mirror of
https://git.lewd.wtf/PGR/ascnet
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48 KiB
48 KiB
| 1 | Id | NodeTypeName | NodeTypeIcon | NodeTypeDesc | SmallIcon | |
|---|---|---|---|---|---|---|
| 2 | 10011 | Awake | Assets/Product/Texture/Image/BgStory/Bgstory429.jpg | The enemy should have surrendered as they are already completely surrounded by you. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 3 | 10012 | Awake | Assets/Product/Texture/Image/BgStory/Bgstory429.jpg | The enemy should have surrendered as they are already completely surrounded by you. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 4 | 10021 | Besiege | Assets/Product/Texture/Image/BgStory/Bgstory298.png | No matter how many enemies there are, quality always triumphs over quantity. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 5 | 10022 | Besiege | Assets/Product/Texture/Image/BgStory/Bgstory298.png | No matter how many enemies there are, quality always triumphs over quantity. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 6 | 10023 | Nest | Assets/Product/Texture/Image/BgStory/Bgstory298.png | It seems to be a nest of something. You can pass through it... or simply put whatever inside to rout. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 7 | 10031 | Besiege | Assets/Product/Texture/Image/BgStory/Bgstory298.png | No matter how many enemies there are, quality always triumphs over quantity. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 8 | 10032 | Besiege | Assets/Product/Texture/Image/BgStory/Bgstory298.png | No matter how many enemies there are, quality always triumphs over quantity. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 9 | 10033 | Trap | Assets/Product/Texture/Image/BgStory/Bgstory360.png | Everything seems to have died down. You have a hunch that the enemies might be much stronger this time.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 10 | 10034 | Trap | Assets/Product/Texture/Image/BgStory/Bgstory360.png | Everything seems to have died down. You have a hunch that the enemies might be much stronger this time.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 11 | 10041 | Trap | Assets/Product/Texture/Image/BgStory/Bgstory360.png | Everything seems to have died down. You have a hunch that the enemies might be much stronger this time.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 12 | 10042 | Trap | Assets/Product/Texture/Image/BgStory/Bgstory360.png | Everything seems to have died down. You have a hunch that the enemies might be much stronger this time.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 13 | 20011 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 14 | 20012 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 15 | 20021 | Go Toe to Toe | Assets/Product/Texture/Image/BgStory/Bgstory378.png | Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 16 | 20022 | Go Toe to Toe | Assets/Product/Texture/Image/BgStory/Bgstory378.png | Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 17 | 20024 | Sparring | Assets/Product/Texture/Image/BgStory/Bgstory612.jpg | They claimed this would be a sparring fight... Did they really mean it?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 18 | 20031 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 19 | 20032 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 20 | 20034 | Unfortunate Conflict | Assets/Product/Texture/Image/BgStory/Bgstory612.jpg | Ignorance leads to fear, fear breeds conflicts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 21 | 20035 | Go Toe to Toe | Assets/Product/Texture/Image/BgStory/Bgstory378.png | Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 22 | 20036 | Go Toe to Toe | Assets/Product/Texture/Image/BgStory/Bgstory378.png | Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 23 | 20038 | Sparring | Assets/Product/Texture/Image/BgStory/Bgstory612.jpg | They claimed this would be a sparring fight... Did they really mean it?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 24 | 20041 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 25 | 20042 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 26 | 20044 | Unfortunate Conflict | Assets/Product/Texture/Image/BgStory/Bgstory612.jpg | Ignorance leads to fear, fear breeds conflicts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 27 | 20045 | Go Toe to Toe | Assets/Product/Texture/Image/BgStory/Bgstory378.png | Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 28 | 20046 | Go Toe to Toe | Assets/Product/Texture/Image/BgStory/Bgstory378.png | Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 29 | 20048 | Sparring | Assets/Product/Texture/Image/BgStory/Bgstory612.jpg | They claimed this would be a sparring fight... Did they really mean it?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 30 | 20051 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 31 | 20052 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 32 | 20054 | Unfortunate Conflict | Assets/Product/Texture/Image/BgStory/Bgstory612.jpg | Ignorance leads to fear, fear breeds conflicts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 33 | 20055 | Go Toe to Toe | Assets/Product/Texture/Image/BgStory/Bgstory378.png | Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 34 | 20056 | Go Toe to Toe | Assets/Product/Texture/Image/BgStory/Bgstory378.png | Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 35 | 20058 | Sparring | Assets/Product/Texture/Image/BgStory/Bgstory612.jpg | They claimed this would be a sparring fight... Did they really mean it?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 36 | 30011 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 37 | 30012 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 38 | 30013 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 39 | 30014 | Recur and Iterate | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | It is never going to end. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 40 | 30015 | Resort to Force | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | If you cannot get around it, just tear it down. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 41 | 30016 | Reset Order | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 42 | 30017 | Elimination Order | Assets/Product/Texture/Image/BgStory/Bgstory398.jpg | 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 43 | 30018 | Formatting | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 44 | 30021 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 45 | 30022 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 46 | 30023 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 47 | 30024 | Recur and Iterate | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | It is never going to end. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 48 | 30025 | Resort to Force | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | If you cannot get around it, just tear it down. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 49 | 30026 | Reset Order | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 50 | 30027 | Elimination Order | Assets/Product/Texture/Image/BgStory/Bgstory398.jpg | 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 51 | 30028 | Formatting | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 52 | 30031 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 53 | 30032 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 54 | 30033 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 55 | 30034 | Recur and Iterate | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | It is never going to end. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 56 | 30035 | Resort to Force | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | If you cannot get around it, just tear it down. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 57 | 30036 | Reset Order | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 58 | 30037 | Elimination Order | Assets/Product/Texture/Image/BgStory/Bgstory398.jpg | 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 59 | 30038 | Formatting | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 60 | 30041 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 61 | 30042 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 62 | 30043 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 63 | 30044 | Recur and Iterate | Assets/Product/Texture/Image/BgStory/Bgstory400.jpg | It is never going to end. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 64 | 30045 | Resort to Force | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | If you cannot get around it, just tear it down. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 65 | 30046 | Reset Order | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 66 | 30047 | Elimination Order | Assets/Product/Texture/Image/BgStory/Bgstory398.jpg | 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 67 | 30048 | Formatting | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 68 | 30051 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 69 | 30052 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory417.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 70 | 30053 | Recur and Iterate | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | It is never going to end. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 71 | 30054 | Resort to Force | Assets/Product/Texture/Image/BgStory/Bgstory417.jpg | If you cannot get around it, just tear it down. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 72 | 30055 | Reset Order | Assets/Product/Texture/Image/BgStory/Bgstory417.jpg | Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 73 | 30056 | Elimination Order | Assets/Product/Texture/Image/BgStory/Bgstory398.jpg | 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 74 | 30057 | Formatting | Assets/Product/Texture/Image/BgStory/Bgstory417.jpg | All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 75 | 30061 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 76 | 30062 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory417.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 77 | 30063 | Recur and Iterate | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | It is never going to end. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 78 | 30064 | Resort to Force | Assets/Product/Texture/Image/BgStory/Bgstory417.jpg | If you cannot get around it, just tear it down. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 79 | 30065 | Reset Order | Assets/Product/Texture/Image/BgStory/Bgstory417.jpg | Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 80 | 30066 | Elimination Order | Assets/Product/Texture/Image/BgStory/Bgstory398.jpg | 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 81 | 30067 | Formatting | Assets/Product/Texture/Image/BgStory/Bgstory417.jpg | All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 82 | 30071 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 83 | 30072 | Defense Order | Assets/Product/Texture/Image/BgStory/Bgstory417.jpg | The defense system has been triggered again. Where did they come from? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 84 | 30073 | Recur and Iterate | Assets/Product/Texture/Image/BgStory/Bgstory406.jpg | It is never going to end. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 85 | 30074 | Resort to Force | Assets/Product/Texture/Image/BgStory/Bgstory417.jpg | If you cannot get around it, just tear it down. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 86 | 30075 | Reset Order | Assets/Product/Texture/Image/BgStory/Bgstory417.jpg | Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 87 | 30076 | Elimination Order | Assets/Product/Texture/Image/BgStory/Bgstory398.jpg | 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 88 | 30077 | Formatting | Assets/Product/Texture/Image/BgStory/Bgstory398.jpg | All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 89 | 30081 | Guards | Assets/Product/Texture/Image/BgStory/Bgstory398.jpg | It is almost a given that a door behind a bunch of guards is destined to be broken open. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 90 | 40011 | Familiarity | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | A familiar room with familiar... or unfamiliar guards. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 91 | 40012 | Familiarity | Assets/Product/Texture/Image/BgStory/BgStory570.jpg | A familiar room with familiar... or unfamiliar guards. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 92 | 40013 | Going All-Out | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is just a little bit too many of them. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 93 | 40014 | Strength Beats Technique | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | As long as your fists are big enough. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 94 | 40015 | Backed Into a Corner | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 95 | 40016 | Float Like a Butterfly | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 96 | 40017 | Nip and Tuck | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 97 | 40021 | Familiarity | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | A familiar room with familiar... or unfamiliar guards. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 98 | 40022 | Familiarity | Assets/Product/Texture/Image/BgStory/BgStory570.jpg | A familiar room with familiar... or unfamiliar guards. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 99 | 40023 | Going All-Out | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is just a little bit too many of them. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 100 | 40024 | Strength Beats Technique | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | As long as your fists are big enough. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 101 | 40025 | Backed Into a Corner | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 102 | 40026 | Float Like a Butterfly | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 103 | 40027 | Nip and Tuck | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 104 | 40031 | Familiarity | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | A familiar room with familiar... or unfamiliar guards. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 105 | 40032 | Familiarity | Assets/Product/Texture/Image/BgStory/BgStory570.jpg | A familiar room with familiar... or unfamiliar guards. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 106 | 40033 | Going All-Out | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is just a little bit too many of them. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 107 | 40034 | Strength Beats Technique | Assets/Product/Texture/Image/BgStory/BgStory570.jpg | As long as your fists are big enough. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 108 | 40035 | Backed Into a Corner | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 109 | 40036 | Float Like a Butterfly | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 110 | 40037 | Nip and Tuck | Assets/Product/Texture/Image/BgStory/BgStory570.jpg | Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 111 | 40041 | Familiarity | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | A familiar room with familiar... or unfamiliar guards. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 112 | 40042 | Familiarity | Assets/Product/Texture/Image/BgStory/BgStory570.jpg | A familiar room with familiar... or unfamiliar guards. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 113 | 40043 | Going All-Out | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is just a little bit too many of them. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 114 | 40044 | Strength Beats Technique | Assets/Product/Texture/Image/BgStory/BgStory570.jpg | As long as your fists are big enough. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 115 | 40045 | Backed Into a Corner | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 116 | 40046 | Float Like a Butterfly | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 117 | 40047 | Nip and Tuck | Assets/Product/Texture/Image/BgStory/BgStory570.jpg | Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 118 | 40051 | Familiarity | Assets/Product/Texture/Image/BgStory/Bgstory349.jpg | A familiar room with familiar... or unfamiliar guards. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 119 | 40052 | Going All-Out | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is just a little bit too many of them. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 120 | 40053 | Strength Beats Technique | Assets/Product/Texture/Image/BgStory/Bgstory349.jpg | As long as your fists are big enough. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 121 | 40054 | Backed Into a Corner | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 122 | 40055 | Float Like a Butterfly | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 123 | 40056 | Nip and Tuck | Assets/Product/Texture/Image/BgStory/Bgstory349.jpg | Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 124 | 40061 | Familiarity | Assets/Product/Texture/Image/BgStory/Bgstory349.jpg | A familiar room with familiar... or unfamiliar guards. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 125 | 40062 | Going All-Out | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is just a little bit too many of them. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 126 | 40063 | Strength Beats Technique | Assets/Product/Texture/Image/BgStory/Bgstory349.jpg | As long as your fists are big enough. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 127 | 40064 | Backed Into a Corner | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 128 | 40065 | Float Like a Butterfly | Assets/Product/Texture/Image/BgStory/BgStory568.jpg | It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 129 | 40066 | Nip and Tuck | Assets/Product/Texture/Image/BgStory/Bgstory349.jpg | Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 130 | 50011 | Calling | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | The sound of the tide is getting closer. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 131 | 50012 | Calling | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | The sound of the tide is getting closer. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 132 | 50013 | Tides | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | Did they bring the tides, or did the tides bring them? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 133 | 50014 | Sanity | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | Stay sane. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 134 | 50015 | Abyss | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 135 | 50016 | The End | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 136 | 50017 | Lunacy | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 137 | 50021 | Calling | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | The sound of the tide is getting closer. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 138 | 50022 | Calling | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | The sound of the tide is getting closer. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 139 | 50023 | Tides | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | Did they bring the tides, or did the tides bring them? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 140 | 50024 | Sanity | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | Stay sane. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 141 | 50025 | Abyss | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 142 | 50026 | The End | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 143 | 50027 | Lunacy | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 144 | 50031 | Calling | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | The sound of the tide is getting closer. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 145 | 50032 | Calling | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | The sound of the tide is getting closer. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 146 | 50033 | Tides | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | Did they bring the tides, or did the tides bring them? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 147 | 50034 | Sanity | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | Stay sane. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 148 | 50035 | Abyss | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 149 | 50036 | The End | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 150 | 50037 | Lunacy | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 151 | 50041 | Calling | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | The sound of the tide is getting closer. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 152 | 50042 | Calling | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | The sound of the tide is getting closer. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 153 | 50043 | Tides | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | Did they bring the tides, or did the tides bring them? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 154 | 50044 | Sanity | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | Stay sane. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 155 | 50045 | Abyss | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 156 | 50046 | The End | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 157 | 50047 | Lunacy | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 158 | 50051 | Calling | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | The sound of the tide is getting closer. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 159 | 50052 | Calling | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | The sound of the tide is getting closer. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 160 | 50053 | Tides | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | Did they bring the tides, or did the tides bring them? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 161 | 50054 | Sanity | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | Stay sane. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 162 | 50055 | Abyss | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 163 | 50056 | The End | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 164 | 50057 | Lunacy | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 165 | 50061 | Calling | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | The sound of the tide is getting closer. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 166 | 50062 | Calling | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | The sound of the tide is getting closer. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 167 | 50063 | Tides | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | Did they bring the tides, or did the tides bring them? | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 168 | 50064 | Sanity | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | Stay sane. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 169 | 50065 | Abyss | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 170 | 50066 | The End | Assets/Product/Texture/Image/BgStory/Bgstory611.jpg | But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 171 | 50067 | Lunacy | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 172 | 50071 | Tide Caller | Assets/Product/Texture/Image/BgStory/Bgstory337.png | The source of the tide is now stinging your every nerve. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | |
| 173 | 60011 | Eternity | Assets/Product/Texture/Image/BgStory/Bgstory258.png | The tide suddenly disappears as if it never existed before, but is it... real?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 174 | 60012 | Eternity | Assets/Product/Texture/Image/BgStory/Bgstory258.png | The tide suddenly disappears as if it never existed before, but is it... real?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 175 | 60021 | Eternity | Assets/Product/Texture/Image/BgStory/Bgstory258.png | The tide suddenly disappears as if it never existed before, but is it... real?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 176 | 60022 | Eternity | Assets/Product/Texture/Image/BgStory/Bgstory258.png | The tide suddenly disappears as if it never existed before, but is it... real?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 177 | 70011 | The last warrior | Assets/Product/Texture/Image/BgStory/Bgstory360.png | Let's duel! | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 178 | 70021 | What's Faith | Assets/Product/Texture/Image/BgStory/Bgstory511.jpg | She is spreading her gospel, nothing more. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 179 | 70031 | Executioner | Assets/Product/Texture/Image/BgStory/Bgstory417.jpg | Wielding its heavy greatsword, a machine with self-intelligence will cut every intruder down. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 180 | 70051 | Abyss' Summons | Assets/Product/Texture/Image/BgStory/Bgstory622.jpg | The wails of the lost can be heard not far away. Ghosts of war roaming the shore of the abyss yearn to be freed. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | |
| 181 | 11011 | Awake | Assets/Product/Texture/Image/BgStory/Bgstory429.jpg | The enemy should have surrendered as they are already completely surrounded by you. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 1111 |
| 182 | 11012 | Awake | Assets/Product/Texture/Image/BgStory/Bgstory429.jpg | The enemy should have surrendered as they are already completely surrounded by you. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 1112 |
| 183 | 11021 | Besiege | Assets/Product/Texture/Image/BgStory/Bgstory298.png | No matter how many enemies there are, quality always triumphs over quantity. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 1121 |
| 184 | 11022 | Besiege | Assets/Product/Texture/Image/BgStory/Bgstory298.png | No matter how many enemies there are, quality always triumphs over quantity. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 1122 |
| 185 | 11023 | Nest | Assets/Product/Texture/Image/BgStory/Bgstory298.png | It seems to be a nest of something. You can pass through it... or simply put whatever inside to rout. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 1311 |
| 186 | 11031 | Awake | Assets/Product/Texture/Image/BgStory/Bgstory429.jpg | The enemy should have surrendered as they are already completely surrounded by you. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 1111 |
| 187 | 11041 | Awake | Assets/Product/Texture/Image/BgStory/Bgstory429.jpg | The enemy should have surrendered as they are already completely surrounded by you. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 1111 |
| 188 | 21011 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 2121 |
| 189 | 21012 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 2122 |
| 190 | 21021 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 2121 |
| 191 | 21022 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 2122 |
| 192 | 21031 | Go Toe to Toe | Assets/Product/Texture/Image/BgStory/Bgstory378.png | Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | 2621 |
| 193 | 21032 | Go Toe to Toe | Assets/Product/Texture/Image/BgStory/Bgstory378.png | Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | 2622 |
| 194 | 21041 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 2121 |
| 195 | 21042 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 2122 |
| 196 | 21044 | Go Toe to Toe | Assets/Product/Texture/Image/BgStory/Bgstory378.png | Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | 2621 |
| 197 | 21045 | Go Toe to Toe | Assets/Product/Texture/Image/BgStory/Bgstory378.png | Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | 2622 |
| 198 | 21051 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 2121 |
| 199 | 21052 | Buddy Up | Assets/Product/Texture/Image/BgStory/Bgstory362.png | To buddy up, you first need to kick their butts. | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png | 2122 |
| 200 | 21054 | Go Toe to Toe | Assets/Product/Texture/Image/BgStory/Bgstory378.png | Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | 2621 |
| 201 | 21055 | Go Toe to Toe | Assets/Product/Texture/Image/BgStory/Bgstory378.png | Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> | Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png | 2622 |