 50 | 50 | 50 | ||||||||||||||||||||
| 327 | 2021523 | Stage 2 Location 15 [Hunting Trap - B] Event Effect: Sub-Event | 0 | 1009 | 2021522 | |||||||||||||||||||||||
| 328 | 2021531 | Stage 2 Location 15 [Hunting Trap - C] Event Outcome: Obtained: Medicine x20, Food x20 | 0 | 4001 | 3 | 20 | 4 | 20 | ||||||||||||||||||||
| 329 | 2021601 | Stage 2 Location 16 [Hunter's Cabin] Event Outcome: Wood x300, Iron x300, Medicine x20, Food x20 | 0 | 4001 | 1 | 300 | 2 | 300 | 3 | 20 | 4 | 20 | ||||||||||||||||
| 330 | 2021602 | Stage 2 Location 16 [Hunter's Cabin] Event Outcome: Survivor x2 | 0 | 4002 | 2 | 80 | 80 | 80 | ||||||||||||||||||||
| 331 | 2021701 | Stage 2 Location 17 [Rocky Riverbank] Event Outcome: Wood x240, Iron x240 | 0 | 4001 | 1 | 240 | 2 | 240 | ||||||||||||||||||||
| 332 | 2021702 | Stage 2 Location 17 [Rocky Riverbank] Event Outcome: Survivor x2 | 0 | 4002 | 2 | 80 | 80 | 80 | ||||||||||||||||||||
| 333 | 2021801 | Stage 2 Location 18 [Lumberjack's Cabin] Event Outcome: Wood x350, Iron x350 | 0 | 4001 | 1 | 350 | 2 | 350 | ||||||||||||||||||||
| 334 | 2021802 | Stage 2 Location 18 [Lumberjack's Cabin] Event Outcome: Survivor x3 | 0 | 4002 | 3 | 80 | 80 | 80 | ||||||||||||||||||||
| 335 | 2021901 | Stage 2 Location 19 [Old Logging Site] Event Outcome: Wood x480, Iron x480 | 0 | 4001 | 1 | 480 | 2 | 480 | ||||||||||||||||||||
| 336 | 2021902 | Stage 2 Location 19 [Old Logging Site] Event Outcome: Survivor x2 | 0 | 4002 | 2 | 80 | 80 | 80 | ||||||||||||||||||||
| 337 | 20301 | Stage 3 Initialization: Serum x40 | 1 | 1001 | 3 | 40 | ||||||||||||||||||||||
| 338 | 20302 | Stage 3 Initialization: Food x40 | 1 | 1001 | 4 | 40 | ||||||||||||||||||||||
| 339 | 20303 | Stage 3 Initialization: 20 Members, 80 Stat Points | 1 | 1005 | 20 | 80 | 80 | 30 | ||||||||||||||||||||
| 340 | 20304 | Stage 3 Initialization: Own Residence x2 | 1 | 1007 | 206 | 2 | 1 | |||||||||||||||||||||
| 341 | 20305 | Stage 3 Initialization: Own Big Medical Depot x2 | 1 | 1007 | 201 | 2 | 1 | |||||||||||||||||||||
| 342 | 20306 | Stage 3 Initialization: Own Big Supply Depot x2 | 1 | 1007 | 202 | 2 | 1 | |||||||||||||||||||||
| 343 | 20307 | Stage 3: Unlock the Abandoned Farm | 0 | 1008 | 20307 | |||||||||||||||||||||||
| 344 | 203011 | Medicine x80, Food x80 | 0 | 4001 | 3 | 80 | 4 | 80 | ||||||||||||||||||||
| 345 | 203012 | Survivor x3 | 0 | 4002 | 3 | 60 | 60 | 60 | ||||||||||||||||||||
| 346 | 203031 | Medicine x100, Food x100 | 0 | 4001 | 3 | 100 | 4 | 100 | ||||||||||||||||||||
| 347 | 203041 | Food x50, Medicine x50, Wood x300, Iron x300 | 0 | 4001 | 1 | 300 | 2 | 300 | 3 | 50 | 4 | 50 | ||||||||||||||||
| 348 | 203051 | Food x50, Medicine x50, Iron x200, Wood x200 | 0 | 4001 | 1 | 200 | 2 | 200 | 3 | 50 | 4 | 50 | ||||||||||||||||
| 349 | 203080 | Weather ending phase changes | 0 | 5001 | 30002 | |||||||||||||||||||||||
| 350 | 203081 | Iron x180, Wood x180 | 0 | 4001 | 1 | 180 | 2 | 180 | ||||||||||||||||||||
| 351 | 203082 | Spirit +20 | 0 | 1002 | 0 | 0 | 20 | |||||||||||||||||||||
| 352 | 203085 | Survivor x5 | 0 | 4002 | 5 | 60 | 60 | 60 | ||||||||||||||||||||
| 353 | 203091 | Weather phase 2 changes | 0 | 5001 | 30003 | |||||||||||||||||||||||
| 354 | 203092 | Survivor x5 | 0 | 4002 | 5 | 60 | 60 | 90 | ||||||||||||||||||||
| 355 | 203093 | Stage 4 Abandoned School Option 1: Triggers the subsequent event | 0 | 1012 | 20350 | 1 | 1 | |||||||||||||||||||||
| 356 | 20310 | Outpost: Unlock the subsequent event | 0 | 1009 | 20313 | |||||||||||||||||||||||
| 357 | 20311 | The Drug Store stops working for 1 day | 0 | 3003 | 201 | 2 | 1 | |||||||||||||||||||||
| 358 | 20312 | The Supply Depot stops working for 1 day | 0 | 3003 | 202 | 2 | 1 | |||||||||||||||||||||
| 359 | 20313 | A random Drug Store stops working for 1 day | 0 | 3003 | 201 | 1 | 1 | |||||||||||||||||||||
| 360 | 20314 | A random Supply Depot stops working for 1 day | 0 | 3003 | 202 | 1 | 1 | |||||||||||||||||||||
| 361 | 20315 | Outpost Event: Medicine x5, Food x5 | 0 | 1001 | 3 | 5 | 4 | 5 | ||||||||||||||||||||
| 362 | 20322 | The Drug Store stops working for 1 day | 0 | 3003 | 201 | 2 | 1 | |||||||||||||||||||||
| 363 | 20324 | The Supply Depot stops working for 1 day | 0 | 3003 | 202 | 2 | 1 | |||||||||||||||||||||
| 364 | 20326 | The Drug Store stops working for 2 days | 0 | 3003 | 201 | 2 | 2 | |||||||||||||||||||||
| 365 | 20328 | The Supply Depot stops working for 2 days | 0 | 3003 | 202 | 2 | 2 | |||||||||||||||||||||
| 366 | 20330 | Spirit -10 | 0 | 1002 | 0 | 0 | -10 | |||||||||||||||||||||
| 367 | 20332 | Spirit -15 | 0 | 1002 | 0 | 0 | -15 | |||||||||||||||||||||
| 368 | 20334 | A random Drug Store stops working for 1 day | 0 | 3003 | 201 | 1 | 1 | |||||||||||||||||||||
| 369 | 20336 | A random Supply Depot stops working for 1 day | 0 | 3003 | 202 | 1 | 1 | |||||||||||||||||||||
| 370 | 20338 | Obtained: Survivor x10 | 0 | 1005 | 10 | 80 | 80 | 80 | ||||||||||||||||||||
| 371 | 20351 | Survivor x7 | 0 | 1005 | 7 | 50 | 50 | 40 | ||||||||||||||||||||
| 372 | 20401 | Stage 4 Initialization: Serum x35 | 1 | 1001 | 3 | 25 | ||||||||||||||||||||||
| 373 | 20402 | Stage 4 Initialization: Food x35 | 1 | 1001 | 4 | 25 | ||||||||||||||||||||||
| 374 | 20403 | Stage 4 Initialization: 2 Members, 100 Stat Points | 1 | 1005 | 2 | 90 | 90 | 40 | ||||||||||||||||||||
| 375 | 20404 | Stage 4 Initialization: Own Shelter x1 | 1 | 1007 | 20405 | 1 | 1 | |||||||||||||||||||||
| 376 | 20405 | Stage 4 Initialization: Own Not-So-Small Ruins x1 | 1 | 1007 | 20403 | 1 | 1 | |||||||||||||||||||||
| 377 | 20406 | Stage 4 Initialization: Wood x80 | 1 | 1001 | 1 | 80 | ||||||||||||||||||||||
| 378 | 20407 | Stage 4 Initialization: Iron x80 | 1 | 1001 | 2 | 80 | ||||||||||||||||||||||
| 379 | 20408 | Stage 4 Initialization: Own Not-So-Big Ruins x1 | 1 | 1007 | 20404 | 1 | 1 | |||||||||||||||||||||
| 380 | 20410 | Not-So-Small Ruins: Produce Wood x200 and Iron x200 per turn when working properly | 2 | 2001 | 1 | 200 | 2 | 200 | ||||||||||||||||||||
| 381 | 20411 | Not-So-Small Ruins: Convert the building into a vacant area after 1 turn when working properly | 2 | 2004 | 1 | |||||||||||||||||||||||
| 382 | 20412 | Not-So-Big Ruins: Produce Wood x350 and Iron x350 per turn when working properly | 2 | 2001 | 1 | 350 | 2 | 350 | ||||||||||||||||||||
| 383 | 20413 | Not-So-Big Ruins: Convert the building into a vacant area after 1 turn when working properly | 2 | 2004 | 1 | |||||||||||||||||||||||
| 384 | 20414 | Survivor x3 | 0 | 1005 | 3 | 60 | 60 | 60 | ||||||||||||||||||||
| 385 | 20415 | Medicine x10, Food x10 | 0 | 1001 | 3 | 10 | 4 | 10 | ||||||||||||||||||||
| 386 | 20416 | Survivor x5 | 0 | 1005 | 5 | 60 | 60 | 60 | ||||||||||||||||||||
| 387 | 20417 | Weather phase 2 changes | 0 | 5001 | 40002 | |||||||||||||||||||||||
| 388 | 20418 | Weather ending phase changes | 0 | 5001 | 40003 | |||||||||||||||||||||||
| 389 | 20419 | Outpost: Unlock the subsequent event | 0 | 1009 | 20419 | |||||||||||||||||||||||
| 390 | 20420 | Comms Device: Unlock the subsequent event | 0 | 1009 | 20421 | |||||||||||||||||||||||
| 391 | 20432 | Sunny Day Event: Medicine x10, Food x10 | 0 | 1001 | 3 | 10 | 4 | 10 | ||||||||||||||||||||
| 392 | 20434 | Smoggy Day Event: Health -8, Satiety -8 | 0 | 1002 | -8 | -8 | 0 | |||||||||||||||||||||
| 393 | 204031 | Medicine x50, Food x50 | 0 | 4001 | 3 | 50 | 4 | 50 | ||||||||||||||||||||
| 394 | 204081 | Wood x1000, Iron x1000 | 0 | 4001 | 1 | 1000 | 2 | 1000 | ||||||||||||||||||||
| 395 | 20501 | Stage 5 Initialization 1: Residence x1 | 1 | 1007 | 206 | 1 | 1 | |||||||||||||||||||||
| 396 | 20502 | Stage 5 Initialization 2: Medicine x50, Food x50 | 1 | 1001 | 3 | 50 | 4 | 50 | ||||||||||||||||||||
| 397 | 20503 | Stage 5 Initialization 3: 12 Members, 100 Stat Points | 1 | 1005 | 12 | 100 | 100 | 100 | ||||||||||||||||||||
| 398 | 20504 | Stage 5 Initialization 4: Small Ruins x2 | 1 | 1007 | 203 | 2 | 1 | |||||||||||||||||||||
| 399 | 20505 | Stage 5 Initialization 5: Medium Ruins x1 | 1 | 1007 | 204 | 1 | 1 | |||||||||||||||||||||
| 400 | 2050114 | Stage 5 Main City: Obtained: Food x5 | 0 | 1001 | 4 | 5 | ||||||||||||||||||||||
| 401 | 2050118 | Stage 5 Main City: Medicine x10, Food x10 | 0 | 1001 | 3 | 10 | 4 | 10 | ||||||||||||||||||||
| 402 | 2050203 | Stage 5 Exploration: Obtained: Islander x3, 80 Stat Points | 0 | 4002 | 3 | 80 | 80 | 80 | ||||||||||||||||||||
| 403 | 2050204 | Stage 5 Exploration: Obtained: Medicine x50, Food x50, Wood x180, Iron x180 | 0 | 4001 | 1 | 180 | 2 | 180 | 3 | 50 | 4 | 50 | ||||||||||||||||
| 404 | 2050207 | Stage 5 Exploration: Obtained: Medicine x60, Food x60 | 0 | 4001 | 3 | 60 | 4 | 60 | ||||||||||||||||||||
| 405 | 2050305 | Stage 5 Exploration: Obtained: Wood x100, Iron x100, Medicine x10, Food x10 | 0 | 4001 | 1 | 100 | 2 | 100 | 3 | 10 | 4 | 10 | ||||||||||||||||
| 406 | 2050307 | Stage 5 Exploration: Obtained: Wood x100, Iron x100, Medicine x20, Food x20 | 0 | 4001 | 1 | 100 | 2 | 100 | 3 | 20 | 4 | 20 | ||||||||||||||||
| 407 | 2050309 | Stage 5 Exploration: Obtained: Wood x100, Iron x100, Medicine x30, Food x30 | 0 | 4001 | 1 | 100 | 2 | 100 | 3 | 30 | 4 | 30 | ||||||||||||||||
| 408 | 2050405 | Stage 5 Exploration: Obtained: Medicine x10, Food x10 | 0 | 4001 | 3 | 10 | 4 | 10 | ||||||||||||||||||||
| 409 | 2050411 | Stage 5 Main City: Obtained: Medicine x30, Food x30 | 0 | 1001 | 3 | 30 | 4 | 30 | ||||||||||||||||||||
| 410 | 2050413 | Stage 5 Main City: Medicine -5, Food -5 | 0 | 1001 | 3 | 5 | 4 | 5 | ||||||||||||||||||||
| 411 | 2050415 | Stage 5 Main City: Health -10 | 0 | 1002 | -10 | 0 | 0 | |||||||||||||||||||||
| 412 | 2050501 | Stage 5 Exploration: Obtained: Medicine x25, Food x25 | 0 | 4001 | 3 | 25 | 4 | 25 | ||||||||||||||||||||
| 413 | 2050601 | Stage 5 Exploration: Obtained: Medicine x85, Food x85 | 0 | 4001 | 3 | 85 | 4 | 85 | ||||||||||||||||||||
| 414 | 2050602 | Stage 5 Exploration: Obtained: Islander x5, 80 Stat Points | 0 | 4002 | 5 | 80 | 80 | 80 | ||||||||||||||||||||
| 415 | 2050705 | Stage 5 Exploration: Obtained: Medicine x20, Food x20 | 0 | 4001 | 3 | 20 | 4 | 20 | ||||||||||||||||||||
| 416 | 2050711 | Stage 5 Main City: Obtained: Medicine x10 | 0 | 1001 | 3 | 10 | ||||||||||||||||||||||
| 417 | 2050903 | Stage 5 Exploration: Obtained: Medicine x50, Food x50 | 0 | 4001 | 3 | 50 | 4 | 50 | ||||||||||||||||||||
| 418 | 2051005 | Stage 5 Exploration: Obtained: Medicine x10, Food x10 | 0 | 4001 | 3 | 10 | 4 | 10 | ||||||||||||||||||||
| 419 | 2051105 | Stage 5 Exploration: Obtained: Medicine x10, Food x10 | 0 | 4001 | 3 | 10 | 4 | 10 | ||||||||||||||||||||
| 420 | 2051111 | Stage 5 Exploration: Obtained: Food x5 | 0 | 1001 | 4 | 5 | ||||||||||||||||||||||
| 421 | 2051113 | Stage 5 Main City: Spirit -10 | 0 | 1002 | 0 | 0 | -10 | |||||||||||||||||||||
| 422 | 2051115 | Stage 5 Main City: Health -10 | 0 | 1002 | -10 | 0 | 0 | |||||||||||||||||||||
| 423 | 2051204 | Stage 5 Exploration: Obtained: Medicine x20, Food x20 | 0 | 4001 | 3 | 20 | 4 | 20 | ||||||||||||||||||||
| 424 | 2051206 | Stage 5 Exploration: Obtained: Medicine x5, Food x5 | 0 | 4001 | 3 | 5 | 4 | 5 | ||||||||||||||||||||
| 425 | 2051303 | Stage 5 Exploration: Obtained: Medicine x10, Food x10 | 0 | 4001 | 3 | 10 | 4 | 10 | ||||||||||||||||||||
| 426 | 2051404 | Stage 5 Exploration: Obtained: Medicine x30, Food x30 | 0 | 4001 | 3 | 30 | 4 | 30 | ||||||||||||||||||||
| 427 | 2051406 | Stage 5 Exploration: Obtained: Medicine x30, Food x30 | 0 | 4001 | 3 | 30 | 4 | 30 | ||||||||||||||||||||
| 428 | 2051504 | Stage 5 Exploration: Obtained: Medicine x10, Food x10 | 0 | 4001 | 3 | 10 | 4 | 10 | ||||||||||||||||||||
| 429 | 2051617 | Stage 5 Main City: Obtained: Medicine x10, Food x10 | 0 | 1001 | 3 | 10 | 4 | 10 | ||||||||||||||||||||
| 430 | 2051619 | Stage 5 Main City: Spirit -5 | 0 | 1002 | 0 | 0 | -5 | |||||||||||||||||||||
| 431 | 2051621 | Stage 5 Main City: Health -5 | 0 | 1002 | -5 | 0 | 0 | |||||||||||||||||||||
| 432 | 2051912 | Stage 5 Ending Event C: Main City Obtained: Survivor x1, 100 Stat Points | 0 | 1005 | 1 | 100 | 100 | 100 | ||||||||||||||||||||
| 433 | 2052005 | Stage 5 Red Tide Event 1: Main City: Medicine -5 | 0 | 1001 | 3 | 5 | 4 | 5 | ||||||||||||||||||||
| 434 | 2052008 | Stage 5 Red Tide Event 2: Main City: Residents -1 | 0 | 1013 | 1 | 1 | ||||||||||||||||||||||
| 435 | 2052010 | Stage 5 Rainbow Event 1: Main City: Spirit +20 | 0 | 1002 | 0 | 0 | 20 | |||||||||||||||||||||
| 436 | 2050600 | Stage 5 Weather Phase 2: To Blizzard [Event 6] | 0 | 5001 | 50021 | |||||||||||||||||||||||
| 437 | 2051000 | Stage 5 Weather Phase 3: Blizzard + Red Tide [Event 10] | 0 | 5001 | 50031 | 50032 | 50033 | 50034 | ||||||||||||||||||||
| 438 | 2051700 | Stage 5 Weather Phase 4: Rainbow [Event 17] | 0 | 5001 | 50041 | 50042 | 50043 | |||||||||||||||||||||
| 439 | 2052012 | Stage 5 Weather Phase 5: Triggers Sunny weather | 0 | 5001 | 50051 | |||||||||||||||||||||||
| 440 | 2051701 | Triggers a Sunny Day Event on day 5 after Stage 5 [Event 17] takes place | 0 | 1012 | 2052011 | 1 | 5 | |||||||||||||||||||||
| 441 | 205041 | Unlock Location 4: Complete the exploration event of Location 6 | 0 | 1008 | 20504 | |||||||||||||||||||||||
| 442 | 205071 | Unlock Location 7: Complete the exploration event of Location 10 | 0 | 1008 | 20507 | |||||||||||||||||||||||
| 443 | 205111 | Unlock Location 11: Complete the exploration event of Location 15 | 0 | 1008 | 20511 | |||||||||||||||||||||||
| 444 | 205161 | Unlock Location 16: Complete the exploration event of Location 17 | 0 | 1008 | 20516 | |||||||||||||||||||||||
| 445 | 20601 | Stage 6 Initialization: Wood x500 | 1 | 1001 | 1 | 280 | ||||||||||||||||||||||
| 446 | 20602 | Stage 6 Initialization: Iron x500 | 1 | 1001 | 2 | 280 | ||||||||||||||||||||||
| 447 | 20603 | Stage 6 Initialization: Serum x60 | 1 | 1001 | 3 | 50 | ||||||||||||||||||||||
| 448 | 20604 | Stage 6 Initialization: Food x60 | 1 | 1001 | 4 | 50 | ||||||||||||||||||||||
| 449 | 20605 | Stage 6 Initialization: 15 Members, 80, 80, 100 Stat Points | 1 | 1005 | 15 | 80 | 80 | 100 | ||||||||||||||||||||
| 450 | 20606 | Stage 6 Initialization: Own Small Ruins x1 | 1 | 1007 | 203 | 1 | 1 | |||||||||||||||||||||
| 451 | 20607 | Stage 6 Initialization: Own Medium Ruins x2 | 1 | 1007 | 204 | 2 | 1 | |||||||||||||||||||||
| 452 | 20608 | Stage 6 Initialization: Own Big Ruins x2 | 1 | 1007 | 205 | 2 | 1 | |||||||||||||||||||||
| 453 | 206030 | Stage 6 Day 6 - 10 Weather | 0 | 5001 | 602 | |||||||||||||||||||||||
| 454 | 206050 | Stage 6 Day 11 - 15 Weather | 0 | 5001 | 603 | |||||||||||||||||||||||
| 455 | 206070 | Stage 6 Day 15 - 20 Weather | 0 | 5001 | 604 | |||||||||||||||||||||||
| 456 | 206090 | Stage 6 [Map Update] Event Outcome: Unlocks [Abandoned Industrial Park] | 0 | 1008 | 20627 | |||||||||||||||||||||||
| 457 | 20615 | Obtained: 5 Refugees with 90 Stat Points | 0 | 1005 | 10 | 90 | 90 | 80 | ||||||||||||||||||||
| 458 | 20616 | Obtained: Medicine x25, Food x25, Wood x120, Iron x120 | 0 | 1001 | 3 | 50 | 4 | 50 | 1 | 120 | 2 | 120 | ||||||||||||||||
| 459 | 20617 | Obtained: 5 Refugees with 80 Stat Points | 0 | 1005 | 5 | 80 | 80 | 80 | ||||||||||||||||||||
| 460 | 20618 | Obtained: Medicine x40, Food x40, Wood x100, Iron x100 | 0 | 1001 | 3 | 40 | 4 | 40 | 1 | 100 | 2 | 100 | ||||||||||||||||
| 461 | 20619 | Obtained: 5 Refugees with 60 Stat Points | 0 | 1005 | 5 | 60 | 60 | 80 | ||||||||||||||||||||
| 462 | 20620 | Obtained: Medicine x50, Food x50 | 0 | 1001 | 3 | 50 | 4 | 50 | ||||||||||||||||||||
| 463 | 20621 | Obtained: 4 Refugees with 80 Stat Points | 0 | 1005 | 4 | 80 | 80 | 80 | ||||||||||||||||||||
| 464 | 20622 | Obtained: Medicine x120, Food x120 | 0 | 1001 | 3 | 120 | 4 | 120 | ||||||||||||||||||||
| 465 | 2060101 | Obtained: Iron x120, Wood x120, Food x10, Medicine x10 | 0 | 4001 | 1 | 120 | 2 | 120 | 3 | 10 | 4 | 10 | ||||||||||||||||
| 466 | 2060102 | Obtained: Survivor x3 | 0 | 4002 | 3 | 80 | 80 | 80 | ||||||||||||||||||||
| 467 | 2060201 | Obtained: Iron x100, Wood x100 | 0 | 4001 | 1 | 100 | 2 | 100 | ||||||||||||||||||||
| 468 | 2060301 | Obtained: Iron x200, Wood x200 | 0 | 4001 | 1 | 200 | 2 | 200 | ||||||||||||||||||||
| 469 | 2060302 | Obtained: Survivor x4 | 0 | 4002 | 4 | 80 | 80 | 80 | ||||||||||||||||||||
| 470 | 2060401 | Unlocked: Location 11 | 0 | 1008 | 20611 | |||||||||||||||||||||||
| 471 | 2060612 | Medicine x50, Food x50 | 0 | 4001 | 3 | 50 | 4 | 50 | ||||||||||||||||||||
| 472 | 2060813 | Unlocked: Signal Station | 0 | 1008 | 20609 | |||||||||||||||||||||||
| 473 | 2061311 | Unlocked: Location 5 | 0 | 1008 | 20605 | |||||||||||||||||||||||
| 474 | 2061312 | Weather Change: Red Tide | 0 | 5001 | 607 | |||||||||||||||||||||||
| 475 | 2061401 | Medicine x50, Food x50 | 0 | 4001 | 3 | 50 | 4 | 50 | ||||||||||||||||||||
| 476 | 2061501 | Obtained: Wood x100, Iron x100, Medicine x30, Food x30 | 0 | 4001 | 1 | 100 | 2 | 100 | 3 | 30 | 4 | 30 | ||||||||||||||||
| 477 | 2061502 | Obtained: Medicine x10, Food x10, Wood x50, Iron x50 | 0 | 4001 | 1 | 50 | 2 | 50 | 3 | 10 | 4 | 10 | ||||||||||||||||
| 478 | 2061601 | Obtained: Medicine x20, Food x20 | 0 | 4001 | 3 | 20 | 4 | 20 | ||||||||||||||||||||
| 479 | 2061602 | Unlocked: Location 3 | 0 | 1008 | 20603 | |||||||||||||||||||||||
| 480 | 2061701 | Obtained: Medicine x25 | 0 | 4001 | 3 | 50 | ||||||||||||||||||||||
| 481 | 2061801 | Wood x200, Iron x200, Medicine x40, Food x40 | 0 | 4001 | 1 | 200 | 2 | 200 | 3 | 40 | 4 | 40 | ||||||||||||||||
| 482 | 2061901 | Obtained: Medicine x30, Food x30 | 0 | 4001 | 3 | 30 | 4 | 30 | ||||||||||||||||||||
| 483 | 2062001 | Obtained: Medicine x30, Food x30 | 0 | 4001 | 3 | 30 | 4 | 30 | ||||||||||||||||||||
| 484 | 2062101 | Obtained: Iron x200, Wood x200, Medicine x60, Food x60 | 0 | 4001 | 1 | 200 | 2 | 200 | 3 | 60 | 4 | 60 | ||||||||||||||||
| 485 | 2062201 | Obtained: Medicine x40, Food x40 | 0 | 4001 | 3 | 40 | 4 | 40 | ||||||||||||||||||||
| 486 | 2062202 | Unlocked: Location 19 | 0 | 1008 | 20619 | |||||||||||||||||||||||
| 487 | 2062301 | Obtained: Medicine x30, Food x30 | 0 | 4001 | 3 | 30 | 4 | 30 | ||||||||||||||||||||
| 488 | 2062401 | Obtained: Medicine x15, Food x10 | 0 | 4001 | 3 | 15 | 4 | 10 | ||||||||||||||||||||
| 489 | 2062501 | Obtained: Medicine x10, Food x10 | 0 | 4001 | 3 | 30 | 4 | 30 | ||||||||||||||||||||
| 490 | 2062601 | Obtained: Medicine x50, Food x50 | 0 | 4001 | 3 | 50 | 4 | 50 | ||||||||||||||||||||
| 491 | 2062701 | Obtained: Iron x220, Wood x220 | 0 | 4001 | 1 | 220 | 2 | 200 | ||||||||||||||||||||
| 492 | 2062702 | Obtained: Survivor x5 | 0 | 4002 | 5 | 80 | 80 | 80 | ||||||||||||||||||||
| 493 | 2062801 | Obtained: Medicine x40, Food x40, Wood x150, Iron x150 | 0 | 4001 | 1 | 150 | 2 | 150 | 3 | 40 | 4 | 40 | ||||||||||||||||
| 494 | 2062802 | Unlocked: Location 29 | 0 | 1008 | 20629 | |||||||||||||||||||||||
| 495 | 2062901 | Obtained: Food x40, Medicine x40, Wood x100, Iron x100 | 0 | 4001 | 1 | 100 | 2 | 100 | 3 | 40 | 4 | 40 | ||||||||||||||||
| 496 | 2062902 | Obtained: Survivor x2 | 0 | 4002 | 2 | 80 | 80 | 80 | ||||||||||||||||||||
| 497 | 2063001 | Obtained: Food x40, Medicine x40, Wood x100, Iron x100 | 0 | 4001 | 1 | 100 | 2 | 100 | 3 | 40 | 4 | 40 | ||||||||||||||||
| 498 | 2063002 | Unlocked: Location 17 | 0 | 1008 | 20617 | |||||||||||||||||||||||
| 499 | 2063003 | Unlocked: Location 18 | 0 | 1008 | 20618 | |||||||||||||||||||||||
| 500 | 2063004 | Unlocked: Location 21 | 0 | 1008 | 20621 | |||||||||||||||||||||||
| 501 | 2063005 | Obtained: Food x60, Medicine x60, Wood x100, Iron x100 | 0 | 4001 | 1 | 100 | 2 | 100 | 3 | 60 | 4 | 60 | ||||||||||||||||
| 502 | 2063006 | Obtained: Survivor x2 | 0 | 4002 | 2 | 80 | 80 | 80 | ||||||||||||||||||||
| 503 | 2061101 | Trigger [Children in the Health Center] on day 2 | 0 | 1012 | 20620 | 1 | 1 | |||||||||||||||||||||
| 504 | 2061102 | Obtained: Medicine x50, Food x50 | 0 | 4001 | 3 | 50 | 4 | 50 |