Compare commits

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142 Commits

Author SHA1 Message Date
SpikeHD
8f8e37aff3 close menu after launch 2022-07-26 20:39:02 -07:00
SpikeHD
6257a2e68c non-blocking commands for reshade 2022-07-26 20:37:39 -07:00
SpikeHD
203bd40e8f reshade setting and enabling 2022-07-26 20:16:20 -07:00
SpikeHD
c64cdababa save options 2022-07-26 20:01:10 -07:00
SpikeHD
1ecd38ee9f extras menu for conditional extras 2022-07-26 19:58:16 -07:00
SpikeHD
26292984a2 download selection 2022-07-25 22:46:43 -07:00
SpikeHD
cffbcdae96 handle rar files, add back button svg 2022-07-25 22:09:24 -07:00
SpikeHD
2026e2f896 fix styling 2022-07-25 20:29:52 -07:00
SpikeHD
9566beaf29 mod enabling and disabling 2022-07-25 20:25:43 -07:00
SpikeHD
c99080168c fixes 2022-07-25 19:30:13 -07:00
SpikeHD
9fa3351747 visuals for enabling/disableing 2022-07-25 19:23:05 -07:00
SpikeHD
95282a3f36 remove unused 2022-07-24 21:06:31 -07:00
SpikeHD
0331bb5faf log cleanup 2022-07-24 20:59:45 -07:00
SpikeHD
0551f3e6a0 solution for loose file mods 2022-07-24 20:59:08 -07:00
SpikeHD
412acdd317 remoe download list logging 2022-07-24 20:13:08 -07:00
SpikeHD
c42c708db5 fix opening and some other stuff 2022-07-24 20:12:30 -07:00
SpikeHD
552d612e7c write modinfo.json after installing mod 2022-07-24 20:03:16 -07:00
SpikeHD
5077c19fdc show installed mods 2022-07-24 19:28:05 -07:00
SpikeHD
36c2302f1b downloading and extracting 2022-07-24 18:14:18 -07:00
SpikeHD
975b04fd0e fix download icon lineup 2022-07-24 00:30:00 -07:00
SpikeHD
811f437238 potentially gather installed mods 2022-07-24 00:24:10 -07:00
SpikeHD
a25645ef77 fix category setting 2022-07-23 23:44:04 -07:00
SpikeHD
ac8fd3af45 fixes 2022-07-23 23:23:48 -07:00
SpikeHD
4f3952aeb1 downloading (almost) and only show when migoto is set 2022-07-23 23:23:48 -07:00
SpikeHD
c0740417e3 better styling, download overlay on hover 2022-07-23 23:23:48 -07:00
SpikeHD
8700a77ba0 more styling 2022-07-23 23:23:48 -07:00
SpikeHD
95267720a4 mod tiles and nsfw blurring 2022-07-23 23:23:48 -07:00
SpikeHD
d97e5c192f interepret API response 2022-07-23 23:23:48 -07:00
SpikeHD
a9d9d361e1 proper heading binding 2022-07-23 23:23:48 -07:00
SpikeHD
b78d9c28c9 loading anim 2022-07-23 23:23:48 -07:00
SpikeHD
f946cedb4d mod list colors and such 2022-07-23 23:23:48 -07:00
SpikeHD
c659979851 remove thread stuff, set cwd properly when openening migoto 2022-07-23 23:23:47 -07:00
SpikeHD
940943b106 fix migoto launch btn 2022-07-23 23:23:47 -07:00
SpikeHD
7ad1c4649c page switching with custom event 2022-07-23 23:23:47 -07:00
SpikeHD
011b15c8d9 split main launcher into seperate file 2022-07-23 23:23:47 -07:00
SpikeHD
d28af907ec better button management 2022-07-23 23:23:47 -07:00
SpikeHD
1b076ccea9 open with cwd, restore akebi option stuff 2022-07-23 23:23:47 -07:00
SpikeHD
818896c734 Merge pull request #42 from Seeker14491/cpp-fix
Don't throw C++ exceptions into Rust
2022-07-23 17:12:52 -07:00
SpikeHD
3b6225d5f0 Merge pull request #43 from trollerr/patch-1
Update Vietnamese translation
2022-07-23 15:10:27 -07:00
Trollerr
041a6cb768 typo 2022-07-23 22:03:44 +07:00
Trollerr
acb6de85ad Update Vietnamese translation 2022-07-23 22:00:31 +07:00
SpikeHD
19d939a074 remove migoto for now 2022-07-21 19:41:00 -07:00
Brian Bowman
aeaa7ef76c Don't throw C++ exceptions into Rust 2022-07-21 18:03:43 -05:00
Brian Bowman
7659e9831a Remove unused metadata-related things 2022-07-21 17:43:30 -05:00
SpikeHD
22a416ebd8 Fix elementIds.md 2022-07-21 09:55:44 -07:00
SpikeHD
dcc9749967 Merge pull request #40 from Seeker14491/prettier
Add prettier formatter
2022-07-21 09:50:21 -07:00
Brian Bowman
7f9ba66e38 Add lint:fix script 2022-07-19 20:47:11 -05:00
Brian Bowman
f260379fa2 Add formatting pre-commit hook 2022-07-19 20:47:11 -05:00
Brian Bowman
544c39168b Add prettier check to CI 2022-07-19 20:47:11 -05:00
Brian Bowman
eb9aa34323 Run prettier formatter 2022-07-19 20:47:11 -05:00
Brian Bowman
e9df0f17db Tweak .editorconfig and line endings
- Use `lf` line endings everywhere. This works fine even on Windows, and is more common for git repos. It also matches prettier's default.

For .editorconfig:

- Remove `insert_final_newline = false`: Omitting the final newline isn't supported by prettier or rustfmt.
- Remove `trim_trailing_whitespace = false`: The formatters will remove trailing whitespace anyways. I can't think of a good reason to want to keep trailing whitespace.
- Remove other redundant options.
2022-07-19 20:42:43 -05:00
Brian Bowman
bf2ae51fb0 Add prettier formatter 2022-07-19 20:42:43 -05:00
SpikeHD
dc20fe5916 set proxy addr only when launching with proxy 2022-07-19 17:52:17 -07:00
SpikeHD
1a6ed38f8f only unpatch when game was patched automatically 2022-07-19 17:49:40 -07:00
SpikeHD
d23d5e3806 version bump! 2022-07-19 17:45:13 -07:00
SpikeHD
365a4f2888 spanish translation 2022-07-19 17:43:31 -07:00
SpikeHD
e270c886db 3dm support that doesn't actually work I just don't wanna fix it 2022-07-19 17:40:22 -07:00
SpikeHD
18a1b0e94c Merge branch 'main' of github.com:Grasscutters/Cultivation 2022-07-19 17:14:59 -07:00
SpikeHD
3799ec648d make proxy optional 2022-07-19 17:14:55 -07:00
SpikeHD
8ff06f6d29 make metadata optional 2022-07-19 17:07:10 -07:00
SpikeHD
6ff1ef932c Merge pull request #35 from ffauzan/patch-1
Fix toggle encryption
2022-07-19 09:11:59 -07:00
SpikeHD
9e29135376 Merge pull request #38 from ffauzan/patch-2
Fix patched metadata checking
2022-07-19 09:10:09 -07:00
ffauzan
109f98db66 Fix patched metadata checking
Issue: The function checked the wrong directory for global-metadata-patched.dat
2022-07-19 16:41:25 +07:00
ffauzan
69201bc8b1 Update file_helpers.rs 2022-07-19 11:52:12 +07:00
ffauzan
656fa2cfe3 Revert "fix conflict"
This reverts commit 1588bee5a3, reversing
changes made to 75b79d0202.
2022-07-19 11:47:38 +07:00
Ffauzan
1588bee5a3 fix conflict 2022-07-19 11:27:28 +07:00
Ffauzan
75b79d0202 Merge branch 'Grasscutters-main' into patch-1 2022-07-19 11:04:03 +07:00
Ffauzan
6d9f1af134 Merge branch 'main' of https://github.com/Grasscutters/Cultivation into Grasscutters-main 2022-07-19 11:03:51 +07:00
SpikeHD
d38459bb8a Merge pull request #37 from Seeker14491/patch-1
Fix lints, update deps, clean readme
2022-07-18 18:06:24 -07:00
ffauzan
c7954d2294 Update file_helpers.rs 2022-07-19 06:39:29 +07:00
Brian Bowman
adbb8e380d Clean up readme 2022-07-18 18:01:08 -05:00
Brian Bowman
4ff9e88185 Update dependencies 2022-07-18 18:01:08 -05:00
Brian Bowman
27a10c58ca Fix lints 2022-07-18 18:01:08 -05:00
ffauzan
44b148f2a4 Fix toggle encryption
Open the config file in write mode so the toggle encryption button is actually working
2022-07-18 22:03:01 +07:00
SpikeHD
6434814d1d fix decryption 2022-07-17 00:08:31 -07:00
SpikeHD
043f3e7ce4 simplify metadata processes 2022-07-16 23:34:55 -07:00
SpikeHD
61ac332cee Log paths on copy error 2022-07-16 22:56:01 -07:00
SpikeHD
a1284cc2ff path_bufs for file helpers 2022-07-16 22:06:26 -07:00
SpikeHD
cf82e9e892 use path bufs for copying files 2022-07-16 22:02:21 -07:00
SpikeHD
bb1874d64a Merge branch 'main' of https://github.com/Grasscutters/Cultivation 2022-07-16 21:26:07 -07:00
SpikeHD
85c0e2473b 2.8 resources download 2022-07-16 21:26:00 -07:00
SpikeHD
9e3b584608 Update README.md 2022-07-16 21:23:28 -07:00
SpikeHD
5568183821 Update README.md 2022-07-16 21:20:56 -07:00
SpikeHD
d64186777f Merge pull request #31 from Grasscutters/patching
CLIENT PATCHING LETS GOOOOOOO
2022-07-16 21:16:01 -07:00
SpikeHD
f2d45d2359 version bump (omg what could this mean) 2022-07-16 21:13:34 -07:00
SpikeHD
d46a2bdc44 Merge branch 'main' into patching 2022-07-16 17:03:36 -07:00
SpikeHD
bb383c5c0a manual proxy cert install 2022-07-16 16:59:16 -07:00
SpikeHD
4b42d0f8b8 reorg 2022-07-16 16:42:20 -07:00
SpikeHD
3d0f8a3ff6 remove unused fs 2022-07-16 16:39:26 -07:00
SpikeHD
56b0c78661 Merge branch 'main' into patching 2022-07-16 16:38:54 -07:00
SpikeHD
ffc37cc203 read and write server config via backend 2022-07-16 16:36:05 -07:00
SpikeHD
8faaba2849 Update README.md 2022-07-16 14:43:29 -07:00
SpikeHD
9d86d9c9ff lint 2022-07-15 21:27:50 -07:00
SpikeHD
8ff1a47fff Merge branch 'main' into patching 2022-07-15 21:14:16 -07:00
SpikeHD
12da09596d Merge pull request #23 from Seeker14491/ci
Set up GitHub Actions lints and checks
2022-07-15 21:11:06 -07:00
SpikeHD
bd54a78e4b emergency metadata recovery 2022-07-15 19:35:57 -07:00
SpikeHD
bb74553bee Update README.md 2022-07-15 12:43:32 -07:00
SpikeHD
d373f46615 Update README.md 2022-07-15 12:43:00 -07:00
SpikeHD
a1b0fec871 Merge branch 'main' into patching 2022-07-14 20:54:02 -07:00
SpikeHD
bae193050f window reload 2022-07-14 20:13:51 -07:00
SpikeHD
fc5ffae1e2 another normal feature 2022-07-14 20:05:11 -07:00
SpikeHD
ab0e05ffe1 scrolling with no scrollbars 2022-07-14 18:52:12 -07:00
SpikeHD
88a1740b91 normal feature 2022-07-14 18:49:49 -07:00
SpikeHD
f24f3af377 just another normal everyday feature, nothing to see here 2022-07-14 18:05:52 -07:00
SpikeHD
9bdb18d4d6 fix metadata restoration 2022-07-13 21:23:41 -07:00
SpikeHD
7cbb600a7f always unpatch game on close 2022-07-13 18:55:06 -07:00
SpikeHD
33c733ce97 Merge branch 'main' into patching 2022-07-13 18:49:24 -07:00
SpikeHD
abafc94379 rework process watcher to be not terrible 2022-07-13 18:49:06 -07:00
SpikeHD
411e11dd8d Merge branch 'main' into patching 2022-07-13 18:26:17 -07:00
SpikeHD
b2453e7c4d fix crash on denying UAC prompt 2022-07-13 18:26:06 -07:00
SpikeHD
30476a86ad Merge main 2022-07-13 18:22:10 -07:00
SpikeHD
375e15e947 fix funky paths 2022-07-13 18:19:55 -07:00
SpikeHD
fd87adc1f6 remove redundant option 2022-07-13 18:15:32 -07:00
SpikeHD
b903c27a22 BIG FAT CLEANUP PART ONE 2022-07-13 18:10:41 -07:00
Brian Bowman
5bf7019482 Also list npm command for running formatting and linting scripts 2022-07-12 23:30:43 -05:00
Brian Bowman
be633eeea5 Document how to run formatting and linting scripts 2022-07-12 23:19:59 -05:00
Brian Bowman
58e683c669 Add format and lint scripts 2022-07-12 20:10:05 -05:00
Brian Bowman
cd5c2985e5 Add rustfmt CI check 2022-07-12 20:10:05 -05:00
Brian Bowman
e41a89b26c Configure and run rustfmt 2022-07-12 20:10:05 -05:00
Brian Bowman
4d05063b61 Set up CI for frontend 2022-07-12 20:10:05 -05:00
Brian Bowman
53e2b0cbed Fix tsc and ESLint warnings 2022-07-12 20:10:05 -05:00
Brian Bowman
51d00add22 Set up CI for backend 2022-07-12 20:10:05 -05:00
SpikeHD
4fc90ee333 cleanup and yarn update 2022-07-12 17:21:03 -07:00
SpikeHD
0ec8782f48 use thread properly lol 2022-07-12 17:15:32 -07:00
SpikeHD
33c67eef06 re-threadify program launching 2022-07-12 12:28:31 -07:00
Benj
a703843eed Move things to file_helpers
These were meant to be here anyway but I didn't put it here because other similar methods were in system_helpers
2022-07-12 14:28:08 +08:00
Benj
ba2a8b7fec Merge tag 'v1.0.2-alpha' into patcher-2.0
# Conflicts:
#	src-tauri/Cargo.lock
#	src-tauri/src/file_helpers.rs
#	src-tauri/src/main.rs
2022-07-12 13:37:44 +08:00
SpikeHD
b3585927ca Merge branch 'main' of github.com:Grasscutters/Cultivation 2022-07-11 19:45:29 -07:00
Benj
d4e284663e Removed package-lock.json 2022-07-11 14:23:58 +08:00
Benj
065043bbe9 Whoops 2022-07-10 11:57:50 +08:00
Benj
2c3a23e841 No more repeated hardcoded strings
and some debug stuff
2022-07-10 11:39:16 +08:00
Benj
f35b596eb2 Some globalisation stuff
Game executable now selectable in settings. Translations need updating for "Set Game Path".
2022-07-09 15:11:19 +08:00
SpikeHD
3008f50e1f Merge branch 'main' of github.com:Grasscutters/Cultivation 2022-07-08 22:21:41 -07:00
SpikeHD
99293ad7cf disable encryption toggle when no jar set 2022-07-06 17:57:17 -07:00
Benj
99687f0550 Autopatching on game launch
Plus adding some non-functional options for later
Need to add support for Chinese version of the game
2022-07-07 01:25:54 +08:00
lilmayofuksu
6124d6949c Fix gcc build for real this time 2022-07-06 20:11:44 +03:00
lilmayofuksu
dd56af8fcb Actually fix g++ builds 2022-07-06 19:04:27 +03:00
ayy lmao
487b36a37e Fix build for g++ 2022-07-06 19:04:27 +03:00
ayy lmao
850b282b70 Build and link mhycrypto statically 2022-07-06 19:04:27 +03:00
Benj
e0272aa38a Re-encrypt Metadata
We in the end game now bois (Time for UI, refactoring, and better functionality)
2022-07-06 19:04:27 +03:00
Benj
27d7c32a73 Key replacement 2022-07-06 19:04:27 +03:00
Benj
936c533ff8 Starting work on brand new patcher (Wooo)
Oh god my sanity is fading again. Please help. oh god. oh god. oh god. Please help me.
2022-07-06 19:04:27 +03:00
127 changed files with 12477 additions and 8256 deletions

View File

@@ -2,20 +2,9 @@ root = true
[*]
charset = utf-8
end_of_line = crlf
end_of_line = lf
indent_size = 2
indent_style = space
insert_final_newline = false
max_line_length = 120
tab_width = 2
trim_trailing_whitespace = false
[*.rs]
max_line_length = 100
indent_size = 2
[{*.ats,*.cts,*.mts,*.ts}]
indent_size = 2
[*.json]
indent_size = 2
trim_trailing_whitespace = true

View File

@@ -1,38 +1,40 @@
{
"env": {
"browser": true,
"es2021": true,
"node": true
"env": {
"browser": true,
"es2021": true,
"node": true
},
"extends": ["eslint:recommended", "plugin:react/recommended", "plugin:@typescript-eslint/recommended", "prettier"],
"parser": "@typescript-eslint/parser",
"parserOptions": {
"ecmaFeatures": {
"jsx": true
},
"extends": [
"eslint:recommended",
"plugin:react/recommended",
"plugin:@typescript-eslint/recommended"
"ecmaVersion": "latest",
"sourceType": "module"
},
"plugins": ["react", "@typescript-eslint"],
"rules": {
"@typescript-eslint/ban-types": [
"warn",
{
"extendDefaults": true,
"types": {
"{}": false
}
}
],
"parser": "@typescript-eslint/parser",
"parserOptions": {
"ecmaFeatures": {
"jsx": true
},
"ecmaVersion": "latest",
"sourceType": "module"
},
"plugins": [
"react",
"@typescript-eslint"
],
"rules": {
"indent": [
"error",
2
],
"quotes": [
"error",
"single"
],
"semi": [
"error",
"never"
]
"@typescript-eslint/no-unused-vars": [
"warn",
{
"argsIgnorePattern": "^_",
"varsIgnorePattern": "^_"
}
]
},
"settings": {
"react": {
"version": "detect"
}
}
}

1
.gitattributes vendored Normal file
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@@ -0,0 +1 @@
* text=auto eol=lf

61
.github/workflows/backend-checks.yml vendored Normal file
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@@ -0,0 +1,61 @@
name: Check backend
on:
push:
paths:
- '.github/workflows/backend-checks.yml'
- 'src-tauri/**'
pull_request:
paths:
- '.github/workflows/backend-checks.yml'
- 'src-tauri/**'
concurrency:
group: ${{ github.ref }}-${{ github.workflow }}
cancel-in-progress: true
jobs:
rustfmt:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions-rs/cargo@v1
with:
command: fmt
args: --manifest-path ./src-tauri/Cargo.toml --all -- --check
clippy:
runs-on: ${{ matrix.platform }}
strategy:
fail-fast: false
matrix:
platform: [windows-latest, ubuntu-latest, macos-latest]
steps:
- uses: actions/checkout@v3
- name: Install Linux dependencies
if: matrix.platform == 'ubuntu-latest'
run: |
sudo apt-get update
sudo apt-get install -y libwebkit2gtk-4.0-dev \
build-essential \
curl \
wget \
libssl-dev \
libgtk-3-dev \
libayatana-appindicator3-dev \
librsvg2-dev
- uses: Swatinem/rust-cache@v1
with:
working-directory: src-tauri
- uses: actions-rs/clippy-check@v1
with:
name: clippy (${{ runner.os }})
token: ${{ secrets.GITHUB_TOKEN }}
args: --manifest-path ./src-tauri/Cargo.toml --no-default-features -- -D warnings

32
.github/workflows/frontend-checks.yml vendored Normal file
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@@ -0,0 +1,32 @@
name: Check frontend
on:
push:
paths-ignore:
- '**.lock'
- '**.rs'
- '**.toml'
pull_request:
paths-ignore:
- '**.lock'
- '**.rs'
- '**.toml'
concurrency:
group: ${{ github.ref }}-${{ github.workflow }}
cancel-in-progress: true
jobs:
prettier-tsc-eslint-checks:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Install modules
run: yarn
- name: Run prettier
run: yarn prettier --check .
- name: Run tsc
run: yarn tsc --noEmit
- name: Run ESLint
run: yarn eslint src

3
.gitignore vendored
View File

@@ -23,4 +23,5 @@ yarn-debug.log*
yarn-error.log*
# moved lang files
/lang
/lang
package-lock.json

4
.husky/pre-commit Executable file
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@@ -0,0 +1,4 @@
#!/usr/bin/env sh
. "$(dirname -- "$0")/_/husky.sh"
yarn lint-staged

4
.lintstagedrc.json Normal file
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@@ -0,0 +1,4 @@
{
"src-tauri/**/*.rs": "rustfmt --edition 2021",
"*": "yarn prettier --write --ignore-unknown"
}

4
.prettierignore Normal file
View File

@@ -0,0 +1,4 @@
node_modules/
src-tauri/resources/
src-tauri/target/
src-tauri/WixTools/

4
.prettierrc.json Normal file
View File

@@ -0,0 +1,4 @@
{
"semi": false,
"singleQuote": true
}

View File

@@ -1,29 +1,28 @@
# NOTICE
Yes! The Cultivation repository is **open**. This does **not** mean it has released.\
Cultivation will be releasing at some point after opening this repo.
# Client Patching Notice
**This also means you will not be provided explicit support for Cultivation.**\
Consider Cultivation to be the bleeding-edge version of GrassClipper.
During this open-beta testing period, **helpful issues are appreciated**, while unhelpful ones will be closed.
## Fair Warning
Cultivation is **VERY MUCH IN BETA**.
There are **no official releases of Cultivation**. You are **required** to build the application from **scratch** unless you want to deal with the alpha state of the current builds.
Please do **NOT install, download, or use pre-compiled versions of Cultivation found elsewhere**. Only use releases from this GitHub repository.
For game versions 2.8 and above, Cultivation automatically makes a small patch to your game client when launching using Grasscutter, and restores it upon closing the game. In theory, you should still be totally safe, however it would be dishonest to not explicitly state that **modifying the game client could, theoretically, lead to a ban if you connect to official servers with it**. It is extremely unlikely AND there are no instances known of it happening, but the possibility exists.
# Cultivation
A game launcher designed to easily proxy traffic from anime game to private servers.
While the Cultivation repository is **open**. This does **not** mean it has released.
Please do **NOT install, download, or use pre-compiled versions of Cultivation found elsewhere**. Only use releases from this GitHub repository.
# Table Of Contents
* [Download](#download)
* [Developer Quick-start](#developer-quickstart)
* [Setup](#setup)
* [Building](#building)
* [Troubleshooting](#troubleshooting)
* [Theming](#theming)
- [Download](#download)
- [Developer Quick-start](#developer-quickstart)
- [Setup](#setup)
- [Building](#building)
- [Code Formatting and Linting](#code-formatting-and-linting)
- [Generating Update Artifacts](#generating-update-artifacts)
- [Theming](#theming)
- [Screenshots](#screenshots)
- [Credits](#credits)
# Download
[Find release builds here!](https://github.com/Grasscutters/Cultivation/releases)
Once downloaded, extract somewhere and open as administrator.
@@ -31,30 +30,47 @@ Once downloaded, extract somewhere and open as administrator.
# Developer Quickstart
### Setup
* Install [NodeJS >12](https://nodejs.org/en/)
* Install [Cargo](https://doc.rust-lang.org/cargo/getting-started/installation.html) & [Rust compiler](https://www.rust-lang.org/tools/install)
* `npm install` or `yarn install`
* `npm run start:dev` or `yarn start:dev`
- Install [NodeJS >12](https://nodejs.org/en/)
- Install [yarn](https://classic.yarnpkg.com/lang/en/docs/install) (cry about it `npm` lovers)
- Install [Rust](https://www.rust-lang.org/tools/install)
- `yarn install`
- `yarn start:dev`
### Building
`npm run build` or `yarn build`
Add `--release` or `--debug` depending on what release you are creating. This defaults to `--release`
For a release build,
### Updating
* Add the `TAURI_PRIVATE_KEY` as an environment variable with a path to your private key.
* Add the `TAURI_KEY_PASSWORD` as an environment variable with the password for your private key.
* Run `npm run update` or `yarn build`
* The update will be in `src-tauri/target/(release|debug)/msi/Cultivation_X.X.X_x64_xx-XX.msi.zip`
- `yarn build`
# Troubleshooting
TODO. Collect common issues before updating.
For a debug build,
- `yarn build --debug`
### Code Formatting and Linting
Formatting:
- `yarn format`
Check Lints, fix (some) lints:
- `yarn lint`, `yarn lint:fix`
### Generating Update Artifacts
- Add the `TAURI_PRIVATE_KEY` as an environment variable with a path to your private key.
- Add the `TAURI_KEY_PASSWORD` as an environment variable with the password for your private key.
- `yarn build`
The update will be at `src-tauri/target/(release|debug)/msi/Cultivation_X.X.X_x64_xx-XX.msi.zip`
# Theming
A full theming reference can be found [here!](/THEMES.md)
# Screenshots
![image](https://user-images.githubusercontent.com/25207995/173211603-e5e85df7-7fd3-430b-9246-749ebbc1e483.png)
![image](https://user-images.githubusercontent.com/25207995/173211543-b7e88943-cfd2-418b-ac48-7f856868129b.png)
![image](https://user-images.githubusercontent.com/25207995/173211561-a1778fdc-5cfe-4687-9a00-44500d29e470.png)
@@ -62,6 +78,9 @@ A full theming reference can be found [here!](/THEMES.md)
![image](https://user-images.githubusercontent.com/25207995/173211590-6a2242b5-1e8f-4db9-a5c7-06284688b131.png)
## Credits
* [SpikeHD](https://github.com/SpikeHD): For originally creating **GrassClipper** and creating the amazing UI of Cultivation.
* [KingRainbow44](https://github.com/KingRainbow44): For building a proxy daemon from scratch and integrating it with Cultivation.
* [Tauri](https://tauri.app): For providing an amazing, efficient, and simple desktop application framework/library.
- [SpikeHD](https://github.com/SpikeHD): For originally creating **GrassClipper** and creating the amazing UI of Cultivation.
- [KingRainbow44](https://github.com/KingRainbow44): For building a proxy daemon from scratch and integrating it with Cultivation.
- [Benj](https://github.com/4Benj): For assistance in client patching.
- [lilmayofuksu](https://github.com/lilmayofuksu): For assistance in client patching.
- [Tauri](https://tauri.app): For providing an amazing, efficient, and simple desktop application framework/library.

View File

@@ -2,7 +2,7 @@
1. Download your favorite theme! (You can find some in the `#themes` channel on Discord)
2. Place the unzipped theme folder inside of `%appdata%/cultivation/themes` (The path should look something like this: `cultivation/themes/theme_name/index.json`)
4. Enable within Cultivation!
3. Enable within Cultivation!
# Creating your own theme
@@ -16,16 +16,16 @@ You will need CSS and JS experience if you want to do anything cool.
`index.json` is where you tell Cultivation which files and images to include. It supports the following properties:
| Property | Description |
| :--- | :--- |
| `name` | The name of the theme. |
| `version` | Not shown anywhere, the version of the theme. |
| `description` | Not shown anywhere, the description of the theme. |
| `includes` | The files and folders to include. |
| `includes.css` | Array of CSS files to include. Example: `css: ["index.css"]` |
| `includes.js` | Array of JS files to includes. Example `js: ["index.js"]` |
| `customBackgroundURL` | A custom image URL to set as the background. Backgrounds that users set in their config supercede this. Example: `"https://website.com/image.png"` |
| `customBackgroundFile` | Path to a custom background image file. Backgrounds that users set in their config supercede this. Example: `"/image.png"` |
| Property | Description |
| :--------------------- | :------------------------------------------------------------------------------------------------------------------------------------------------- |
| `name` | The name of the theme. |
| `version` | Not shown anywhere, the version of the theme. |
| `description` | Not shown anywhere, the description of the theme. |
| `includes` | The files and folders to include. |
| `includes.css` | Array of CSS files to include. Example: `css: ["index.css"]` |
| `includes.js` | Array of JS files to includes. Example `js: ["index.js"]` |
| `customBackgroundURL` | A custom image URL to set as the background. Backgrounds that users set in their config supercede this. Example: `"https://website.com/image.png"` |
| `customBackgroundFile` | Path to a custom background image file. Backgrounds that users set in their config supercede this. Example: `"/image.png"` |
A full, complete `index.json` will look something like this:
@@ -55,15 +55,17 @@ Below are some small examples of what you can do:
```css
/* Change the font */
body {
font-family: "Helvetica Neue", Helvetica, Arial, sans-serif !important;
font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif !important;
}
```
```css
/* Remove the news section */
.NewsSection {
display: none;
}
```
```css
/* Change the right bar width */
.RightBar {
@@ -72,6 +74,7 @@ body {
```
## How can I change XYZ element?
Every element is documented and describe [here](/docs/elementIds.md). Every\* single DOM element is assigned an ID to allow for easy and hyper-specific editing.
## Writing your JS
@@ -83,24 +86,26 @@ Below are some examples of what you can do:
```js
/* Change the version number every 500ms */
setInterval(() => {
document.getElementById("version").innerHTML = "v" + Math.floor(Math.random() * 100);
}, 500);
document.getElementById('version').innerHTML = 'v' + Math.floor(Math.random() * 100)
}, 500)
```
```js
/* Load a custom font */
const head = document.head
const link = document.createElement("link")
const link = document.createElement('link')
link.href = "https://fonts.googleapis.com/css2?family=Roboto:wght@400;500;700&display=swap"
link.rel = "stylesheet"
link.type = "text/css"
link.href = 'https://fonts.googleapis.com/css2?family=Roboto:wght@400;500;700&display=swap'
link.rel = 'stylesheet'
link.type = 'text/css'
head.appendChild(link)
```
```js
/* Create a new button that does nothing */
const newButton = document.createElement("button");
newButton.innerHTML = "New Button";
const newButton = document.createElement('button')
newButton.innerHTML = 'New Button'
document.body.appendChild(newButton);
document.body.appendChild(newButton)
```

View File

@@ -1,133 +1,135 @@
# Documentation of Element ID's and Classes for custom theming
## IDs
This does not include commonly used components (buttons, divider lines, commit author and message, etc...) for accessing and modifying those elements, please check `Classes` section bellow.
| #ID | Description |
|----------------------------------------|-----------------------------------------------------------------|
| `#miniDialogContainer` | Main container of MiniDialog |
| `#miniDialogContainerTop` | Affects only top section of MiniDialog |
| `#miniDialogButtonClose` | Close button (SVG) of MiniDialog |
| `#miniDialogContent` | MiniDialog content |
| `#rightBarContainer` | Main container of RightBar |
| `#rightBarContent` | RightBar content |
| `#rightBarButtonDiscord` | Discord button on the RightBar |
| `#rightBarButtonGithub` | Github button on the RightBar |
| `#playButton` | Main container for whole launch buttons section |
| `#serverControls` | Container of "play on grasscutter" checkbox |
| `#enableGC` | "play on grasscutter" checkbox |
| `#ip` | Server ip input if play on grasscutter is enabled |
| `#port` | Server port input if play on grasscutter is enabled |
| `#httpsEnable` | "Enable https" checkbox if play on grasscutter is enabled |
| `#officialPlay` | Launch button |
| `#serverLaunch` | Launch server button |
| `#serverlaunchIcon` | Icon (SVG) of server launch button |
| `#serverConfigContainer` | Main container of server configuration section |
| `#serverLaunchContainer` | Main container of launch buttons (includes launch server) |
| `#topBarContainer` | Main container of launcher TopBar (minimize, exit, settings...) |
| `#title` | Title of the TopBar |
| `#version` | Version of the launcher in TopBar |
| `#topBarButtonContainer` | Container of launcher TopBar buttons only |
| `#closeBtn` | Exit launcher button |
| `#minBtn` | Minimize launcher button |
| `#settingsBtn` | Settings button |
| `#downloadsBtn` | Downloads button (grasscutter resources, grasscutter...) |
| `#newsContainer` | Main container of the news section |
| `#newsTabsContainer` | Container for news tabs |
| `#commits` | News tabs container commits button |
| `#latest_version` | News tabs for latest version button |
| `#newsContent` | Content section of news container |
| `#newsCommitsTable` | Commits table of news section |
| `#downloadMenuContainerGCStable` | Grasscutter stable update container |
| `#downloadMenuLabelGCStable` | Label for stable update button |
| `#downloadMenuButtonGCStable` | Button container for stable update button |
| `#grasscutterStableBtn` | "Update grasscutter stable" button |
| `#downloadMenuContainerGCDev` | Grasscutter development update container |
| `#downloadMenuLabelGCDev` | Label for latest update button |
| `#downloadMenuButtonGCDev` | Button container for latest update button |
| `grasscutterLatestBtn` | "Update grasscutter latest" button |
| `#downloadMenuContainerGCStableData` | Grasscutter stable data update container |
| `#downloadMenuLabelGCStableData` | Label for stable data update |
| `#downloadMenuButtonGCStableData` | Button container for stable data update button |
| `#grasscutterStableRepo` | "Update grasscutter stable data" button |
| `#downloadMenuContainerGCDevData` | Grasscutter latest data update container |
| `#downloadMenuLabelGCDevData` | Label for latest data update |
| `#downloadMenuButtonGCDevData` | Button container for latest data update button |
| `#grasscutterDevRepo` | "Update grasscutter latest data" button |
| `#downloadMenuContainerResources` | Container for grasscutter resources download |
| `#downloadMenuLabelResources` | label for resources download |
| `#downloadMenuButtonResources` | Button container for resources download button |
| `#resourcesBtn` | "Download grasscutter resources" button |
| `#menuContainer` | Generic Popup modal like menu container |
| `#menuContainerTop` | Top section of menu container |
| `#menuHeading` | Menu title |
| `#menuButtonCloseContainer` | Container for menu close button |
| `#menuButtonCloseIcon` | Menu close icon (SVG) |
| `#menuContent` | Content section of the menu |
| `#menuOptionsContainerGameExec` | Container for game executable option section |
| `#menuOptionsLabelGameExec` | Label for game executable option |
| `#menuOptionsDirGameExec` | Set game executable file browser |
| `#menuOptionsContainerGCJar` | Container for grasscutter jar option |
| `#menuOptionsLabelGCJar` | Label for grasscutter jar option |
| `#menuOptionsDirGCJar` | Set grasscutter jar file browser |
| `#menuOptionsContainerToggleEnc` | Container for toggle encryption option |
| `#menuOptionsLabelToggleEnc` | Label for toggle encryption option |
| `#menuOptionsButtonToggleEnc` | Toggle encryption button container |
| `#toggleEnc` | Toggle encryption button |
| `#menuOptionsContainerGCWGame` | Container for "grasscutter with game" option |
| `#menuOptionsLabelGCWDame` | Label for "grasscutter with game" option |
| `#menuOptionsCheckboxGCWGame` | Container for "grasscutter with game" option checkbox |
| `#gcWithGame` | Grasscutter with game checkbox |
| `#menuOptionsContainerThemes` | Container for themes section |
| `#menuOptionsLabelThemes` | Label for set themes option |
| `#menuOptionsSelectThemes` | Container for themes select menu |
| `#menuOptionsSelectMenuThemes` | Set theme select menu |
| `#menuOptionsContainerJavaPath` | Container for Java Path option |
| `#menuOptionsLabelJavaPath` | Label for Java path option |
| `#menuOptionsDirJavaPath` | Container for java path file browser |
| `#menuOptionsContainerBG` | Container for Background option |
| `#menuOptionsLabelBG` | Label for background option |
| `#menuOptionsDirBG` | Container for background url/local path option |
| `#menuOptionsContainerLang` | Container for language change option |
| `#menuOptionsLabelLang` | Label for language change option |
| `#menuOptionsSelectLang` | Container for language change select menu |
| `#menuOptionsSelectMenuLang` | Language select menu |
| `#DownloadProgress` | Download progress container |
| `#bottomSectionContainer` | Bottom section container |
| `#miniDownloadContainer` | Container for mini download |
| #ID | Description |
| ------------------------------------ | --------------------------------------------------------------- |
| `#miniDialogContainer` | Main container of MiniDialog |
| `#miniDialogContainerTop` | Affects only top section of MiniDialog |
| `#miniDialogButtonClose` | Close button (SVG) of MiniDialog |
| `#miniDialogContent` | MiniDialog content |
| `#rightBarContainer` | Main container of RightBar |
| `#rightBarContent` | RightBar content |
| `#rightBarButtonDiscord` | Discord button on the RightBar |
| `#rightBarButtonGithub` | Github button on the RightBar |
| `#playButton` | Main container for whole launch buttons section |
| `#serverControls` | Container of "play on grasscutter" checkbox |
| `#enableGC` | "play on grasscutter" checkbox |
| `#ip` | Server ip input if play on grasscutter is enabled |
| `#port` | Server port input if play on grasscutter is enabled |
| `#httpsEnable` | "Enable https" checkbox if play on grasscutter is enabled |
| `#officialPlay` | Launch button |
| `#serverLaunch` | Launch server button |
| `#serverlaunchIcon` | Icon (SVG) of server launch button |
| `#serverConfigContainer` | Main container of server configuration section |
| `#serverLaunchContainer` | Main container of launch buttons (includes launch server) |
| `#topBarContainer` | Main container of launcher TopBar (minimize, exit, settings...) |
| `#title` | Title of the TopBar |
| `#version` | Version of the launcher in TopBar |
| `#topBarButtonContainer` | Container of launcher TopBar buttons only |
| `#closeBtn` | Exit launcher button |
| `#minBtn` | Minimize launcher button |
| `#settingsBtn` | Settings button |
| `#downloadsBtn` | Downloads button (grasscutter resources, grasscutter...) |
| `#newsContainer` | Main container of the news section |
| `#newsTabsContainer` | Container for news tabs |
| `#commits` | News tabs container commits button |
| `#latest_version` | News tabs for latest version button |
| `#newsContent` | Content section of news container |
| `#newsCommitsTable` | Commits table of news section |
| `#downloadMenuContainerGCStable` | Grasscutter stable update container |
| `#downloadMenuLabelGCStable` | Label for stable update button |
| `#downloadMenuButtonGCStable` | Button container for stable update button |
| `#grasscutterStableBtn` | "Update grasscutter stable" button |
| `#downloadMenuContainerGCDev` | Grasscutter development update container |
| `#downloadMenuLabelGCDev` | Label for latest update button |
| `#downloadMenuButtonGCDev` | Button container for latest update button |
| `grasscutterLatestBtn` | "Update grasscutter latest" button |
| `#downloadMenuContainerGCStableData` | Grasscutter stable data update container |
| `#downloadMenuLabelGCStableData` | Label for stable data update |
| `#downloadMenuButtonGCStableData` | Button container for stable data update button |
| `#grasscutterStableRepo` | "Update grasscutter stable data" button |
| `#downloadMenuContainerGCDevData` | Grasscutter latest data update container |
| `#downloadMenuLabelGCDevData` | Label for latest data update |
| `#downloadMenuButtonGCDevData` | Button container for latest data update button |
| `#grasscutterDevRepo` | "Update grasscutter latest data" button |
| `#downloadMenuContainerResources` | Container for grasscutter resources download |
| `#downloadMenuLabelResources` | label for resources download |
| `#downloadMenuButtonResources` | Button container for resources download button |
| `#resourcesBtn` | "Download grasscutter resources" button |
| `#menuContainer` | Generic Popup modal like menu container |
| `#menuContainerTop` | Top section of menu container |
| `#menuHeading` | Menu title |
| `#menuButtonCloseContainer` | Container for menu close button |
| `#menuButtonCloseIcon` | Menu close icon (SVG) |
| `#menuContent` | Content section of the menu |
| `#menuOptionsContainerGameExec` | Container for game executable option section |
| `#menuOptionsLabelGameExec` | Label for game executable option |
| `#menuOptionsDirGameExec` | Set game executable file browser |
| `#menuOptionsContainerGCJar` | Container for grasscutter jar option |
| `#menuOptionsLabelGCJar` | Label for grasscutter jar option |
| `#menuOptionsDirGCJar` | Set grasscutter jar file browser |
| `#menuOptionsContainerToggleEnc` | Container for toggle encryption option |
| `#menuOptionsLabelToggleEnc` | Label for toggle encryption option |
| `#menuOptionsButtonToggleEnc` | Toggle encryption button container |
| `#toggleEnc` | Toggle encryption button |
| `#menuOptionsContainerGCWGame` | Container for "grasscutter with game" option |
| `#menuOptionsLabelGCWDame` | Label for "grasscutter with game" option |
| `#menuOptionsCheckboxGCWGame` | Container for "grasscutter with game" option checkbox |
| `#gcWithGame` | Grasscutter with game checkbox |
| `#menuOptionsContainerThemes` | Container for themes section |
| `#menuOptionsLabelThemes` | Label for set themes option |
| `#menuOptionsSelectThemes` | Container for themes select menu |
| `#menuOptionsSelectMenuThemes` | Set theme select menu |
| `#menuOptionsContainerJavaPath` | Container for Java Path option |
| `#menuOptionsLabelJavaPath` | Label for Java path option |
| `#menuOptionsDirJavaPath` | Container for java path file browser |
| `#menuOptionsContainerBG` | Container for Background option |
| `#menuOptionsLabelBG` | Label for background option |
| `#menuOptionsDirBG` | Container for background url/local path option |
| `#menuOptionsContainerLang` | Container for language change option |
| `#menuOptionsLabelLang` | Label for language change option |
| `#menuOptionsSelectLang` | Container for language change select menu |
| `#menuOptionsSelectMenuLang` | Language select menu |
| `#DownloadProgress` | Download progress container |
| `#bottomSectionContainer` | Bottom section container |
| `#miniDownloadContainer` | Container for mini download |
## Classes
This is not full list of all classes, rather its list of classes for commonly used components that can not be accessed using element id system.
| .Class | Description |
|-----------------------------|---------------------------------------------------------|
| `.BigButton` | Class for all buttons |
| `.BigButtonText` | Text inside a button | |
| `.Checkbox` | Checkbox container |
| `.CheckboxDisplay` | Content of checkbox |
| `.DirInput` | Container for DirInput |
| `.FileSelectIcon` | Icon of DirInput |
| `.DownloadList` | List of all downloads |
| `.DownloadSection` | Container for each download |
| `.DownloadTitle` | Contains file download path and current status |
| `.DownloadPath` | Path of a download |
| `.DownloadStatus` | Status of a download |
| `.DownloadSectionInner` | Contains progressbar of the download section |
| `.HelpSection` | Container for help "?" circle button |
| `.HelpButton` | HelpButton itself |
| `.HelpContents` | Content of help button once expanded |
| `.MainProgressBarWrapper` | Container for MainProgressBar |
| `.ProgressBar` | ProgressBar (creativity left the brain) |
| `.InnerProgress` | ProgressBar percentage |
| `.MainProgressText` | Text for MainProgressBar |
| `.ProgressBarWrapper` | Container for ProgressBar |
| `.DownloadControls` | DownloadControls of ProgressBar |
| `.downloadStop` | Container for download stop icon (SVG) |
| `.ProgressText` | Text of the ProgressBar display current download status |
| `.TextInputWrapper` | Container for TextInput |
| `.TextClear` | Container for clear input content button |
| `.TextInputClear` | TextInput clear button icon (SVG) |
| `.Divider` | Container for line dividers |
| `.DividerLine` | Divider line itself |
| `.CommitAuthor` | Author of a commit |
| `.CommitMessage` | Message of a commit |
| .Class | Description |
| ------------------------- | ------------------------------------------------------- |
| `.BigButton` | Class for all buttons |
| `.BigButtonText` | Text inside a button |
| `.Checkbox` | Checkbox container |
| `.CheckboxDisplay` | Content of checkbox |
| `.DirInput` | Container for DirInput |
| `.FileSelectIcon` | Icon of DirInput |
| `.DownloadList` | List of all downloads |
| `.DownloadSection` | Container for each download |
| `.DownloadTitle` | Contains file download path and current status |
| `.DownloadPath` | Path of a download |
| `.DownloadStatus` | Status of a download |
| `.DownloadSectionInner` | Contains progressbar of the download section |
| `.HelpSection` | Container for help "?" circle button |
| `.HelpButton` | HelpButton itself |
| `.HelpContents` | Content of help button once expanded |
| `.MainProgressBarWrapper` | Container for MainProgressBar |
| `.ProgressBar` | ProgressBar (creativity left the brain) |
| `.InnerProgress` | ProgressBar percentage |
| `.MainProgressText` | Text for MainProgressBar |
| `.ProgressBarWrapper` | Container for ProgressBar |
| `.DownloadControls` | DownloadControls of ProgressBar |
| `.downloadStop` | Container for download stop icon (SVG) |
| `.ProgressText` | Text of the ProgressBar display current download status |
| `.TextInputWrapper` | Container for TextInput |
| `.TextClear` | Container for clear input content button |
| `.TextInputClear` | TextInput clear button icon (SVG) |
| `.Divider` | Container for line dividers |
| `.DividerLine` | Divider line itself |
| `.CommitAuthor` | Author of a commit |
| `.CommitMessage` | Message of a commit |

View File

@@ -1,15 +1,19 @@
# Troubleshooting
A guide dedicated for trying to troubleshoot Cultivation.
## The launcher doesn't appear to open.
Try running the launcher with **administrative privileges**.\
If this fixes your issue, you can force enable it in the **Compatability**\
tab for the launcher's executable.
## Unable to play on `localhost`.
Make sure your server is running with **encryption disabled** and `useInRouting` to **false**.\
Additionally, make sure Cultivation **is set to not use HTTPS**.
## "I can't do anything requiring the internet after closing Cultivation!"
You probably didn't close Cultivation properly.\
Go to your *Windows Settings*, then *Network*, then *Proxy*, then disable it.
Go to your _Windows Settings_, then _Network_, then _Proxy_, then disable it.

View File

@@ -1,14 +1,14 @@
{
"name": "cultivation",
"version": "1.0.2",
"version": "1.0.4",
"private": true,
"dependencies": {
"@tauri-apps/api": "^1.0.0-rc.5",
"@testing-library/jest-dom": "^5.14.1",
"@testing-library/react": "^13.0.0",
"@testing-library/user-event": "^13.2.1",
"@types/jest": "^27.0.1",
"@types/node": "^16.7.13",
"@testing-library/user-event": "^14.2.6",
"@types/jest": "^28.1.6",
"@types/node": "^18.0.6",
"@types/react": "^18.0.0",
"@types/react-dom": "^18.0.0",
"react": "^18.1.0",
@@ -27,7 +27,11 @@
"test": "react-scripts test",
"eject": "react-scripts eject",
"tauri": "tauri",
"start:dev": "tauri dev"
"start:dev": "tauri dev",
"format": "cargo fmt --manifest-path ./src-tauri/Cargo.toml --all && yarn prettier --write --cache --loglevel warn .",
"lint": "cargo clippy --manifest-path ./src-tauri/Cargo.toml --no-default-features && yarn tsc --noEmit && yarn eslint src",
"lint:fix": "cargo clippy --manifest-path ./src-tauri/Cargo.toml --no-default-features --fix --allow-dirty && yarn tsc --noEmit && yarn eslint --fix src",
"prepare": "husky install"
},
"eslintConfig": {
"extends": [
@@ -53,7 +57,11 @@
"@typescript-eslint/parser": "^5.22.0",
"cross-env": "^7.0.3",
"eslint": "^8.15.0",
"eslint-config-prettier": "^8.5.0",
"eslint-plugin-react": "^7.29.4",
"husky": "^8.0.0",
"lint-staged": "^13.0.3",
"prettier": "^2.7.1",
"run-script-os": "^1.1.6"
}
}

View File

@@ -5,10 +5,7 @@
<link rel="icon" href="%PUBLIC_URL%/favicon.ico" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="theme-color" content="#000000" />
<meta
name="description"
content="Tauri-powered anime game launcher"
/>
<meta name="description" content="Tauri-powered anime game launcher" />
<link rel="apple-touch-icon" href="%PUBLIC_URL%/logo192.png" />
<link rel="manifest" href="%PUBLIC_URL%/manifest.json" />
<title>Cultivation</title>

316
src-tauri/Cargo.lock generated
View File

@@ -75,7 +75,7 @@ dependencies = [
"asn1-rs-impl",
"displaydoc",
"nom",
"num-traits",
"num-traits 0.2.15",
"rusticata-macros",
"thiserror",
"time 0.3.11",
@@ -506,9 +506,9 @@ dependencies = [
[[package]]
name = "concurrent-queue"
version = "1.2.2"
version = "1.2.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "30ed07550be01594c6026cff2a1d7fe9c8f683caa798e12b68694ac9e88286a3"
checksum = "83827793632c72fa4f73c2edb31e7a997527dd8ffe7077344621fc62c5478157"
dependencies = [
"cache-padded",
]
@@ -657,9 +657,9 @@ dependencies = [
[[package]]
name = "crypto-common"
version = "0.1.4"
version = "0.1.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5999502d32b9c48d492abe66392408144895020ec4709e549e840799f3bb74c0"
checksum = "1bfb12502f3fc46cca1bb51ac28df9d618d813cdc3d2f25b9fe775a34af26bb3"
dependencies = [
"generic-array",
"typenum",
@@ -712,14 +712,17 @@ checksum = "b365fabc795046672053e29c954733ec3b05e4be654ab130fe8f1f94d7051f35"
name = "cultivation"
version = "0.1.0"
dependencies = [
"cc",
"duct",
"file_diff",
"futures-util",
"http",
"hudsucker",
"is_elevated",
"once_cell",
"open 2.1.3",
"open",
"rcgen",
"regex",
"registry",
"reqwest",
"rustls-pemfile",
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version = "0.36.1"
@@ -4783,6 +4955,12 @@ version = "0.24.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "384a173630588044205a2993b6864a2f56e5a8c1e7668c07b93ec18cf4888dc4"
[[package]]
name = "windows_x86_64_gnu"
version = "0.32.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c912b12f7454c6620635bbff3450962753834be2a594819bd5e945af18ec64bc"
[[package]]
name = "windows_x86_64_gnu"
version = "0.36.1"
@@ -4801,6 +4979,12 @@ version = "0.24.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9bd8f062d8ca5446358159d79a90be12c543b3a965c847c8f3eedf14b321d399"
[[package]]
name = "windows_x86_64_msvc"
version = "0.32.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "504a2476202769977a040c6364301a3f65d0cc9e3fb08600b2bda150a0488316"
[[package]]
name = "windows_x86_64_msvc"
version = "0.36.1"

View File

@@ -13,6 +13,7 @@ rust-version = "1.57"
[build-dependencies]
tauri-build = { version = "1.0.0-rc.8", features = [] }
cc = "1.0"
[target.'cfg(windows)'.dependencies]
is_elevated = "0.1.2"
@@ -30,13 +31,14 @@ sysinfo = "0.24.6"
# ZIP-archive library.
zip-extract = "0.1.1"
unrar = "0.4.4"
zip = "0.6.2"
# For creating a "global" downloads list.
once_cell = "1.13.0"
# Program opener.
open = "2.1.2"
open = "3.0.2"
duct = "0.13.5"
# Serialization.
@@ -54,6 +56,12 @@ reqwest = { version = "0.11.3", features = ["stream"] }
futures-util = "0.3.14"
rcgen = { version = "0.9", features = ["x509-parser"] }
# metadata stuff
regex = "1"
# other
file_diff = "1.0.0"
[features]
# by default Tauri runs in production mode
# when `tauri dev` runs it is executed with `cargo run --no-default-features` if `devPath` is an URL

View File

@@ -1,3 +1,16 @@
fn main() {
cc::Build::new()
.include("mhycrypto")
.cpp(true)
.file("mhycrypto/memecrypto.cpp")
.file("mhycrypto/metadata.cpp")
.file("mhycrypto/metadatastringdec.cpp")
.compile("mhycrypto");
cc::Build::new()
.include("mhycrypto")
.file("mhycrypto/aes.c")
.compile("mhycrypto-aes");
tauri_build::build()
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 74 KiB

View File

@@ -0,0 +1 @@
<RSAKeyValue><Modulus>AMW28dptX3h8q0O4z/vJrQxf6cmC6yVilgHRL98GazrYzmc3ixj87JpHIJ3IKEYV+HU/tYrUjEfY/ZtPzsLB9lKBelN9i8QjkFkA9QDICGYwJCXibxU67Z/HzENe9NQpG2i01SI0TJU8PJDV7zQPwPVGraIg5ouExRupq8UymaSHEyJ7zxKZCtgO0LKdROLJBSvI5srMu7kYTGmB7T07Ab8T9M595YSgd1vh06qZ3nsF1h4wg3y+zW28vdY28+RCj2V1i7oVyL0dQruLYq7qK8FycZl2j9R0GaJ8rRAjVP1Dsz+hjS3atHhQxOG9OFo6d/euedRvfWIhT9p6h1SeTjE=</Modulus><Exponent>AQAB</Exponent></RSAKeyValue>

View File

@@ -0,0 +1,7 @@
<RSAKeyValue>
<Exponent>AQAB</Exponent>
<Modulus>yytg/H9lz7Lm0XcA8LMqIyXPVNApYTcSepT4VDLB4qqqFC3s
/Huv8vN7zA/P4uoREIu8KMenADFk7uwrZSxoMWwJgn6A7sbAt1cqAaUXB
9J4NzhL0x3AFTiHEQbw86hRvm2VGkbA5sWnr0NZw8SGBBY+EODwNIt51G
dBA7eoUQU=</Modulus>
</RSAKeyValue>

View File

@@ -11,7 +11,7 @@
"files_extracting": "文件解压中:"
},
"options": {
"game_exec": "选择游戏可执行文件",
"game_executable": "选择游戏可执行文件",
"grasscutter_jar": "选择 Grasscutter JAR 文件",
"java_path": "设置自定义 Java 路径",
"grasscutter_with_game": "随游戏自动启动 Grasscutter",

View File

@@ -13,7 +13,7 @@
"options": {
"enabled": "已啟用",
"disabled": "未啟用",
"game_exec": "選擇遊戲執行檔",
"game_executable": "選擇遊戲執行檔",
"grasscutter_jar": "選擇伺服器JAR檔案",
"toggle_encryption": "設定加密",
"java_path": "設定自定義Java路徑",

View File

@@ -1,61 +1,61 @@
{
"lang_name": "Deutsch",
"main": {
"title": "Cultivation",
"launch_button": "Starten",
"gc_enable": "Über Grasscutter verbinden",
"https_enable": "HTTPS nutzen",
"ip_placeholder": "Server Adresse...",
"port_placeholder": "Port...",
"files_downloading": "Herunterladen von Dateien: ",
"files_extracting": "Extrahieren von Dateien: "
},
"options": {
"enabled": "Aktiviert",
"disabled": "Deaktiviert",
"game_exec": "Spiel Datei auswählen",
"grasscutter_jar": "Grasscuter JAR auswählen",
"toggle_encryption": "Verschlüsselung umschalten",
"java_path": "Benutzerdefinierten Java Pfad setzen",
"grasscutter_with_game": "Grasscutter automatisch mit dem Spiel starten",
"language": "Sprache auswählen",
"background": "Benutzerdefinierten Hintergrund festlegen (link oder bild)",
"theme": "Theme auswählen"
},
"downloads": {
"grasscutter_stable_data": "Stabile Grasscutter Daten herunterladen",
"grasscutter_latest_data": "Aktuellste Grasscutter Daten herunterladen",
"grasscutter_stable_data_update": "Stabile Grasscutter Daten aktualisieren",
"grasscutter_latest_data_update": "Aktuellste Grasscutter Daten aktualisieren",
"grasscutter_stable": "Stabile Grasscutter Version herunterladen",
"grasscutter_latest": "Aktuellste Grasscutter Version herunterladen",
"grasscutter_stable_update": "Stabile Grasscutter Version aktualisieren",
"grasscutter_latest_update": "Aktuellste Grasscutter Version aktualisieren",
"resources": "Grasscutter Ressourcen herunterladen"
},
"download_status": {
"downloading": "Lädt herunter",
"extracting": "Extrahiert",
"error": "Fehler",
"finished": "Fertig",
"stopped": "Gestoppt"
},
"components": {
"select_file": "Datei oder Ordner auswählen...",
"select_folder": "Ordner auswählen...",
"download": "Herunterladen"
},
"news": {
"latest_commits": "Letzte Commits",
"latest_version": "Letzte Version"
},
"help": {
"port_help_text": "Vergewissern Sie sich, dass es sich um den Port des Dispatch-Servers handelt, nicht um den Port des Spiel-Servers. Dieser ist fast immer '443'.",
"game_help_text": "Sie müssen keine separate Kopie verwenden, um mit Grasscutter zu spielen. Dies ist entweder für ein Downgrade auf die Version 2.6 oder wenn Sie das Spiel nicht installiert haben.",
"gc_stable_jar": "Laden Sie den aktuellen stabilen Grasscutter-Build herunter, der eine Jar-Datei und Datendateien enthält.",
"gc_dev_jar": "Laden Sie die neueste Grasscutter-Entwicklungsversion herunter, welche eine Jar-Datei und Datendateien enthält.",
"gc_stable_data": "Laden Sie die stabilen Grasscutter Daten herunter, welche keine Jar-Datei enthalten. Dies ist nützlich zum Aktualisieren.",
"gc_dev_data": "Laden Sie die neuesten Grasscutter-Entwicklungsdateien herunter, welche keine Jar-Datei enthält. Dies ist nützlich zum Aktualisieren.",
"resources": "Diese werden auch benötigt, um einen Grasscutter-Server auszuführen. Diese Schaltfläche ist grau, wenn Sie einen bestehenden Ressourcenordner mit Inhalten haben"
}
}
{
"lang_name": "Deutsch",
"main": {
"title": "Cultivation",
"launch_button": "Starten",
"gc_enable": "Über Grasscutter verbinden",
"https_enable": "HTTPS nutzen",
"ip_placeholder": "Server Adresse...",
"port_placeholder": "Port...",
"files_downloading": "Herunterladen von Dateien: ",
"files_extracting": "Extrahieren von Dateien: "
},
"options": {
"enabled": "Aktiviert",
"disabled": "Deaktiviert",
"game_executable": "Spiel Datei auswählen",
"grasscutter_jar": "Grasscuter JAR auswählen",
"toggle_encryption": "Verschlüsselung umschalten",
"java_path": "Benutzerdefinierten Java Pfad setzen",
"grasscutter_with_game": "Grasscutter automatisch mit dem Spiel starten",
"language": "Sprache auswählen",
"background": "Benutzerdefinierten Hintergrund festlegen (link oder bild)",
"theme": "Theme auswählen"
},
"downloads": {
"grasscutter_stable_data": "Stabile Grasscutter Daten herunterladen",
"grasscutter_latest_data": "Aktuellste Grasscutter Daten herunterladen",
"grasscutter_stable_data_update": "Stabile Grasscutter Daten aktualisieren",
"grasscutter_latest_data_update": "Aktuellste Grasscutter Daten aktualisieren",
"grasscutter_stable": "Stabile Grasscutter Version herunterladen",
"grasscutter_latest": "Aktuellste Grasscutter Version herunterladen",
"grasscutter_stable_update": "Stabile Grasscutter Version aktualisieren",
"grasscutter_latest_update": "Aktuellste Grasscutter Version aktualisieren",
"resources": "Grasscutter Ressourcen herunterladen"
},
"download_status": {
"downloading": "Lädt herunter",
"extracting": "Extrahiert",
"error": "Fehler",
"finished": "Fertig",
"stopped": "Gestoppt"
},
"components": {
"select_file": "Datei oder Ordner auswählen...",
"select_folder": "Ordner auswählen...",
"download": "Herunterladen"
},
"news": {
"latest_commits": "Letzte Commits",
"latest_version": "Letzte Version"
},
"help": {
"port_help_text": "Vergewissern Sie sich, dass es sich um den Port des Dispatch-Servers handelt, nicht um den Port des Spiel-Servers. Dieser ist fast immer '443'.",
"game_help_text": "Sie müssen keine separate Kopie verwenden, um mit Grasscutter zu spielen. Dies ist entweder für ein Downgrade auf die Version 2.6 oder wenn Sie das Spiel nicht installiert haben.",
"gc_stable_jar": "Laden Sie den aktuellen stabilen Grasscutter-Build herunter, der eine Jar-Datei und Datendateien enthält.",
"gc_dev_jar": "Laden Sie die neueste Grasscutter-Entwicklungsversion herunter, welche eine Jar-Datei und Datendateien enthält.",
"gc_stable_data": "Laden Sie die stabilen Grasscutter Daten herunter, welche keine Jar-Datei enthalten. Dies ist nützlich zum Aktualisieren.",
"gc_dev_data": "Laden Sie die neuesten Grasscutter-Entwicklungsdateien herunter, welche keine Jar-Datei enthält. Dies ist nützlich zum Aktualisieren.",
"resources": "Diese werden auch benötigt, um einen Grasscutter-Server auszuführen. Diese Schaltfläche ist grau, wenn Sie einen bestehenden Ressourcenordner mit Inhalten haben"
}
}

View File

@@ -13,14 +13,19 @@
"options": {
"enabled": "Enabled",
"disabled": "Disabled",
"game_exec": "Set Game Executable",
"game_path": "Set Game Install Path",
"game_executable": "Set Game Executable",
"recover_metadata": "Emergency Metadata Recovery",
"grasscutter_jar": "Set Grasscutter JAR",
"toggle_encryption": "Toggle Encryption",
"install_certificate": "Install Proxy Certificate",
"java_path": "Set Custom Java Path",
"grasscutter_with_game": "Automatically launch Grasscutter with game",
"language": "Select Language",
"background": "Set Custom Background (link or image file)",
"theme": "Set Theme"
"theme": "Set Theme",
"patch_metadata": "Automatically Patch Metadata",
"use_proxy": "Use Internal Proxy"
},
"downloads": {
"grasscutter_stable_data": "Download Grasscutter Stable Data",
@@ -31,7 +36,8 @@
"grasscutter_latest": "Download Grasscutter Latest",
"grasscutter_stable_update": "Update Grasscutter Stable",
"grasscutter_latest_update": "Update Grasscutter Latest",
"resources": "Download Grasscutter Resources"
"resources": "Download Grasscutter Resources",
"game": "Download Game"
},
"download_status": {
"downloading": "Downloading",
@@ -43,7 +49,8 @@
"components": {
"select_file": "Select file or folder...",
"select_folder": "Select folder...",
"download": "Download"
"download": "Download",
"install": "Install"
},
"news": {
"latest_commits": "Recent Commits",
@@ -57,5 +64,13 @@
"gc_stable_data": "Download the current stable Grasscutter data files, which does not come with a jar file. This is useful for updating.",
"gc_dev_data": "Download the latest development Grasscutter data files, which does not come with a jar file. This is useful for updating.",
"resources": "These are also required to run a Grasscutter server. This button will be grey if you have an existing resources folder with contents inside"
},
"swag": {
"akebi_name": "Akebi",
"migoto_name": "Migoto",
"reshade_name": "Reshade",
"akebi": "Set Akebi Executable",
"migoto": "Set 3DMigoto Executable",
"reshade": "Set Reshade Injector"
}
}
}

69
src-tauri/lang/es.json Normal file
View File

@@ -0,0 +1,69 @@
{
"lang_name": "Español",
"main": {
"title": "Cultivation",
"launch_button": "Launch",
"gc_enable": "Conectar Via Grasscutter",
"https_enable": "Usar HTTPS",
"ip_placeholder": "Dirección del servidor...",
"port_placeholder": "Puerto...",
"files_downloading": "Archivos Descargandose: ",
"files_extracting": "Archivos Extrayendose: "
},
"options": {
"enabled": "Activado",
"disabled": "Desactivado",
"game_path": "Ruta de instalación del juego",
"game_executable": "Establecer ejecutable del juego",
"recover_metadata": "Recuperación de Metadatos de Emergencia",
"grasscutter_jar": "Establecer JAR de Grasscutter",
"toggle_encryption": "Alternar Cifrado",
"install_certificate": "Instalar Certificado Proxie",
"java_path": "Establecer Ruta Personalizada de Java",
"grasscutter_with_game": "Iniciar automáticamente Grasscutter con el juego",
"language": "Seleccionar Idioma",
"background": "Establecer Fondo Personalizado (link o archivo de imagen)",
"theme": "Establecer Tema"
},
"downloads": {
"grasscutter_stable_data": "Descargar Datos Estables de Grasscutter",
"grasscutter_latest_data": "Descargar Datos más Recientes de Grasscutter",
"grasscutter_stable_data_update": "Actualizar Datos Estables de Grasscutter",
"grasscutter_latest_data_update": "Actualizar Datos más Recientes de Grasscutter",
"grasscutter_stable": "Descargar Grasscutter Estable",
"grasscutter_latest": "Descargar Grasscutter más reciente",
"grasscutter_stable_update": "Actualizar Grasscutter Estable",
"grasscutter_latest_update": "Actualizar Grasscutter más reciente",
"resources": "Descargar Recursos de Grasscutter",
"game": "Descarga el juego"
},
"download_status": {
"downloading": "Descargando",
"extracting": "Extrayendo",
"error": "Error",
"finished": "Finalizado",
"stopped": "Detenido"
},
"components": {
"select_file": "Seleccionar el archivo o carpeta...",
"select_folder": "Seleccionar la carpeta...",
"download": "Descargar",
"install": "Instalar"
},
"news": {
"latest_commits": "Commits Recientes",
"latest_version": "Ultima versión"
},
"help": {
"port_help_text": "Asegúrese de que este sea el Dispatch server port, no el Game server port. Este es casi siempre '443'.",
"game_help_text": "No necesitas usar una copia separada para jugar con Grasscutter. Esto es para cambiar a 2.6 o si no tienes el juego instalado.",
"gc_stable_jar": "Descargue la versión Estable actual de Grasscutter, que incluye el archivo jar y los archivos de datos.",
"gc_dev_jar": "Descargue la última versión de Desarrollo de Grasscutter, que incluye archivos jar y archivos de datos.",
"gc_stable_data": "Descargue los archivos de Datos Estables actuales de Grasscutter, que no vienen con un archivo jar. Esto es útil para actualizar.",
"gc_dev_data": "Descargue los últimos archivos de Datos de Desarrollo de Grasscutter, que no vienen con un archivo jar. Esto es útil para actualizar.",
"resources": "Estos también son necesarios para ejecutar un servidor Grasscutter. Este botón estará gris si tiene una carpeta de recursos existente con contenido dentro."
},
"swag": {
"akebi": "Establecer el ejecutable de Akebi"
}
}

View File

@@ -13,7 +13,7 @@
"options": {
"enabled": "active",
"disabled": "desactiver",
"game_exec": "definir l'executable du jeu",
"game_executable": "definir l'executable du jeu",
"grasscutter_jar": "definir le Jar Grasscutter",
"toggle_encryption": "activer l'encryption",
"java_path": "definir un chemin java personnalise",

View File

@@ -10,7 +10,7 @@
"files_extracting": "MengExtract File: "
},
"options": {
"game_exec": "Set Game Executable",
"game_executable": "Set Game Executable",
"grasscutter_jar": "Path ke Grasscutter JAR",
"java_path": "Atur kustom Java path",
"grasscutter_with_game": "Otomatis Menjalankan Grasscutter Dengan Game",
@@ -18,7 +18,7 @@
"background": "Atur Kustom Latar Belakang (link atau gambar file)",
"theme": "Atur Tema"
},
"downloads": {
"downloads": {
"grasscutter_stable_data": "Sedang Mendownload Grasscutter Versi Stabil",
"grasscutter_latest_data": "Sedang Mendownload Grasscutter Data Terbaru",
"grasscutter_stable_data_update": "Memperbaharui Grasscutter Data Stabil",
@@ -54,4 +54,4 @@
"gc_dev_data": "Unduh file data Grasscutter Development saat ini, dimana Tidak Ada JAR file. Ini Berguna Untuk memperbarui.",
"resources": "Ini juga diperlukan untuk menjalankan server Grasscutter. Tombol ini akan berwarna abu-abu jika Anda memiliki folder Resource yang ada dengan File di dalamnya"
}
}
}

View File

@@ -13,7 +13,7 @@
"options": {
"enabled": "Iespējots",
"disabled": "Atspējots",
"game_exec": "Iestatīt spēles izpildāmu",
"game_executable": "Iestatīt spēles izpildāmu",
"grasscutter_jar": "Iestatiet Grasscutter JAR",
"toggle_encryption": "Pārslēgt Šifrēšanu",
"java_path": "Iestatiet pielāgotu Java ceļu",

View File

@@ -1,61 +1,61 @@
{
"lang_name": "Русский",
"main": {
"title": "Cultivation",
"launch_button": "Запустить",
"gc_enable": "Подключиться с Grasscutter",
"https_enable": "Исп. HTTPS",
"ip_placeholder": "Айпи адрес...",
"port_placeholder": "Порт...",
"files_downloading": "Файлов скачано: ",
"files_extracting": "Извлечено файлов: "
},
"options": {
"enabled": "Включено",
"disabled": "Выключено",
"game_exec": "Установить исполняемый файл игры",
"grasscutter_jar": "Установить Grasscutter JAR",
"toggle_encryption": "Переключить шифрование",
"java_path": "Установить пользовательский путь Java",
"grasscutter_with_game": "Автоматически запускать Grasscutter вместе с игрой",
"language": "Установить язык",
"background": "Установить свой фон (ссылка или файл)",
"theme": "Установить тему"
},
"downloads": {
"grasscutter_stable_data": "Скачать стабильные данные Grasscutter",
"grasscutter_latest_data": "Скачать последние данные Grasscutter",
"grasscutter_stable_data_update": "Обновить стабильные данные Grasscutter",
"grasscutter_latest_data_update": "Обновить последние данные Grasscutter",
"grasscutter_stable": "Скачать стабильную версию Grasscutter",
"grasscutter_latest": "Скачать последнюю версию Grasscutter",
"grasscutter_stable_update": "Обновить стабильную версию Grasscutter",
"grasscutter_latest_update": "Обновить последнюю версию Grasscutter",
"resources": "Скачать ресурсы Grasscutter"
},
"download_status": {
"downloading": "Скачивание",
"extracting": "Извлечение",
"error": "Ошибка",
"finished": "Закончено",
"stopped": "Остановлено"
},
"components": {
"select_file": "Выберите файл или папку...",
"select_folder": "Выберите папку...",
"download": "Скачать"
},
"news": {
"latest_commits": "Последние коммиты",
"latest_version": "Последняя версия"
},
"help": {
"port_help_text": "Убедитесь, что это порт Dispatch-сервера, не порт игрового сервера. Обычно это '443'.",
"game_help_text": "Вам не нужно устанавливать еще одну копию, что бы играть с Grascutter. Это нужно или для версии 2.6, или если у Вас не установлена игра.",
"gc_stable_jar": "Скачать последнюю стабильную версию Grasscutter, которая содержит jar файл и данные.",
"gc_dev_jar": "Скачать последнюю версию для разработки Grasscutter, которая содержит jar файл и данные.",
"gc_stable_data": "Скачать стабильные данные Grasscutter, в которой нету jar файла. Это полезно для обновления.",
"gc_dev_data": "Скачать последнюю версию для разработки Grasscutter, в которой нету jar файла. Это полезно для обновления.",
"resources": "Это необходимо для запуска сервера Grasscutter. Эта кнопка будет серой, если у Вас уже есть не пустая папка с ресурсами."
}
}
{
"lang_name": "Русский",
"main": {
"title": "Cultivation",
"launch_button": "Запустить",
"gc_enable": "Подключиться с Grasscutter",
"https_enable": "Исп. HTTPS",
"ip_placeholder": "Айпи адрес...",
"port_placeholder": "Порт...",
"files_downloading": "Файлов скачано: ",
"files_extracting": "Извлечено файлов: "
},
"options": {
"enabled": "Включено",
"disabled": "Выключено",
"game_executable": "Установить исполняемый файл игры",
"grasscutter_jar": "Установить Grasscutter JAR",
"toggle_encryption": "Переключить шифрование",
"java_path": "Установить пользовательский путь Java",
"grasscutter_with_game": "Автоматически запускать Grasscutter вместе с игрой",
"language": "Установить язык",
"background": "Установить свой фон (ссылка или файл)",
"theme": "Установить тему"
},
"downloads": {
"grasscutter_stable_data": "Скачать стабильные данные Grasscutter",
"grasscutter_latest_data": "Скачать последние данные Grasscutter",
"grasscutter_stable_data_update": "Обновить стабильные данные Grasscutter",
"grasscutter_latest_data_update": "Обновить последние данные Grasscutter",
"grasscutter_stable": "Скачать стабильную версию Grasscutter",
"grasscutter_latest": "Скачать последнюю версию Grasscutter",
"grasscutter_stable_update": "Обновить стабильную версию Grasscutter",
"grasscutter_latest_update": "Обновить последнюю версию Grasscutter",
"resources": "Скачать ресурсы Grasscutter"
},
"download_status": {
"downloading": "Скачивание",
"extracting": "Извлечение",
"error": "Ошибка",
"finished": "Закончено",
"stopped": "Остановлено"
},
"components": {
"select_file": "Выберите файл или папку...",
"select_folder": "Выберите папку...",
"download": "Скачать"
},
"news": {
"latest_commits": "Последние коммиты",
"latest_version": "Последняя версия"
},
"help": {
"port_help_text": "Убедитесь, что это порт Dispatch-сервера, не порт игрового сервера. Обычно это '443'.",
"game_help_text": "Вам не нужно устанавливать еще одну копию, что бы играть с Grascutter. Это нужно или для версии 2.6, или если у Вас не установлена игра.",
"gc_stable_jar": "Скачать последнюю стабильную версию Grasscutter, которая содержит jar файл и данные.",
"gc_dev_jar": "Скачать последнюю версию для разработки Grasscutter, которая содержит jar файл и данные.",
"gc_stable_data": "Скачать стабильные данные Grasscutter, в которой нету jar файла. Это полезно для обновления.",
"gc_dev_data": "Скачать последнюю версию для разработки Grasscutter, в которой нету jar файла. Это полезно для обновления.",
"resources": "Это необходимо для запуска сервера Grasscutter. Эта кнопка будет серой, если у Вас уже есть не пустая папка с ресурсами."
}
}

View File

@@ -3,59 +3,70 @@
"main": {
"title": "Cultivation",
"launch_button": "Khởi Chạy",
"gc_enable": "Kết nối đến Grasscutter",
"https_enable": "Sử dụng HTTPS",
"gc_enable": "Kết nối qua Grasscutter",
"https_enable": "ng HTTPS",
"ip_placeholder": "Địa chỉ máy chủ...",
"port_placeholder": "Cổng...",
"files_downloading": "Đang tải file: ",
"files_extracting": "Đang giải nén tp tin: "
"files_downloading": "Đang tải tập tin: ",
"files_extracting": "Đang giải nén tp tin: "
},
"options": {
"enabled": "Bật",
"disabled": "Tắt",
"game_exec": "Đường dẫn đến GenshinImpact.exe",
"grasscutter_jar": "Đường dẫn đến Grasscutter.jar",
"toggle_encryption": "Bật/Tắt mã hoá",
"java_path": "Đường dẫn Java tuỳ chỉnh",
"grasscutter_with_game": "Tự động khởi chạy Grasscutter cùng game",
"game_path": "Đường dẫn cài game",
"game_executable": "Tập tin thực thi game",
"recover_metadata": "Khôi phục Metadata khẩn cấp",
"grasscutter_jar": "Tập tin JAR Grasscutter",
"toggle_encryption": "Bật/tắt mã hóa",
"install_certificate": "Cài chứng chỉ proxy",
"java_path": "Đường dẫn Java tùy chỉnh",
"grasscutter_with_game": "Tự động chạy Grasscutter cùng với game",
"language": "Chọn ngôn ngữ",
"background": "nh nền tuỳ chỉnh (đường dẫn hoặc tp tin ảnh)",
"theme": "Chọn giao diện"
"background": "nh nền tùy chỉnh (liên kết hoặc tp tin hình ảnh)",
"theme": "Giao diện",
"patch_metadata": "Tự động sửa Metadata",
"use_proxy": "Sử dụng proxy nội bộ"
},
"downloads": {
"grasscutter_stable_data": "Tải xuống dữ liệu Grasscutter bản ổn định",
"grasscutter_latest_data": "Tải xuống dữ liệu Grasscutter bản mới nhất",
"grasscutter_stable_data": "Tải dữ liệu Grasscutter bản ổn định",
"grasscutter_latest_data": "Tải dữ liệu Grasscutter bản mới nhất",
"grasscutter_stable_data_update": "Cập nhật dữ liệu Grasscutter bản ổn định",
"grasscutter_latest_data_update": "Cập nhật dữ liệu Grasscutter bản mới nhất",
"grasscutter_stable": "Tải xuống Grasscutter phiên bản ổn định",
"grasscutter_latest": "Tải xuống Grasscutter phiển bản mới nhất",
"grasscutter_stable_update": "Cập nhật Grasscutter ổn định",
"grasscutter_latest_update": "Cập nhật Grasscutter mới nhất",
"resources": "Tải xuống tài nguyên cho Grasscutter"
"grasscutter_stable": "Tải Grasscutter bản ổn định",
"grasscutter_latest": "Tải Grasscutter bản mới nhất",
"grasscutter_stable_update": "Cập nhật Grasscutter bản ổn định",
"grasscutter_latest_update": "Cập nhật Grasscutter bản mới nhất",
"resources": "Tải tài nguyên Grasscutter",
"game": "Tải game"
},
"download_status": {
"downloading": "Đang tải",
"downloading": "Đang tải xuống",
"extracting": "Đang giải nén",
"error": "Lỗi",
"finished": "Đã xong",
"finished": "Hoàn thành",
"stopped": "Đã dừng"
},
"components": {
"select_file": "Chọn tp tin hoặc thư mục...",
"select_file": "Chọn tp tin hoặc thư mục...",
"select_folder": "Chọn thư mục...",
"download": "Tải xuống"
"download": "Tải xuống",
"install": "Cài đặt"
},
"news": {
"latest_commits": "Cập nhật gần đây",
"latest_version": "Phiên bản mới nhất"
"latest_commits": "Thay Đổi Gần Đây",
"latest_version": "Phiên Bản Mới Nhất"
},
"help": {
"port_help_text": "Đảm bảo đây là cổng của server Dispatch, không phải cổng của server Game. Thường là '443'.",
"game_help_text": "Bạn không cần phải sử dụng một bản sao riêng để chơi với Grasscutter. Việc này chỉ xảy ra nếu bạn hạ phiên bản xuống 2.6 hoặc chưa cài đặt trò chơi.",
"gc_stable_jar": "Tải xuống phiên bản ổn định của Grasscutter, bo gồm file jar và các file dữ liệu.",
"gc_dev_jar": "Tải xuống phiên bản phát triển mới nhất của Grasscutter, bo gồm file jar và các file dữ liệu.",
"gc_stable_data": "Tải xuống bản ổn định các tệp dữ liệu của Grasscutter, không bao gồm file jar. Phù hợp khi cập nhật.",
"gc_dev_data": "Tải xuống bản phát triển mới nhất các tệp dữ liệu của Grasscutter, không bao gồm file jar. Phù hợp khi cập nhật.",
"resources": "Chúng được yêu cầu để chạy máy chủ Grasscutter. Nút này sẽ có màu xám nếu bạn một thư mục tài nguyên có nội dung bên trong"
"port_help_text": "Hãy đảm bảo đây là cổng của máy chủ Dispatch, không phải cổng của máy chủ game. Thường sẽ là '443'.",
"game_help_text": "Bạn không cần phải sử dụng một bản sao riêng để chơi với Grasscutter. Việc này chỉ xảy ra nếu bạn hạ phiên bản xuống 2.6 hoặc chưa cài game.",
"gc_stable_jar": "Tải xuống phiên bản ổn định của Grasscutter, bao gồm tập tin jar và các tệp dữ liệu.",
"gc_dev_jar": "Tải xuống phiên bản phát triển mới nhất của Grasscutter, bao gồm tập tin jar và các tệp dữ liệu.",
"gc_stable_data": "Tải xuống tệp dữ liệu phiên bản ổn định hiện hành của Grasscutter. Bản này không đi kèm với tập tin jar, hữu dụng khi muốn cập nhật.",
"gc_dev_data": "Tải xuống tệp dữ liệu phiên bản mới nhất của Grasscutter. Bản này không đi kèm với tập tin jar, hữu dụng khi muốn cập nhật.",
"resources": "Chúng được yêu cầu để chạy máy chủ Grasscutter. Nút này sẽ có màu xám nếu bạn đã có sẵn một thư mục tài nguyên có nội dung bên trong"
},
"swag": {
"akebi": "Tập tin thực thi Akebi",
"migoto": "Tập tin thực thi 3dMigoto"
}
}
}

387
src-tauri/mhycrypto/aes.c Normal file
View File

@@ -0,0 +1,387 @@
// Simple, thoroughly commented implementation of 128-bit AES / Rijndael using C
// Chris Hulbert - chris.hulbert@gmail.com - http://splinter.com.au/blog
// References:
// http://en.wikipedia.org/wiki/Advanced_Encryption_Standard
// http://en.wikipedia.org/wiki/Rijndael_key_schedule
// http://en.wikipedia.org/wiki/Rijndael_mix_columns
// http://en.wikipedia.org/wiki/Rijndael_S-box
// This code is public domain, or any OSI-approved license, your choice. No warranty.
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include "aes.h"
typedef unsigned char byte;
// Here are all the lookup tables for the row shifts, rcon, s-boxes, and galois field multiplications
static const byte shift_rows_table[] = {0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12, 1, 6, 11};
static const byte shift_rows_table_inv[] = {0, 13, 10, 7, 4, 1, 14, 11, 8, 5, 2, 15, 12, 9, 6, 3};
static const byte lookup_rcon[] = {
0x8d, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8, 0xab, 0x4d, 0x9a};
static const byte lookup_sbox[] = {
0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76,
0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0,
0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15,
0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75,
0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84,
0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf,
0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8,
0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2,
0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73,
0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb,
0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79,
0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08,
0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a,
0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e,
0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf,
0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16};
static const byte lookup_sbox_inv[] = {
0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb,
0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb,
0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e,
0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25,
0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92,
0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84,
0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06,
0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b,
0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73,
0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e,
0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b,
0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4,
0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f,
0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef,
0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61,
0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d};
static const byte lookup_g2[] = {
0x00, 0x02, 0x04, 0x06, 0x08, 0x0a, 0x0c, 0x0e, 0x10, 0x12, 0x14, 0x16, 0x18, 0x1a, 0x1c, 0x1e,
0x20, 0x22, 0x24, 0x26, 0x28, 0x2a, 0x2c, 0x2e, 0x30, 0x32, 0x34, 0x36, 0x38, 0x3a, 0x3c, 0x3e,
0x40, 0x42, 0x44, 0x46, 0x48, 0x4a, 0x4c, 0x4e, 0x50, 0x52, 0x54, 0x56, 0x58, 0x5a, 0x5c, 0x5e,
0x60, 0x62, 0x64, 0x66, 0x68, 0x6a, 0x6c, 0x6e, 0x70, 0x72, 0x74, 0x76, 0x78, 0x7a, 0x7c, 0x7e,
0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9c, 0x9e,
0xa0, 0xa2, 0xa4, 0xa6, 0xa8, 0xaa, 0xac, 0xae, 0xb0, 0xb2, 0xb4, 0xb6, 0xb8, 0xba, 0xbc, 0xbe,
0xc0, 0xc2, 0xc4, 0xc6, 0xc8, 0xca, 0xcc, 0xce, 0xd0, 0xd2, 0xd4, 0xd6, 0xd8, 0xda, 0xdc, 0xde,
0xe0, 0xe2, 0xe4, 0xe6, 0xe8, 0xea, 0xec, 0xee, 0xf0, 0xf2, 0xf4, 0xf6, 0xf8, 0xfa, 0xfc, 0xfe,
0x1b, 0x19, 0x1f, 0x1d, 0x13, 0x11, 0x17, 0x15, 0x0b, 0x09, 0x0f, 0x0d, 0x03, 0x01, 0x07, 0x05,
0x3b, 0x39, 0x3f, 0x3d, 0x33, 0x31, 0x37, 0x35, 0x2b, 0x29, 0x2f, 0x2d, 0x23, 0x21, 0x27, 0x25,
0x5b, 0x59, 0x5f, 0x5d, 0x53, 0x51, 0x57, 0x55, 0x4b, 0x49, 0x4f, 0x4d, 0x43, 0x41, 0x47, 0x45,
0x7b, 0x79, 0x7f, 0x7d, 0x73, 0x71, 0x77, 0x75, 0x6b, 0x69, 0x6f, 0x6d, 0x63, 0x61, 0x67, 0x65,
0x9b, 0x99, 0x9f, 0x9d, 0x93, 0x91, 0x97, 0x95, 0x8b, 0x89, 0x8f, 0x8d, 0x83, 0x81, 0x87, 0x85,
0xbb, 0xb9, 0xbf, 0xbd, 0xb3, 0xb1, 0xb7, 0xb5, 0xab, 0xa9, 0xaf, 0xad, 0xa3, 0xa1, 0xa7, 0xa5,
0xdb, 0xd9, 0xdf, 0xdd, 0xd3, 0xd1, 0xd7, 0xd5, 0xcb, 0xc9, 0xcf, 0xcd, 0xc3, 0xc1, 0xc7, 0xc5,
0xfb, 0xf9, 0xff, 0xfd, 0xf3, 0xf1, 0xf7, 0xf5, 0xeb, 0xe9, 0xef, 0xed, 0xe3, 0xe1, 0xe7, 0xe5};
static const byte lookup_g3[] = {
0x00, 0x03, 0x06, 0x05, 0x0c, 0x0f, 0x0a, 0x09, 0x18, 0x1b, 0x1e, 0x1d, 0x14, 0x17, 0x12, 0x11,
0x30, 0x33, 0x36, 0x35, 0x3c, 0x3f, 0x3a, 0x39, 0x28, 0x2b, 0x2e, 0x2d, 0x24, 0x27, 0x22, 0x21,
0x60, 0x63, 0x66, 0x65, 0x6c, 0x6f, 0x6a, 0x69, 0x78, 0x7b, 0x7e, 0x7d, 0x74, 0x77, 0x72, 0x71,
0x50, 0x53, 0x56, 0x55, 0x5c, 0x5f, 0x5a, 0x59, 0x48, 0x4b, 0x4e, 0x4d, 0x44, 0x47, 0x42, 0x41,
0xc0, 0xc3, 0xc6, 0xc5, 0xcc, 0xcf, 0xca, 0xc9, 0xd8, 0xdb, 0xde, 0xdd, 0xd4, 0xd7, 0xd2, 0xd1,
0xf0, 0xf3, 0xf6, 0xf5, 0xfc, 0xff, 0xfa, 0xf9, 0xe8, 0xeb, 0xee, 0xed, 0xe4, 0xe7, 0xe2, 0xe1,
0xa0, 0xa3, 0xa6, 0xa5, 0xac, 0xaf, 0xaa, 0xa9, 0xb8, 0xbb, 0xbe, 0xbd, 0xb4, 0xb7, 0xb2, 0xb1,
0x90, 0x93, 0x96, 0x95, 0x9c, 0x9f, 0x9a, 0x99, 0x88, 0x8b, 0x8e, 0x8d, 0x84, 0x87, 0x82, 0x81,
0x9b, 0x98, 0x9d, 0x9e, 0x97, 0x94, 0x91, 0x92, 0x83, 0x80, 0x85, 0x86, 0x8f, 0x8c, 0x89, 0x8a,
0xab, 0xa8, 0xad, 0xae, 0xa7, 0xa4, 0xa1, 0xa2, 0xb3, 0xb0, 0xb5, 0xb6, 0xbf, 0xbc, 0xb9, 0xba,
0xfb, 0xf8, 0xfd, 0xfe, 0xf7, 0xf4, 0xf1, 0xf2, 0xe3, 0xe0, 0xe5, 0xe6, 0xef, 0xec, 0xe9, 0xea,
0xcb, 0xc8, 0xcd, 0xce, 0xc7, 0xc4, 0xc1, 0xc2, 0xd3, 0xd0, 0xd5, 0xd6, 0xdf, 0xdc, 0xd9, 0xda,
0x5b, 0x58, 0x5d, 0x5e, 0x57, 0x54, 0x51, 0x52, 0x43, 0x40, 0x45, 0x46, 0x4f, 0x4c, 0x49, 0x4a,
0x6b, 0x68, 0x6d, 0x6e, 0x67, 0x64, 0x61, 0x62, 0x73, 0x70, 0x75, 0x76, 0x7f, 0x7c, 0x79, 0x7a,
0x3b, 0x38, 0x3d, 0x3e, 0x37, 0x34, 0x31, 0x32, 0x23, 0x20, 0x25, 0x26, 0x2f, 0x2c, 0x29, 0x2a,
0x0b, 0x08, 0x0d, 0x0e, 0x07, 0x04, 0x01, 0x02, 0x13, 0x10, 0x15, 0x16, 0x1f, 0x1c, 0x19, 0x1a};
static const byte lookup_g9[] = {
0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x3f, 0x48, 0x41, 0x5a, 0x53, 0x6c, 0x65, 0x7e, 0x77,
0x90, 0x99, 0x82, 0x8b, 0xb4, 0xbd, 0xa6, 0xaf, 0xd8, 0xd1, 0xca, 0xc3, 0xfc, 0xf5, 0xee, 0xe7,
0x3b, 0x32, 0x29, 0x20, 0x1f, 0x16, 0x0d, 0x04, 0x73, 0x7a, 0x61, 0x68, 0x57, 0x5e, 0x45, 0x4c,
0xab, 0xa2, 0xb9, 0xb0, 0x8f, 0x86, 0x9d, 0x94, 0xe3, 0xea, 0xf1, 0xf8, 0xc7, 0xce, 0xd5, 0xdc,
0x76, 0x7f, 0x64, 0x6d, 0x52, 0x5b, 0x40, 0x49, 0x3e, 0x37, 0x2c, 0x25, 0x1a, 0x13, 0x08, 0x01,
0xe6, 0xef, 0xf4, 0xfd, 0xc2, 0xcb, 0xd0, 0xd9, 0xae, 0xa7, 0xbc, 0xb5, 0x8a, 0x83, 0x98, 0x91,
0x4d, 0x44, 0x5f, 0x56, 0x69, 0x60, 0x7b, 0x72, 0x05, 0x0c, 0x17, 0x1e, 0x21, 0x28, 0x33, 0x3a,
0xdd, 0xd4, 0xcf, 0xc6, 0xf9, 0xf0, 0xeb, 0xe2, 0x95, 0x9c, 0x87, 0x8e, 0xb1, 0xb8, 0xa3, 0xaa,
0xec, 0xe5, 0xfe, 0xf7, 0xc8, 0xc1, 0xda, 0xd3, 0xa4, 0xad, 0xb6, 0xbf, 0x80, 0x89, 0x92, 0x9b,
0x7c, 0x75, 0x6e, 0x67, 0x58, 0x51, 0x4a, 0x43, 0x34, 0x3d, 0x26, 0x2f, 0x10, 0x19, 0x02, 0x0b,
0xd7, 0xde, 0xc5, 0xcc, 0xf3, 0xfa, 0xe1, 0xe8, 0x9f, 0x96, 0x8d, 0x84, 0xbb, 0xb2, 0xa9, 0xa0,
0x47, 0x4e, 0x55, 0x5c, 0x63, 0x6a, 0x71, 0x78, 0x0f, 0x06, 0x1d, 0x14, 0x2b, 0x22, 0x39, 0x30,
0x9a, 0x93, 0x88, 0x81, 0xbe, 0xb7, 0xac, 0xa5, 0xd2, 0xdb, 0xc0, 0xc9, 0xf6, 0xff, 0xe4, 0xed,
0x0a, 0x03, 0x18, 0x11, 0x2e, 0x27, 0x3c, 0x35, 0x42, 0x4b, 0x50, 0x59, 0x66, 0x6f, 0x74, 0x7d,
0xa1, 0xa8, 0xb3, 0xba, 0x85, 0x8c, 0x97, 0x9e, 0xe9, 0xe0, 0xfb, 0xf2, 0xcd, 0xc4, 0xdf, 0xd6,
0x31, 0x38, 0x23, 0x2a, 0x15, 0x1c, 0x07, 0x0e, 0x79, 0x70, 0x6b, 0x62, 0x5d, 0x54, 0x4f, 0x46};
static const byte lookup_g11[] = {
0x00, 0x0b, 0x16, 0x1d, 0x2c, 0x27, 0x3a, 0x31, 0x58, 0x53, 0x4e, 0x45, 0x74, 0x7f, 0x62, 0x69,
0xb0, 0xbb, 0xa6, 0xad, 0x9c, 0x97, 0x8a, 0x81, 0xe8, 0xe3, 0xfe, 0xf5, 0xc4, 0xcf, 0xd2, 0xd9,
0x7b, 0x70, 0x6d, 0x66, 0x57, 0x5c, 0x41, 0x4a, 0x23, 0x28, 0x35, 0x3e, 0x0f, 0x04, 0x19, 0x12,
0xcb, 0xc0, 0xdd, 0xd6, 0xe7, 0xec, 0xf1, 0xfa, 0x93, 0x98, 0x85, 0x8e, 0xbf, 0xb4, 0xa9, 0xa2,
0xf6, 0xfd, 0xe0, 0xeb, 0xda, 0xd1, 0xcc, 0xc7, 0xae, 0xa5, 0xb8, 0xb3, 0x82, 0x89, 0x94, 0x9f,
0x46, 0x4d, 0x50, 0x5b, 0x6a, 0x61, 0x7c, 0x77, 0x1e, 0x15, 0x08, 0x03, 0x32, 0x39, 0x24, 0x2f,
0x8d, 0x86, 0x9b, 0x90, 0xa1, 0xaa, 0xb7, 0xbc, 0xd5, 0xde, 0xc3, 0xc8, 0xf9, 0xf2, 0xef, 0xe4,
0x3d, 0x36, 0x2b, 0x20, 0x11, 0x1a, 0x07, 0x0c, 0x65, 0x6e, 0x73, 0x78, 0x49, 0x42, 0x5f, 0x54,
0xf7, 0xfc, 0xe1, 0xea, 0xdb, 0xd0, 0xcd, 0xc6, 0xaf, 0xa4, 0xb9, 0xb2, 0x83, 0x88, 0x95, 0x9e,
0x47, 0x4c, 0x51, 0x5a, 0x6b, 0x60, 0x7d, 0x76, 0x1f, 0x14, 0x09, 0x02, 0x33, 0x38, 0x25, 0x2e,
0x8c, 0x87, 0x9a, 0x91, 0xa0, 0xab, 0xb6, 0xbd, 0xd4, 0xdf, 0xc2, 0xc9, 0xf8, 0xf3, 0xee, 0xe5,
0x3c, 0x37, 0x2a, 0x21, 0x10, 0x1b, 0x06, 0x0d, 0x64, 0x6f, 0x72, 0x79, 0x48, 0x43, 0x5e, 0x55,
0x01, 0x0a, 0x17, 0x1c, 0x2d, 0x26, 0x3b, 0x30, 0x59, 0x52, 0x4f, 0x44, 0x75, 0x7e, 0x63, 0x68,
0xb1, 0xba, 0xa7, 0xac, 0x9d, 0x96, 0x8b, 0x80, 0xe9, 0xe2, 0xff, 0xf4, 0xc5, 0xce, 0xd3, 0xd8,
0x7a, 0x71, 0x6c, 0x67, 0x56, 0x5d, 0x40, 0x4b, 0x22, 0x29, 0x34, 0x3f, 0x0e, 0x05, 0x18, 0x13,
0xca, 0xc1, 0xdc, 0xd7, 0xe6, 0xed, 0xf0, 0xfb, 0x92, 0x99, 0x84, 0x8f, 0xbe, 0xb5, 0xa8, 0xa3};
static const byte lookup_g13[] = {
0x00, 0x0d, 0x1a, 0x17, 0x34, 0x39, 0x2e, 0x23, 0x68, 0x65, 0x72, 0x7f, 0x5c, 0x51, 0x46, 0x4b,
0xd0, 0xdd, 0xca, 0xc7, 0xe4, 0xe9, 0xfe, 0xf3, 0xb8, 0xb5, 0xa2, 0xaf, 0x8c, 0x81, 0x96, 0x9b,
0xbb, 0xb6, 0xa1, 0xac, 0x8f, 0x82, 0x95, 0x98, 0xd3, 0xde, 0xc9, 0xc4, 0xe7, 0xea, 0xfd, 0xf0,
0x6b, 0x66, 0x71, 0x7c, 0x5f, 0x52, 0x45, 0x48, 0x03, 0x0e, 0x19, 0x14, 0x37, 0x3a, 0x2d, 0x20,
0x6d, 0x60, 0x77, 0x7a, 0x59, 0x54, 0x43, 0x4e, 0x05, 0x08, 0x1f, 0x12, 0x31, 0x3c, 0x2b, 0x26,
0xbd, 0xb0, 0xa7, 0xaa, 0x89, 0x84, 0x93, 0x9e, 0xd5, 0xd8, 0xcf, 0xc2, 0xe1, 0xec, 0xfb, 0xf6,
0xd6, 0xdb, 0xcc, 0xc1, 0xe2, 0xef, 0xf8, 0xf5, 0xbe, 0xb3, 0xa4, 0xa9, 0x8a, 0x87, 0x90, 0x9d,
0x06, 0x0b, 0x1c, 0x11, 0x32, 0x3f, 0x28, 0x25, 0x6e, 0x63, 0x74, 0x79, 0x5a, 0x57, 0x40, 0x4d,
0xda, 0xd7, 0xc0, 0xcd, 0xee, 0xe3, 0xf4, 0xf9, 0xb2, 0xbf, 0xa8, 0xa5, 0x86, 0x8b, 0x9c, 0x91,
0x0a, 0x07, 0x10, 0x1d, 0x3e, 0x33, 0x24, 0x29, 0x62, 0x6f, 0x78, 0x75, 0x56, 0x5b, 0x4c, 0x41,
0x61, 0x6c, 0x7b, 0x76, 0x55, 0x58, 0x4f, 0x42, 0x09, 0x04, 0x13, 0x1e, 0x3d, 0x30, 0x27, 0x2a,
0xb1, 0xbc, 0xab, 0xa6, 0x85, 0x88, 0x9f, 0x92, 0xd9, 0xd4, 0xc3, 0xce, 0xed, 0xe0, 0xf7, 0xfa,
0xb7, 0xba, 0xad, 0xa0, 0x83, 0x8e, 0x99, 0x94, 0xdf, 0xd2, 0xc5, 0xc8, 0xeb, 0xe6, 0xf1, 0xfc,
0x67, 0x6a, 0x7d, 0x70, 0x53, 0x5e, 0x49, 0x44, 0x0f, 0x02, 0x15, 0x18, 0x3b, 0x36, 0x21, 0x2c,
0x0c, 0x01, 0x16, 0x1b, 0x38, 0x35, 0x22, 0x2f, 0x64, 0x69, 0x7e, 0x73, 0x50, 0x5d, 0x4a, 0x47,
0xdc, 0xd1, 0xc6, 0xcb, 0xe8, 0xe5, 0xf2, 0xff, 0xb4, 0xb9, 0xae, 0xa3, 0x80, 0x8d, 0x9a, 0x97};
static const byte lookup_g14[] = {
0x00, 0x0e, 0x1c, 0x12, 0x38, 0x36, 0x24, 0x2a, 0x70, 0x7e, 0x6c, 0x62, 0x48, 0x46, 0x54, 0x5a,
0xe0, 0xee, 0xfc, 0xf2, 0xd8, 0xd6, 0xc4, 0xca, 0x90, 0x9e, 0x8c, 0x82, 0xa8, 0xa6, 0xb4, 0xba,
0xdb, 0xd5, 0xc7, 0xc9, 0xe3, 0xed, 0xff, 0xf1, 0xab, 0xa5, 0xb7, 0xb9, 0x93, 0x9d, 0x8f, 0x81,
0x3b, 0x35, 0x27, 0x29, 0x03, 0x0d, 0x1f, 0x11, 0x4b, 0x45, 0x57, 0x59, 0x73, 0x7d, 0x6f, 0x61,
0xad, 0xa3, 0xb1, 0xbf, 0x95, 0x9b, 0x89, 0x87, 0xdd, 0xd3, 0xc1, 0xcf, 0xe5, 0xeb, 0xf9, 0xf7,
0x4d, 0x43, 0x51, 0x5f, 0x75, 0x7b, 0x69, 0x67, 0x3d, 0x33, 0x21, 0x2f, 0x05, 0x0b, 0x19, 0x17,
0x76, 0x78, 0x6a, 0x64, 0x4e, 0x40, 0x52, 0x5c, 0x06, 0x08, 0x1a, 0x14, 0x3e, 0x30, 0x22, 0x2c,
0x96, 0x98, 0x8a, 0x84, 0xae, 0xa0, 0xb2, 0xbc, 0xe6, 0xe8, 0xfa, 0xf4, 0xde, 0xd0, 0xc2, 0xcc,
0x41, 0x4f, 0x5d, 0x53, 0x79, 0x77, 0x65, 0x6b, 0x31, 0x3f, 0x2d, 0x23, 0x09, 0x07, 0x15, 0x1b,
0xa1, 0xaf, 0xbd, 0xb3, 0x99, 0x97, 0x85, 0x8b, 0xd1, 0xdf, 0xcd, 0xc3, 0xe9, 0xe7, 0xf5, 0xfb,
0x9a, 0x94, 0x86, 0x88, 0xa2, 0xac, 0xbe, 0xb0, 0xea, 0xe4, 0xf6, 0xf8, 0xd2, 0xdc, 0xce, 0xc0,
0x7a, 0x74, 0x66, 0x68, 0x42, 0x4c, 0x5e, 0x50, 0x0a, 0x04, 0x16, 0x18, 0x32, 0x3c, 0x2e, 0x20,
0xec, 0xe2, 0xf0, 0xfe, 0xd4, 0xda, 0xc8, 0xc6, 0x9c, 0x92, 0x80, 0x8e, 0xa4, 0xaa, 0xb8, 0xb6,
0x0c, 0x02, 0x10, 0x1e, 0x34, 0x3a, 0x28, 0x26, 0x7c, 0x72, 0x60, 0x6e, 0x44, 0x4a, 0x58, 0x56,
0x37, 0x39, 0x2b, 0x25, 0x0f, 0x01, 0x13, 0x1d, 0x47, 0x49, 0x5b, 0x55, 0x7f, 0x71, 0x63, 0x6d,
0xd7, 0xd9, 0xcb, 0xc5, 0xef, 0xe1, 0xf3, 0xfd, 0xa7, 0xa9, 0xbb, 0xb5, 0x9f, 0x91, 0x83, 0x8d};
// Xor's all elements in a n byte array a by b
static void xor_s(byte * a, const byte *b, int n) {
int i;
for (i = 0; i < n; i++) {
a[i] ^= b[i];
}
}
// Xor the current cipher state by a specific round key
static void xor_round_key(byte *state, const byte *keys, int round) {
xor_s(state, keys + round * 16, 16);
}
// Apply the rijndael s-box to all elements in an array
// http://en.wikipedia.org/wiki/Rijndael_S-box
static void sub_bytes(byte *a, int n) {
int i;
for (i = 0; i < n; i++) {
a[i] = lookup_sbox[a[i]];
}
}
static void sub_bytes_inv(byte *a, int n) {
int i;
for (i = 0; i < n; i++) {
a[i] = lookup_sbox_inv[a[i]];
}
}
// Perform the core key schedule transform on 4 bytes, as part of the key expansion process
// http://en.wikipedia.org/wiki/Rijndael_key_schedule#Key_schedule_core
static void key_schedule_core(byte *a, int i) {
byte temp = a[0]; // Rotate the output eight bits to the left
a[0] = a[1];
a[1] = a[2];
a[2] = a[3];
a[3] = temp;
sub_bytes(a, 4); // Apply Rijndael's S-box on all four individual bytes in the output word
a[0] ^= lookup_rcon[i]; // On just the first (leftmost) byte of the output word, perform the rcon operation with i
// as the input, and exclusive or the rcon output with the first byte of the output word
}
// Expand the 16-byte key to 11 round keys (176 bytes)
// http://en.wikipedia.org/wiki/Rijndael_key_schedule#The_key_schedule
void oqs_aes128_load_schedule_c(const uint8_t *key, void **_schedule) {
*_schedule = malloc(16 * 11);
assert(*_schedule != NULL);
uint8_t *schedule = (uint8_t *) *_schedule;
int bytes = 16; // The count of how many bytes we've created so far
int i = 1; // The rcon iteration value i is set to 1
int j; // For repeating the second stage 3 times
byte t[4]; // Temporary working area known as 't' in the Wiki article
memcpy(schedule, key, 16); // The first 16 bytes of the expanded key are simply the encryption key
while (bytes < 176) { // Until we have 176 bytes of expanded key, we do the following:
memcpy(t, schedule + bytes - 4, 4); // We assign the value of the previous four bytes in the expanded key to t
key_schedule_core(t, i); // We perform the key schedule core on t, with i as the rcon iteration value
i++; // We increment i by 1
xor_s(t, schedule + bytes - 16, 4); // We exclusive-or t with the four-byte block 16 bytes before the new expanded key.
memcpy(schedule + bytes, t, 4); // This becomes the next 4 bytes in the expanded key
bytes += 4; // Keep track of how many expanded key bytes we've added
// We then do the following three times to create the next twelve bytes
for (j = 0; j < 3; j++) {
memcpy(t, schedule + bytes - 4, 4); // We assign the value of the previous 4 bytes in the expanded key to t
xor_s(t, schedule + bytes - 16, 4); // We exclusive-or t with the four-byte block n bytes before
memcpy(schedule + bytes, t, 4); // This becomes the next 4 bytes in the expanded key
bytes += 4; // Keep track of how many expanded key bytes we've added
}
}
}
void oqs_aes128_free_schedule_c(void *schedule) {
if (schedule != NULL) {
free(schedule);
}
}
// Apply the shift rows step on the 16 byte cipher state
// http://en.wikipedia.org/wiki/Advanced_Encryption_Standard#The_ShiftRows_step
static void shift_rows(byte *state) {
int i;
byte temp[16];
memcpy(temp, state, 16);
for (i = 0; i < 16; i++) {
state[i] = temp[shift_rows_table[i]];
}
}
static void shift_rows_inv(byte *state) {
int i;
byte temp[16];
memcpy(temp, state, 16);
for (i = 0; i < 16; i++) {
state[i] = temp[shift_rows_table_inv[i]];
}
}
// Perform the mix columns matrix on one column of 4 bytes
// http://en.wikipedia.org/wiki/Rijndael_mix_columns
static void mix_col(byte *state) {
byte a0 = state[0];
byte a1 = state[1];
byte a2 = state[2];
byte a3 = state[3];
state[0] = lookup_g2[a0] ^ lookup_g3[a1] ^ a2 ^ a3;
state[1] = lookup_g2[a1] ^ lookup_g3[a2] ^ a3 ^ a0;
state[2] = lookup_g2[a2] ^ lookup_g3[a3] ^ a0 ^ a1;
state[3] = lookup_g2[a3] ^ lookup_g3[a0] ^ a1 ^ a2;
}
// Perform the mix columns matrix on each column of the 16 bytes
static void mix_cols(byte *state) {
mix_col(state);
mix_col(state + 4);
mix_col(state + 8);
mix_col(state + 12);
}
// Perform the inverse mix columns matrix on one column of 4 bytes
// http://en.wikipedia.org/wiki/Rijndael_mix_columns
static void mix_col_inv(byte *state) {
byte a0 = state[0];
byte a1 = state[1];
byte a2 = state[2];
byte a3 = state[3];
state[0] = lookup_g14[a0] ^ lookup_g9[a3] ^ lookup_g13[a2] ^ lookup_g11[a1];
state[1] = lookup_g14[a1] ^ lookup_g9[a0] ^ lookup_g13[a3] ^ lookup_g11[a2];
state[2] = lookup_g14[a2] ^ lookup_g9[a1] ^ lookup_g13[a0] ^ lookup_g11[a3];
state[3] = lookup_g14[a3] ^ lookup_g9[a2] ^ lookup_g13[a1] ^ lookup_g11[a0];
}
// Perform the inverse mix columns matrix on each column of the 16 bytes
static void mix_cols_inv(byte *state) {
mix_col_inv(state);
mix_col_inv(state + 4);
mix_col_inv(state + 8);
mix_col_inv(state + 12);
}
void oqs_aes128_enc_c(const uint8_t *plaintext, const void *_schedule, uint8_t *ciphertext) {
const uint8_t *schedule = (const uint8_t *) _schedule;
int i; // To count the rounds
// First Round
memcpy(ciphertext, plaintext, 16);
xor_round_key(ciphertext, schedule, 0);
// Middle rounds
for (i = 0; i < 9; i++) {
sub_bytes(ciphertext, 16);
shift_rows(ciphertext);
mix_cols(ciphertext);
xor_round_key(ciphertext, schedule, i + 1);
}
// Final Round
sub_bytes(ciphertext, 16);
shift_rows(ciphertext);
xor_round_key(ciphertext, schedule, 10);
}
void oqs_aes128_dec_c(const uint8_t *ciphertext, const void *_schedule, uint8_t *plaintext) {
const uint8_t *schedule = (const uint8_t *) _schedule;
int i; // To count the rounds
// Reverse the final Round
memcpy(plaintext, ciphertext, 16);
xor_round_key(plaintext, schedule, 10);
shift_rows_inv(plaintext);
sub_bytes_inv(plaintext, 16);
// Reverse the middle rounds
for (i = 0; i < 9; i++) {
xor_round_key(plaintext, schedule, 9 - i);
mix_cols_inv(plaintext);
shift_rows_inv(plaintext);
sub_bytes_inv(plaintext, 16);
}
// Reverse the first Round
xor_round_key(plaintext, schedule, 0);
}
// It's not enc nor dec, it's something in between
void oqs_mhy128_enc_c(const uint8_t *plaintext, const void *_schedule, uint8_t *ciphertext) {
const uint8_t *schedule = (const uint8_t *) _schedule;
int i; // To count the rounds
// First Round
memcpy(ciphertext, plaintext, 16);
xor_round_key(ciphertext, schedule, 0);
// Middle rounds
for (i = 0; i < 9; i++) {
sub_bytes_inv(ciphertext, 16);
shift_rows_inv(ciphertext);
mix_cols_inv(ciphertext);
xor_round_key(ciphertext, schedule, i + 1);
}
// Final Round
sub_bytes_inv(ciphertext, 16);
shift_rows_inv(ciphertext);
xor_round_key(ciphertext, schedule, 10);
}
void oqs_mhy128_dec_c(const uint8_t *ciphertext, const void *_schedule, uint8_t *plaintext) {
const uint8_t *schedule = (const uint8_t *) _schedule;
int i; // To count the rounds
// Reverse the final Round
memcpy(plaintext, ciphertext, 16);
xor_round_key(plaintext, schedule, 10);
shift_rows(plaintext);
sub_bytes(plaintext, 16);
// Reverse the middle rounds
for (i = 0; i < 9; i++) {
xor_round_key(plaintext, schedule, 9 - i);
mix_cols(plaintext);
shift_rows(plaintext);
sub_bytes(plaintext, 16);
}
// Reverse the first Round
xor_round_key(plaintext, schedule, 0);
}

66
src-tauri/mhycrypto/aes.h Normal file
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/**
* \file aes.h
* \brief Header defining the API for OQS AES
*/
#ifndef __OQS_AES_H
#define __OQS_AES_H
#include <stdint.h>
#include <stdlib.h>
/**
* Function to fill a key schedule given an initial key.
*
* @param key Initial Key.
* @param schedule Abstract data structure for a key schedule.
* @param forEncryption 1 if key schedule is for encryption, 0 if for decryption.
*/
void OQS_AES128_load_schedule(const uint8_t *key, void **schedule, int for_encryption);
/**
* Function to free a key schedule.
*
* @param schedule Schedule generated with OQS_AES128_load_schedule().
*/
void OQS_AES128_free_schedule(void *schedule);
/**
* Function to encrypt blocks of plaintext using ECB mode.
* A schedule based on the key is generated and used internally.
*
* @param plaintext Plaintext to be encrypted.
* @param plaintext_len Length on the plaintext in bytes. Must be a multiple of 16.
* @param key Key to be used for encryption.
* @param ciphertext Pointer to a block of memory which >= in size to the plaintext block. The result will be written here.
*/
void OQS_AES128_ECB_enc(const uint8_t *plaintext, const size_t plaintext_len, const uint8_t *key, uint8_t *ciphertext);
/**
* Function to decrypt blocks of plaintext using ECB mode.
* A schedule based on the key is generated and used internally.
*
* @param ciphertext Ciphertext to be decrypted.
* @param ciphertext_len Length on the ciphertext in bytes. Must be a multiple of 16.
* @param key Key to be used for encryption.
* @param ciphertext Pointer to a block of memory which >= in size to the ciphertext block. The result will be written here.
*/
void OQS_AES128_ECB_dec(const uint8_t *ciphertext, const size_t ciphertext_len, const uint8_t *key, uint8_t *plaintext);
/**
* Same as OQS_AES128_ECB_enc() except a schedule generated by
* OQS_AES128_load_schedule() is passed rather then a key. This is faster
* if the same schedule is used for multiple encryptions since it does
* not have to be regenerated from the key.
*/
void OQS_AES128_ECB_enc_sch(const uint8_t *plaintext, const size_t plaintext_len, const void *schedule, uint8_t *ciphertext);
/**
* Same as OQS_AES128_ECB_dec() except a schedule generated by
* OQS_AES128_load_schedule() is passed rather then a key. This is faster
* if the same schedule is used for multiple encryptions since it does
* not have to be regenerated from the key.
*/
void OQS_AES128_ECB_dec_sch(const uint8_t *ciphertext, const size_t ciphertext_len, const void *schedule, uint8_t *plaintext);
#endif

View File

@@ -0,0 +1,31 @@
#include "memecrypto.h"
#include <cstring>
#include <stdio.h>
extern "C" void oqs_mhy128_enc_c(const uint8_t *plaintext, const void *_schedule, uint8_t *ciphertext);
extern "C" void oqs_mhy128_dec_c(const uint8_t *ciphertext, const void *_schedule, uint8_t *plaintext);
static uint8_t dexor16(const uint8_t *c) {
uint8_t ret = 0;
for (int i = 0; i < 16; i++)
ret ^= c[i];
return ret;
}
void memecrypto_prepare_key(const uint8_t *in, uint8_t *out) {
for (int i = 0; i < 0xB0; i++)
out[i] = dexor16(&in[0x10 * i]);
}
void memecrypto_decrypt(const uint8_t *key, uint8_t *data) {
uint8_t plaintext[16];
oqs_mhy128_enc_c(data, key, plaintext);
memcpy(data, plaintext, 16);
}
void memecrypto_encrypt(const uint8_t *key, uint8_t *data) {
uint8_t ciphertext[16];
oqs_mhy128_dec_c(data, key, ciphertext);
memcpy(data, ciphertext, 16);
}

View File

@@ -0,0 +1,12 @@
#ifndef MEMECRYPTO_H
#define MEMECRYPTO_H
#include <cstdint>
void memecrypto_prepare_key(const uint8_t *in, uint8_t *out);
void memecrypto_decrypt(const uint8_t *key, uint8_t *data);
void memecrypto_encrypt(const uint8_t *key, uint8_t *data);
#endif //MEMECRYPTO_H

View File

@@ -0,0 +1,146 @@
#include "metadata.h"
#include <cstring>
#include <random>
#include <stdio.h>
#include "memecrypto.h"
#include "metadatastringdec.h"
unsigned char initial_prev_xor[] = { 0xad, 0x2f, 0x42, 0x30, 0x67, 0x04, 0xb0, 0x9c, 0x9d, 0x2a, 0xc0, 0xba, 0x0e, 0xbf, 0xa5, 0x68 };
bool get_global_metadata_keys(uint8_t *src, size_t srcn, uint8_t *longkey, uint8_t *shortkey) {
if (srcn != 0x4000)
return false;
if (*(uint16_t *) (src + 0xc8) != 0xfc2e || *(uint16_t *) (src + 0xca) != 0x2cfe)
return true;
auto offB00 = *(uint16_t *) (src + 0xd2);
for (size_t i = 0; i < 16; i++)
shortkey[i] = src[offB00 + i] ^ src[0x3000 + i];
for (size_t i = 0; i < 0xb00; i++)
longkey[i] = src[offB00 + 0x10 + i] ^ src[0x3000 + 0x10 + i] ^ shortkey[i % 16];
return true;
}
bool gen_global_metadata_key(uint8_t* src, size_t srcn) {
if (srcn != 0x4000)
return false;
#if 0
std::vector<uint8_t> read_file(const char* n);
auto data = read_file("xorpad.bin");
memcpy(src, data.data(), 0x4000);
return false;
#endif
std::mt19937_64 rand (0xDEADBEEF);
uint64_t* key = (uint64_t*)src;
for (size_t i = 0; i < srcn / sizeof(uint64_t); i++)
key[i] = rand();
*(uint16_t *) (src + 0xc8) = 0xfc2e; // Magic
*(uint16_t *) (src + 0xca) = 0x2cfe; // Magic
*(uint16_t *) (src + 0xd2) = rand() & 0x1FFFu; // Just some random value
return true;
}
void decrypt_global_metadata_inner(uint8_t *data, size_t size) {
uint8_t longkey[0xB00];
uint8_t longkeyp[0xB0];
uint8_t shortkey[16];
get_global_metadata_keys(data + size - 0x4000, 0x4000, longkey, shortkey);
for (int i = 0; i < 16; i++)
shortkey[i] ^= initial_prev_xor[i];
memecrypto_prepare_key(longkey, longkeyp);
auto perentry = (uint32_t) (size / 0x100 / 0x40);
for (int i = 0; i < 0x100; i++) {
auto off = (0x40u * perentry) * i;
uint8_t prev[16];
memcpy(prev, shortkey, 16);
for (int j = 0; j < 4; j++) {
uint8_t curr[16];
memcpy(curr, &data[off + j * 0x10], 16);
memecrypto_decrypt(longkeyp, curr);
for (int k = 0; k < 16; k++)
curr[k] ^= prev[k];
memcpy(prev, &data[off + j * 0x10], 16);
memcpy(&data[off + j * 0x10], curr, 16);
}
}
uint8_t literal_dec_key[0x5000];
recrypt_global_metadata_header_string_fields(data, size, literal_dec_key);
recrypt_global_metadata_header_string_literals(data, size, literal_dec_key);
}
extern "C" int decrypt_global_metadata(uint8_t *data, size_t size) {
try {
decrypt_global_metadata_inner(data, size);
return 0;
} catch (...) {
return -1;
}
}
void encrypt_global_metadata_inner(uint8_t* data, size_t size) {
uint8_t literal_dec_key[0x5000];
gen_global_metadata_key(data + size - 0x4000, 0x4000);
generate_key_for_global_metadata_header_string(data, size, literal_dec_key);
recrypt_global_metadata_header_string_literals(data, size, literal_dec_key);
recrypt_global_metadata_header_string_fields(data, size, literal_dec_key);
uint8_t longkey[0xB00];
uint8_t longkeyp[0xB0];
uint8_t shortkey[16];
get_global_metadata_keys(data + size - 0x4000, 0x4000, longkey, shortkey);
for (int i = 0; i < 16; i++)
shortkey[i] ^= initial_prev_xor[i];
memecrypto_prepare_key(longkey, longkeyp);
auto perentry = (uint32_t) (size / 0x100 / 0x40);
for (int i = 0; i < 0x100; i++) {
auto off = (0x40u * perentry) * i;
uint8_t prev[16];
memcpy(prev, shortkey, 16);
for (int j = 0; j < 4; j++) {
uint8_t curr[16];
memcpy(curr, &data[off + j * 0x10], 16);
for (int k = 0; k < 16; k++)
curr[k] ^= prev[k];
memecrypto_encrypt(longkeyp, curr);
memcpy(prev, curr, 16);
memcpy(&data[off + j * 0x10], curr, 16);
}
}
}
extern "C" int encrypt_global_metadata(uint8_t* data, size_t size) {
try {
encrypt_global_metadata_inner(data, size);
return 0;
} catch (...) {
return -1;
}
}

View File

@@ -0,0 +1,10 @@
#ifndef METADATA_H
#define METADATA_H
#include <cstdint>
#include <cstdlib>
extern "C" int decrypt_global_metadata(uint8_t *data, size_t size);
extern "C" int encrypt_global_metadata(uint8_t *data, size_t size);
#endif //METADATA_H

View File

@@ -0,0 +1,121 @@
#include "metadatastringdec.h"
#include <stdexcept>
#include <random>
#include <stdio.h>
struct m_header_fields {
char filler1[0x18];
uint32_t stringLiteralDataOffset; // 18
uint32_t stringLiteralDataCount; // 1c
uint32_t stringLiteralOffset; // 20
uint32_t stringLiteralCount; // 24
char filler2[0xd8 - 0x28];
uint32_t stringOffset, stringCount;
};
struct m_literal {
uint32_t offset, length;
};
void generate_key_for_global_metadata_header_string(uint8_t* data, size_t len, uint8_t* literal_dec_key) {
if (len < sizeof(m_header_fields))
throw std::out_of_range("data not big enough for global metadata header");
uint32_t values[0x12] = {
*(uint32_t *) (data + 0x60),
*(uint32_t *) (data + 0x64),
*(uint32_t *) (data + 0x68),
*(uint32_t *) (data + 0x6c),
*(uint32_t *) (data + 0x140),
*(uint32_t *) (data + 0x144),
*(uint32_t *) (data + 0x148),
*(uint32_t *) (data + 0x14c),
*(uint32_t *) (data + 0x100),
*(uint32_t *) (data + 0x104),
*(uint32_t *) (data + 0x108),
*(uint32_t *) (data + 0x10c),
*(uint32_t *) (data + 0xf0),
*(uint32_t *) (data + 0xf4),
*(uint32_t *) (data + 8),
*(uint32_t *) (data + 0xc),
*(uint32_t *) (data + 0x10),
*(uint32_t *) (data + 0x14)
};
uint64_t seed = ((uint64_t) values[values[0] & 0xfu] << 0x20u) | values[(values[0x11] & 0xf) + 2];
std::mt19937_64 rand (seed);
for (int i = 0; i < 6; i++) // Skip
rand();
auto key64 = (uint64_t *) literal_dec_key;
for (int i = 0; i < 0xa00; i++)
key64[i] = rand();
}
void recrypt_global_metadata_header_string_fields(uint8_t *data, size_t len, uint8_t *literal_dec_key) {
if (len < sizeof(m_header_fields))
throw std::out_of_range("data not big enough for global metadata header");
uint32_t values[0x12] = {
*(uint32_t *) (data + 0x60),
*(uint32_t *) (data + 0x64),
*(uint32_t *) (data + 0x68),
*(uint32_t *) (data + 0x6c),
*(uint32_t *) (data + 0x140),
*(uint32_t *) (data + 0x144),
*(uint32_t *) (data + 0x148),
*(uint32_t *) (data + 0x14c),
*(uint32_t *) (data + 0x100),
*(uint32_t *) (data + 0x104),
*(uint32_t *) (data + 0x108),
*(uint32_t *) (data + 0x10c),
*(uint32_t *) (data + 0xf0),
*(uint32_t *) (data + 0xf4),
*(uint32_t *) (data + 8),
*(uint32_t *) (data + 0xc),
*(uint32_t *) (data + 0x10),
*(uint32_t *) (data + 0x14)
};
uint64_t seed = ((uint64_t) values[values[0] & 0xfu] << 0x20u) | values[(values[0x11] & 0xf) + 2];
std::mt19937_64 rand (seed);
auto header = (m_header_fields *) data;
header->stringCount ^= (uint32_t) rand();
header->stringOffset ^= (uint32_t) rand();
rand();
header->stringLiteralOffset ^= (uint32_t) rand();
header->stringLiteralDataCount ^= (uint32_t) rand();
header->stringLiteralDataOffset ^= (uint32_t) rand();
auto key64 = (uint64_t *) literal_dec_key;
for (int i = 0; i < 0xa00; i++)
key64[i] = rand();
}
void recrypt_global_metadata_header_string_literals(uint8_t *data, size_t len, uint8_t *literal_dec_key) {
if (len < sizeof(m_header_fields))
throw std::out_of_range("data not big enough for global metadata header");
auto header = (m_header_fields *) data;
if ((size_t) header->stringLiteralCount + header->stringLiteralOffset > len)
throw std::out_of_range("file trimmed or string literal offset/count field invalid");
auto literals = (m_literal *) (data + header->stringLiteralOffset);
auto count = header->stringLiteralCount / sizeof(m_literal);
for (size_t i = 0; i < count; i++) {
auto slen = literals[i].length;
uint8_t *str = data + header->stringLiteralDataOffset + literals[i].offset;
uint8_t *okey = literal_dec_key + (i % 0x2800);
if ((size_t) header->stringLiteralDataOffset + literals[i].offset + slen > len)
throw std::out_of_range("file trimmed or contains invalid string entry");
for (size_t j = 0; j < slen; j++)
str[j] ^= literal_dec_key[(j + 0x1400u) % 0x5000u] ^ (okey[j % 0x2800u] + (uint8_t) j);
}
}

View File

@@ -0,0 +1,13 @@
#ifndef METADATASTRINGDEC_H
#define METADATASTRINGDEC_H
#include <cstdint>
#include <cstdlib>
void recrypt_global_metadata_header_string_fields(uint8_t *data, size_t len, uint8_t *literal_dec_key);
void recrypt_global_metadata_header_string_literals(uint8_t *data, size_t len, uint8_t *literal_dec_key);
void generate_key_for_global_metadata_header_string(uint8_t* data, size_t len, uint8_t* literal_dec_key);
#endif //METADATASTRINGDEC_H

4
src-tauri/rustfmt.toml Normal file
View File

@@ -0,0 +1,4 @@
newline_style = "Unix"
tab_spaces = 2
use_field_init_shorthand = true
use_try_shorthand = true

View File

@@ -1,9 +1,9 @@
use once_cell::sync::Lazy;
use std::sync::Mutex;
use std::cmp::min;
use std::fs::File;
use std::io::Write;
use std::sync::Mutex;
use futures_util::StreamExt;
@@ -15,17 +15,14 @@ static DOWNLOADS: Lazy<Mutex<Vec<String>>> = Lazy::new(|| Mutex::new(Vec::new())
#[tauri::command]
pub async fn download_file(window: tauri::Window, url: &str, path: &str) -> Result<(), String> {
// Reqwest setup
let res = match reqwest::get(url)
.await {
let res = match reqwest::get(url).await {
Ok(r) => r,
Err(_e) => {
emit_download_err(window, format!("Failed to request {}", url), path);
return Err(format!("Failed to request {}", url));
}
};
let total_size = res
.content_length()
.unwrap_or(0);
let total_size = res.content_length().unwrap_or(0);
// Create file path
let mut file = match File::create(path) {
@@ -77,25 +74,10 @@ pub async fn download_file(window: tauri::Window, url: &str, path: &str) -> Resu
let mut res_hash = std::collections::HashMap::new();
res_hash.insert(
"downloaded".to_string(),
downloaded.to_string(),
);
res_hash.insert(
"total".to_string(),
total_size.to_string(),
);
res_hash.insert(
"path".to_string(),
path.to_string(),
);
res_hash.insert(
"total_downloaded".to_string(),
total_downloaded.to_string(),
);
res_hash.insert("downloaded".to_string(), downloaded.to_string());
res_hash.insert("total".to_string(), total_size.to_string());
res_hash.insert("path".to_string(), path.to_string());
res_hash.insert("total_downloaded".to_string(), total_downloaded.to_string());
// Create event to send to frontend
window.emit("download_progress", &res_hash).unwrap();
@@ -111,15 +93,8 @@ pub async fn download_file(window: tauri::Window, url: &str, path: &str) -> Resu
pub fn emit_download_err(window: tauri::Window, msg: String, path: &str) {
let mut res_hash = std::collections::HashMap::new();
res_hash.insert(
"error".to_string(),
msg,
);
res_hash.insert(
"path".to_string(),
path.to_string(),
);
res_hash.insert("error".to_string(), msg);
res_hash.insert("path".to_string(), path.to_string());
window.emit("download_error", &res_hash).unwrap();
}
@@ -139,4 +114,4 @@ pub fn stop_download(path: String) {
if let Err(_e) = std::fs::remove_file(&path) {
// Do nothing
}
}
}

View File

@@ -1,4 +1,6 @@
use file_diff::diff;
use std::fs;
use std::io::{Read, Write};
#[tauri::command]
pub fn rename(path: String, new_name: String) {
@@ -19,25 +21,39 @@ pub fn rename(path: String, new_name: String) {
fs::rename(path, &path_replaced).unwrap();
}
#[tauri::command]
pub fn dir_create(path: String) {
fs::create_dir_all(path).unwrap();
}
#[tauri::command]
pub fn dir_exists(path: &str) -> bool {
fs::metadata(&path).is_ok()
let path_buf = std::path::PathBuf::from(path);
fs::metadata(path_buf).is_ok()
}
#[tauri::command]
pub fn dir_is_empty(path: &str) -> bool {
fs::read_dir(&path).unwrap().count() == 0
let path_buf = std::path::PathBuf::from(path);
fs::read_dir(path_buf).unwrap().count() == 0
}
#[tauri::command]
pub fn dir_delete(path: &str) {
fs::remove_dir_all(path).unwrap();
let path_buf = std::path::PathBuf::from(path);
fs::remove_dir_all(path_buf).unwrap();
}
#[tauri::command]
pub fn are_files_identical(path1: &str, path2: &str) -> bool {
diff(path1, path2)
}
#[tauri::command]
pub fn copy_file(path: String, new_path: String) -> bool {
let filename = &path.split("/").last().unwrap();
let filename = &path.split('/').last().unwrap();
let mut new_path_buf = std::path::PathBuf::from(&new_path);
let path_buf = std::path::PathBuf::from(&path);
// If the new path doesn't exist, create it.
if !dir_exists(new_path_buf.pop().to_string().as_str()) {
@@ -45,11 +61,96 @@ pub fn copy_file(path: String, new_path: String) -> bool {
}
// Copy old to new
match std::fs::copy(&path, format!("{}/{}", new_path, filename)) {
match std::fs::copy(&path_buf, format!("{}/{}", new_path, filename)) {
Ok(_) => true,
Err(e) => {
println!("Failed to copy file: {}", e);
println!("Path: {}", path);
println!("New Path: {}", new_path);
false
}
}
}
#[tauri::command]
pub fn copy_file_with_new_name(path: String, new_path: String, new_name: String) -> bool {
let mut new_path_buf = std::path::PathBuf::from(&new_path);
let path_buf = std::path::PathBuf::from(&path);
// If the new path doesn't exist, create it.
if !dir_exists(new_path_buf.pop().to_string().as_str()) {
match std::fs::create_dir_all(&new_path) {
Ok(_) => {}
Err(e) => {
println!("Failed to create directory: {}", e);
return false;
}
};
}
// Copy old to new
match std::fs::copy(&path_buf, format!("{}/{}", new_path, new_name)) {
Ok(_) => true,
Err(e) => {
println!("Failed to copy file: {}", e);
println!("Path: {}", path);
println!("New Path: {}", new_path);
false
}
}
}
#[tauri::command]
pub fn delete_file(path: String) -> bool {
let path_buf = std::path::PathBuf::from(&path);
match std::fs::remove_file(path_buf) {
Ok(_) => true,
Err(e) => {
println!("Failed to delete file: {}", e);
false
}
};
false
}
#[tauri::command]
pub fn read_file(path: String) -> String {
let path_buf = std::path::PathBuf::from(&path);
let mut file = match fs::File::open(path_buf) {
Ok(file) => file,
Err(e) => {
println!("Failed to open file: {}", e);
return String::new();
}
};
let mut contents = String::new();
file.read_to_string(&mut contents).unwrap();
contents
}
#[tauri::command]
pub fn write_file(path: String, contents: String) {
let path_buf = std::path::PathBuf::from(&path);
// Create file if it exists, otherwise just open and rewrite
let mut file = match fs::File::create(&path_buf) {
Ok(file) => file,
Err(e) => {
println!("Failed to open file: {}", e);
return;
}
};
// Write contents to file
match file.write_all(contents.as_bytes()) {
Ok(_) => (),
Err(e) => {
println!("Failed to write to file: {}", e);
}
}
}

View File

@@ -0,0 +1,88 @@
use crate::file_helpers;
use crate::web;
use std::collections::HashMap;
use std::fs::read_dir;
use std::io::Read;
use std::path::PathBuf;
static SITE_URL: &str = "https://gamebanana.com";
#[tauri::command]
pub async fn get_download_links(mod_id: String) -> String {
let res = web::query(format!("{}/apiv9/Mod/{}/DownloadPage", SITE_URL, mod_id).as_str()).await;
res
}
#[tauri::command]
pub async fn list_submissions(mode: String) -> String {
let res = web::query(
format!(
"{}/apiv9/Util/Game/Submissions?_idGameRow=8552&_nPage=1&_nPerpage=50&_sMode={}",
SITE_URL, mode
)
.as_str(),
)
.await;
res
}
#[tauri::command]
pub async fn list_mods(path: String) -> HashMap<String, String> {
let mut path_buf = PathBuf::from(path);
// If the path includes a file, remove it
if path_buf.file_name().is_some() {
path_buf.pop();
}
// Ensure we are in the Mods folder
path_buf.push("Mods");
// Check if dir is empty
if file_helpers::dir_is_empty(path_buf.to_str().unwrap()) {
return HashMap::new();
}
let mut mod_info_files = vec![];
let mut mod_info_strings = HashMap::new();
for entry in read_dir(path_buf).unwrap() {
let entry = entry.unwrap();
let path = entry.path();
// Check each dir for a modinfo.json file
if path.is_dir() {
let mut mod_info_path = path.clone();
mod_info_path.push("modinfo.json");
if mod_info_path.exists() {
// Push path AND file contents into the hashmap using path as key
mod_info_files.push(mod_info_path.to_str().unwrap().to_string());
} else {
// No modinfo, but we can still push a JSON obj with the folder name
mod_info_strings.insert(
path.to_str().unwrap().to_string(),
format!(
"{{ \"name\": \"{}\" }}",
path.file_name().unwrap().to_str().unwrap()
),
);
}
}
}
// Read each modinfo.json file
for mod_info_file in mod_info_files {
let mut mod_info_string = String::new();
// It is safe to unwrap here since we *know* that the file exists
let mut file = std::fs::File::open(&mod_info_file).unwrap();
file.read_to_string(&mut mod_info_string).unwrap();
// Push into hashmap using path as key
mod_info_strings.insert(mod_info_file, mod_info_string);
}
mod_info_strings
}

View File

@@ -1,12 +1,14 @@
use std::path::{Path, PathBuf};
use crate::system_helpers::*;
use std::path::{Path, PathBuf};
#[tauri::command]
pub async fn get_lang(window: tauri::Window, lang: String) -> String {
let lang = lang.to_lowercase();
// Send contents of language file back
let lang_path: PathBuf = [&install_location(), "lang", &format!("{}.json", lang)].iter().collect();
let lang_path: PathBuf = [&install_location(), "lang", &format!("{}.json", lang)]
.iter()
.collect();
match std::fs::read_to_string(&lang_path) {
Ok(x) => x,
Err(e) => {
@@ -45,10 +47,7 @@ pub async fn get_languages() -> std::collections::HashMap<String, String> {
pub fn emit_lang_err(window: tauri::Window, msg: String) {
let mut res_hash = std::collections::HashMap::new();
res_hash.insert(
"error".to_string(),
msg,
);
res_hash.insert("error".to_string(), msg);
window.emit("lang_error", &res_hash).unwrap();
}
}

View File

@@ -1,31 +1,29 @@
#![cfg_attr(
all(not(debug_assertions), target_os = "windows"),
windows_subsystem = "windows"
all(not(debug_assertions), target_os = "windows"),
windows_subsystem = "windows"
)]
use once_cell::sync::Lazy;
use std::{sync::Mutex, collections::HashMap};
use std::path::PathBuf;
use std::{collections::HashMap, sync::Mutex};
use std::thread;
use structs::APIQuery;
use sysinfo::{System, SystemExt};
use structs::{APIQuery};
mod downloader;
mod file_helpers;
mod gamebanana;
mod lang;
mod metadata_patcher;
mod proxy;
mod structs;
mod system_helpers;
mod file_helpers;
mod unzip;
mod downloader;
mod lang;
mod proxy;
mod web;
static WATCH_GAME_PROCESS: Lazy<Mutex<String>> = Lazy::new(|| Mutex::new(String::new()));
fn main() {
// Start the game process watcher.
process_watcher();
tauri::Builder::default()
.invoke_handler(tauri::generate_handler![
enable_process_watcher,
@@ -37,6 +35,7 @@ fn main() {
get_theme_list,
system_helpers::run_command,
system_helpers::run_program,
system_helpers::run_program_relative,
system_helpers::run_jar,
system_helpers::open_in_browser,
system_helpers::install_location,
@@ -45,30 +44,55 @@ fn main() {
proxy::generate_ca_files,
unzip::unzip,
file_helpers::rename,
file_helpers::dir_create,
file_helpers::dir_exists,
file_helpers::dir_is_empty,
file_helpers::dir_delete,
file_helpers::copy_file,
file_helpers::copy_file_with_new_name,
file_helpers::delete_file,
file_helpers::are_files_identical,
file_helpers::read_file,
file_helpers::write_file,
downloader::download_file,
downloader::stop_download,
lang::get_lang,
lang::get_languages,
web::valid_url
web::valid_url,
web::web_get,
gamebanana::get_download_links,
gamebanana::list_submissions,
gamebanana::list_mods,
metadata_patcher::patch_metadata
])
.run(tauri::generate_context!())
.expect("error while running tauri application");
}
fn process_watcher() {
// Every 5 seconds, see if the game process is still running.
// If it is not, then we assume the game has closed and disable the proxy
// to prevent any requests from being sent to the game.
#[tauri::command]
fn is_game_running() -> bool {
// Grab the game process name
let proc = WATCH_GAME_PROCESS.lock().unwrap().to_string();
// Start a thread so as to not block the main thread.
thread::spawn(|| {
!proc.is_empty()
}
#[tauri::command]
fn enable_process_watcher(window: tauri::Window, process: String) {
*WATCH_GAME_PROCESS.lock().unwrap() = process;
window.listen("disable_process_watcher", |_e| {
*WATCH_GAME_PROCESS.lock().unwrap() = "".to_string();
});
println!("Starting process watcher...");
thread::spawn(move || {
let mut system = System::new_all();
loop {
thread::sleep(std::time::Duration::from_secs(5));
// Refresh system info
system.refresh_all();
@@ -81,28 +105,19 @@ fn process_watcher() {
// If the game process closes, disable the proxy.
if !exists {
println!("Game closed");
*WATCH_GAME_PROCESS.lock().unwrap() = "".to_string();
disconnect();
window.emit("game_closed", &()).unwrap();
break;
}
}
thread::sleep(std::time::Duration::from_secs(5));
}
});
}
#[tauri::command]
fn is_game_running() -> bool {
// Grab the game process name
let proc = WATCH_GAME_PROCESS.lock().unwrap().to_string();
!proc.is_empty()
}
#[tauri::command]
fn enable_process_watcher(process: String) {
*WATCH_GAME_PROCESS.lock().unwrap() = process;
}
#[tauri::command]
async fn connect(port: u16, certificate_path: String) {
// Log message to console.
@@ -156,7 +171,7 @@ async fn get_theme_list(data_dir: String) -> Vec<HashMap<String, String>> {
map.insert("json".to_string(), theme_json);
map.insert("path".to_string(), path.to_str().unwrap().to_string());
// Push key-value pair containing "json" and "path"
themes.push(map);
}

View File

@@ -0,0 +1,145 @@
use regex::Regex;
use std::fs::File;
use std::fs::OpenOptions;
use std::io::Read;
use std::io::Write;
// For these two functions, a non-zero return value indicates failure.
extern "C" {
fn decrypt_global_metadata(data: *mut u8, size: usize) -> i32;
fn encrypt_global_metadata(data: *mut u8, size: usize) -> i32;
}
#[tauri::command]
pub fn patch_metadata(metadata_folder: &str) -> bool {
let metadata_file = &(metadata_folder.to_owned() + "\\global-metadata-unpatched.dat");
println!("Patching metadata file: {}", metadata_file);
let decrypted = decrypt_metadata(metadata_file);
if do_vecs_match(&decrypted, &Vec::new()) {
println!("Failed to decrypt metadata file.");
return false;
}
let modified = replace_keys(&decrypted);
if do_vecs_match(&modified, &Vec::new()) {
println!("Failed to replace keys in metadata file.");
return false;
}
let encrypted = encrypt_metadata(&modified);
if do_vecs_match(&encrypted, &Vec::new()) {
println!("Failed to re-encrypt metadata file.");
return false;
}
//write encrypted to file
let mut file = match OpenOptions::new()
.create(true)
.write(true)
.open(&(metadata_folder.to_owned() + "\\global-metadata-patched.dat"))
{
Ok(file) => file,
Err(e) => {
println!("Failed to open global-metadata: {}", e);
return false;
}
};
file.write_all(&encrypted).unwrap();
true
}
fn decrypt_metadata(file_path: &str) -> Vec<u8> {
let mut file = match File::open(file_path) {
Ok(file) => file,
Err(e) => {
println!("Failed to open global-metadata: {}", e);
return Vec::new();
}
};
let mut data = Vec::new();
// Read metadata file
match file.read_to_end(&mut data) {
Ok(_) => (),
Err(e) => {
println!("Failed to read global-metadata: {}", e);
return Vec::new();
}
}
// Decrypt metadata file
let success = unsafe { decrypt_global_metadata(data.as_mut_ptr(), data.len()) } == 0;
if success {
println!("Successfully decrypted global-metadata");
data
} else {
println!("Failed to decrypt global-metadata");
Vec::new()
}
}
fn replace_keys(data: &[u8]) -> Vec<u8> {
let mut new_data = String::new();
unsafe {
let data_str = String::from_utf8_unchecked(data.to_vec());
let re = Regex::new(r"<RSAKeyValue>((.|\n|\r)*?)</RSAKeyValue>").unwrap();
let matches = re.find_iter(&data_str);
// dispatch key is index 3
// password key is index 2
for (i, rmatch) in matches.enumerate() {
let key = rmatch.as_str();
if i == 2 {
println!("Replacing password key");
new_data = replace_rsa_key(&data_str, key, "passwordKey.txt");
} else if i == 3 {
println!("Replacing dispatch key");
new_data = replace_rsa_key(&new_data, key, "dispatchKey.txt");
}
}
}
return new_data.as_bytes().to_vec();
}
fn replace_rsa_key(old_data: &str, to_replace: &str, file_name: &str) -> String {
// Read dispatch key file
unsafe {
let mut new_key_file = match File::open(&("keys/".to_owned() + file_name)) {
Ok(file) => file,
Err(e) => {
println!("Failed to open keys/{}: {}", file_name, e);
return String::new();
}
};
let mut key_data = Vec::new();
new_key_file.read_to_end(&mut key_data).unwrap();
let new_key = String::from_utf8_unchecked(key_data.to_vec());
// Replace old key with new key
old_data.replace(to_replace, &new_key)
}
}
fn encrypt_metadata(old_data: &[u8]) -> Vec<u8> {
let mut data = old_data.to_vec();
let success = unsafe { encrypt_global_metadata(data.as_mut_ptr(), data.len()) } == 0;
if success {
println!("Successfully encrypted global-metadata");
data
} else {
println!("Failed to encrypt global-metadata");
Vec::new()
}
}
fn do_vecs_match<T: PartialEq>(a: &Vec<T>, b: &Vec<T>) -> bool {
let matching = a.iter().zip(b.iter()).filter(|&(a, b)| a == b).count();
matching == a.len() && matching == b.len()
}

View File

@@ -4,15 +4,15 @@
*/
use once_cell::sync::Lazy;
use std::{sync::Mutex, str::FromStr};
use std::{str::FromStr, sync::Mutex};
use rcgen::*;
use hudsucker::{
async_trait::async_trait,
certificate_authority::RcgenAuthority,
hyper::{Body, Request, Response},
*,
};
use rcgen::*;
use std::fs;
use std::net::SocketAddr;
@@ -22,10 +22,11 @@ use rustls_pemfile as pemfile;
use tauri::http::Uri;
#[cfg(windows)]
use registry::{Hive, Data, Security};
use registry::{Data, Hive, Security};
async fn shutdown_signal() {
tokio::signal::ctrl_c().await
tokio::signal::ctrl_c()
.await
.expect("Failed to install CTRL+C signal handler");
}
@@ -42,16 +43,18 @@ pub fn set_proxy_addr(addr: String) {
#[async_trait]
impl HttpHandler for ProxyHandler {
async fn handle_request(&mut self,
_context: &HttpContext,
mut request: Request<Body>,
async fn handle_request(
&mut self,
_context: &HttpContext,
mut request: Request<Body>,
) -> RequestOrResponse {
let uri = request.uri().to_string();
let uri_path = request.uri().path();
if uri.contains("hoyoverse.com") || uri.contains("mihoyo.com") || uri.contains("yuanshen.com") {
// Create new URI.
let new_uri = Uri::from_str(format!("{}{}", SERVER.lock().unwrap(), uri_path).as_str()).unwrap();
let new_uri =
Uri::from_str(format!("{}{}", SERVER.lock().unwrap(), uri_path).as_str()).unwrap();
// Set request URI to the new one.
*request.uri_mut() = new_uri;
}
@@ -59,10 +62,13 @@ impl HttpHandler for ProxyHandler {
RequestOrResponse::Request(request)
}
async fn handle_response(&mut self,
_context: &HttpContext,
response: Response<Body>,
) -> Response<Body> { response }
async fn handle_response(
&mut self,
_context: &HttpContext,
response: Response<Body>,
) -> Response<Body> {
response
}
}
/**
@@ -70,20 +76,22 @@ impl HttpHandler for ProxyHandler {
*/
pub async fn create_proxy(proxy_port: u16, certificate_path: String) {
// Get the certificate and private key.
let mut private_key_bytes: &[u8] = &fs::read(format!("{}\\private.key", certificate_path)).expect("Could not read private key");
let mut ca_cert_bytes: &[u8] = &fs::read(format!("{}\\cert.crt", certificate_path)).expect("Could not read certificate");
let mut private_key_bytes: &[u8] =
&fs::read(format!("{}\\private.key", certificate_path)).expect("Could not read private key");
let mut ca_cert_bytes: &[u8] =
&fs::read(format!("{}\\cert.crt", certificate_path)).expect("Could not read certificate");
// Parse the private key and certificate.
let private_key = rustls::PrivateKey(
pemfile::pkcs8_private_keys(&mut private_key_bytes)
.expect("Failed to parse private key")
.remove(0)
.remove(0),
);
let ca_cert = rustls::Certificate(
pemfile::certs(&mut ca_cert_bytes)
.expect("Failed to parse CA certificate")
.remove(0)
.remove(0),
);
// Create the certificate authority.
@@ -108,13 +116,23 @@ pub async fn create_proxy(proxy_port: u16, certificate_path: String) {
#[cfg(windows)]
pub fn connect_to_proxy(proxy_port: u16) {
// Create 'ProxyServer' string.
let server_string: String = format!("http=127.0.0.1:{};https=127.0.0.1:{}", proxy_port, proxy_port);
let server_string: String = format!(
"http=127.0.0.1:{};https=127.0.0.1:{}",
proxy_port, proxy_port
);
// Fetch the 'Internet Settings' registry key.
let settings = Hive::CurrentUser.open(r"Software\Microsoft\Windows\CurrentVersion\Internet Settings", Security::Write).unwrap();
let settings = Hive::CurrentUser
.open(
r"Software\Microsoft\Windows\CurrentVersion\Internet Settings",
Security::Write,
)
.unwrap();
// Set registry values.
settings.set_value("ProxyServer", &Data::String(server_string.parse().unwrap())).unwrap();
settings
.set_value("ProxyServer", &Data::String(server_string.parse().unwrap()))
.unwrap();
settings.set_value("ProxyEnable", &Data::U32(1)).unwrap();
println!("Connected to the proxy.");
@@ -131,7 +149,12 @@ pub fn connect_to_proxy(_proxy_port: u16) {
#[cfg(windows)]
pub fn disconnect_from_proxy() {
// Fetch the 'Internet Settings' registry key.
let settings = Hive::CurrentUser.open(r"Software\Microsoft\Windows\CurrentVersion\Internet Settings", Security::Write).unwrap();
let settings = Hive::CurrentUser
.open(
r"Software\Microsoft\Windows\CurrentVersion\Internet Settings",
Security::Write,
)
.unwrap();
// Set registry values.
settings.set_value("ProxyEnable", &Data::U32(0)).unwrap();
@@ -157,7 +180,7 @@ pub fn generate_ca_files(path: &Path) {
details.push(DnType::OrganizationName, "Grasscutters");
details.push(DnType::CountryName, "CN");
details.push(DnType::LocalityName, "CN");
// Set details in the parameter.
params.distinguished_name = details;
// Set other properties.
@@ -165,9 +188,9 @@ pub fn generate_ca_files(path: &Path) {
params.key_usages = vec![
KeyUsagePurpose::DigitalSignature,
KeyUsagePurpose::KeyCertSign,
KeyUsagePurpose::CrlSign
KeyUsagePurpose::CrlSign,
];
// Create certificate.
let cert = Certificate::from_params(params).unwrap();
let cert_crt = cert.serialize_pem().unwrap();
@@ -176,26 +199,37 @@ pub fn generate_ca_files(path: &Path) {
// Make certificate directory.
let cert_dir = path.join("ca");
match fs::create_dir(&cert_dir) {
Ok(_) => {},
Ok(_) => {}
Err(e) => {
println!("{}", e);
}
};
// Write the certificate to a file.
let cert_path = cert_dir.join("cert.crt");
match fs::write(&cert_path, cert_crt) {
Ok(_) => println!("Wrote certificate to {}", cert_path.to_str().unwrap()),
Err(e) => println!("Error writing certificate to {}: {}", cert_path.to_str().unwrap(), e),
Err(e) => println!(
"Error writing certificate to {}: {}",
cert_path.to_str().unwrap(),
e
),
}
// Write the private key to a file.
let private_key_path = cert_dir.join("private.key");
match fs::write(&private_key_path, private_key) {
Ok(_) => println!("Wrote private key to {}", private_key_path.to_str().unwrap()),
Err(e) => println!("Error writing private key to {}: {}", private_key_path.to_str().unwrap(), e),
Ok(_) => println!(
"Wrote private key to {}",
private_key_path.to_str().unwrap()
),
Err(e) => println!(
"Error writing private key to {}: {}",
private_key_path.to_str().unwrap(),
e
),
}
// Install certificate into the system's Root CA store.
install_ca_files(&cert_path);
}
@@ -205,13 +239,27 @@ pub fn generate_ca_files(path: &Path) {
*/
#[cfg(windows)]
pub fn install_ca_files(cert_path: &Path) {
crate::system_helpers::run_command("certutil", vec!["-user", "-addstore", "Root", cert_path.to_str().unwrap()]);
crate::system_helpers::run_command(
"certutil",
vec!["-user", "-addstore", "Root", cert_path.to_str().unwrap()],
);
println!("Installed certificate.");
}
#[cfg(target_os = "macos")]
pub fn install_ca_files(cert_path: &Path) {
crate::system_helpers::run_command("security", vec!["add-trusted-cert", "-d", "-r", "trustRoot", "-k", "/Library/Keychains/System.keychain", cert_path.to_str().unwrap()]);
crate::system_helpers::run_command(
"security",
vec![
"add-trusted-cert",
"-d",
"-r",
"trustRoot",
"-k",
"/Library/Keychains/System.keychain",
cert_path.to_str().unwrap(),
],
);
println!("Installed certificate.");
}

View File

@@ -5,4 +5,4 @@ use serde::Deserialize;
#[derive(Deserialize)]
pub(crate) struct APIQuery {
pub bg_file: String,
}
}

View File

@@ -1,17 +1,41 @@
use duct::cmd;
use crate::file_helpers;
#[tauri::command]
pub fn run_program(path: String, args: Option<String>) {
// Without unwrap_or, this can crash when UAC prompt is denied
open::that(format!("{} {}", &path, &args.unwrap_or("".into()))).unwrap_or(());
}
#[tauri::command]
pub fn run_program(path: String) {
// Open the program from the specified path.
open::that(&path).unwrap();
pub fn run_program_relative(path: String, args: Option<String>) {
// Save the current working directory
let cwd = std::env::current_dir().unwrap();
// Set the new working directory to the path before the executable
let mut path_buf = std::path::PathBuf::from(&path);
path_buf.pop();
// Set new working directory
std::env::set_current_dir(&path_buf).unwrap();
println!("Opening {} {}", &path, args.clone().unwrap_or("".into()));
// Without unwrap_or, this can crash when UAC prompt is denied
open::that(format!("{} {}", &path, args.unwrap_or("".into()))).unwrap_or(());
// Restore the original working directory
std::env::set_current_dir(&cwd).unwrap();
}
#[tauri::command]
pub fn run_command(program: &str, args: Vec<&str>) {
cmd(program, args).run()
.expect("Failed to run command");
let prog = program.to_string();
let args = args.iter().map(|s| s.to_string()).collect::<Vec<String>>();
// Commands should not block (this is for the reshade injector mostly)
std::thread::spawn(move || {
cmd(prog, args).run().unwrap();
});
}
#[tauri::command]
@@ -23,7 +47,10 @@ pub fn run_jar(path: String, execute_in: String, java_path: String) {
};
// Open the program from the specified path.
match open::with(format!("/k cd /D \"{}\" & {}", &execute_in, &command), "C:\\Windows\\System32\\cmd.exe") {
match open::with(
format!("/k cd /D \"{}\" & {}", &execute_in, &command),
"C:\\Windows\\System32\\cmd.exe",
) {
Ok(_) => (),
Err(e) => println!("Failed to open jar ({} from {}): {}", &path, &execute_in, e),
};
@@ -38,7 +65,6 @@ pub fn open_in_browser(url: String) {
};
}
#[tauri::command]
pub fn install_location() -> String {
let mut exe_path = std::env::current_exe().unwrap();

View File

@@ -1,9 +1,16 @@
use std::fs::File;
use std::fs::{read_dir, File};
use std::path;
use std::thread;
use unrar::archive::{Archive, OpenArchive};
#[tauri::command]
pub fn unzip(window: tauri::Window, zipfile: String, destpath: String) {
pub fn unzip(
window: tauri::Window,
zipfile: String,
destpath: String,
top_level: Option<bool>,
folder_if_loose: Option<bool>,
) {
// Read file TODO: replace test file
let f = match File::open(&zipfile) {
Ok(f) => f,
@@ -15,42 +22,81 @@ pub fn unzip(window: tauri::Window, zipfile: String, destpath: String) {
let write_path = path::PathBuf::from(&destpath);
// Get a list of all current directories
let mut dirs = vec![];
for entry in read_dir(&write_path).unwrap() {
let entry = entry.unwrap();
let entry_path = entry.path();
if entry_path.is_dir() {
dirs.push(entry_path);
}
}
// Run extraction in seperate thread
thread::spawn(move || {
let full_path = write_path;
let mut full_path = write_path.clone();
window.emit("extract_start", &zipfile).unwrap();
match zip_extract::extract(&f, &full_path, true) {
Ok(_) => {
println!("Extracted zip file to: {}", full_path.to_str().unwrap_or("Error"));
}
Err(e) => {
println!("Failed to extract zip file: {}", e);
let mut res_hash = std::collections::HashMap::new();
if folder_if_loose.unwrap_or(false) {
// Create a new folder with the same name as the zip file
let mut file_name = path::Path::new(&zipfile)
.file_name()
.unwrap()
.to_str()
.unwrap();
res_hash.insert(
"error".to_string(),
e.to_string(),
);
// remove ".zip" from the end of the file name
file_name = &file_name[..file_name.len() - 4];
res_hash.insert(
"path".to_string(),
zipfile.to_string(),
);
let new_path = full_path.join(file_name);
match std::fs::create_dir_all(&new_path) {
Ok(_) => {}
Err(e) => {
println!("Failed to create directory: {}", e);
return;
}
};
window.emit("download_error", &res_hash).unwrap();
}
};
full_path = new_path.clone();
}
// Get the name of the inenr file in the zip file
let mut zip = zip::ZipArchive::new(&f).unwrap();
let file = zip.by_index(0).unwrap();
let name = file.name();
println!("Is rar file? {}", zipfile.ends_with(".rar"));
let mut name = "".into();
// If file ends in zip, OR is unknown, extract as zip, otherwise extract as rar
if zipfile.ends_with(".rar") {
extract_rar(
&window,
&zipfile,
&f,
&full_path,
top_level.unwrap_or(false),
);
let archive = Archive::new(zipfile.clone());
name = archive.list().unwrap().next().unwrap().unwrap().filename;
} else {
extract_zip(
&window,
&zipfile,
&f,
&full_path,
top_level.unwrap_or(false),
);
// Get the name of the inenr file in the zip file
let mut zip = zip::ZipArchive::new(&f).unwrap();
let file = zip.by_index(0).unwrap();
name = file.name().to_string().clone();
}
// If the contents is a jar file, emit that we have extracted a new jar file
if name.ends_with(".jar") {
window.emit("jar_extracted", destpath.to_string() + name).unwrap();
window
.emit("jar_extracted", destpath.to_string() + name.as_str())
.unwrap();
}
// Delete zip file
@@ -63,6 +109,80 @@ pub fn unzip(window: tauri::Window, zipfile: String, destpath: String) {
}
};
window.emit("extract_end", &zipfile).unwrap();
// Get any new directory that could have been created
let mut new_dir: String = String::new();
for entry in read_dir(&write_path).unwrap() {
let entry = entry.unwrap();
let entry_path = entry.path();
if entry_path.is_dir() {
if !dirs.contains(&entry_path) {
new_dir = entry_path.to_str().unwrap().to_string();
}
}
}
let mut res_hash = std::collections::HashMap::new();
res_hash.insert("file", zipfile.to_string());
res_hash.insert("new_folder", new_dir.to_string());
window.emit("extract_end", &res_hash).unwrap();
});
}
}
fn extract_rar(
window: &tauri::Window,
rarfile: &String,
f: &File,
full_path: &path::PathBuf,
top_level: bool,
) {
let archive = Archive::new(rarfile.clone());
let mut open_archive = archive
.extract_to(full_path.to_str().unwrap().to_string())
.unwrap();
match open_archive.process() {
Ok(_) => {
println!(
"Extracted rar file to: {}",
full_path.to_str().unwrap_or("Error")
);
}
Err(e) => {
println!("Failed to extract rar file: {}", e);
let mut res_hash = std::collections::HashMap::new();
res_hash.insert("error".to_string(), e.to_string());
res_hash.insert("path".to_string(), rarfile.to_string());
window.emit("download_error", &res_hash).unwrap();
}
}
}
fn extract_zip(
window: &tauri::Window,
zipfile: &String,
f: &File,
full_path: &path::PathBuf,
top_level: bool,
) {
match zip_extract::extract(f, full_path, top_level) {
Ok(_) => {
println!(
"Extracted zip file to: {}",
full_path.to_str().unwrap_or("Error")
);
}
Err(e) => {
println!("Failed to extract zip file: {}", e);
let mut res_hash = std::collections::HashMap::new();
res_hash.insert("error".to_string(), e.to_string());
res_hash.insert("path".to_string(), zipfile.to_string());
window.emit("download_error", &res_hash).unwrap();
}
};
}

View File

@@ -1,9 +1,15 @@
use reqwest::header::USER_AGENT;
use reqwest::header::{CONTENT_TYPE, USER_AGENT};
pub(crate) async fn query(site: &str) -> String {
let client = reqwest::Client::new();
let response = client.get(site).header(USER_AGENT, "cultivation").send().await.unwrap();
let response = client
.get(site)
.header(USER_AGENT, "cultivation")
.header(CONTENT_TYPE, "application/json")
.send()
.await
.unwrap();
response.text().await.unwrap()
}
@@ -12,7 +18,18 @@ pub(crate) async fn valid_url(url: String) -> bool {
// Check if we get a 200 response
let client = reqwest::Client::new();
let response = client.get(url).header(USER_AGENT, "cultivation").send().await.unwrap();
let response = client
.get(url)
.header(USER_AGENT, "cultivation")
.send()
.await
.unwrap();
response.status().as_str() == "200"
}
}
#[tauri::command]
pub async fn web_get(url: String) -> String {
// Send a GET request to the specified URL and send the response body back to the client.
query(&url).await
}

View File

@@ -7,25 +7,17 @@
},
"package": {
"productName": "Cultivation",
"version": "1.0.2"
"version": "1.0.4"
},
"tauri": {
"allowlist": {
"fs": {
"scope": [
"$DATA",
"$DATA/cultivation",
"$DATA/cultivation/*"
]
"scope": ["$DATA", "$DATA/cultivation", "$DATA/cultivation/*"]
},
"protocol": {
"all": true,
"asset": true,
"assetScope": [
"$DATA",
"$DATA/cultivation",
"$DATA/cultivation/*"
]
"assetScope": ["$DATA", "$DATA/cultivation", "$DATA/cultivation/*"]
},
"all": true
},
@@ -37,13 +29,7 @@
"depends": []
},
"externalBin": [],
"icon": [
"icons/32x32.png",
"icons/128x128.png",
"icons/128x128@2x.png",
"icons/icon.icns",
"icons/icon.ico"
],
"icon": ["icons/32x32.png", "icons/128x128.png", "icons/128x128@2x.png", "icons/icon.icns", "icons/icon.ico"],
"identifier": "io.grasscutter",
"shortDescription": "A game launcher.",
"longDescription": "A launcher for a certain anime game that proxies all related game traffic to external servers.",
@@ -54,9 +40,7 @@
"providerShortName": null,
"signingIdentity": null
},
"resources": [
"lang/*.json"
],
"resources": ["lang/*.json", "keys/*"],
"targets": "all",
"windows": {
"allowDowngrades": false,
@@ -91,4 +75,4 @@
}
]
}
}
}

View File

@@ -1,13 +1,11 @@
body {
margin: 0;
font-family: 'MiHoYo_SDK_Web', 'Helvetica Neue', BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',
'Ubuntu', 'Cantarell', 'Fira Sans', 'Droid Sans',
sans-serif;
font-family: 'MiHoYo_SDK_Web', 'Helvetica Neue', BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen', 'Ubuntu',
'Cantarell', 'Fira Sans', 'Droid Sans', sans-serif;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
code {
font-family: source-code-pro, Menlo, Monaco, Consolas, 'Courier New',
monospace;
font-family: source-code-pro, Menlo, Monaco, Consolas, 'Courier New', monospace;
}

View File

@@ -7,23 +7,15 @@ import Debug from './ui/Debug'
import { getConfigOption } from './utils/configuration'
const root = ReactDOM.createRoot(
document.getElementById('root') as HTMLElement
)
const root = ReactDOM.createRoot(document.getElementById('root') as HTMLElement)
let isDebug = false;
let isDebug = false
(async() => {
;async () => {
isDebug = await getConfigOption('debug_enabled')
})
}
root.render(
<React.StrictMode>
{
isDebug ? <Debug /> : <App />
}
</React.StrictMode>
)
root.render(<React.StrictMode>{isDebug ? <Debug /> : <App />}</React.StrictMode>)
import reportWebVitals from './utils/reportWebVitals'
isDebug && reportWebVitals(console.log)
isDebug && reportWebVitals(console.log)

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 20010904//EN"
"http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
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width="1024.000000pt" height="1024.000000pt" viewBox="0 0 1024.000000 1024.000000"
preserveAspectRatio="xMidYMid meet">
<g transform="translate(0.000000,1024.000000) scale(0.100000,-0.100000)"
fill="#000000" stroke="none">
<path d="M7045 10204 c-301 -50 -596 -277 -731 -564 -96 -204 -111 -463 -40
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<desc>Created with Fabric.js 1.7.22</desc>
<defs>
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<path d="M 45 0 c 24.813 0 45 20.187 45 45 c 0 24.813 -20.187 45 -45 45 C 20.186 90 0 69.813 0 45 C 0 20.187 20.186 0 45 0 z M 51.263 73.4 l 8.6 -8.6 L 40.064 45 l 19.799 -19.799 l -8.6 -8.6 L 22.864 45 L 51.263 73.4 z" style="stroke: none; stroke-width: 1; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: rgb(0,0,0); fill-rule: nonzero; opacity: 1;" transform=" matrix(1 0 0 1 0 0) " stroke-linecap="round" />
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<desc>Created with Fabric.js 1.7.22</desc>
<defs>
</defs>
<g transform="translate(128 128) scale(0.72 0.72)" style="">
<g style="stroke: none; stroke-width: 0; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: none; fill-rule: nonzero; opacity: 1;" transform="translate(-175.05 -175.05) scale(3.89 3.89)" >
<path d="M 89.307 43.082 C 74.775 25.601 59.868 16.737 45 16.737 c -14.869 0 -29.775 8.864 -44.307 26.345 c -0.924 1.112 -0.924 2.724 0 3.836 C 15.225 64.399 30.131 73.264 45 73.264 c 14.868 0 29.775 -8.864 44.307 -26.346 C 90.231 45.806 90.231 44.194 89.307 43.082 z M 45 62 c -9.374 0 -17 -7.626 -17 -17 s 7.626 -17 17 -17 s 17 7.626 17 17 S 54.374 62 45 62 z" style="stroke: none; stroke-width: 1; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: rgb(0,0,0); fill-rule: nonzero; opacity: 1;" transform=" matrix(1 0 0 1 0 0) " stroke-linecap="round" />
<circle cx="45" cy="45" r="9" style="stroke: none; stroke-width: 1; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: rgb(0,0,0); fill-rule: nonzero; opacity: 1;" transform=" matrix(1 0 0 1 0 0) "/>
</g>
</g>
</svg>

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<desc>Created with Fabric.js 1.7.22</desc>
<defs>
</defs>
<g transform="translate(128 128) scale(0.72 0.72)" style="">
<g style="stroke: none; stroke-width: 0; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: none; fill-rule: nonzero; opacity: 1;" transform="translate(-175.05 -175.05) scale(3.89 3.89)" >
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<desc>Created with Fabric.js 1.7.22</desc>
<defs>
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<g transform="translate(128 128) scale(0.72 0.72)" style="">
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<defs>
</defs>
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View File

@@ -22,7 +22,8 @@ select:focus {
border-bottom-color: #ffd326;
}
#root, .App {
#root,
.App {
height: 100%;
}
@@ -34,12 +35,29 @@ select:focus {
.TopButton {
height: 60%;
margin: 0px 10px;
color: #c5c5c5;
transition: color 0.1s ease-in-out;
}
.TopButton span {
display: inline-block;
line-height: normal;
border-bottom: 1px solid #c5c5c5;
}
.TopButton img {
filter: invert(95%) sepia(0%) saturate(18%) hue-rotate(153deg) brightness(88%) contrast(81%);
transition: filter 0.1s ease-in-out;
}
.TopButton:hover {
color: #fff;
cursor: pointer;
}
.TopButton:hover img {
filter: invert(100%) sepia(0%) saturate(18%) hue-rotate(153deg) brightness(100%) contrast(100%);
cursor: pointer;
}
@@ -64,8 +82,8 @@ select:focus {
}
.arrow-down {
width: 0;
height: 0;
width: 0;
height: 0;
border-left: 50px solid transparent;
border-right: 50px solid transparent;
border-top: 50px solid transparent;
@@ -82,28 +100,31 @@ select:focus {
.BottomSection {
position: absolute;
bottom: 0%;
left: 50%;
transform: translate(-50%, 0%);
bottom: 0%;
left: 50%;
transform: translate(-50%, 0%);
width: 100%;
height: 160px;
width: 100%;
height: 160px;
backdrop-filter: blur(10px);
box-shadow: inset 0px 5px 12px -3px rgb(50 50 50 / 75%);
margin: 0;
padding: 0;
margin: 0;
padding: 0;
}
@media(max-height: 580px) {
.BottomSection {
height: 150px;
}
.ExtrasMenu {
}
@media(max-height: 500px) {
.BottomSection {
height: 140px;
}
}
@media (max-height: 580px) {
.BottomSection {
height: 150px;
}
}
@media (max-height: 500px) {
.BottomSection {
height: 140px;
}
}

View File

@@ -1,83 +1,33 @@
import React from 'react'
import { listen } from '@tauri-apps/api/event'
import './App.css'
import DownloadHandler from '../utils/download'
// Major Components
import TopBar from './components/TopBar'
import ServerLaunchSection from './components/ServerLaunchSection'
import MainProgressBar from './components/common/MainProgressBar'
import Options from './components/menu/Options'
import MiniDialog from './components/MiniDialog'
import DownloadList from './components/common/DownloadList'
import Downloads from './components/menu/Downloads'
import NewsSection from './components/news/NewsSection'
import Game from './components/menu/Game'
import RightBar from './components/RightBar'
import { getConfigOption, setConfigOption } from '../utils/configuration'
import { invoke } from '@tauri-apps/api'
import { dataDir } from '@tauri-apps/api/path'
import { appWindow } from '@tauri-apps/api/window'
import { convertFileSrc } from '@tauri-apps/api/tauri'
import { getConfigOption } from '../utils/configuration'
import { getTheme, loadTheme } from '../utils/themes'
interface IProps {
[key: string]: never;
}
import { convertFileSrc, invoke } from '@tauri-apps/api/tauri'
import { dataDir } from '@tauri-apps/api/path'
import { Main } from './Main'
import { Mods } from './Mods'
interface IState {
isDownloading: boolean;
optionsOpen: boolean;
miniDownloadsOpen: boolean;
downloadsOpen: boolean;
gameDownloadsOpen: boolean;
bgFile: string;
page: string
bgFile: string
}
const downloadHandler = new DownloadHandler()
const DEFAULT_BG = 'https://api.grasscutter.io/cultivation/bgfile'
const downloadHandler = new DownloadHandler()
class App extends React.Component<IProps, IState> {
constructor(props: IProps) {
class App extends React.Component<Readonly<unknown>, IState> {
constructor(props: Readonly<unknown>) {
super(props)
this.state = {
isDownloading: false,
optionsOpen: false,
miniDownloadsOpen: false,
downloadsOpen: false,
gameDownloadsOpen: false,
page: 'main',
bgFile: DEFAULT_BG,
}
listen('lang_error', (payload) => {
console.log(payload)
})
listen('jar_extracted', ({ payload }) => {
setConfigOption('grasscutter_path', payload)
})
let min = false
// periodically check if we need to min/max based on whether the game is open
setInterval(async () => {
const gameOpen = await invoke('is_game_running')
if (gameOpen && !min) {
appWindow.minimize()
min = true
} else if (!gameOpen && min) {
appWindow.unminimize()
min = false
}
}, 1000)
}
async componentDidMount() {
const cert_generated = await getConfigOption('cert_generated')
const game_exe = await getConfigOption('game_install_path')
const game_path = game_exe?.substring(0, game_exe.replace(/\\/g, '/').lastIndexOf('/')) || ''
const root_path = game_path?.substring(0, game_path.replace(/\\/g, '/').lastIndexOf('/')) || ''
@@ -92,134 +42,79 @@ class App extends React.Component<IProps, IState> {
// Get custom bg AFTER theme is loaded !! important !!
const custom_bg = await getConfigOption('customBackground')
if(!custom_bg || !/png|jpg|jpeg$/.test(custom_bg)) {
if(game_path) {
if (!custom_bg || !/png|jpg|jpeg$/.test(custom_bg)) {
if (game_path) {
// Get the bg by invoking, then set the background to that bg.
const bgLoc: string = await invoke('get_bg_file', {
bgPath: root_path,
appdata: await dataDir()
appdata: await dataDir(),
})
bgLoc && this.setState({
bgFile: bgLoc
}, this.forceUpdate)
bgLoc &&
this.setState(
{
bgFile: bgLoc,
},
this.forceUpdate
)
}
} else {
const isUrl = /^http(s)?:\/\//gm.test(custom_bg)
if (!isUrl) {
const isValid = await invoke('dir_exists', {
path: custom_bg
path: custom_bg,
})
this.setState({
bgFile: isValid ? convertFileSrc(custom_bg) : DEFAULT_BG
}, this.forceUpdate)
this.setState(
{
bgFile: isValid ? convertFileSrc(custom_bg) : DEFAULT_BG,
},
this.forceUpdate
)
} else {
// Check if URL returns a valid image.
const isValid = await invoke('valid_url', {
url: custom_bg
url: custom_bg,
})
this.setState({
bgFile: isValid ? custom_bg : DEFAULT_BG
}, this.forceUpdate)
this.setState(
{
bgFile: isValid ? custom_bg : DEFAULT_BG,
},
this.forceUpdate
)
}
}
if (!cert_generated) {
// Generate the certificate
await invoke('generate_ca_files', {
path: await dataDir() + 'cultivation'
})
await setConfigOption('cert_generated', true)
}
// Period check to only show progress bar when downloading files
setInterval(() => {
window.addEventListener('changePage', (e) => {
this.setState({
isDownloading: downloadHandler.getDownloads().filter(d => d.status !== 'finished')?.length > 0
// @ts-expect-error - TS doesn't like our custom event
page: e.detail,
})
}, 1000)
})
}
render() {
return (
<div className="App" style={
this.state.bgFile ? {
background: `url("${this.state.bgFile}") fixed`,
} : {}
}>
<TopBar
optFunc={() => {
this.setState({ optionsOpen: !this.state.optionsOpen })
}}
downFunc={() => this.setState({ downloadsOpen: !this.state.downloadsOpen })}
gameFunc={() => this.setState({ gameDownloadsOpen: !this.state.gameDownloadsOpen })}
/>
<RightBar />
<NewsSection />
{
// Mini downloads section
this.state.miniDownloadsOpen ? (
<div className="MiniDownloads" id="miniDownloadContainer">
<MiniDialog
title="Downloads"
closeFn={() => {
this.setState({ miniDownloadsOpen: false })
}}
>
<DownloadList downloadManager={downloadHandler} />
</MiniDialog>
<div className="arrow-down"></div>
</div>
) : null
<div
className="App"
style={
this.state.bgFile
? {
background: `url("${this.state.bgFile}") fixed`,
}
: {}
}
{
// Download menu
this.state.downloadsOpen ? (
<Downloads
downloadManager={downloadHandler}
closeFn={() => this.setState({ downloadsOpen: false })}
/>
) : null
}
{
// Options menu
this.state.optionsOpen ? (
<Options
closeFn={() => this.setState({ optionsOpen: !this.state.optionsOpen })}
/>
) : null
}
{
// Game downloads menu
this.state.gameDownloadsOpen ? (
<Game
downloadManager={downloadHandler}
closeFn={() => this.setState({ gameDownloadsOpen: false })}
/>
) : null
}
<div className="BottomSection" id="bottomSectionContainer">
<ServerLaunchSection />
<div id="DownloadProgress"
onClick={() => this.setState({ miniDownloadsOpen: !this.state.miniDownloadsOpen })}
>
{ this.state.isDownloading ?
<MainProgressBar downloadManager={downloadHandler} />
: null }
</div>
</div>
>
{(() => {
switch (this.state.page) {
case 'modding':
return <Mods downloadHandler={downloadHandler} />
default:
return <Main downloadHandler={downloadHandler} />
}
})()}
</div>
)
}

View File

@@ -3,8 +3,8 @@ import './App.css'
import TopBar from './components/TopBar'
import {invoke} from '@tauri-apps/api/tauri'
import {dataDir} from '@tauri-apps/api/path'
import { invoke } from '@tauri-apps/api/tauri'
import { dataDir } from '@tauri-apps/api/path'
import TextInput from './components/common/TextInput'
let proxyAddress = ''
@@ -15,7 +15,7 @@ async function setProxyAddress(address: string) {
}
async function startProxy() {
await invoke('connect', { port: 2222, certificatePath: await dataDir() + '\\cultivation\\ca' })
await invoke('connect', { port: 2222, certificatePath: (await dataDir()) + '\\cultivation\\ca' })
await invoke('open_in_browser', { url: 'https://hoyoverse.com' })
}
@@ -24,14 +24,14 @@ async function stopProxy() {
}
async function generateCertificates() {
await invoke('generate_ca_files', { path: await dataDir() + '\\cultivation' })
await invoke('generate_ca_files', { path: (await dataDir()) + '\\cultivation' })
}
async function generateInfo() {
console.log({
certificatePath: await dataDir() + '\\cultivation\\ca',
certificatePath: (await dataDir()) + '\\cultivation\\ca',
isAdmin: await invoke('is_elevated'),
connectingTo: proxyAddress
connectingTo: proxyAddress,
})
alert('check your dev console and send that in #cultivation')
}
@@ -40,11 +40,11 @@ function none() {
alert('none')
}
class Debug extends React.Component<any, any>{
class Debug extends React.Component {
render() {
return (
<div className="App">
<TopBar optFunc={none} downFunc={none} gameFunc={none} />
<TopBar />
<TextInput readOnly={false} initalValue={'change to set proxy address'} onChange={setProxyAddress} />
<button onClick={startProxy}>start proxy</button>
<button onClick={stopProxy}>stop proxy</button>
@@ -55,4 +55,4 @@ class Debug extends React.Component<any, any>{
}
}
export default Debug
export default Debug

242
src/ui/Main.tsx Normal file
View File

@@ -0,0 +1,242 @@
import React from 'react'
// Major Components
import TopBar from './components/TopBar'
import ServerLaunchSection from './components/ServerLaunchSection'
import MainProgressBar from './components/common/MainProgressBar'
import Options from './components/menu/Options'
import MiniDialog from './components/MiniDialog'
import DownloadList from './components/common/DownloadList'
import Downloads from './components/menu/Downloads'
import NewsSection from './components/news/NewsSection'
import Game from './components/menu/Game'
import RightBar from './components/RightBar'
import { getConfigOption, setConfigOption } from '../utils/configuration'
import { invoke } from '@tauri-apps/api'
import { listen } from '@tauri-apps/api/event'
import { dataDir } from '@tauri-apps/api/path'
import { appWindow } from '@tauri-apps/api/window'
import { unpatchGame } from '../utils/metadata'
import DownloadHandler from '../utils/download'
// Graphics
import cogBtn from '../resources/icons/cog.svg'
import downBtn from '../resources/icons/download.svg'
import wrenchBtn from '../resources/icons/wrench.svg'
import Menu from './components/menu/Menu'
import { ExtrasMenu } from './components/menu/ExtrasMenu'
interface IProps {
downloadHandler: DownloadHandler
}
interface IState {
isDownloading: boolean
optionsOpen: boolean
miniDownloadsOpen: boolean
downloadsOpen: boolean
gameDownloadsOpen: boolean
extrasOpen: boolean
migotoSet: boolean
playGame: (exe?: string, proc_name?: string) => void
}
export class Main extends React.Component<IProps, IState> {
constructor(props: IProps) {
super(props)
this.state = {
isDownloading: false,
optionsOpen: false,
miniDownloadsOpen: false,
downloadsOpen: false,
gameDownloadsOpen: false,
extrasOpen: false,
migotoSet: false,
playGame: () => {
alert('Error launching game')
},
}
listen('lang_error', (payload) => {
console.log(payload)
})
listen('jar_extracted', ({ payload }: { payload: string }) => {
setConfigOption('grasscutter_path', payload)
})
// Emitted for metadata replacing-purposes
listen('game_closed', async () => {
const wasPatched = await getConfigOption('patch_metadata')
if (wasPatched) {
const unpatched = await unpatchGame()
if (!unpatched) {
alert(
`Could not unpatch game! (You should be able to find your metadata backup in ${await dataDir()}\\cultivation\\)`
)
}
}
})
let min = false
// periodically check if we need to min/max based on whether the game is open
setInterval(async () => {
const gameOpen = await invoke('is_game_running')
if (gameOpen && !min) {
appWindow.minimize()
min = true
} else if (!gameOpen && min) {
appWindow.unminimize()
min = false
}
}, 1000)
this.openExtrasMenu = this.openExtrasMenu.bind(this)
}
async componentDidMount() {
const cert_generated = await getConfigOption('cert_generated')
this.setState({
migotoSet: !!(await getConfigOption('migoto_path')),
})
if (!cert_generated) {
// Generate the certificate
await invoke('generate_ca_files', {
path: (await dataDir()) + 'cultivation',
})
await setConfigOption('cert_generated', true)
}
// Period check to only show progress bar when downloading files
setInterval(() => {
this.setState({
isDownloading: this.props.downloadHandler.getDownloads().filter((d) => d.status !== 'finished')?.length > 0,
})
}, 1000)
}
async openExtrasMenu(playGame: () => void) {
this.setState({
extrasOpen: true,
playGame,
})
}
render() {
return (
<>
<TopBar>
<div
id="settingsBtn"
onClick={() => this.setState({ optionsOpen: !this.state.optionsOpen })}
className="TopButton"
>
<img src={cogBtn} alt="settings" />
</div>
<div
id="downloadsBtn"
className="TopButton"
onClick={() => this.setState({ downloadsOpen: !this.state.downloadsOpen })}
>
<img src={downBtn} alt="downloads" />
</div>
{this.state.migotoSet && (
<div
id="modsBtn"
onClick={() => {
// Create and dispatch a custom "openMods" event
const event = new CustomEvent('changePage', { detail: 'modding' })
window.dispatchEvent(event)
}}
className="TopButton"
>
<img src={wrenchBtn} alt="mods" />
</div>
)}
{/* <div id="gameBtn" className="TopButton" onClick={() => this.setState({ gameDownloadsOpen: !this.state.gameDownloadsOpen })}>
<img src={gameBtn} alt="game" />
</div> */}
</TopBar>
<RightBar />
<NewsSection />
{
// Extras section
this.state.extrasOpen && (
<ExtrasMenu closeFn={() => this.setState({ extrasOpen: false })} playGame={this.state.playGame}>
Yo
</ExtrasMenu>
)
}
{
// Mini downloads section
this.state.miniDownloadsOpen ? (
<div className="MiniDownloads" id="miniDownloadContainer">
<MiniDialog
title="Downloads"
closeFn={() => {
this.setState({ miniDownloadsOpen: false })
}}
>
<DownloadList downloadManager={this.props.downloadHandler} />
</MiniDialog>
<div className="arrow-down"></div>
</div>
) : null
}
{
// Download menu
this.state.downloadsOpen ? (
<Downloads
downloadManager={this.props.downloadHandler}
closeFn={() => this.setState({ downloadsOpen: false })}
/>
) : null
}
{
// Options menu
this.state.optionsOpen ? (
<Options
downloadManager={this.props.downloadHandler}
closeFn={() => this.setState({ optionsOpen: !this.state.optionsOpen })}
/>
) : null
}
{
// Game downloads menu
this.state.gameDownloadsOpen ? (
<Game
downloadManager={this.props.downloadHandler}
closeFn={() => this.setState({ gameDownloadsOpen: false })}
/>
) : null
}
<div className="BottomSection" id="bottomSectionContainer">
<ServerLaunchSection openExtras={this.openExtrasMenu} />
<div
id="DownloadProgress"
onClick={() => this.setState({ miniDownloadsOpen: !this.state.miniDownloadsOpen })}
>
{this.state.isDownloading ? <MainProgressBar downloadManager={this.props.downloadHandler} /> : null}
</div>
</div>
</>
)
}
}

41
src/ui/Mods.css Normal file
View File

@@ -0,0 +1,41 @@
.Mods {
backdrop-filter: blur(10px);
height: 90%;
width: 100%;
}
/* Stuff for the top bar progress bar */
.TopDownloads {
position: absolute;
top: 10px;
left: 35.5%;
width: 30%;
}
.TopDownloads .ProgressBar {
width: 100%;
height: 10px;
}
.ModMenu {
width: 40%;
}
.ModMenu .BigButton {
font-size: 16px;
padding: 6px 30px;
}
.ModDownloadList {
width: 80%;
}
.ModDownloadItem {
display: flex;
flex-direction: row;
align-items: center;
justify-content: space-between;
margin: 10px;
}

169
src/ui/Mods.tsx Normal file
View File

@@ -0,0 +1,169 @@
import { invoke } from '@tauri-apps/api'
import React from 'react'
import DownloadHandler from '../utils/download'
import { getModDownload, ModData } from '../utils/gamebanana'
import { getModsFolder } from '../utils/mods'
import { unzip } from '../utils/zipUtils'
import ProgressBar from './components/common/MainProgressBar'
import { ModHeader } from './components/mods/ModHeader'
import { ModList } from './components/mods/ModList'
import TopBar from './components/TopBar'
import './Mods.css'
import Back from '../resources/icons/back.svg'
import Menu from './components/menu/Menu'
import BigButton from './components/common/BigButton'
import Tr from '../utils/language'
interface IProps {
downloadHandler: DownloadHandler
}
interface IState {
isDownloading: boolean
category: string
downloadList: { name: string; url: string; mod: ModData }[] | null
}
const headers = [
{
name: 'ripe',
title: 'Hot',
},
{
name: 'new',
title: 'New',
},
{
name: 'installed',
title: 'Installed',
},
]
/**
* Mods currently install into folder labelled with their GB ID
*
* @TODO Categorizaiton/sorting (by likes, views, etc)
*/
export class Mods extends React.Component<IProps, IState> {
constructor(props: IProps) {
super(props)
this.state = {
isDownloading: false,
category: '',
downloadList: null,
}
this.setCategory = this.setCategory.bind(this)
this.addDownload = this.addDownload.bind(this)
}
async addDownload(mod: ModData) {
const dlLinks = await getModDownload(String(mod.id))
// Not gonna bother allowing sorting for now
const firstLink = dlLinks[0].downloadUrl
const fileExt = firstLink.split('.').pop()
const modName = `${mod.id}.${fileExt}`
if (dlLinks.length === 0) return
// If there is one download we don't care to choose
if (dlLinks.length === 1) {
this.downloadMod(firstLink, modName, mod)
return
}
this.setState({
downloadList: dlLinks.map((link) => ({
name: link.filename,
url: link.downloadUrl,
mod: mod,
})),
})
}
async downloadMod(link: string, modName: string, mod: ModData) {
const modFolder = await getModsFolder()
const path = `${modFolder}/${modName}`
if (!modFolder) return
this.props.downloadHandler.addDownload(link, path, async () => {
const unzipRes = await unzip(path, modFolder, false, true)
// Write a modinfo.json file
invoke('write_file', {
path: `${unzipRes.new_folder}/modinfo.json`,
contents: JSON.stringify(mod),
})
})
}
async setCategory(value: string) {
this.setState(
{
category: value,
},
this.forceUpdate
)
}
render() {
return (
<div className="Mods">
<TopBar>
<div
id="backbtn"
className="TopButton"
onClick={() => {
// Create and dispatch a custom "changePage" event
const event = new CustomEvent('changePage', { detail: 'main' })
window.dispatchEvent(event)
}}
>
<img src={Back} alt="back" />
</div>
</TopBar>
{this.state.downloadList && (
<Menu className="ModMenu" heading="Links" closeFn={() => this.setState({ downloadList: null })}>
<div className="ModDownloadList">
{this.state.downloadList.map((o) => {
return (
<div className="ModDownloadItem" key={o.name}>
<div className="ModDownloadName">{o.name}</div>
<BigButton
id={o.url}
onClick={() => {
const fileExt = o.url.split('.').pop()
const modName = `${o.mod.id}.${fileExt}`
this.downloadMod(o.url, modName, o.mod)
this.setState({
downloadList: null,
})
}}
>
<Tr text="components.download" />
</BigButton>
</div>
)
})}
</div>
</Menu>
)}
<div className="TopDownloads">
<ProgressBar downloadManager={this.props.downloadHandler} withStats={false} />
</div>
<ModHeader onChange={this.setCategory} headers={headers} defaultHeader={'ripe'} />
<ModList key={this.state.category} mode={this.state.category} addDownload={this.addDownload} />
</div>
)
}
}

View File

@@ -1,7 +1,7 @@
.MiniDialog {
position: fixed;
z-index: 99;
/* Len and width */
height: 30%;
width: 30%;
@@ -32,4 +32,4 @@
.MiniDialog .ProgressText {
color: #000;
}
}

View File

@@ -4,10 +4,10 @@ import Close from '../../resources/icons/close.svg'
import './MiniDialog.css'
interface IProps {
children: React.ReactNode[] | React.ReactNode;
title?: string;
closeable?: boolean;
closeFn: () => void;
children: React.ReactNode[] | React.ReactNode
title?: string
closeable?: boolean
closeFn: () => void
}
export default class MiniDialog extends React.Component<IProps, never> {
@@ -19,7 +19,7 @@ export default class MiniDialog extends React.Component<IProps, never> {
document.addEventListener('mousedown', (evt) => {
const tgt = evt.target as HTMLElement
const isInside = tgt.closest('.MiniDialog') !== null
if (!isInside) {
this.props.closeFn()
}
@@ -33,13 +33,12 @@ export default class MiniDialog extends React.Component<IProps, never> {
render() {
return (
<div className="MiniDialog" id="miniDialogContainer">
{
this.props.closeable !== undefined && this.props.closeable ?
<div className="MiniDialogTop" id="miniDialogContainerTop" onClick={this.props.closeFn}>
<span>{this.props?.title}</span>
<img src={Close} className="MiniDialogClose" id="miniDialogButtonClose" />
</div> : null
}
{this.props.closeable !== undefined && this.props.closeable ? (
<div className="MiniDialogTop" id="miniDialogContainerTop" onClick={this.props.closeFn}>
<span>{this.props?.title}</span>
<img src={Close} className="MiniDialogClose" id="miniDialogButtonClose" />
</div>
) : null}
<div className="MiniDialogInner" id="miniDialogContent">
{this.props.children}
@@ -47,4 +46,4 @@ export default class MiniDialog extends React.Component<IProps, never> {
</div>
)
}
}
}

View File

@@ -2,7 +2,7 @@
position: absolute;
transform: translate(0%, 0%);
display:flex;
display: flex;
flex-direction: column;
align-items: center;
justify-content: flex-start;
@@ -36,14 +36,14 @@
filter: invert(75%) sepia(0%) saturate(100%) hue-rotate(0deg) brightness(100%) contrast(100%);
}
@media(max-height: 580px) {
.RightBar {
height: calc(100vh - 180px);
}
@media (max-height: 580px) {
.RightBar {
height: calc(100vh - 180px);
}
}
@media(max-height: 500px) {
.RightBar {
height: calc(100vh - 170px);
}
}
@media (max-height: 500px) {
.RightBar {
height: calc(100vh - 170px);
}
}

View File

@@ -1,8 +1,8 @@
import { invoke } from '@tauri-apps/api'
import React from 'react'
import Discord from '../../resources/icons/discord.svg'
import Github from '../../resources/icons/github.svg'
import Discord from '../../resources/icons/discord.svg'
import Github from '../../resources/icons/github.svg'
import './RightBar.css'
@@ -28,4 +28,4 @@ export default class RightBar extends React.Component {
</div>
)
}
}
}

View File

@@ -62,20 +62,32 @@
display: flex;
flex-direction: row;
justify-content: space-between;
align-items: center;
align-items: flex-start;
height: 100%;
max-height: 60px;
}
#officialPlay {
width: 60%
.ServerLaunchButtons .BigButton {
margin-right: 8px;
}
#officialPlay {
max-width: 60%;
flex-grow: 1;
}
#akebiLaunch,
#serverLaunch {
width: 5%;
}
#ExtrasMenuButton {
width: 5%;
padding: 0 20px;
}
.ExtrasIcon,
.ServerIcon {
height: 20px;
filter: invert(28%) sepia(28%) saturate(1141%) hue-rotate(352deg) brightness(96%) contrast(88%);
@@ -102,17 +114,17 @@
}
@media (max-width: 1040px) {
#playButton {
right: 5%;
}
#playButton {
right: 5%;
}
}
@media (max-width: 870px) {
#playButton {
min-width: 235px;
}
#playButton {
min-width: 235px;
}
#officialPlay {
width: 40%;
}
#officialPlay {
width: 40%;
}
}

View File

@@ -8,27 +8,35 @@ import { translate } from '../../utils/language'
import { invoke } from '@tauri-apps/api/tauri'
import Server from '../../resources/icons/server.svg'
import Plus from '../../resources/icons/plus.svg'
import './ServerLaunchSection.css'
import {dataDir} from '@tauri-apps/api/path'
import { dataDir } from '@tauri-apps/api/path'
import { getGameExecutable } from '../../utils/game'
import { patchGame, unpatchGame } from '../../utils/metadata'
interface IProps {
[key: string]: any
openExtras: (playGame: () => void) => void
}
interface IState {
grasscutterEnabled: boolean;
buttonLabel: string;
checkboxLabel: string;
ip: string;
port: string;
grasscutterEnabled: boolean
buttonLabel: string
checkboxLabel: string
ip: string
port: string
ipPlaceholder: string;
portPlaceholder: string;
ipPlaceholder: string
portPlaceholder: string
portHelpText: string;
portHelpText: string
httpsLabel: string;
httpsEnabled: boolean;
httpsLabel: string
httpsEnabled: boolean
swag: boolean
akebiSet: boolean
migotoSet: boolean
}
export default class ServerLaunchSection extends React.Component<IProps, IState> {
@@ -45,7 +53,10 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
portPlaceholder: '',
portHelpText: '',
httpsLabel: '',
httpsEnabled: false
httpsEnabled: false,
swag: false,
akebiSet: false,
migotoSet: false,
}
this.toggleGrasscutter = this.toggleGrasscutter.bind(this)
@@ -69,6 +80,9 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
portHelpText: await translate('help.port_help_text'),
httpsLabel: await translate('main.https_enable'),
httpsEnabled: config.https_enabled || false,
swag: config.swag_mode || false,
akebiSet: config.akebi_path !== '',
migotoSet: config.migoto_path !== '',
})
}
@@ -79,65 +93,81 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
// Set state as well
this.setState({
grasscutterEnabled: config.toggle_grasscutter
grasscutterEnabled: config.toggle_grasscutter,
})
await saveConfig(config)
}
async playGame() {
async playGame(exe?: string, proc_name?: string) {
const config = await getConfig()
if (!config.game_install_path) return alert('Game path not set!')
if (!(await getGameExecutable())) {
alert('Game executable not set!')
return
}
// Connect to proxy
if (config.toggle_grasscutter) {
let game_exe = config.game_install_path
if (config.patch_metadata) {
const patched = await patchGame()
if (game_exe.includes('\\')) {
game_exe = game_exe.substring(config.game_install_path.lastIndexOf('\\') + 1)
} else {
game_exe = game_exe.substring(config.game_install_path.lastIndexOf('/') + 1)
if (!patched) {
alert('Could not patch game!')
return
}
}
const game_exe = await getGameExecutable()
// Save last connected server and port
await setConfigOption('last_ip', this.state.ip)
await setConfigOption('last_port', this.state.port)
// Set IP
await invoke('set_proxy_addr', { addr: (this.state.httpsEnabled ? 'https':'http') + '://' + this.state.ip + ':' + this.state.port })
await invoke('enable_process_watcher', {
process: game_exe
process: proc_name || game_exe,
})
// Connect to proxy
await invoke('connect', { port: 8365, certificatePath: await dataDir() + '\\cultivation\\ca' })
if (config.use_internal_proxy) {
// Set IP
await invoke('set_proxy_addr', {
addr: (this.state.httpsEnabled ? 'https' : 'http') + '://' + this.state.ip + ':' + this.state.port,
})
// Connect to proxy
await invoke('connect', { port: 8365, certificatePath: (await dataDir()) + '\\cultivation\\ca' })
}
// Open server as well if the options are set
if (config.grasscutter_with_game) {
let jarFolder = config.grasscutter_path
const jarFolderArr = config.grasscutter_path.replace(/\\/g, '/').split('/')
jarFolderArr.pop()
if (jarFolder.includes('/')) {
jarFolder = jarFolder.substring(0, config.grasscutter_path.lastIndexOf('/'))
} else {
jarFolder = jarFolder.substring(0, config.grasscutter_path.lastIndexOf('\\'))
}
const jarFolder = jarFolderArr.join('/')
await invoke('run_jar', {
path: config.grasscutter_path,
executeIn: jarFolder,
javaPath: config.java_path || ''
javaPath: config.java_path || '',
})
}
} else {
const unpatched = await unpatchGame()
if (!unpatched) {
alert(
`Could not unpatch game, aborting launch! (You can find your metadata backup in ${await dataDir()}\\cultivation\\)`
)
return
}
}
// Launch the program
const gameExists = await invoke('dir_exists', {
path: config.game_install_path
path: exe || config.game_install_path,
})
if (gameExists) await invoke('run_program', { path: config.game_install_path })
else alert('Game not found! At: ' + config.game_install_path)
if (gameExists) await invoke('run_program_relative', { path: exe || config.game_install_path })
else alert('Game not found! At: ' + (exe || config.game_install_path))
}
async launchServer() {
@@ -157,19 +187,19 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
await invoke('run_jar', {
path: config.grasscutter_path,
executeIn: jarFolder,
javaPath: config.java_path || ''
javaPath: config.java_path || '',
})
}
setIp(text: string) {
this.setState({
ip: text
ip: text,
})
}
setPort(text: string) {
this.setState({
port: text
port: text,
})
}
@@ -180,7 +210,7 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
// Set state as well
this.setState({
httpsEnabled: config.https_enabled
httpsEnabled: config.https_enabled,
})
await saveConfig(config)
@@ -190,28 +220,54 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
return (
<div id="playButton">
<div id="serverControls">
<Checkbox id="enableGC" label={this.state.checkboxLabel} onChange={this.toggleGrasscutter} checked={this.state.grasscutterEnabled}/>
<Checkbox
id="enableGC"
label={this.state.checkboxLabel}
onChange={this.toggleGrasscutter}
checked={this.state.grasscutterEnabled}
/>
</div>
{
this.state.grasscutterEnabled && (
<div>
<div className="ServerConfig" id="serverConfigContainer">
<TextInput id="ip" key="ip" placeholder={this.state.ipPlaceholder} onChange={this.setIp} initalValue={this.state.ip} />
<TextInput style={{
{this.state.grasscutterEnabled && (
<div>
<div className="ServerConfig" id="serverConfigContainer">
<TextInput
id="ip"
key="ip"
placeholder={this.state.ipPlaceholder}
onChange={this.setIp}
initalValue={this.state.ip}
/>
<TextInput
style={{
width: '10%',
}} id="port" key="port" placeholder={this.state.portPlaceholder} onChange={this.setPort} initalValue={this.state.port} />
<HelpButton contents={this.state.portHelpText} />
<Checkbox id="httpsEnable" label={this.state.httpsLabel} onChange={this.toggleHttps} checked={this.state.httpsEnabled} />
</div>
}}
id="port"
key="port"
placeholder={this.state.portPlaceholder}
onChange={this.setPort}
initalValue={this.state.port}
/>
<HelpButton contents={this.state.portHelpText} />
<Checkbox
id="httpsEnable"
label={this.state.httpsLabel}
onChange={this.toggleHttps}
checked={this.state.httpsEnabled}
/>
</div>
)
}
</div>
)}
<div className="ServerLaunchButtons" id="serverLaunchContainer">
<BigButton onClick={this.playGame} id="officialPlay">{this.state.buttonLabel}</BigButton>
<BigButton onClick={this.playGame} id="officialPlay">
{this.state.buttonLabel}
</BigButton>
{this.state.swag && (
<BigButton onClick={() => this.props.openExtras(this.playGame)} id="ExtrasMenuButton">
<img className="ExtrasIcon" id="extrasIcon" src={Plus} />
</BigButton>
)}
<BigButton onClick={this.launchServer} id="serverLaunch">
<img className="ServerIcon" id="serverLaunchIcon" src={Server} />
</BigButton>
@@ -219,4 +275,4 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
</div>
)
}
}
}

View File

@@ -25,4 +25,30 @@
#version {
margin: 0px 6px;
color: #434343;
}
}
#unassumingButton {
font-weight: bold;
margin: 0px 6px;
color: #141414;
transition: color 0.2s ease-in-out;
}
#unassumingButton:hover {
color: #434343;
}
#unassumingButton.spin {
color: #fff;
animation: spin 0.5s ease-in-out;
}
@keyframes spin {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}

View File

@@ -1,31 +1,34 @@
import React from 'react'
import { app } from '@tauri-apps/api'
import { appWindow } from '@tauri-apps/api/window'
import closeIcon from '../../resources/icons/close.svg'
import minIcon from '../../resources/icons/min.svg'
import cogBtn from '../../resources/icons/cog.svg'
import downBtn from '../../resources/icons/download.svg'
import gameBtn from '../../resources/icons/game.svg'
import { getConfig, setConfigOption } from '../../utils/configuration'
import Tr from '../../utils/language'
import './TopBar.css'
import closeIcon from '../../resources/icons/close.svg'
import minIcon from '../../resources/icons/min.svg'
interface IProps {
optFunc: () => void;
downFunc: () => void;
gameFunc: () => void;
children?: React.ReactNode | React.ReactNode[]
}
interface IState {
version: string;
version: string
clicks: number
intv: NodeJS.Timeout | null
}
export default class TopBar extends React.Component<IProps, IState> {
constructor(props: IProps) {
super(props)
this.state = { version: '0.0.0' }
this.state = {
version: '0.0.0',
clicks: 0,
intv: null,
}
this.activateClick = this.activateClick.bind(this)
}
async componentDidMount() {
@@ -41,6 +44,39 @@ export default class TopBar extends React.Component<IProps, IState> {
appWindow.minimize()
}
async activateClick() {
const config = await getConfig()
// They already got it, no need to reactivate
if (config.swag_mode) return
if (this.state.clicks === 2) {
setTimeout(() => {
// Gotta clear it so it goes back to regular colors
this.setState({
clicks: 0,
})
}, 600)
// Activate... SWAG MODE
await setConfigOption('swag_mode', true)
// Reload the window
window.location.reload()
return
}
if (this.state.clicks < 3) {
this.setState({
clicks: this.state.clicks + 1,
intv: setTimeout(() => this.setState({ clicks: 0 }), 1500),
})
return
}
}
render() {
return (
<div className="TopBar" id="topBarContainer" data-tauri-drag-region>
@@ -48,26 +84,30 @@ export default class TopBar extends React.Component<IProps, IState> {
<span data-tauri-drag-region>
<Tr text="main.title" />
</span>
<span data-tauri-drag-region id="version">{this.state?.version}</span>
<span data-tauri-drag-region id="version">
{this.state?.version}
</span>
</div>
{/**
* HEY YOU
*
* If you're looking at the source code to find the swag mode thing, that's okay! If you're not, move along...
* Just do me a favor and don't go telling everyone about how you found it. If you are just helping someone who
* for some reason needs it, that's fine, but not EVERYONE needs it, which is why it exists in the first place.
*/}
<div id="unassumingButton" className={this.state.clicks === 2 ? 'spin' : ''} onClick={this.activateClick}>
?
</div>
<div className="TopBtns" id="topBarButtonContainer">
<div id="closeBtn" onClick={this.handleClose} className='TopButton'>
<div id="closeBtn" onClick={this.handleClose} className="TopButton">
<img src={closeIcon} alt="close" />
</div>
<div id="minBtn" onClick={this.handleMinimize} className='TopButton'>
<div id="minBtn" onClick={this.handleMinimize} className="TopButton">
<img src={minIcon} alt="minimize" />
</div>
<div id="settingsBtn" onClick={this.props.optFunc} className='TopButton'>
<img src={cogBtn} alt="settings" />
</div>
<div id="downloadsBtn" className='TopButton' onClick={this.props.downFunc}>
<img src={downBtn} alt="downloads" />
</div>
{/* <div id="gameBtn" className="TopButton" onClick={this.props.gameFunc}>
<img src={gameBtn} alt="game" />
</div> */}
{this.props.children}
</div>
</div>
)
}
}
}

View File

@@ -27,4 +27,4 @@
.BigButton.disabled:hover {
background: linear-gradient(#949494, #9c9c9c);
}
}

View File

@@ -2,14 +2,14 @@ import React from 'react'
import './BigButton.css'
interface IProps {
children: React.ReactNode;
onClick: () => any;
id: string;
disabled?: boolean;
children: React.ReactNode
onClick: () => unknown
id: string
disabled?: boolean
}
interface IState {
disabled?: boolean;
disabled?: boolean
}
export default class BigButton extends React.Component<IProps, IState> {
@@ -17,15 +17,15 @@ export default class BigButton extends React.Component<IProps, IState> {
super(props)
this.state = {
disabled: this.props.disabled
disabled: this.props.disabled,
}
this.handleClick = this.handleClick.bind(this)
}
static getDerivedStateFromProps(props: IProps, state: IState) {
static getDerivedStateFromProps(props: IProps, _state: IState) {
return {
disabled: props.disabled
disabled: props.disabled,
}
}
@@ -37,9 +37,13 @@ export default class BigButton extends React.Component<IProps, IState> {
render() {
return (
<div className={'BigButton ' + (this.state.disabled ? 'disabled' : '')} onClick={this.handleClick} id={this.props.id}>
<div
className={'BigButton ' + (this.state.disabled ? 'disabled' : '')}
onClick={this.handleClick}
id={this.props.id}
>
<div className="BigButtonText">{this.props.children}</div>
</div>
)
}
}
}

View File

@@ -1,4 +1,4 @@
.Checkbox input[type="checkbox"] {
.Checkbox input[type='checkbox'] {
display: none;
}
@@ -17,10 +17,10 @@
.CheckboxDisplay img {
height: 100%;
filter: invert(99%) sepia(0%) saturate(1188%) hue-rotate(186deg) brightness(97%) contrast(67%)
filter: invert(99%) sepia(0%) saturate(1188%) hue-rotate(186deg) brightness(97%) contrast(67%);
}
.Checkbox label {
display: flex;
flex-direction: row;
}
}

View File

@@ -4,10 +4,10 @@ import checkmark from '../../../resources/icons/check.svg'
import './Checkbox.css'
interface IProps {
label?: string,
checked: boolean,
onChange: () => void,
id: string
label?: string
checked: boolean
onChange: () => void
id?: string
}
interface IState {
@@ -19,14 +19,14 @@ export default class Checkbox extends React.Component<IProps, IState> {
super(props)
this.state = {
checked: props.checked
checked: props.checked,
}
}
static getDerivedStateFromProps(props: IProps, state: IState) {
if (props.checked !== state.checked) {
return {
checked: props.checked
checked: props.checked,
}
}
@@ -41,14 +41,12 @@ export default class Checkbox extends React.Component<IProps, IState> {
render() {
return (
<div className="Checkbox">
<input type='checkbox' id={this.props.id} checked={this.state.checked} onChange={this.handleChange} />
<input type="checkbox" id={this.props.id} checked={this.state.checked} onChange={this.handleChange} />
<label htmlFor={this.props.id}>
<div className="CheckboxDisplay">
{this.state.checked ? <img src={checkmark} alt='Checkmark' /> : null}
</div>
<div className="CheckboxDisplay">{this.state.checked ? <img src={checkmark} alt="Checkmark" /> : null}</div>
<span>{this.props.label || ''}</span>
</label>
</div>
)
}
}
}

View File

@@ -24,4 +24,4 @@
.FileSelectIcon img {
height: 100%;
}
}

View File

@@ -15,6 +15,7 @@ interface IProps {
placeholder?: string
folder?: boolean
customClearBehaviour?: () => void
openFolder?: string
}
interface IState {
@@ -30,7 +31,7 @@ export default class DirInput extends React.Component<IProps, IState> {
this.state = {
value: props.value || '',
placeholder: this.props.placeholder || 'Select file or folder...',
folder: this.props.folder || false
folder: this.props.folder || false,
}
this.handleIconClick = this.handleIconClick.bind(this)
@@ -53,8 +54,8 @@ export default class DirInput extends React.Component<IProps, IState> {
async componentDidMount() {
if (!this.props.placeholder) {
const translation = await translate('components.select_file')
this.setState( {
placeholder: translation
this.setState({
placeholder: translation,
})
}
}
@@ -64,13 +65,12 @@ export default class DirInput extends React.Component<IProps, IState> {
if (this.state.folder) {
path = await open({
directory: true
directory: true,
})
} else {
path = await open({
filters: [
{ name: 'Files', extensions: this.props.extensions || ['*'] }
]
filters: [{ name: 'Files', extensions: this.props.extensions || ['*'] }],
defaultPath: this.props.openFolder,
})
}
@@ -78,7 +78,7 @@ export default class DirInput extends React.Component<IProps, IState> {
if (!path) return
this.setState({
value: path
value: path,
})
if (this.props.onChange) this.props.onChange(path)
@@ -86,12 +86,13 @@ export default class DirInput extends React.Component<IProps, IState> {
render() {
return (
<div className='DirInput'>
<div className="DirInput">
<TextInput
value={this.state.value}
placeholder={this.state.placeholder}
clearable={this.props.clearable !== undefined ? this.props.clearable : true}
readOnly={this.props.readonly !== undefined ? this.props.readonly : true } onChange={(text: string) => {
readOnly={this.props.readonly !== undefined ? this.props.readonly : true}
onChange={(text: string) => {
this.setState({ value: text })
if (this.props.onChange) this.props.onChange(text)
@@ -105,4 +106,4 @@ export default class DirInput extends React.Component<IProps, IState> {
</div>
)
}
}
}

View File

@@ -4,4 +4,4 @@
flex: 1;
overflow-y: auto;
padding: 10px;
}
}

View File

@@ -5,7 +5,7 @@ import DownloadSection from './DownloadSection'
import './DownloadList.css'
interface IProps {
downloadManager: DownloadHandler;
downloadManager: DownloadHandler
}
export default class DownloadList extends React.Component<IProps, never> {
@@ -16,17 +16,14 @@ export default class DownloadList extends React.Component<IProps, never> {
render() {
const list = this.props.downloadManager.getDownloads().map((download) => {
return (
<DownloadSection key={download.path} downloadName={download.path} downloadManager={this.props.downloadManager} />
<DownloadSection
key={download.path}
downloadName={download.path}
downloadManager={this.props.downloadManager}
/>
)
})
return (
<div className="DownloadList">
{
list.length > 0 ? list : 'No downloads present'
}
</div>
)
return <div className="DownloadList">{list.length > 0 ? list : 'No downloads present'}</div>
}
}
}

View File

@@ -26,4 +26,4 @@
.DownloadStatus {
text-align: right;
}
}

View File

@@ -5,8 +5,8 @@ import ProgressBar from './ProgressBar'
import './DownloadSection.css'
interface IProps {
downloadManager: DownloadHandler;
downloadName: string;
downloadManager: DownloadHandler
downloadName: string
}
export default class DownloadSection extends React.Component<IProps, never> {
@@ -32,4 +32,4 @@ export default class DownloadSection extends React.Component<IProps, never> {
</div>
)
}
}
}

View File

@@ -30,4 +30,4 @@
right: -450%;
width: 200px;
height: 120px;
}
}

View File

@@ -5,7 +5,7 @@ import Help from '../../../resources/icons/help.svg'
import MiniDialog from '../MiniDialog'
interface IProps {
children?: React.ReactNode[] | React.ReactNode;
children?: React.ReactNode[] | React.ReactNode
contents?: string
id?: string
}
@@ -19,7 +19,7 @@ export default class HelpButton extends React.Component<IProps, IState> {
super(props)
this.state = {
opened: false
opened: false,
}
this.setOpen = this.setOpen.bind(this)
@@ -41,14 +41,15 @@ export default class HelpButton extends React.Component<IProps, IState> {
<img src={Help} />
</div>
<div className="HelpContents" style={{
display: this.state.opened ? 'block' : 'none'
}}>
<MiniDialog closeFn={this.setClosed}>
{this.props.contents || this.props.children}
</MiniDialog>
<div
className="HelpContents"
style={{
display: this.state.opened ? 'block' : 'none',
}}
>
<MiniDialog closeFn={this.setClosed}>{this.props.contents || this.props.children}</MiniDialog>
</div>
</div>
)
}
}
}

View File

@@ -4,15 +4,16 @@ import Tr from '../../../utils/language'
import './ProgressBar.css'
interface IProps {
downloadManager: DownloadHandler,
downloadManager: DownloadHandler
withStats?: boolean
}
interface IState {
average: number,
files: number,
extracting: number,
total: number,
speed: string,
average: number
files: number
extracting: number
total: number
speed: string
}
/**
@@ -29,7 +30,7 @@ export default class ProgressBar extends React.Component<IProps, IState> {
files,
extracting,
total: totalSize,
speed: '0 B/s'
speed: '0 B/s',
}
}
@@ -51,28 +52,33 @@ export default class ProgressBar extends React.Component<IProps, IState> {
return (
<div className="MainProgressBarWrapper">
<div className="ProgressBar">
<div className="InnerProgress" style={{
width: `${(() => {
// Handles no files downloading
if (this.state.files === 0) {
return '100'
}
<div
className="InnerProgress"
style={{
width: `${(() => {
// Handles no files downloading
if (this.state.files === 0) {
return '100'
}
if (this.state.total <= 0) {
return '0'
}
if (this.state.total <= 0) {
return '0'
}
return this.state.average
})()}%`,
}}></div>
return this.state.average
})()}%`,
}}
></div>
</div>
<div className="MainProgressText">
<Tr text="main.files_downloading" /> {this.state.files} ({this.state.speed})
<br />
<Tr text="main.files_extracting" /> {this.state.extracting}
</div>
{(this.props.withStats === undefined || this.props.withStats) && (
<div className="MainProgressText">
<Tr text="main.files_downloading" /> {this.state.files} ({this.state.speed})
<br />
<Tr text="main.files_extracting" /> {this.state.extracting}
</div>
)}
</div>
)
}
}
}

View File

@@ -1,4 +1,5 @@
.ProgressBar, .InnerProgress {
.ProgressBar,
.InnerProgress {
border-radius: 4px;
}
@@ -91,4 +92,4 @@
.downloadStop:hover {
cursor: pointer;
}
}

View File

@@ -1,20 +1,20 @@
import React from 'react'
import { capitalize } from '../../../utils/string'
import Stop from '../../../resources/icons/close.svg'
import Stop from '../../../resources/icons/close.svg'
import './ProgressBar.css'
import DownloadHandler from '../../../utils/download'
import { translate } from '../../../utils/language'
interface IProps {
path: string,
downloadManager: DownloadHandler,
path: string
downloadManager: DownloadHandler
}
interface IState {
progress: number,
status: string,
total: number,
progress: number
status: string
total: number
}
export default class ProgressBar extends React.Component<IProps, IState> {
@@ -36,7 +36,7 @@ export default class ProgressBar extends React.Component<IProps, IState> {
const prog = this.props.downloadManager.getDownloadProgress(this.props.path)
this.setState({
progress: prog?.progress || 0,
status: await translate(`download_status.${prog?.status || 'stopped'}`) || 'stopped',
status: (await translate(`download_status.${prog?.status || 'stopped'}`)) || 'stopped',
total: prog?.total || 0,
})
@@ -54,24 +54,29 @@ export default class ProgressBar extends React.Component<IProps, IState> {
render() {
return (
<div className="ProgressBarWrapper">
<div style={{
width: '80%'
}}>
<div
style={{
width: '80%',
}}
>
<div className="ProgressBar">
<div className="InnerProgress" style={{
width: `${(() => {
// Handles files with content-lengths of 0
if (this.state.status === 'finished') {
return '100'
}
<div
className="InnerProgress"
style={{
width: `${(() => {
// Handles files with content-lengths of 0
if (this.state.status === 'finished') {
return '100'
}
if (this.state.total <= 0) {
return '0'
}
if (this.state.total <= 0) {
return '0'
}
return this.state.progress / this.state.total * 100
})()}%`,
}}></div>
return (this.state.progress / this.state.total) * 100
})()}%`,
}}
></div>
</div>
<div className="DownloadControls">
<div onClick={this.stopDownload} className="downloadStop">
@@ -80,10 +85,8 @@ export default class ProgressBar extends React.Component<IProps, IState> {
</div>
</div>
<div className="ProgressText">
{capitalize(this.state.status) || 'Waiting'}
</div>
<div className="ProgressText">{capitalize(this.state.status) || 'Waiting'}</div>
</div>
)
}
}
}

View File

@@ -17,7 +17,7 @@
display: inline-block;
position: absolute;
right: 16%;
filter: invert(99%) sepia(0%) saturate(1188%) hue-rotate(186deg) brightness(97%) contrast(67%);
}
@@ -28,4 +28,4 @@
.TextInputClear {
height: 100%;
}
}

View File

@@ -4,17 +4,15 @@ import './TextInput.css'
import Close from '../../../resources/icons/close.svg'
interface IProps {
value?: string;
initalValue?: string;
placeholder?: string;
onChange?: (value: string) => void;
readOnly?: boolean;
id?: string;
clearable?: boolean;
customClearBehaviour?: () => void;
style?: {
[key: string]: any;
}
value?: string
initalValue?: string
placeholder?: string
onChange?: (value: string) => void
readOnly?: boolean
id?: string
clearable?: boolean
customClearBehaviour?: () => void
style?: React.CSSProperties
}
interface IState {
@@ -26,14 +24,14 @@ export default class TextInput extends React.Component<IProps, IState> {
super(props)
this.state = {
value: props.value || ''
value: props.value || '',
}
}
async componentDidMount() {
if (this.props.initalValue) {
this.setState({
value: this.props.initalValue
value: this.props.initalValue,
})
}
}
@@ -45,26 +43,35 @@ export default class TextInput extends React.Component<IProps, IState> {
render() {
return (
<div className="TextInputWrapper" style={this.props.style || {}}>
<input id={this.props?.id} readOnly={this.props.readOnly || false} placeholder={this.props.placeholder || ''} className="TextInput" value={this.state.value} onChange={(e) => {
this.setState({ value: e.target.value })
if (this.props.onChange) this.props.onChange(e.target.value)
}} />
{
this.props.clearable ?
<div className="TextClear" onClick={() => {
<input
id={this.props?.id}
readOnly={this.props.readOnly || false}
placeholder={this.props.placeholder || ''}
className="TextInput"
value={this.state.value}
onChange={(e) => {
this.setState({ value: e.target.value })
if (this.props.onChange) this.props.onChange(e.target.value)
}}
/>
{this.props.clearable ? (
<div
className="TextClear"
onClick={() => {
// Run custom behaviour first
if (this.props.customClearBehaviour) return this.props.customClearBehaviour()
this.setState({ value: '' })
if (this.props.onChange) this.props.onChange('')
this.forceUpdate()
}}>
<img src={Close} className="TextInputClear" />
</div> : null
}
}}
>
<img src={Close} className="TextInputClear" />
</div>
) : null}
</div>
)
}
}
}

View File

@@ -1,4 +1,3 @@
.Divider {
display: flex;
flex-direction: row;
@@ -13,4 +12,4 @@
.DividerLine {
width: 60%;
border-top: 1px solid #ccc;
}
}

View File

@@ -10,4 +10,4 @@ export default class Divider extends React.Component {
</div>
)
}
}
}

View File

@@ -28,4 +28,4 @@
.DownloadMenuSection .HelpButton img {
filter: none;
}
}

View File

@@ -8,7 +8,7 @@ import { dataDir } from '@tauri-apps/api/path'
import './Downloads.css'
import Divider from './Divider'
import { getConfigOption, setConfigOption } from '../../../utils/configuration'
import { getConfigOption } from '../../../utils/configuration'
import { invoke } from '@tauri-apps/api'
import { listen } from '@tauri-apps/api/event'
import HelpButton from '../common/HelpButton'
@@ -17,11 +17,11 @@ const STABLE_REPO_DOWNLOAD = 'https://github.com/Grasscutters/Grasscutter/archiv
const DEV_REPO_DOWNLOAD = 'https://github.com/Grasscutters/Grasscutter/archive/refs/heads/development.zip'
const STABLE_DOWNLOAD = 'https://nightly.link/Grasscutters/Grasscutter/workflows/build/stable/Grasscutter.zip'
const DEV_DOWNLOAD = 'https://nightly.link/Grasscutters/Grasscutter/workflows/build/development/Grasscutter.zip'
const RESOURCES_DOWNLOAD = 'https://github.com/Koko-boya/Grasscutter_Resources/archive/refs/heads/main.zip'
const RESOURCES_DOWNLOAD = 'https://gitlab.com/yukiz/GrasscutterResources/-/archive/2.8/GrasscutterResources-2.8.zip'
interface IProps {
closeFn: () => void;
downloadManager: DownloadHandler;
closeFn: () => void
downloadManager: DownloadHandler
}
interface IState {
@@ -41,7 +41,7 @@ export default class Downloads extends React.Component<IProps, IState> {
resources_downloading: this.props.downloadManager.downloadingResources(),
repo_downloading: this.props.downloadManager.downloadingRepo(),
grasscutter_set: false,
resources_exist: false
resources_exist: false,
}
this.getGrasscutterFolder = this.getGrasscutterFolder.bind(this)
@@ -63,7 +63,7 @@ export default class Downloads extends React.Component<IProps, IState> {
if (!gc_path || gc_path === '') {
this.setState({
grasscutter_set: false,
resources_exist: false
resources_exist: false,
})
return
@@ -72,15 +72,17 @@ export default class Downloads extends React.Component<IProps, IState> {
const path = gc_path.substring(0, gc_path.lastIndexOf('\\'))
if (gc_path) {
const resources_exist: boolean = await invoke('dir_exists', {
path: path + '\\resources'
}) as boolean && !(await invoke('dir_is_empty', {
path: path + '\\resources'
})) as boolean
const resources_exist: boolean =
((await invoke('dir_exists', {
path: path + '\\resources',
})) as boolean) &&
(!(await invoke('dir_is_empty', {
path: path + '\\resources',
})) as boolean)
this.setState({
grasscutter_set: gc_path !== '',
resources_exist
resources_exist,
})
}
}
@@ -109,8 +111,9 @@ export default class Downloads extends React.Component<IProps, IState> {
async downloadGrasscutterStableRepo() {
const folder = await this.getGrasscutterFolder()
this.props.downloadManager.addDownload(STABLE_REPO_DOWNLOAD, folder + '\\grasscutter_repo.zip', () =>{
unzip(folder + '\\grasscutter_repo.zip', folder + '\\', this.toggleButtons)
this.props.downloadManager.addDownload(STABLE_REPO_DOWNLOAD, folder + '\\grasscutter_repo.zip', async () => {
await unzip(folder + '\\grasscutter_repo.zip', folder + '\\', true)
this.toggleButtons()
})
this.toggleButtons()
@@ -118,8 +121,9 @@ export default class Downloads extends React.Component<IProps, IState> {
async downloadGrasscutterDevRepo() {
const folder = await this.getGrasscutterFolder()
this.props.downloadManager.addDownload(DEV_REPO_DOWNLOAD, folder + '\\grasscutter_repo.zip', () =>{
unzip(folder + '\\grasscutter_repo.zip', folder + '\\', this.toggleButtons)
this.props.downloadManager.addDownload(DEV_REPO_DOWNLOAD, folder + '\\grasscutter_repo.zip', async () => {
await unzip(folder + '\\grasscutter_repo.zip', folder + '\\', true)
this.toggleButtons()
})
this.toggleButtons()
@@ -127,20 +131,22 @@ export default class Downloads extends React.Component<IProps, IState> {
async downloadGrasscutterStable() {
const folder = await this.getGrasscutterFolder()
this.props.downloadManager.addDownload(STABLE_DOWNLOAD, folder + '\\grasscutter.zip', () =>{
unzip(folder + '\\grasscutter.zip', folder + '\\', this.toggleButtons)
this.props.downloadManager.addDownload(STABLE_DOWNLOAD, folder + '\\grasscutter.zip', async () => {
await unzip(folder + '\\grasscutter.zip', folder + '\\', true)
this.toggleButtons
})
// Also add repo download
this.downloadGrasscutterStableRepo()
this.toggleButtons()
}
}
async downloadGrasscutterLatest() {
const folder = await this.getGrasscutterFolder()
this.props.downloadManager.addDownload(DEV_DOWNLOAD, folder + '\\grasscutter.zip', () =>{
unzip(folder + '\\grasscutter.zip', folder + '\\', this.toggleButtons)
this.props.downloadManager.addDownload(DEV_DOWNLOAD, folder + '\\grasscutter.zip', async () => {
await unzip(folder + '\\grasscutter.zip', folder + '\\', true)
this.toggleButtons()
})
// Also add repo download
@@ -152,24 +158,25 @@ export default class Downloads extends React.Component<IProps, IState> {
async downloadResources() {
const folder = await this.getGrasscutterFolder()
this.props.downloadManager.addDownload(RESOURCES_DOWNLOAD, folder + '\\resources.zip', async () => {
// Delete the existing folder if it exists
if (await invoke('dir_exists', {
path: folder + '\\resources'
})) {
// Delete the existing folder if it exists
if (
await invoke('dir_exists', {
path: folder + '\\resources',
})
) {
await invoke('dir_delete', {
path: folder + '\\resources'
path: folder + '\\resources',
})
}
await unzip(folder + '\\resources.zip', folder + '\\', () => {
// Rename folder to resources
invoke('rename', {
path: folder + '\\Resources',
newName: 'resources'
})
this.toggleButtons()
await unzip(folder + '\\resources.zip', folder + '\\', true)
// Rename folder to resources
invoke('rename', {
path: folder + '\\Resources',
newName: 'resources',
})
this.toggleButtons()
})
this.toggleButtons()
@@ -183,39 +190,47 @@ export default class Downloads extends React.Component<IProps, IState> {
grasscutter_downloading: this.props.downloadManager.downloadingJar(),
resources_downloading: this.props.downloadManager.downloadingResources(),
repo_downloading: this.props.downloadManager.downloadingRepo(),
grasscutter_set: gc_path && gc_path !== '',
grasscutter_set: gc_path !== '',
})
}
render() {
return (
<Menu closeFn={this.props.closeFn} className="Downloads" heading="Downloads">
<div className='DownloadMenuSection' id="downloadMenuContainerGCStable">
<div className='DownloadLabel' id="downloadMenuLabelGCStable">
<Tr text={
this.state.grasscutter_set ? 'downloads.grasscutter_stable' : 'downloads.grasscutter_stable_update'
} />
<div className="DownloadMenuSection" id="downloadMenuContainerGCStable">
<div className="DownloadLabel" id="downloadMenuLabelGCStable">
<Tr
text={this.state.grasscutter_set ? 'downloads.grasscutter_stable' : 'downloads.grasscutter_stable_update'}
/>
<HelpButton>
<Tr text="help.gc_stable_jar" />
</HelpButton>
</div>
<div className='DownloadValue' id="downloadMenuButtonGCStable">
<BigButton disabled={this.state.grasscutter_downloading} onClick={this.downloadGrasscutterStable} id="grasscutterStableBtn" >
<div className="DownloadValue" id="downloadMenuButtonGCStable">
<BigButton
disabled={this.state.grasscutter_downloading}
onClick={this.downloadGrasscutterStable}
id="grasscutterStableBtn"
>
<Tr text="components.download" />
</BigButton>
</div>
</div>
<div className='DownloadMenuSection' id="downloadMenuContainerGCDev">
<div className='DownloadLabel' id="downloadMenuLabelGCDev">
<Tr text={
this.state.grasscutter_set ? 'downloads.grasscutter_latest' : 'downloads.grasscutter_latest_update'
} />
<div className="DownloadMenuSection" id="downloadMenuContainerGCDev">
<div className="DownloadLabel" id="downloadMenuLabelGCDev">
<Tr
text={this.state.grasscutter_set ? 'downloads.grasscutter_latest' : 'downloads.grasscutter_latest_update'}
/>
<HelpButton>
<Tr text="help.gc_dev_jar" />
</HelpButton>
</div>
<div className='DownloadValue' id="downloadMenuButtonGCDev">
<BigButton disabled={this.state.grasscutter_downloading} onClick={this.downloadGrasscutterLatest} id="grasscutterLatestBtn" >
<div className="DownloadValue" id="downloadMenuButtonGCDev">
<BigButton
disabled={this.state.grasscutter_downloading}
onClick={this.downloadGrasscutterLatest}
id="grasscutterLatestBtn"
>
<Tr text="components.download" />
</BigButton>
</div>
@@ -223,32 +238,48 @@ export default class Downloads extends React.Component<IProps, IState> {
<Divider />
<div className='DownloadMenuSection' id="downloadMenuContainerGCStableData">
<div className='DownloadLabel' id="downloadMenuLabelGCStableData">
<Tr text={
this.state.grasscutter_set ? 'downloads.grasscutter_stable_data' : 'downloads.grasscutter_stable_data_update'
} />
<div className="DownloadMenuSection" id="downloadMenuContainerGCStableData">
<div className="DownloadLabel" id="downloadMenuLabelGCStableData">
<Tr
text={
this.state.grasscutter_set
? 'downloads.grasscutter_stable_data'
: 'downloads.grasscutter_stable_data_update'
}
/>
<HelpButton>
<Tr text="help.gc_stable_data" />
</HelpButton>
</div>
<div className='DownloadValue' id="downloadMenuButtonGCStableData">
<BigButton disabled={this.state.repo_downloading} onClick={this.downloadGrasscutterStableRepo} id="grasscutterStableRepo" >
<div className="DownloadValue" id="downloadMenuButtonGCStableData">
<BigButton
disabled={this.state.repo_downloading}
onClick={this.downloadGrasscutterStableRepo}
id="grasscutterStableRepo"
>
<Tr text="components.download" />
</BigButton>
</div>
</div>
<div className='DownloadMenuSection' id="downloadMenuContainerGCDevData">
<div className='DownloadLabel' id="downloadMenuLabelGCDevData">
<Tr text={
this.state.grasscutter_set ? 'downloads.grasscutter_latest_data' : 'downloads.grasscutter_latest_data_update'
} />
<div className="DownloadMenuSection" id="downloadMenuContainerGCDevData">
<div className="DownloadLabel" id="downloadMenuLabelGCDevData">
<Tr
text={
this.state.grasscutter_set
? 'downloads.grasscutter_latest_data'
: 'downloads.grasscutter_latest_data_update'
}
/>
<HelpButton>
<Tr text="help.gc_dev_data" />
</HelpButton>
</div>
<div className='DownloadValue' id="downloadMenuButtonGCDevData">
<BigButton disabled={this.state.repo_downloading} onClick={this.downloadGrasscutterStableRepo} id="grasscutterDevRepo" >
<div className="DownloadValue" id="downloadMenuButtonGCDevData">
<BigButton
disabled={this.state.repo_downloading}
onClick={this.downloadGrasscutterStableRepo}
id="grasscutterDevRepo"
>
<Tr text="components.download" />
</BigButton>
</div>
@@ -256,15 +287,19 @@ export default class Downloads extends React.Component<IProps, IState> {
<Divider />
<div className='DownloadMenuSection' id="downloadMenuContainerResources">
<div className='DownloadLabel' id="downloadMenuLabelResources">
<div className="DownloadMenuSection" id="downloadMenuContainerResources">
<div className="DownloadLabel" id="downloadMenuLabelResources">
<Tr text="downloads.resources" />
<HelpButton>
<Tr text="help.resources" />
</HelpButton>
</div>
<div className='DownloadValue' id="downloadMenuButtonResources">
<BigButton disabled={this.state.resources_downloading || !this.state.grasscutter_set || this.state.resources_exist} onClick={this.downloadResources} id="resourcesBtn" >
<div className="DownloadValue" id="downloadMenuButtonResources">
<BigButton
disabled={this.state.resources_downloading || !this.state.grasscutter_set || this.state.resources_exist}
onClick={this.downloadResources}
id="resourcesBtn"
>
<Tr text="components.download" />
</BigButton>
</div>
@@ -272,4 +307,4 @@ export default class Downloads extends React.Component<IProps, IState> {
</Menu>
)
}
}
}

View File

@@ -0,0 +1,32 @@
.ExtrasMenu {
width: 20%;
height: 40%;
}
.ExtrasMenu .MenuInner {
justify-content: space-between;
height: 70%;
}
.ExtrasMenuContent {
width: 100%;
height: 100%;
display: flex;
flex-direction: column;
align-items: center;
}
.ExtraItem {
width: 80%;
padding: 6px;
display: flex;
flex-direction: row;
justify-content: space-between;
align-items: center;
}
.ExtraLaunch .BigButton {
padding: 20px 50px;
}

View File

@@ -0,0 +1,178 @@
import React from 'react'
import { getConfig, saveConfig } from '../../../utils/configuration'
import Checkbox from '../common/Checkbox'
import Menu from './Menu'
import './ExtrasMenu.css'
import BigButton from '../common/BigButton'
import { invoke } from '@tauri-apps/api'
import Tr from '../../../utils/language'
import { getGameExecutable } from '../../../utils/game'
interface IProps {
children: React.ReactNode | React.ReactNode[]
closeFn: () => void
playGame: (exe?: string, proc_name?: string) => void
}
interface IState {
migoto?: string
akebi?: string
reshade?: string
launch_migoto: boolean
launch_akebi: boolean
launch_reshade: boolean
}
export class ExtrasMenu extends React.Component<IProps, IState> {
constructor(props: IProps) {
super(props)
this.state = {
launch_migoto: false,
launch_akebi: false,
launch_reshade: false,
}
this.launchPreprograms = this.launchPreprograms.bind(this)
this.toggleMigoto = this.toggleMigoto.bind(this)
this.toggleAkebi = this.toggleAkebi.bind(this)
this.toggleReshade = this.toggleReshade.bind(this)
}
async componentDidMount() {
const config = await getConfig()
this.setState({
migoto: config.migoto_path,
akebi: config.akebi_path,
reshade: config.reshade_path,
launch_akebi: config?.last_extras?.akebi ?? false,
launch_migoto: config?.last_extras?.migoto ?? false,
launch_reshade: config?.last_extras?.reshade ?? false,
})
}
async launchPreprograms() {
const config = await getConfig()
config.last_extras = {
migoto: this.state.launch_migoto,
akebi: this.state.launch_akebi,
reshade: this.state.launch_reshade,
}
await saveConfig(config)
// Close menu
this.props.closeFn()
// This injects independent of the game
if (this.state.launch_migoto) {
await this.launchMigoto()
}
// This injects independent of the game
if (this.state.launch_reshade) {
await this.launchReshade()
}
// This will launch the game
if (this.state.launch_akebi) {
await this.launchAkebi()
// This already launches the game
return
}
// Launch the game
await this.props.playGame()
}
async launchAkebi() {
const config = await getConfig()
// Get game exe from game path, so we can watch it
const pathArr = config.game_install_path.replace(/\\/g, '/').split('/')
const gameExec = pathArr[pathArr.length - 1]
await this.props.playGame(config.akebi_path, gameExec)
}
async launchMigoto() {
const config = await getConfig()
if (!config.migoto_path) return alert('Migoto not installed or set!')
await invoke('run_program_relative', { path: config.migoto_path })
}
async launchReshade() {
const config = await getConfig()
if (!config.reshade_path) return alert('Reshade not installed or set!')
await invoke('run_command', {
program: config.reshade_path,
args: [await getGameExecutable()],
})
}
toggleMigoto() {
this.setState({
launch_migoto: !this.state.launch_migoto,
})
}
toggleAkebi() {
this.setState({
launch_akebi: !this.state.launch_akebi,
})
}
toggleReshade() {
this.setState({
launch_reshade: !this.state.launch_reshade,
})
}
render() {
return (
<Menu closeFn={this.props.closeFn} heading="Extras" className="ExtrasMenu">
<div className="ExtrasMenuContent">
{this.state.migoto && (
<div className="ExtraItem">
<div className="ExtraItemLabel">
<Tr text="swag.migoto_name" />
</div>
<Checkbox id="MigotoCheckbox" checked={this.state.launch_migoto} onChange={this.toggleMigoto} />
</div>
)}
{this.state.akebi && (
<div className="ExtraItem">
<div className="ExtraItemLabel">
<Tr text="swag.akebi_name" />
</div>
<Checkbox id="AkebiCheckbox" checked={this.state.launch_akebi} onChange={this.toggleAkebi} />
</div>
)}
{this.state.reshade && (
<div className="ExtraItem">
<div className="ExtraItemLabel">
<Tr text="swag.reshade_name" />
</div>
<Checkbox id="ReshadeCheckbox" checked={this.state.launch_reshade} onChange={this.toggleReshade} />
</div>
)}
</div>
<div className="ExtraLaunch">
<BigButton id="ExtraLaunch" onClick={this.launchPreprograms}>
<Tr text="main.launch_button" />
</BigButton>
</div>
</Menu>
)
}
}

View File

@@ -34,4 +34,4 @@
.GameDownloadDir .DirInput .TextInputWrapper input {
width: 80%;
}
}

View File

@@ -12,14 +12,14 @@ import { unzip } from '../../../utils/zipUtils'
const GAME_DOWNLOAD = ''
interface IProps {
closeFn: () => void;
downloadManager: DownloadHandler;
closeFn: () => void
downloadManager: DownloadHandler
}
interface IState {
gameDownloading: boolean;
gameDownloadFolder: string;
dirPlaceholder: string;
gameDownloading: boolean
gameDownloadFolder: string
dirPlaceholder: string
}
export default class Downloads extends React.Component<IProps, IState> {
@@ -29,7 +29,7 @@ export default class Downloads extends React.Component<IProps, IState> {
this.state = {
gameDownloading: false,
gameDownloadFolder: '',
dirPlaceholder: ''
dirPlaceholder: '',
}
this.downloadGame = this.downloadGame.bind(this)
@@ -37,7 +37,7 @@ export default class Downloads extends React.Component<IProps, IState> {
async componentDidMount() {
this.setState({
dirPlaceholder: await translate('components.select_folder')
dirPlaceholder: await translate('components.select_folder'),
})
console.log(this.state)
@@ -45,39 +45,50 @@ export default class Downloads extends React.Component<IProps, IState> {
async downloadGame() {
const folder = this.state.gameDownloadFolder
this.props.downloadManager.addDownload(GAME_DOWNLOAD, folder + '\\game.zip', () =>{
unzip(folder + '\\game.zip', folder + '\\', () => {
this.setState({
gameDownloading: false
})
this.props.downloadManager.addDownload(GAME_DOWNLOAD, folder + '\\game.zip', async () => {
await unzip(folder + '\\game.zip', folder + '\\', true)
this.setState({
gameDownloading: false,
})
})
this.setState({
gameDownloading: true
gameDownloading: true,
})
}
render() {
return (
<Menu heading='Download Game' closeFn={this.props.closeFn} className="GameDownloadMenu">
<Menu heading="Download Game" closeFn={this.props.closeFn} className="GameDownloadMenu">
<div className="GameDownload">
{
this.state.gameDownloadFolder !== '' && !this.state.gameDownloading ?
<BigButton id="downloadGameBtn" onClick={this.downloadGame}>Download Game</BigButton>
: <BigButton id="disabledGameBtn" onClick={() => null} disabled>Download Game</BigButton>
}
{this.state.gameDownloadFolder !== '' && !this.state.gameDownloading ? (
<BigButton id="downloadGameBtn" onClick={this.downloadGame}>
Download Game
</BigButton>
) : (
<BigButton id="disabledGameBtn" onClick={() => null} disabled>
Download Game
</BigButton>
)}
<HelpButton>
<Tr text="main.game_help_text" />
</HelpButton>
</div>
<div className="GameDownloadDir">
<DirInput folder placeholder={this.state.dirPlaceholder} clearable={false} readonly={true} onChange={(value: string) => this.setState({
gameDownloadFolder: value
})}/>
<DirInput
folder
placeholder={this.state.dirPlaceholder}
clearable={false}
readonly={true}
onChange={(value: string) =>
this.setState({
gameDownloadFolder: value,
})
}
/>
</div>
</Menu>
)
}
}
}

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