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ak-endfield-api-archive/README.md
daydreamer-json 3d51461634 docs: edit readme
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<h1 align="center">ak-endfield-api-archive</h1>
<p align="center">
<a href="https://github.com/palmcivet/awesome-arknights-endfield"><img src="https://raw.githubusercontent.com/palmcivet/awesome-arknights-endfield/refs/heads/main/assets/badge-for-the-badge.svg" alt="Awesome Arknights Endfield" /></a>
</p>
<p align="center">
<a href="https://github.com/daydreamer-json/ak-endfield-api-archive/actions/workflows/main.yml"><img src="https://github.com/daydreamer-json/ak-endfield-api-archive/actions/workflows/main.yml/badge.svg" alt="GitHub Actions" /></a>
<img src="https://api.cron-job.org/jobs/7183534/5f3f37a732a92096/status-0.svg" alt="Cron Job" />
</p>
This repository monitors and records changes to various Arknights: Endfield API responses.
Updates are checked approximately every 5 minutes and automatically pushed via GitHub Actions.
API outputs are stored in the [`output`](/output/) directory.
## [Download Library](https://ak-endfield-api-archive.daydreamer-json.cc/)
For a historical overview of game packages and other resources, please click the link above.
## Contents of the Archive
The following APIs are currently being monitored:
- Launcher
- Get latest game (Global, China)
- Get latest game resources (Global, China)
- Get latest launcher (Global, China)
- Get launcher web resources (Global, China)
- Announcements
- Banners
- Main background images
- Single Ent.
- Sidebar
- Raw
- Game resource manifests (index, patch)
- Launcher image resources
Most raw data is provided "as-is" without modification. Some files (e.g., `index_*.json`) have been decrypted for readability.
The following data is archived in an external repository:
- Game packages (.zip)
- Game patch packages (.zip)
- Game hotfix resources
- To avoid the overhead of managing numerous small files, these are bundled into larger chunk files.
- Launcher packages (.exe, .zip)
For a full list of externally archived files, please refer to the mirror list JSON in the `output` directory. (Note: `*_pending` files are temporary files used during the archiving process.)
For users in Asia (including China, Japan, Korea): To speed up downloads, use any GitHub proxy service (such as [`gh-proxy.org`](https://gh-proxy.org/), which is cached by Cloudflare).
## Contributing
As I can only test the game on the platforms and operating systems available to me, some data may contain inaccuracies. If you have information—particularly regarding **Chinese regional data** or beta versions—or if you would like to improve the code, please feel free to submit an issue or a pull request.
## Thanks
- [Vivi029](https://github.com/Vivi029): Added Windows Google Play Games channel support.
## Disclaimer
This project is not affiliated with Hypergryph (GRYPHLINE) and was created solely for **private use, educational, and research purposes.**
The author assumes no responsibility for any consequences arising from the use of this project. **USE AT YOUR OWN RISK.**