mirror of
https://github.com/daydreamer-json/ak-endfield-api-archive.git
synced 2026-04-05 15:12:21 +02:00
63 lines
2.9 KiB
Markdown
63 lines
2.9 KiB
Markdown
<h1 align="center">ak-endfield-api-archive</h1>
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<p align="center">
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<a href="https://github.com/palmcivet/awesome-arknights-endfield"><img src="https://raw.githubusercontent.com/palmcivet/awesome-arknights-endfield/refs/heads/main/assets/badge-for-the-badge.svg" alt="Awesome Arknights Endfield" /></a>
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</p>
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<p align="center">
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<a href="https://github.com/daydreamer-json/ak-endfield-api-archive/actions/workflows/main.yml"><img src="https://github.com/daydreamer-json/ak-endfield-api-archive/actions/workflows/main.yml/badge.svg" alt="GitHub Actions" /></a>
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<img src="https://api.cron-job.org/jobs/7183534/5f3f37a732a92096/status-0.svg" alt="Cron Job" />
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</p>
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This repository monitors and records changes to various Arknights: Endfield API responses.
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Updates are checked approximately every 5 minutes and automatically pushed via GitHub Actions.
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API outputs are stored in the [`output`](/output/) directory.
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## [Download Library](https://ak-endfield-api-archive.daydreamer-json.cc/)
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For a historical overview of game packages and other resources, please click the link above.
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## Contents of the Archive
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The following APIs are currently being monitored:
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- Launcher
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- Get latest game (Global, China)
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- Get latest game resources (Global, China)
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- Get latest launcher (Global, China)
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- Get launcher web resources (Global, China)
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- Announcements
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- Banners
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- Main background images
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- Single Ent.
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- Sidebar
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- Raw
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- Game resource manifests (index, patch)
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- Launcher image resources
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Most raw data is provided "as-is" without modification. Some files (e.g., `index_*.json`) have been decrypted for readability.
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The following data is archived in an external repository:
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- Game packages (.zip)
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- Game patch packages (.zip)
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- Game hotfix resources
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- To avoid the overhead of managing numerous small files, these are bundled into larger chunk files.
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- Launcher packages (.exe, .zip)
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For a full list of externally archived files, please refer to the mirror list JSON in the `output` directory. (Note: `*_pending` files are temporary files used during the archiving process.)
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For users in Asia (including China, Japan, Korea): To speed up downloads, use any GitHub proxy service (such as [`gh-proxy.org`](https://gh-proxy.org/), which is cached by Cloudflare).
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## Contributing
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As I can only test the game on the platforms and operating systems available to me, some data may contain inaccuracies. If you have information—particularly regarding **Chinese regional data** or beta versions—or if you would like to improve the code, please feel free to submit an issue or a pull request.
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## Thanks
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- [Vivi029](https://github.com/Vivi029): Added Windows Google Play Games channel support.
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## Disclaimer
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This project is not affiliated with Hypergryph (GRYPHLINE) and was created solely for **private use, educational, and research purposes.**
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The author assumes no responsibility for any consequences arising from the use of this project. **USE AT YOUR OWN RISK.**
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