mirror of
https://github.com/daydreamer-json/ak-endfield-api-archive.git
synced 2026-03-21 23:02:20 +01:00
refactor: restructure main script for better command handling
This commit is contained in:
@@ -265,7 +265,7 @@ async function mainCmdHandler() {
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['Pool ID', 'Pool Name', 'Pulls', '*6', '*5', '*4', 'Pity *6', '*5', 'Latest'].map((e) => chalk.dim(e)),
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...gachaPoolInfoList.map((e) => [
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e.poolId,
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e.pool_name,
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e.pool_name ?? gachaRecordRsp.find((f) => f.poolId === e.poolId)!.poolName,
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...[
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gachaRecordRsp.filter((f) => f.poolId === e.poolId).length,
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gachaRecordRsp.filter((f) => f.poolId === e.poolId && f.rarity === 6).length,
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@@ -311,15 +311,17 @@ async function mainCmdHandler() {
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pityR6++;
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pityR5++;
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if (record.rarity >= 5) {
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tableSubData.push([
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gachaPoolInfoEntry.poolId,
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gachaPoolInfoEntry.pool_name,
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DateTime.fromMillis(parseInt(record.gachaTs)).toFormat('yyyy/MM/dd hh:mm:ss'),
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record.rarity === 6 ? pityR6 : pityR5,
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record.rarity === 6
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? chalk.yellow(`*${record.rarity} ${record.charName}`)
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: chalk.magenta(`*${record.rarity} ${record.charName}`),
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]);
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if (record.rarity === 6) {
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tableSubData.push([
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gachaPoolInfoEntry.poolId,
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gachaPoolInfoEntry.pool_name ?? records[0]!.poolName,
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DateTime.fromMillis(parseInt(record.gachaTs)).toFormat('yyyy/MM/dd hh:mm:ss'),
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record.rarity === 6 ? pityR6 : pityR5,
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record.rarity === 6
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? chalk.yellow(`*${record.rarity} ${record.charName}`)
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: chalk.magenta(`*${record.rarity} ${record.charName}`),
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]);
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}
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if (record.rarity === 6) pityR6 = 0;
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pityR5 = 0;
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}
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831
src/cmds/test.ts
831
src/cmds/test.ts
@@ -75,6 +75,428 @@ async function saveResult(
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}
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}
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async function generateGameListMd(target: { name: string; dirName: string }) {
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const outputDir = argvUtils.getArgv()['outputDir'];
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const gameAllJsonPath = path.join(outputDir, 'akEndfield', 'launcher', 'game', target.dirName, 'all.json');
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if (!(await Bun.file(gameAllJsonPath).exists())) return;
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const gameAllJson = await Bun.file(gameAllJsonPath).json();
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const mdTexts: string[] = [];
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const formatSize = (size: number) =>
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mathUtils.formatFileSize(size, {
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decimals: 2,
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decimalPadding: true,
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unitVisible: true,
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useBinaryUnit: true,
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useBitUnit: false,
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unit: null,
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});
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mdTexts.push(`# Game Packages (${target.name})\n`);
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// TOC
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for (const e of gameAllJson) {
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const version = e.rsp.version;
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const date = DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8');
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const dateStr = date.toFormat('yyyy/MM/dd HH:mm:ss');
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const anchorId = `ver-${version}-${Math.ceil(date.toSeconds())}`;
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mdTexts.push(`- [${version} (${dateStr})](#${anchorId})`);
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}
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mdTexts.push('');
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// Content
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for (const e of gameAllJson) {
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const version = e.rsp.version;
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const date = DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8');
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const dateStr = date.toFormat('yyyy/MM/dd HH:mm:ss');
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const anchorId = `ver-${version}-${Math.ceil(date.toSeconds())}`;
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const packedSize = mathUtils.arrayTotal(e.rsp.pkg.packs.map((f: any) => parseInt(f.package_size)));
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const unpackedSize = parseInt(e.rsp.pkg.total_size) - packedSize;
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mdTexts.push(
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`<h2 id="${anchorId}">${version} (${dateStr})</h2>\n`,
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`<table>`,
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` <tr><td>Unpacked Size</td><td style="text-align: right;"><b>${formatSize(unpackedSize)}</b></td></tr>`,
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` <tr><td>Packed Size</td><td style="text-align: right;"><b>${formatSize(packedSize)}</b></td></tr>`,
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`</table>\n`,
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`|File|MD5 Checksum|Size|`,
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`|:--|:--|--:|`,
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);
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for (const f of e.rsp.pkg.packs) {
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const fileName = new URL(f.url).pathname.split('/').pop() ?? '';
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mdTexts.push(`|[${fileName}](${f.url})|\`${f.md5}\`|${formatSize(parseInt(f.package_size))}|`);
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}
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mdTexts.push('');
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}
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await Bun.write(
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path.join(outputDir, 'akEndfield', 'launcher', 'game', target.dirName, 'list.md'),
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mdTexts.join('\n'),
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);
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}
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async function generatePatchListMd(target: { name: string; dirName: string }) {
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const outputDir = argvUtils.getArgv()['outputDir'];
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const patchAllJsonPath = path.join(outputDir, 'akEndfield', 'launcher', 'game', target.dirName, 'all_patch.json');
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if (!(await Bun.file(patchAllJsonPath).exists())) return;
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const patchAllJson = await Bun.file(patchAllJsonPath).json();
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const mdTexts: string[] = [];
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const formatSize = (size: number) =>
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mathUtils.formatFileSize(size, {
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decimals: 2,
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decimalPadding: true,
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unitVisible: true,
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useBinaryUnit: true,
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useBitUnit: false,
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unit: null,
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});
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mdTexts.push(`# Game Patch Packages (${target.name})\n`);
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// TOC
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for (const e of patchAllJson) {
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const version = e.rsp.version;
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const reqVersion = e.rsp.request_version;
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const date = DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8');
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const dateStr = date.toFormat('yyyy/MM/dd HH:mm:ss');
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const anchorId = `ver-${reqVersion}-${version}-${Math.ceil(date.toSeconds())}`;
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mdTexts.push(`- [${reqVersion} → ${version} (${dateStr})](#${anchorId})`);
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}
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mdTexts.push('');
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// Content
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for (const e of patchAllJson) {
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const version = e.rsp.version;
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const reqVersion = e.rsp.request_version;
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const date = DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8');
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const dateStr = date.toFormat('yyyy/MM/dd HH:mm:ss');
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const anchorId = `ver-${reqVersion}-${version}-${Math.ceil(date.toSeconds())}`;
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const packedSize = mathUtils.arrayTotal(e.rsp.patch.patches.map((f: any) => parseInt(f.package_size)));
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const unpackedSize = parseInt(e.rsp.patch.total_size) - packedSize;
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mdTexts.push(
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`<h2 id="${anchorId}">${reqVersion} → ${version} (${dateStr})</h2>\n`,
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`<table>`,
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` <tr><td>Unpacked Size</td><td style="text-align: right;"><b>${formatSize(unpackedSize)}</b></td></tr>`,
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` <tr><td>Packed Size</td><td style="text-align: right;"><b>${formatSize(packedSize)}</b></td></tr>`,
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`</table>\n`,
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`|File|MD5 Checksum|Size|`,
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`|:--|:--|--:|`,
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);
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if (e.rsp.patch.url) {
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const fileName = new URL(e.rsp.patch.url).pathname.split('/').pop() ?? '';
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mdTexts.push(
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`|[${fileName}](${e.rsp.patch.url})|\`${e.rsp.patch.md5}\`|${formatSize(parseInt(e.rsp.patch.package_size))}|`,
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);
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}
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for (const f of e.rsp.patch.patches) {
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const fileName = new URL(f.url).pathname.split('/').pop() ?? '';
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mdTexts.push(`|[${fileName}](${f.url})|\`${f.md5}\`|${formatSize(parseInt(f.package_size))}|`);
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}
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mdTexts.push('');
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}
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await Bun.write(
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path.join(outputDir, 'akEndfield', 'launcher', 'game', target.dirName, 'list_patch.md'),
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mdTexts.join('\n'),
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);
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}
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async function generateResourceListMd(channelStr: string) {
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const outputDir = argvUtils.getArgv()['outputDir'];
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const mdTexts: string[] = [];
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mdTexts.push(
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'# Game Resources\n',
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'- [Windows](#res-Windows)',
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'- [Android](#res-Android)',
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'- [iOS](#res-iOS)',
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'- [PlayStation](#res-PlayStation)\n',
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);
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const platforms = ['Windows', 'Android', 'iOS', 'PlayStation'] as const;
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for (const platform of platforms) {
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const resourceAllJsonPath = path.join(
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outputDir,
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'akEndfield',
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'launcher',
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'game_resources',
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channelStr,
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platform,
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'all.json',
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);
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if (!(await Bun.file(resourceAllJsonPath).exists())) continue;
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const gameAllJson = await Bun.file(resourceAllJsonPath).json();
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const resVersionSet: {
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resVersion: string;
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rsp: { rsp: Awaited<ReturnType<typeof apiUtils.akEndfield.launcher.latestGameResources>> };
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versions: string[];
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}[] = (() => {
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const resVersions: string[] = [...new Set(gameAllJson.map((e: any) => e.rsp.res_version))] as string[];
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const arr: { resVersion: string; rsp: any; versions: string[] }[] = [];
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for (const resVersion of resVersions) {
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arr.push({
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resVersion,
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rsp: gameAllJson.find((e: any) => e.rsp.res_version === resVersion),
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versions: [
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...new Set(gameAllJson.filter((e: any) => e.rsp.res_version === resVersion).map((e: any) => e.req.version)),
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] as string[],
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});
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}
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return arr;
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})();
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mdTexts.push(
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`<h2 id="res-${platform}">${platform}</h2>\n`,
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'|Res version|Initial|Main|Game version|',
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'|--|--|--|--|',
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...resVersionSet.map(
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(resVerObj) =>
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`|\`${resVerObj.rsp.rsp.res_version}\`|[${resVerObj.rsp.rsp.resources.find((e) => e.name === 'initial')!.version}](${resVerObj.rsp.rsp.resources.find((e) => e.name === 'initial')!.path})|[${resVerObj.rsp.rsp.resources.find((e) => e.name === 'main')!.version}](${resVerObj.rsp.rsp.resources.find((e) => e.name === 'main')!.path})|${resVerObj.versions.sort((a, b) => semver.compare(b, a)).join(', ')}|`,
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),
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'',
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);
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}
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await Bun.write(
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path.join(outputDir, 'akEndfield', 'launcher', 'game_resources', channelStr, 'list.md'),
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mdTexts.join('\n'),
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);
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}
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async function fetchAndSaveLatestGames(cfg: any, gameTargets: any[]) {
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for (const target of gameTargets) {
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logger.debug(`Fetching latestGame (${target.name}) ...`);
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const rsp = await apiUtils.akEndfield.launcher.latestGame(
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cfg.appCode.game.osWinRel,
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target.launcherAppCode,
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cfg.channel.osWinRel,
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target.subChannel,
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target.launcherSubChannel,
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null,
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);
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logger.info(
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`Fetched latestGame (${target.name}): v${rsp.version}, ${mathUtils.formatFileSize(
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parseInt(rsp.pkg.total_size) - mathUtils.arrayTotal(rsp.pkg.packs.map((e) => parseInt(e.package_size))),
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{
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decimals: 2,
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decimalPadding: true,
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useBinaryUnit: true,
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useBitUnit: false,
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unitVisible: true,
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unit: null,
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},
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)}`,
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);
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const prettyRsp = {
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req: {
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appCode: cfg.appCode.game.osWinRel,
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launcherAppCode: target.launcherAppCode,
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channel: cfg.channel.osWinRel,
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subChannel: target.subChannel,
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launcherSubChannel: target.launcherSubChannel,
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},
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rsp,
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};
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await saveResult(['akEndfield', 'launcher', 'game', target.dirName], rsp.version, prettyRsp);
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}
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}
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async function fetchAndSaveLatestGamePatches(cfg: any, gameTargets: any[]) {
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for (const target of gameTargets) {
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logger.debug(`Fetching latestGame (patch) (${target.name}) ...`);
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const gameAllJsonPath = path.join(
|
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argvUtils.getArgv()['outputDir'],
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'akEndfield',
|
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'launcher',
|
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'game',
|
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target.dirName,
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'all.json',
|
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);
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const patchAllJsonPath = path.join(
|
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argvUtils.getArgv()['outputDir'],
|
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'akEndfield',
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'launcher',
|
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'game',
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target.dirName,
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'all_patch.json',
|
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);
|
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|
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if (!(await Bun.file(gameAllJsonPath).exists())) continue;
|
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|
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const gameAllJson = await Bun.file(gameAllJsonPath).json();
|
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let patchAllJson: any[] = [];
|
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if (await Bun.file(patchAllJsonPath).exists()) {
|
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patchAllJson = await Bun.file(patchAllJsonPath).json();
|
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}
|
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|
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const versionList = ([...new Set(gameAllJson.map((e: any) => e.rsp.version))] as string[])
|
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.sort((a, b) => semver.compare(b, a))
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.slice(1);
|
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let needWrite: boolean = false;
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const queue = new PQueue({ concurrency: appConfig.threadCount.network });
|
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for (const ver of versionList) {
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queue.add(async () => {
|
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const rsp = await apiUtils.akEndfield.launcher.latestGame(
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cfg.appCode.game.osWinRel,
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target.launcherAppCode,
|
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cfg.channel.osWinRel,
|
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target.subChannel,
|
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target.launcherSubChannel,
|
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ver,
|
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);
|
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const prettyRsp = {
|
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req: {
|
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appCode: cfg.appCode.game.osWinRel,
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launcherAppCode: target.launcherAppCode,
|
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channel: cfg.channel.osWinRel,
|
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subChannel: target.subChannel,
|
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launcherSubChannel: target.launcherSubChannel,
|
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version: ver,
|
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},
|
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rsp,
|
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};
|
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if (rsp.patch === null) return;
|
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if (
|
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patchAllJson
|
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.map((e: any) => JSON.stringify({ req: e.req, rsp: e.rsp }))
|
||||
.includes(JSON.stringify(prettyRsp)) === false
|
||||
) {
|
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logger.debug(
|
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`Fetched latestGame (patch) (${target.name}): v${rsp.request_version} -> v${rsp.version}, ${mathUtils.formatFileSize(
|
||||
parseInt(rsp.patch.total_size) - parseInt(rsp.patch.package_size),
|
||||
{
|
||||
decimals: 2,
|
||||
decimalPadding: true,
|
||||
unitVisible: true,
|
||||
useBinaryUnit: true,
|
||||
useBitUnit: false,
|
||||
unit: null,
|
||||
},
|
||||
)}`,
|
||||
);
|
||||
patchAllJson.push({
|
||||
updatedAt: DateTime.now().toISO(),
|
||||
...prettyRsp,
|
||||
});
|
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needWrite = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
await queue.onIdle();
|
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if (needWrite) {
|
||||
await Bun.write(patchAllJsonPath, JSON.stringify(patchAllJson, null, 2));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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async function fetchAndSaveLatestGameResources(cfg: any, channelStr: string) {
|
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logger.debug('Fetching latestGameRes ...');
|
||||
|
||||
const platforms = ['Windows', 'Android', 'iOS', 'PlayStation'] as const;
|
||||
|
||||
const gameAllJsonPath = path.join(
|
||||
argvUtils.getArgv()['outputDir'],
|
||||
'akEndfield',
|
||||
'launcher',
|
||||
'game',
|
||||
channelStr,
|
||||
'all.json',
|
||||
);
|
||||
|
||||
if (!(await Bun.file(gameAllJsonPath).exists())) {
|
||||
logger.warn('Skipping latestGameRes: game/all.json not found');
|
||||
return;
|
||||
}
|
||||
|
||||
const versionInfoList = (
|
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(await Bun.file(gameAllJsonPath).json()).map((e: any) => e.rsp) as Awaited<
|
||||
ReturnType<typeof apiUtils.akEndfield.launcher.latestGame>
|
||||
>[]
|
||||
)
|
||||
.map((e) => ({
|
||||
version: e.version,
|
||||
versionMinor: semver.major(e.version) + '.' + semver.minor(e.version),
|
||||
randStr: /_([^/]+)\/.+?$/.exec(e.pkg.file_path)![1],
|
||||
}))
|
||||
.sort((a, b) => semver.compare(b.version, a.version));
|
||||
|
||||
for (const platform of platforms) {
|
||||
let isLatestWrote: boolean = false;
|
||||
for (const versionInfoEntry of versionInfoList) {
|
||||
if (!versionInfoEntry.randStr) throw new Error('version rand_str not found');
|
||||
const rsp = await apiUtils.akEndfield.launcher.latestGameResources(
|
||||
cfg.appCode.game.osWinRel,
|
||||
versionInfoEntry.versionMinor,
|
||||
versionInfoEntry.version,
|
||||
versionInfoEntry.randStr,
|
||||
platform,
|
||||
);
|
||||
logger.info(`Fetched latestGameRes: ${platform}, v${versionInfoEntry.version}, ${rsp.res_version}`);
|
||||
const prettyRsp = {
|
||||
req: {
|
||||
appCode: cfg.appCode.game.osWinRel,
|
||||
gameVersion: versionInfoEntry.versionMinor,
|
||||
version: versionInfoEntry.version,
|
||||
randStr: versionInfoEntry.randStr,
|
||||
platform,
|
||||
},
|
||||
rsp,
|
||||
};
|
||||
|
||||
await saveResult(
|
||||
['akEndfield', 'launcher', 'game_resources', channelStr, platform],
|
||||
versionInfoEntry.version,
|
||||
prettyRsp,
|
||||
!isLatestWrote,
|
||||
);
|
||||
isLatestWrote = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function fetchAndSaveLatestLauncher(cfg: any, channelStr: string) {
|
||||
logger.debug('Fetching latestLauncher ...');
|
||||
const launcherTargetAppList = ['EndField', 'official'] as const;
|
||||
for (const launcherTargetAppEntry of launcherTargetAppList) {
|
||||
const rsp = await apiUtils.akEndfield.launcher.latestLauncher(
|
||||
cfg.appCode.launcher.osWinRel,
|
||||
cfg.channel.osWinRel,
|
||||
cfg.channel.osWinRel,
|
||||
null,
|
||||
launcherTargetAppEntry === 'official' ? null : launcherTargetAppEntry,
|
||||
);
|
||||
logger.info(`Fetched latestLauncher: v${rsp.version}, ${launcherTargetAppEntry}`);
|
||||
const prettyRsp = {
|
||||
req: {
|
||||
appCode: cfg.appCode.launcher.osWinRel,
|
||||
channel: cfg.channel.osWinRel,
|
||||
subChannel: cfg.channel.osWinRel,
|
||||
targetApp: launcherTargetAppEntry === 'official' ? null : launcherTargetAppEntry,
|
||||
},
|
||||
rsp,
|
||||
};
|
||||
|
||||
await saveResult(
|
||||
['akEndfield', 'launcher', 'launcher', launcherTargetAppEntry, channelStr],
|
||||
rsp.version,
|
||||
prettyRsp,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
async function mainCmdHandler() {
|
||||
const cfg = appConfig.network.api.akEndfield;
|
||||
const channelStr = String(cfg.channel.osWinRel);
|
||||
@@ -103,413 +525,18 @@ async function mainCmdHandler() {
|
||||
},
|
||||
];
|
||||
|
||||
for (const target of gameTargets) {
|
||||
await (async () => {
|
||||
logger.debug(`Fetching latestGame (${target.name}) ...`);
|
||||
const rsp = await apiUtils.akEndfield.launcher.latestGame(
|
||||
cfg.appCode.game.osWinRel,
|
||||
target.launcherAppCode,
|
||||
cfg.channel.osWinRel,
|
||||
target.subChannel,
|
||||
target.launcherSubChannel,
|
||||
null,
|
||||
);
|
||||
logger.info(
|
||||
`Fetched latestGame (${target.name}): v${rsp.version}, ${mathUtils.formatFileSize(
|
||||
parseInt(rsp.pkg.total_size) - mathUtils.arrayTotal(rsp.pkg.packs.map((e) => parseInt(e.package_size))),
|
||||
{
|
||||
decimals: 2,
|
||||
decimalPadding: true,
|
||||
useBinaryUnit: true,
|
||||
useBitUnit: false,
|
||||
unitVisible: true,
|
||||
unit: null,
|
||||
},
|
||||
)}`,
|
||||
);
|
||||
const prettyRsp = {
|
||||
req: {
|
||||
appCode: cfg.appCode.game.osWinRel,
|
||||
launcherAppCode: target.launcherAppCode,
|
||||
channel: cfg.channel.osWinRel,
|
||||
subChannel: target.subChannel,
|
||||
launcherSubChannel: target.launcherSubChannel,
|
||||
},
|
||||
rsp,
|
||||
};
|
||||
|
||||
await saveResult(['akEndfield', 'launcher', 'game', target.dirName], rsp.version, prettyRsp);
|
||||
})();
|
||||
}
|
||||
|
||||
for (const target of gameTargets) {
|
||||
await (async () => {
|
||||
logger.debug(`Fetching latestGame (patch) (${target.name}) ...`);
|
||||
const gameAllJsonPath = path.join(
|
||||
argvUtils.getArgv()['outputDir'],
|
||||
'akEndfield',
|
||||
'launcher',
|
||||
'game',
|
||||
target.dirName,
|
||||
'all.json',
|
||||
);
|
||||
const patchAllJsonPath = path.join(
|
||||
argvUtils.getArgv()['outputDir'],
|
||||
'akEndfield',
|
||||
'launcher',
|
||||
'game',
|
||||
target.dirName,
|
||||
'all_patch.json',
|
||||
);
|
||||
|
||||
if (!(await Bun.file(gameAllJsonPath).exists())) return;
|
||||
|
||||
const gameAllJson = await Bun.file(gameAllJsonPath).json();
|
||||
let patchAllJson: any[] = [];
|
||||
if (await Bun.file(patchAllJsonPath).exists()) {
|
||||
patchAllJson = await Bun.file(patchAllJsonPath).json();
|
||||
}
|
||||
|
||||
const versionList = ([...new Set(gameAllJson.map((e: any) => e.rsp.version))] as string[])
|
||||
.sort((a, b) => semver.compare(b, a))
|
||||
.slice(1);
|
||||
let needWrite: boolean = false;
|
||||
const queue = new PQueue({ concurrency: appConfig.threadCount.network });
|
||||
for (const ver of versionList) {
|
||||
queue.add(async () => {
|
||||
const rsp = await apiUtils.akEndfield.launcher.latestGame(
|
||||
cfg.appCode.game.osWinRel,
|
||||
target.launcherAppCode,
|
||||
cfg.channel.osWinRel,
|
||||
target.subChannel,
|
||||
target.launcherSubChannel,
|
||||
ver,
|
||||
);
|
||||
const prettyRsp = {
|
||||
req: {
|
||||
appCode: cfg.appCode.game.osWinRel,
|
||||
launcherAppCode: target.launcherAppCode,
|
||||
channel: cfg.channel.osWinRel,
|
||||
subChannel: target.subChannel,
|
||||
launcherSubChannel: target.launcherSubChannel,
|
||||
version: ver,
|
||||
},
|
||||
rsp,
|
||||
};
|
||||
if (rsp.patch === null) return;
|
||||
if (
|
||||
patchAllJson
|
||||
.map((e: any) => JSON.stringify({ req: e.req, rsp: e.rsp }))
|
||||
.includes(JSON.stringify(prettyRsp)) === false
|
||||
) {
|
||||
logger.debug(
|
||||
`Fetched latestGame (patch) (${target.name}): v${rsp.request_version} -> v${rsp.version}, ${mathUtils.formatFileSize(
|
||||
parseInt(rsp.patch.total_size) - parseInt(rsp.patch.package_size),
|
||||
{
|
||||
decimals: 2,
|
||||
decimalPadding: true,
|
||||
unitVisible: true,
|
||||
useBinaryUnit: true,
|
||||
useBitUnit: false,
|
||||
unit: null,
|
||||
},
|
||||
)}`,
|
||||
);
|
||||
patchAllJson.push({
|
||||
updatedAt: DateTime.now().toISO(),
|
||||
...prettyRsp,
|
||||
});
|
||||
needWrite = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
await queue.onIdle();
|
||||
if (needWrite) {
|
||||
await Bun.write(patchAllJsonPath, JSON.stringify(patchAllJson, null, 2));
|
||||
}
|
||||
})();
|
||||
}
|
||||
|
||||
await (async () => {
|
||||
logger.debug('Fetching latestGameRes ...');
|
||||
|
||||
const platforms = ['Windows', 'Android', 'iOS', 'PlayStation'] as const;
|
||||
|
||||
const gameAllJsonPath = path.join(
|
||||
argvUtils.getArgv()['outputDir'],
|
||||
'akEndfield',
|
||||
'launcher',
|
||||
'game',
|
||||
channelStr,
|
||||
'all.json',
|
||||
);
|
||||
|
||||
if (!(await Bun.file(gameAllJsonPath).exists())) {
|
||||
logger.warn('Skipping latestGameRes: game/all.json not found');
|
||||
return;
|
||||
}
|
||||
|
||||
const versionInfoList = (
|
||||
(await Bun.file(gameAllJsonPath).json()).map((e: any) => e.rsp) as Awaited<
|
||||
ReturnType<typeof apiUtils.akEndfield.launcher.latestGame>
|
||||
>[]
|
||||
)
|
||||
.map((e) => ({
|
||||
version: e.version,
|
||||
versionMinor: semver.major(e.version) + '.' + semver.minor(e.version),
|
||||
randStr: /_([^/]+)\/.+?$/.exec(e.pkg.file_path)![1],
|
||||
}))
|
||||
.sort((a, b) => semver.compare(b.version, a.version));
|
||||
|
||||
for (const platform of platforms) {
|
||||
let isLatestWrote: boolean = false;
|
||||
for (const versionInfoEntry of versionInfoList) {
|
||||
if (!versionInfoEntry.randStr) throw new Error('version rand_str not found');
|
||||
const rsp = await apiUtils.akEndfield.launcher.latestGameResources(
|
||||
cfg.appCode.game.osWinRel,
|
||||
versionInfoEntry.versionMinor,
|
||||
versionInfoEntry.version,
|
||||
versionInfoEntry.randStr,
|
||||
platform,
|
||||
);
|
||||
logger.info(`Fetched latestGameRes: ${platform}, v${versionInfoEntry.version}, ${rsp.res_version}`);
|
||||
const prettyRsp = {
|
||||
req: {
|
||||
appCode: cfg.appCode.game.osWinRel,
|
||||
gameVersion: versionInfoEntry.versionMinor,
|
||||
version: versionInfoEntry.version,
|
||||
randStr: versionInfoEntry.randStr,
|
||||
platform,
|
||||
},
|
||||
rsp,
|
||||
};
|
||||
|
||||
await saveResult(
|
||||
['akEndfield', 'launcher', 'game_resources', channelStr, platform],
|
||||
versionInfoEntry.version,
|
||||
prettyRsp,
|
||||
!isLatestWrote,
|
||||
);
|
||||
isLatestWrote = true;
|
||||
}
|
||||
}
|
||||
})();
|
||||
|
||||
await (async () => {
|
||||
logger.debug('Fetching latestLauncher ...');
|
||||
const launcherTargetAppList = ['EndField', 'official'] as const;
|
||||
for (const launcherTargetAppEntry of launcherTargetAppList) {
|
||||
const rsp = await apiUtils.akEndfield.launcher.latestLauncher(
|
||||
cfg.appCode.launcher.osWinRel,
|
||||
cfg.channel.osWinRel,
|
||||
cfg.channel.osWinRel,
|
||||
null,
|
||||
launcherTargetAppEntry === 'official' ? null : launcherTargetAppEntry,
|
||||
);
|
||||
logger.info(`Fetched latestLauncher: v${rsp.version}, ${launcherTargetAppEntry}`);
|
||||
const prettyRsp = {
|
||||
req: {
|
||||
appCode: cfg.appCode.launcher.osWinRel,
|
||||
channel: cfg.channel.osWinRel,
|
||||
subChannel: cfg.channel.osWinRel,
|
||||
targetApp: launcherTargetAppEntry === 'official' ? null : launcherTargetAppEntry,
|
||||
},
|
||||
rsp,
|
||||
};
|
||||
|
||||
await saveResult(
|
||||
['akEndfield', 'launcher', 'launcher', launcherTargetAppEntry, channelStr],
|
||||
rsp.version,
|
||||
prettyRsp,
|
||||
);
|
||||
}
|
||||
})();
|
||||
await fetchAndSaveLatestGames(cfg, gameTargets);
|
||||
await fetchAndSaveLatestGamePatches(cfg, gameTargets);
|
||||
await fetchAndSaveLatestGameResources(cfg, channelStr);
|
||||
await fetchAndSaveLatestLauncher(cfg, channelStr);
|
||||
|
||||
await (async () => {
|
||||
//* Markdown generate
|
||||
for (const target of gameTargets) {
|
||||
await (async () => {
|
||||
const gameAllJsonPath = path.join(
|
||||
argvUtils.getArgv()['outputDir'],
|
||||
'akEndfield',
|
||||
'launcher',
|
||||
'game',
|
||||
target.dirName,
|
||||
'all.json',
|
||||
);
|
||||
if (!(await Bun.file(gameAllJsonPath).exists())) return;
|
||||
const gameAllJson = await Bun.file(gameAllJsonPath).json();
|
||||
const mdTexts: string[] = [];
|
||||
mdTexts.push(
|
||||
...[
|
||||
`# Game Packages (${target.name})\n`,
|
||||
...gameAllJson.map(
|
||||
(e: any) =>
|
||||
`- [${e.rsp.version} (${DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8').toFormat('yyyy/MM/dd HH:mm:ss')})](#ver-${e.rsp.version}-${Math.ceil(DateTime.fromISO(e.updatedAt).toSeconds())})`,
|
||||
),
|
||||
'',
|
||||
],
|
||||
...gameAllJson.map((e: any) =>
|
||||
[
|
||||
`<h2 id="ver-${e.rsp.version}-${Math.ceil(DateTime.fromISO(e.updatedAt).toSeconds())}">${e.rsp.version} (${DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8').toFormat('yyyy/MM/dd HH:mm:ss')})</h2>\n`,
|
||||
`<table>`,
|
||||
` <tr><td>Unpacked Size</td><td style="text-align: right;"><b>${mathUtils.formatFileSize(
|
||||
e.rsp.pkg.total_size - mathUtils.arrayTotal(e.rsp.pkg.packs.map((f: any) => parseInt(f.package_size))),
|
||||
{
|
||||
decimals: 2,
|
||||
decimalPadding: true,
|
||||
unitVisible: true,
|
||||
useBinaryUnit: true,
|
||||
useBitUnit: false,
|
||||
unit: null,
|
||||
},
|
||||
)}</b></td></tr>`,
|
||||
` <tr><td>Packed Size</td><td style="text-align: right;"><b>${mathUtils.formatFileSize(mathUtils.arrayTotal(e.rsp.pkg.packs.map((f: any) => parseInt(f.package_size))), { decimals: 2, decimalPadding: true, unitVisible: true, useBinaryUnit: true, useBitUnit: false, unit: null })}</b></td></tr>`,
|
||||
`</table>\n`,
|
||||
`|File|MD5 Checksum|Size|`,
|
||||
`|:--|:--|--:|`,
|
||||
...e.rsp.pkg.packs.map((f: any) => [
|
||||
`|[${new URL(f.url).pathname.split('/').pop() ?? ''}](${f.url})|\`${f.md5}\`|${mathUtils.formatFileSize(parseInt(f.package_size), { decimals: 2, decimalPadding: true, unitVisible: true, useBinaryUnit: true, useBitUnit: false, unit: null })}|`,
|
||||
]),
|
||||
'',
|
||||
].join('\n'),
|
||||
),
|
||||
);
|
||||
await Bun.write(
|
||||
path.join(argvUtils.getArgv()['outputDir'], 'akEndfield', 'launcher', 'game', target.dirName, 'list.md'),
|
||||
mdTexts.join('\n'),
|
||||
);
|
||||
})();
|
||||
|
||||
await (async () => {
|
||||
const patchAllJsonPath = path.join(
|
||||
argvUtils.getArgv()['outputDir'],
|
||||
'akEndfield',
|
||||
'launcher',
|
||||
'game',
|
||||
target.dirName,
|
||||
'all_patch.json',
|
||||
);
|
||||
if (!(await Bun.file(patchAllJsonPath).exists())) return;
|
||||
const gameAllJson = await Bun.file(patchAllJsonPath).json();
|
||||
const mdTexts: string[] = [];
|
||||
mdTexts.push(
|
||||
...[
|
||||
`# Game Patch Packages (${target.name})\n`,
|
||||
...gameAllJson.map(
|
||||
(e: any) =>
|
||||
`- [${e.rsp.request_version} → ${e.rsp.version} (${DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8').toFormat('yyyy/MM/dd HH:mm:ss')})](#ver-${e.rsp.request_version}-${e.rsp.version}-${Math.ceil(DateTime.fromISO(e.updatedAt).toSeconds())})`,
|
||||
),
|
||||
'',
|
||||
],
|
||||
...gameAllJson.map((e: any) =>
|
||||
[
|
||||
`<h2 id="ver-${e.rsp.request_version}-${e.rsp.version}-${Math.ceil(DateTime.fromISO(e.updatedAt).toSeconds())}">${e.rsp.request_version} → ${e.rsp.version} (${DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8').toFormat('yyyy/MM/dd HH:mm:ss')})</h2>\n`,
|
||||
`<table>`,
|
||||
` <tr><td>Unpacked Size</td><td style="text-align: right;"><b>${mathUtils.formatFileSize(
|
||||
e.rsp.patch.total_size -
|
||||
mathUtils.arrayTotal(e.rsp.patch.patches.map((f: any) => parseInt(f.package_size))),
|
||||
{
|
||||
decimals: 2,
|
||||
decimalPadding: true,
|
||||
unitVisible: true,
|
||||
useBinaryUnit: true,
|
||||
useBitUnit: false,
|
||||
unit: null,
|
||||
},
|
||||
)}</b></td></tr>`,
|
||||
` <tr><td>Packed Size</td><td style="text-align: right;"><b>${mathUtils.formatFileSize(mathUtils.arrayTotal(e.rsp.patch.patches.map((f: any) => parseInt(f.package_size))), { decimals: 2, decimalPadding: true, unitVisible: true, useBinaryUnit: true, useBitUnit: false, unit: null })}</b></td></tr>`,
|
||||
`</table>\n`,
|
||||
`|File|MD5 Checksum|Size|`,
|
||||
`|:--|:--|--:|`,
|
||||
...(e.rsp.patch.url
|
||||
? [
|
||||
`|[${new URL(e.rsp.patch.url).pathname.split('/').pop() ?? ''}](${e.rsp.patch.url})|\`${e.rsp.patch.md5}\`|${mathUtils.formatFileSize(parseInt(e.rsp.patch.package_size), { decimals: 2, decimalPadding: true, unitVisible: true, useBinaryUnit: true, useBitUnit: false, unit: null })}|`,
|
||||
]
|
||||
: []),
|
||||
...e.rsp.patch.patches.map((f: any) => [
|
||||
`|[${new URL(f.url).pathname.split('/').pop() ?? ''}](${f.url})|\`${f.md5}\`|${mathUtils.formatFileSize(parseInt(f.package_size), { decimals: 2, decimalPadding: true, unitVisible: true, useBinaryUnit: true, useBitUnit: false, unit: null })}|`,
|
||||
]),
|
||||
'',
|
||||
].join('\n'),
|
||||
),
|
||||
);
|
||||
await Bun.write(
|
||||
path.join(
|
||||
argvUtils.getArgv()['outputDir'],
|
||||
'akEndfield',
|
||||
'launcher',
|
||||
'game',
|
||||
target.dirName,
|
||||
'list_patch.md',
|
||||
),
|
||||
mdTexts.join('\n'),
|
||||
);
|
||||
})();
|
||||
await generateGameListMd(target);
|
||||
await generatePatchListMd(target);
|
||||
}
|
||||
|
||||
await (async () => {
|
||||
const mdTexts: string[] = [];
|
||||
mdTexts.push(
|
||||
'# Game Resources\n',
|
||||
'- [Windows](#res-Windows)',
|
||||
'- [Android](#res-Android)',
|
||||
'- [iOS](#res-iOS)',
|
||||
'- [PlayStation](#res-PlayStation)\n',
|
||||
);
|
||||
// `<h2 id="ver-${e.rsp.version}-${Math.ceil(DateTime.fromISO(e.updatedAt).toSeconds())}">${e.rsp.version} (${DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8').toFormat('yyyy/MM/dd HH:mm:ss')})</h2>\n`
|
||||
|
||||
const platforms = ['Windows', 'Android', 'iOS', 'PlayStation'] as const;
|
||||
|
||||
for (const platform of platforms) {
|
||||
const gameAllJson = await Bun.file(
|
||||
path.join(
|
||||
argvUtils.getArgv()['outputDir'],
|
||||
'akEndfield',
|
||||
'launcher',
|
||||
'game_resources',
|
||||
channelStr,
|
||||
platform,
|
||||
'all.json',
|
||||
),
|
||||
).json();
|
||||
const resVersionSet: {
|
||||
resVersion: string;
|
||||
rsp: { rsp: Awaited<ReturnType<typeof apiUtils.akEndfield.launcher.latestGameResources>> };
|
||||
versions: string[];
|
||||
}[] = (() => {
|
||||
const resVersions: string[] = [...new Set(gameAllJson.map((e: any) => e.rsp.res_version))] as string[];
|
||||
const arr: { resVersion: string; rsp: any; versions: string[] }[] = [];
|
||||
for (const resVersion of resVersions) {
|
||||
arr.push({
|
||||
resVersion,
|
||||
rsp: gameAllJson.find((e: any) => e.rsp.res_version === resVersion),
|
||||
versions: [
|
||||
...new Set(
|
||||
gameAllJson.filter((e: any) => e.rsp.res_version === resVersion).map((e: any) => e.req.version),
|
||||
),
|
||||
] as string[],
|
||||
});
|
||||
}
|
||||
return arr;
|
||||
})();
|
||||
mdTexts.push(
|
||||
`<h2 id="res-${platform}">${platform}</h2>\n`,
|
||||
'|Res version|Initial|Main|Game version|',
|
||||
'|--|--|--|--|',
|
||||
...resVersionSet.map(
|
||||
(resVerObj) =>
|
||||
`|\`${resVerObj.rsp.rsp.res_version}\`|[${resVerObj.rsp.rsp.resources.find((e) => e.name === 'initial')!.version}](${resVerObj.rsp.rsp.resources.find((e) => e.name === 'initial')!.path})|[${resVerObj.rsp.rsp.resources.find((e) => e.name === 'main')!.version}](${resVerObj.rsp.rsp.resources.find((e) => e.name === 'main')!.path})|${resVerObj.versions.sort((a, b) => semver.compare(b, a)).join(', ')}|`,
|
||||
),
|
||||
'',
|
||||
);
|
||||
}
|
||||
|
||||
await Bun.write(
|
||||
path.join(argvUtils.getArgv()['outputDir'], 'akEndfield', 'launcher', 'game_resources', channelStr, 'list.md'),
|
||||
mdTexts.join('\n'),
|
||||
);
|
||||
})();
|
||||
await generateResourceListMd(channelStr);
|
||||
})();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user