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https://git.lewd.wtf/PGR/ascnet
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7.1 KiB
7.1 KiB
| 1 | Key | Comment | Values[1] | Values[2] | Values[3] | Values[4] | Values[5] | Values[6] | Values[7] |
|---|---|---|---|---|---|---|---|---|---|
| 2 | NodeTypeName | Node Type Entry Display Name | Unexpected Encounter | Shark-speare Sale | Emergency Crisis | Battle Engagement | Emergency Crisis | ||
| 3 | NodeTypeIcon | Node Type Entry Display Icon | Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon05.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon06.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon03.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon02.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon04.png | ||
| 4 | NodeTypeDesc | Node Type Entry Display Description | Weigh up. | Shark-speare seems to love Tinbread Cookies. | Emergency arose. Prepare to engage. | Defeat the enemies for loot. | Future Intersection | ||
| 5 | NodeTypeSmallIcon | Node Type Entry Display Icon | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent03.png | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.png | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent05.png | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent06.png | |
| 6 | DifficultyTitleIcon | Difficulty Title Icon | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaTheatreIconDifficulty01.png | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaTheatreIconDifficulty02.png | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaTheatreIconDifficulty03.png | ||||
| 7 | DifficultyButtonIcon | Difficulty Button Icon | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty01.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty02.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty03.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty04.png | |||
| 8 | SpecialRewardName | Special Reward Name (Skill, Level Up, Decoration Point, and Force Affection) | %s | Script | Inspiration | Cadenza | |||
| 9 | SpecialRewardIcon | Special Reward Icon (Skill, Level Up, Decoration Point, and Force Affection) - Pending | %s | Assets/Product/Texture/Image/IconTools/IconTheatre07.png | Assets/Product/Texture/Image/IconTools/IconTheatre04.png | Assets/Product/Texture/Image/IconTools/IconTheatre03.png | |||
| 10 | HelpKey | Help Key | BiancaTheatre | ||||||
| 11 | RoleDetailLevelIcon | Character Details Level Information Icon | Assets/Product/Texture/Image/IconTools/IconTheatre07.png | ||||||
| 12 | RoleDetailLevelDesc | Character Details Level Information Description | Script | All Character Level | |||||
| 13 | RoleDetailEquipIcon | Character Details Equipment Information Icon | Assets/Product/Texture/Image/IconTools/IconTheatre07.png | ||||||
| 14 | RoleDetailEquiupDesc | Character Details Equipment Information Description | Script | Weapon & Memory Level | |||||
| 15 | RoleDetailSkillIcon | Character Details Skill Information Icon | Assets/Product/Texture/Image/IconTools/IconTheatre06.png | ||||||
| 16 | RoleDetailSkillDesc | Character Details Skill Information Description | Chord | Skill Level | |||||
| 17 | DifficultyButtonTextIcon | Difficulty Button Text Icon | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty1.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty2.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty3.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty4.png | |||
| 18 | FirstStoryId | First Played Cutscene ID | RG00601BA | ||||||
| 19 | BtnSelectName | Button's Text | Select | ||||||
| 20 | BtnRewardName | Button's Text | Claim | ||||||
| 21 | PercentTitle | Progress: %d%% | |||||||
| 22 | BtnFettersAsset | Resource paths for more bond buttons | Assets/Product/Ui/ComponentPrefab/UiBiancaTheatre/BtnFetters.prefab | ||||||
| 23 | GridItemAsset | Resource paths of item grids | Assets/Product/Ui/ComponentPrefab/UiBiancaTheatre/GridBiancaPopUp.prefab | ||||||
| 24 | GridFettersAsset | Resource paths of bond grids | Assets/Product/Ui/ComponentPrefab/UiBiancaTheatre/GridFettersNode.prefab | ||||||
| 25 | StrengthenCoinId | Enhanced Token ID | 96118 | ||||||
| 26 | SettleDataName | Data Content Name of the Total Settlement Screen | Nodes Cleared | Battle Nodes | Total Stars | Artifacts Collected | Chapters Completed | ||
| 27 | LevelItemId | Level Item ID | 96117 | ||||||
| 28 | PropUnlockPercent | Codex Unlock Progress | \n%d<color=#C4C4C4>/%d</color> | ||||||
| 29 | NotSelectTeam | The text of a pop-up message when tapping Next without selecting a squad. | Select Survey Team. | ||||||
| 30 | NotSelectRecruitTicket | The text of a pop-up message when tapping Next without selecting a recruit voucher. | Select any Stray Invitation. | ||||||
| 31 | NotSelectExReward | The text of a pop-up message when tapping Next without selecting extra rewards. | Select Artifact. | ||||||
| 32 | StrengthenBtnActiveName | Skill Details Activation Button Text | Locked | Activated | Activate | ||||
| 33 | TextColor | Text Color | BBBBBBFF | FF0000FF | |||||
| 34 | RewardTips | Reward Tips | No claimable rewards found | Rewards cannot be claimed when a journey is in progress. | Level limit reached | ||||
| 35 | UnitIcon | Instruction Icon (1 Squad, 2 item) | Assets/Product/Texture/Atlas/UiBiancaTheatre/UiTheatreIconBtnFenDui.png | Assets/Product/Texture/Atlas/UiBiancaTheatre/UiTheatreIconBtnDaoJu.png | |||||
| 36 | BtnRecruitName | Recruit Button Name | Recruit | Star Up | |||||
| 37 | BiancaTheatreComboTips | Bond Description | Evolve Requirement: | ||||||
| 38 | BannerProgress | Entry Progress Description | Current Level: %s/%s | ||||||
| 39 | StartViewTitle | Titles for Difficulty Selection, Squad Selection, Recruit Voucher Selection, and Battle Rewards | Select Difficulty | Establish Survey Team | Select Invitation | Claim Battle Rewards | |||
| 40 | QualityTextColor | Text Color Corresponding to the Quality | 797979 | 797979 | 588ad6 | cc68c1 | C68B23 | C4695B | |
| 41 | RecruitTipsTitle | Recruit Pop-Up Details Title (1 Recruit, 2 Star Up) | Unlock the owned/trial character | Improve the character's all Basic Abilities. | |||||
| 42 | NotRoles | Reminders when tapping the character list button but there are no characters available. | No characters recruited | ||||||
| 43 | StrengthenTips | Notice | Nodes cannot be activated when a journey is in progress. | ||||||
| 44 | FightRewardEndRecvTipsDesc | The text of the second pop-up when exiting without claiming all battle rewards. | Confirm to proceed? All unclaimed rewards will be lost. | ||||||
| 45 | RebootTitle | Battle Reset Title | Reset Warning | ||||||
| 46 | RebootDesc | Battle Reset Warning | You have %s *%d. Stage reset requires %s *%d. Confirm to proceed? | ||||||
| 47 | RetreatTitle | Battle Retreat Title | Battle Warning | ||||||
| 48 | RetreatDesc | Battle Retreat Description | This round of adventure will count as defeat once you leave the battle. You have %s *%d. %s can be used to revive/reset the stage. Confirm to leave and tally your results? | ||||||
| 49 | MainViewShowRewardId | Main Screen Reward Display | 550171 | ||||||
| 50 | SettleAnimaTime | Time for the result calculation screen to slide to the bottom (in seconds) | 3 | ||||||
| 51 | NotActiveQualityColor | Unactivated Quality Color | 797979 | ||||||
| 52 | UnusedRecruitCountDialogContent | The description of the second pop-up when tapping Next without using up all recruit attempts. | Confirm to proceed? (Unused recruit attempts will not be carried over.) | ||||||
| 53 | RoleDetailBallIconBg | In the character details brief skill panel, the background resource path of the Red, Yellow, and Blue Orbs | Assets/Product/Texture/Atlas/Common/CommonSekuai1.png | ||||||
| 54 | ReceiveExpTipsContent | Pop-Up Description When Claiming Rewards at Max Level | The Curse Queller's Path has already reached its max level. Excess Downfall Crystals will be lost. Confirm to claim? | ||||||
| 55 | MissionComplete | All mission completed |