refactor: restructure main script for better command handling

This commit is contained in:
daydreamer-json
2026-02-09 02:50:05 +09:00
parent ffc76e0ec1
commit 5a52797406
2 changed files with 441 additions and 412 deletions

View File

@@ -265,7 +265,7 @@ async function mainCmdHandler() {
['Pool ID', 'Pool Name', 'Pulls', '*6', '*5', '*4', 'Pity *6', '*5', 'Latest'].map((e) => chalk.dim(e)),
...gachaPoolInfoList.map((e) => [
e.poolId,
e.pool_name,
e.pool_name ?? gachaRecordRsp.find((f) => f.poolId === e.poolId)!.poolName,
...[
gachaRecordRsp.filter((f) => f.poolId === e.poolId).length,
gachaRecordRsp.filter((f) => f.poolId === e.poolId && f.rarity === 6).length,
@@ -311,15 +311,17 @@ async function mainCmdHandler() {
pityR6++;
pityR5++;
if (record.rarity >= 5) {
if (record.rarity === 6) {
tableSubData.push([
gachaPoolInfoEntry.poolId,
gachaPoolInfoEntry.pool_name,
gachaPoolInfoEntry.pool_name ?? records[0]!.poolName,
DateTime.fromMillis(parseInt(record.gachaTs)).toFormat('yyyy/MM/dd hh:mm:ss'),
record.rarity === 6 ? pityR6 : pityR5,
record.rarity === 6
? chalk.yellow(`*${record.rarity} ${record.charName}`)
: chalk.magenta(`*${record.rarity} ${record.charName}`),
]);
}
if (record.rarity === 6) pityR6 = 0;
pityR5 = 0;
}

View File

@@ -75,36 +75,208 @@ async function saveResult(
}
}
async function mainCmdHandler() {
const cfg = appConfig.network.api.akEndfield;
const channelStr = String(cfg.channel.osWinRel);
async function generateGameListMd(target: { name: string; dirName: string }) {
const outputDir = argvUtils.getArgv()['outputDir'];
const gameAllJsonPath = path.join(outputDir, 'akEndfield', 'launcher', 'game', target.dirName, 'all.json');
const gameTargets = [
{
name: 'Official',
launcherAppCode: cfg.appCode.launcher.osWinRel,
subChannel: cfg.channel.osWinRel,
launcherSubChannel: cfg.channel.osWinRel,
dirName: String(cfg.channel.osWinRel),
},
{
name: 'Epic',
launcherAppCode: cfg.appCode.launcher.osWinRelEpic,
subChannel: cfg.subChannel.osWinRelEpic,
launcherSubChannel: cfg.subChannel.osWinRelEpic,
dirName: String(cfg.subChannel.osWinRelEpic),
},
{
name: 'GooglePlay',
launcherAppCode: cfg.appCode.launcher.osWinRelEpic,
subChannel: cfg.subChannel.osWinRelGooglePlay,
launcherSubChannel: cfg.subChannel.osWinRelGooglePlay,
dirName: String(cfg.subChannel.osWinRelGooglePlay),
},
];
if (!(await Bun.file(gameAllJsonPath).exists())) return;
const gameAllJson = await Bun.file(gameAllJsonPath).json();
const mdTexts: string[] = [];
const formatSize = (size: number) =>
mathUtils.formatFileSize(size, {
decimals: 2,
decimalPadding: true,
unitVisible: true,
useBinaryUnit: true,
useBitUnit: false,
unit: null,
});
mdTexts.push(`# Game Packages (${target.name})\n`);
// TOC
for (const e of gameAllJson) {
const version = e.rsp.version;
const date = DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8');
const dateStr = date.toFormat('yyyy/MM/dd HH:mm:ss');
const anchorId = `ver-${version}-${Math.ceil(date.toSeconds())}`;
mdTexts.push(`- [${version} (${dateStr})](#${anchorId})`);
}
mdTexts.push('');
// Content
for (const e of gameAllJson) {
const version = e.rsp.version;
const date = DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8');
const dateStr = date.toFormat('yyyy/MM/dd HH:mm:ss');
const anchorId = `ver-${version}-${Math.ceil(date.toSeconds())}`;
const packedSize = mathUtils.arrayTotal(e.rsp.pkg.packs.map((f: any) => parseInt(f.package_size)));
const unpackedSize = parseInt(e.rsp.pkg.total_size) - packedSize;
mdTexts.push(
`<h2 id="${anchorId}">${version} (${dateStr})</h2>\n`,
`<table>`,
` <tr><td>Unpacked Size</td><td style="text-align: right;"><b>${formatSize(unpackedSize)}</b></td></tr>`,
` <tr><td>Packed Size</td><td style="text-align: right;"><b>${formatSize(packedSize)}</b></td></tr>`,
`</table>\n`,
`|File|MD5 Checksum|Size|`,
`|:--|:--|--:|`,
);
for (const f of e.rsp.pkg.packs) {
const fileName = new URL(f.url).pathname.split('/').pop() ?? '';
mdTexts.push(`|[${fileName}](${f.url})|\`${f.md5}\`|${formatSize(parseInt(f.package_size))}|`);
}
mdTexts.push('');
}
await Bun.write(
path.join(outputDir, 'akEndfield', 'launcher', 'game', target.dirName, 'list.md'),
mdTexts.join('\n'),
);
}
async function generatePatchListMd(target: { name: string; dirName: string }) {
const outputDir = argvUtils.getArgv()['outputDir'];
const patchAllJsonPath = path.join(outputDir, 'akEndfield', 'launcher', 'game', target.dirName, 'all_patch.json');
if (!(await Bun.file(patchAllJsonPath).exists())) return;
const patchAllJson = await Bun.file(patchAllJsonPath).json();
const mdTexts: string[] = [];
const formatSize = (size: number) =>
mathUtils.formatFileSize(size, {
decimals: 2,
decimalPadding: true,
unitVisible: true,
useBinaryUnit: true,
useBitUnit: false,
unit: null,
});
mdTexts.push(`# Game Patch Packages (${target.name})\n`);
// TOC
for (const e of patchAllJson) {
const version = e.rsp.version;
const reqVersion = e.rsp.request_version;
const date = DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8');
const dateStr = date.toFormat('yyyy/MM/dd HH:mm:ss');
const anchorId = `ver-${reqVersion}-${version}-${Math.ceil(date.toSeconds())}`;
mdTexts.push(`- [${reqVersion}${version} (${dateStr})](#${anchorId})`);
}
mdTexts.push('');
// Content
for (const e of patchAllJson) {
const version = e.rsp.version;
const reqVersion = e.rsp.request_version;
const date = DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8');
const dateStr = date.toFormat('yyyy/MM/dd HH:mm:ss');
const anchorId = `ver-${reqVersion}-${version}-${Math.ceil(date.toSeconds())}`;
const packedSize = mathUtils.arrayTotal(e.rsp.patch.patches.map((f: any) => parseInt(f.package_size)));
const unpackedSize = parseInt(e.rsp.patch.total_size) - packedSize;
mdTexts.push(
`<h2 id="${anchorId}">${reqVersion}${version} (${dateStr})</h2>\n`,
`<table>`,
` <tr><td>Unpacked Size</td><td style="text-align: right;"><b>${formatSize(unpackedSize)}</b></td></tr>`,
` <tr><td>Packed Size</td><td style="text-align: right;"><b>${formatSize(packedSize)}</b></td></tr>`,
`</table>\n`,
`|File|MD5 Checksum|Size|`,
`|:--|:--|--:|`,
);
if (e.rsp.patch.url) {
const fileName = new URL(e.rsp.patch.url).pathname.split('/').pop() ?? '';
mdTexts.push(
`|[${fileName}](${e.rsp.patch.url})|\`${e.rsp.patch.md5}\`|${formatSize(parseInt(e.rsp.patch.package_size))}|`,
);
}
for (const f of e.rsp.patch.patches) {
const fileName = new URL(f.url).pathname.split('/').pop() ?? '';
mdTexts.push(`|[${fileName}](${f.url})|\`${f.md5}\`|${formatSize(parseInt(f.package_size))}|`);
}
mdTexts.push('');
}
await Bun.write(
path.join(outputDir, 'akEndfield', 'launcher', 'game', target.dirName, 'list_patch.md'),
mdTexts.join('\n'),
);
}
async function generateResourceListMd(channelStr: string) {
const outputDir = argvUtils.getArgv()['outputDir'];
const mdTexts: string[] = [];
mdTexts.push(
'# Game Resources\n',
'- [Windows](#res-Windows)',
'- [Android](#res-Android)',
'- [iOS](#res-iOS)',
'- [PlayStation](#res-PlayStation)\n',
);
const platforms = ['Windows', 'Android', 'iOS', 'PlayStation'] as const;
for (const platform of platforms) {
const resourceAllJsonPath = path.join(
outputDir,
'akEndfield',
'launcher',
'game_resources',
channelStr,
platform,
'all.json',
);
if (!(await Bun.file(resourceAllJsonPath).exists())) continue;
const gameAllJson = await Bun.file(resourceAllJsonPath).json();
const resVersionSet: {
resVersion: string;
rsp: { rsp: Awaited<ReturnType<typeof apiUtils.akEndfield.launcher.latestGameResources>> };
versions: string[];
}[] = (() => {
const resVersions: string[] = [...new Set(gameAllJson.map((e: any) => e.rsp.res_version))] as string[];
const arr: { resVersion: string; rsp: any; versions: string[] }[] = [];
for (const resVersion of resVersions) {
arr.push({
resVersion,
rsp: gameAllJson.find((e: any) => e.rsp.res_version === resVersion),
versions: [
...new Set(gameAllJson.filter((e: any) => e.rsp.res_version === resVersion).map((e: any) => e.req.version)),
] as string[],
});
}
return arr;
})();
mdTexts.push(
`<h2 id="res-${platform}">${platform}</h2>\n`,
'|Res version|Initial|Main|Game version|',
'|--|--|--|--|',
...resVersionSet.map(
(resVerObj) =>
`|\`${resVerObj.rsp.rsp.res_version}\`|[${resVerObj.rsp.rsp.resources.find((e) => e.name === 'initial')!.version}](${resVerObj.rsp.rsp.resources.find((e) => e.name === 'initial')!.path})|[${resVerObj.rsp.rsp.resources.find((e) => e.name === 'main')!.version}](${resVerObj.rsp.rsp.resources.find((e) => e.name === 'main')!.path})|${resVerObj.versions.sort((a, b) => semver.compare(b, a)).join(', ')}|`,
),
'',
);
}
await Bun.write(
path.join(outputDir, 'akEndfield', 'launcher', 'game_resources', channelStr, 'list.md'),
mdTexts.join('\n'),
);
}
async function fetchAndSaveLatestGames(cfg: any, gameTargets: any[]) {
for (const target of gameTargets) {
await (async () => {
logger.debug(`Fetching latestGame (${target.name}) ...`);
const rsp = await apiUtils.akEndfield.launcher.latestGame(
cfg.appCode.game.osWinRel,
@@ -139,11 +311,11 @@ async function mainCmdHandler() {
};
await saveResult(['akEndfield', 'launcher', 'game', target.dirName], rsp.version, prettyRsp);
})();
}
}
async function fetchAndSaveLatestGamePatches(cfg: any, gameTargets: any[]) {
for (const target of gameTargets) {
await (async () => {
logger.debug(`Fetching latestGame (patch) (${target.name}) ...`);
const gameAllJsonPath = path.join(
argvUtils.getArgv()['outputDir'],
@@ -162,7 +334,7 @@ async function mainCmdHandler() {
'all_patch.json',
);
if (!(await Bun.file(gameAllJsonPath).exists())) return;
if (!(await Bun.file(gameAllJsonPath).exists())) continue;
const gameAllJson = await Bun.file(gameAllJsonPath).json();
let patchAllJson: any[] = [];
@@ -227,10 +399,10 @@ async function mainCmdHandler() {
if (needWrite) {
await Bun.write(patchAllJsonPath, JSON.stringify(patchAllJson, null, 2));
}
})();
}
}
await (async () => {
async function fetchAndSaveLatestGameResources(cfg: any, channelStr: string) {
logger.debug('Fetching latestGameRes ...');
const platforms = ['Windows', 'Android', 'iOS', 'PlayStation'] as const;
@@ -293,9 +465,9 @@ async function mainCmdHandler() {
isLatestWrote = true;
}
}
})();
}
await (async () => {
async function fetchAndSaveLatestLauncher(cfg: any, channelStr: string) {
logger.debug('Fetching latestLauncher ...');
const launcherTargetAppList = ['EndField', 'official'] as const;
for (const launcherTargetAppEntry of launcherTargetAppList) {
@@ -323,193 +495,48 @@ async function mainCmdHandler() {
prettyRsp,
);
}
})();
}
async function mainCmdHandler() {
const cfg = appConfig.network.api.akEndfield;
const channelStr = String(cfg.channel.osWinRel);
const gameTargets = [
{
name: 'Official',
launcherAppCode: cfg.appCode.launcher.osWinRel,
subChannel: cfg.channel.osWinRel,
launcherSubChannel: cfg.channel.osWinRel,
dirName: String(cfg.channel.osWinRel),
},
{
name: 'Epic',
launcherAppCode: cfg.appCode.launcher.osWinRelEpic,
subChannel: cfg.subChannel.osWinRelEpic,
launcherSubChannel: cfg.subChannel.osWinRelEpic,
dirName: String(cfg.subChannel.osWinRelEpic),
},
{
name: 'GooglePlay',
launcherAppCode: cfg.appCode.launcher.osWinRelEpic,
subChannel: cfg.subChannel.osWinRelGooglePlay,
launcherSubChannel: cfg.subChannel.osWinRelGooglePlay,
dirName: String(cfg.subChannel.osWinRelGooglePlay),
},
];
await fetchAndSaveLatestGames(cfg, gameTargets);
await fetchAndSaveLatestGamePatches(cfg, gameTargets);
await fetchAndSaveLatestGameResources(cfg, channelStr);
await fetchAndSaveLatestLauncher(cfg, channelStr);
await (async () => {
//* Markdown generate
for (const target of gameTargets) {
await (async () => {
const gameAllJsonPath = path.join(
argvUtils.getArgv()['outputDir'],
'akEndfield',
'launcher',
'game',
target.dirName,
'all.json',
);
if (!(await Bun.file(gameAllJsonPath).exists())) return;
const gameAllJson = await Bun.file(gameAllJsonPath).json();
const mdTexts: string[] = [];
mdTexts.push(
...[
`# Game Packages (${target.name})\n`,
...gameAllJson.map(
(e: any) =>
`- [${e.rsp.version} (${DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8').toFormat('yyyy/MM/dd HH:mm:ss')})](#ver-${e.rsp.version}-${Math.ceil(DateTime.fromISO(e.updatedAt).toSeconds())})`,
),
'',
],
...gameAllJson.map((e: any) =>
[
`<h2 id="ver-${e.rsp.version}-${Math.ceil(DateTime.fromISO(e.updatedAt).toSeconds())}">${e.rsp.version} (${DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8').toFormat('yyyy/MM/dd HH:mm:ss')})</h2>\n`,
`<table>`,
` <tr><td>Unpacked Size</td><td style="text-align: right;"><b>${mathUtils.formatFileSize(
e.rsp.pkg.total_size - mathUtils.arrayTotal(e.rsp.pkg.packs.map((f: any) => parseInt(f.package_size))),
{
decimals: 2,
decimalPadding: true,
unitVisible: true,
useBinaryUnit: true,
useBitUnit: false,
unit: null,
},
)}</b></td></tr>`,
` <tr><td>Packed Size</td><td style="text-align: right;"><b>${mathUtils.formatFileSize(mathUtils.arrayTotal(e.rsp.pkg.packs.map((f: any) => parseInt(f.package_size))), { decimals: 2, decimalPadding: true, unitVisible: true, useBinaryUnit: true, useBitUnit: false, unit: null })}</b></td></tr>`,
`</table>\n`,
`|File|MD5 Checksum|Size|`,
`|:--|:--|--:|`,
...e.rsp.pkg.packs.map((f: any) => [
`|[${new URL(f.url).pathname.split('/').pop() ?? ''}](${f.url})|\`${f.md5}\`|${mathUtils.formatFileSize(parseInt(f.package_size), { decimals: 2, decimalPadding: true, unitVisible: true, useBinaryUnit: true, useBitUnit: false, unit: null })}|`,
]),
'',
].join('\n'),
),
);
await Bun.write(
path.join(argvUtils.getArgv()['outputDir'], 'akEndfield', 'launcher', 'game', target.dirName, 'list.md'),
mdTexts.join('\n'),
);
})();
await (async () => {
const patchAllJsonPath = path.join(
argvUtils.getArgv()['outputDir'],
'akEndfield',
'launcher',
'game',
target.dirName,
'all_patch.json',
);
if (!(await Bun.file(patchAllJsonPath).exists())) return;
const gameAllJson = await Bun.file(patchAllJsonPath).json();
const mdTexts: string[] = [];
mdTexts.push(
...[
`# Game Patch Packages (${target.name})\n`,
...gameAllJson.map(
(e: any) =>
`- [${e.rsp.request_version}${e.rsp.version} (${DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8').toFormat('yyyy/MM/dd HH:mm:ss')})](#ver-${e.rsp.request_version}-${e.rsp.version}-${Math.ceil(DateTime.fromISO(e.updatedAt).toSeconds())})`,
),
'',
],
...gameAllJson.map((e: any) =>
[
`<h2 id="ver-${e.rsp.request_version}-${e.rsp.version}-${Math.ceil(DateTime.fromISO(e.updatedAt).toSeconds())}">${e.rsp.request_version}${e.rsp.version} (${DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8').toFormat('yyyy/MM/dd HH:mm:ss')})</h2>\n`,
`<table>`,
` <tr><td>Unpacked Size</td><td style="text-align: right;"><b>${mathUtils.formatFileSize(
e.rsp.patch.total_size -
mathUtils.arrayTotal(e.rsp.patch.patches.map((f: any) => parseInt(f.package_size))),
{
decimals: 2,
decimalPadding: true,
unitVisible: true,
useBinaryUnit: true,
useBitUnit: false,
unit: null,
},
)}</b></td></tr>`,
` <tr><td>Packed Size</td><td style="text-align: right;"><b>${mathUtils.formatFileSize(mathUtils.arrayTotal(e.rsp.patch.patches.map((f: any) => parseInt(f.package_size))), { decimals: 2, decimalPadding: true, unitVisible: true, useBinaryUnit: true, useBitUnit: false, unit: null })}</b></td></tr>`,
`</table>\n`,
`|File|MD5 Checksum|Size|`,
`|:--|:--|--:|`,
...(e.rsp.patch.url
? [
`|[${new URL(e.rsp.patch.url).pathname.split('/').pop() ?? ''}](${e.rsp.patch.url})|\`${e.rsp.patch.md5}\`|${mathUtils.formatFileSize(parseInt(e.rsp.patch.package_size), { decimals: 2, decimalPadding: true, unitVisible: true, useBinaryUnit: true, useBitUnit: false, unit: null })}|`,
]
: []),
...e.rsp.patch.patches.map((f: any) => [
`|[${new URL(f.url).pathname.split('/').pop() ?? ''}](${f.url})|\`${f.md5}\`|${mathUtils.formatFileSize(parseInt(f.package_size), { decimals: 2, decimalPadding: true, unitVisible: true, useBinaryUnit: true, useBitUnit: false, unit: null })}|`,
]),
'',
].join('\n'),
),
);
await Bun.write(
path.join(
argvUtils.getArgv()['outputDir'],
'akEndfield',
'launcher',
'game',
target.dirName,
'list_patch.md',
),
mdTexts.join('\n'),
);
})();
await generateGameListMd(target);
await generatePatchListMd(target);
}
await (async () => {
const mdTexts: string[] = [];
mdTexts.push(
'# Game Resources\n',
'- [Windows](#res-Windows)',
'- [Android](#res-Android)',
'- [iOS](#res-iOS)',
'- [PlayStation](#res-PlayStation)\n',
);
// `<h2 id="ver-${e.rsp.version}-${Math.ceil(DateTime.fromISO(e.updatedAt).toSeconds())}">${e.rsp.version} (${DateTime.fromISO(e.updatedAt, { setZone: true }).setZone('UTC+8').toFormat('yyyy/MM/dd HH:mm:ss')})</h2>\n`
const platforms = ['Windows', 'Android', 'iOS', 'PlayStation'] as const;
for (const platform of platforms) {
const gameAllJson = await Bun.file(
path.join(
argvUtils.getArgv()['outputDir'],
'akEndfield',
'launcher',
'game_resources',
channelStr,
platform,
'all.json',
),
).json();
const resVersionSet: {
resVersion: string;
rsp: { rsp: Awaited<ReturnType<typeof apiUtils.akEndfield.launcher.latestGameResources>> };
versions: string[];
}[] = (() => {
const resVersions: string[] = [...new Set(gameAllJson.map((e: any) => e.rsp.res_version))] as string[];
const arr: { resVersion: string; rsp: any; versions: string[] }[] = [];
for (const resVersion of resVersions) {
arr.push({
resVersion,
rsp: gameAllJson.find((e: any) => e.rsp.res_version === resVersion),
versions: [
...new Set(
gameAllJson.filter((e: any) => e.rsp.res_version === resVersion).map((e: any) => e.req.version),
),
] as string[],
});
}
return arr;
})();
mdTexts.push(
`<h2 id="res-${platform}">${platform}</h2>\n`,
'|Res version|Initial|Main|Game version|',
'|--|--|--|--|',
...resVersionSet.map(
(resVerObj) =>
`|\`${resVerObj.rsp.rsp.res_version}\`|[${resVerObj.rsp.rsp.resources.find((e) => e.name === 'initial')!.version}](${resVerObj.rsp.rsp.resources.find((e) => e.name === 'initial')!.path})|[${resVerObj.rsp.rsp.resources.find((e) => e.name === 'main')!.version}](${resVerObj.rsp.rsp.resources.find((e) => e.name === 'main')!.path})|${resVerObj.versions.sort((a, b) => semver.compare(b, a)).join(', ')}|`,
),
'',
);
}
await Bun.write(
path.join(argvUtils.getArgv()['outputDir'], 'akEndfield', 'launcher', 'game_resources', channelStr, 'list.md'),
mdTexts.join('\n'),
);
})();
await generateResourceListMd(channelStr);
})();
}