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Compare commits
384 Commits
v1.0.5-alp
...
rewrite
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4
.gitattributes
vendored
4
.gitattributes
vendored
@@ -1 +1,3 @@
|
||||
* text=auto eol=lf
|
||||
* text=auto eol=lf
|
||||
|
||||
src-tauri/keys/* binary
|
||||
|
||||
85
.github/workflows/build.yml
vendored
Normal file
85
.github/workflows/build.yml
vendored
Normal file
@@ -0,0 +1,85 @@
|
||||
name: Build
|
||||
|
||||
on:
|
||||
push:
|
||||
paths:
|
||||
- '.github/workflows/build.yml'
|
||||
- 'src-tauri/**/*'
|
||||
- 'src/**/*'
|
||||
pull_request:
|
||||
paths:
|
||||
- '.github/workflows/build.yml'
|
||||
- 'src-tauri/**/*'
|
||||
- 'src/**/*'
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.ref }}-${{ github.workflow }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
build-win:
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
|
||||
- name: setup node
|
||||
uses: actions/setup-node@v1
|
||||
with:
|
||||
node-version: 16
|
||||
|
||||
- name: Install Rust
|
||||
uses: actions-rs/toolchain@v1
|
||||
with:
|
||||
toolchain: stable
|
||||
|
||||
- name: Install deps and build
|
||||
run: yarn && yarn build --debug
|
||||
|
||||
- name: Compress build
|
||||
uses: vimtor/action-zip@v1
|
||||
with:
|
||||
files: src-tauri/target/debug/lang/ src-tauri/target/debug/keys/ src-tauri/target/debug/patch/ src-tauri/target/debug/Cultivation.exe src-tauri/target/debug/bundle/msi/
|
||||
recursive: true
|
||||
dest: Cultivation.zip
|
||||
|
||||
- name: Upload build
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: CultivationWin
|
||||
path: Cultivation.zip
|
||||
|
||||
build-ubuntu:
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
|
||||
- name: setup node
|
||||
uses: actions/setup-node@v1
|
||||
with:
|
||||
node-version: 16
|
||||
|
||||
- name: Install Rust
|
||||
uses: actions-rs/toolchain@v1
|
||||
with:
|
||||
toolchain: stable
|
||||
|
||||
- name: Install libraries
|
||||
run: sudo apt install libwebkit2gtk-4.0-dev build-essential curl wget libssl-dev libgtk-3-dev libayatana-appindicator3-dev librsvg2-dev
|
||||
|
||||
- name: Install deps and build
|
||||
run: yarn && yarn build --debug
|
||||
|
||||
- name: Compress build
|
||||
uses: vimtor/action-zip@v1
|
||||
with:
|
||||
files: src-tauri/target/debug/lang/ src-tauri/target/debug/keys/ src-tauri/target/debug/patch/ src-tauri/target/debug/cultivation
|
||||
recursive: true
|
||||
dest: Cultivation.zip
|
||||
|
||||
- name: Upload build
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: CultivationLinux
|
||||
path: Cultivation.zip
|
||||
1
.gitignore
vendored
1
.gitignore
vendored
@@ -17,6 +17,7 @@
|
||||
.env.development.local
|
||||
.env.test.local
|
||||
.env.production.local
|
||||
.vs
|
||||
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#!/usr/bin/env sh
|
||||
. "$(dirname -- "$0")/_/husky.sh"
|
||||
|
||||
yarn lint-staged
|
||||
yarn lint-staged --allow-empty
|
||||
|
||||
3
.vscode/settings.json
vendored
Normal file
3
.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"rust-analyzer.linkedProjects": ["src-tauri/Cargo.toml"]
|
||||
}
|
||||
82
README.md
82
README.md
@@ -1,17 +1,15 @@
|
||||
# Client Patching Notice
|
||||
|
||||
For game versions 2.8 and above, Cultivation automatically makes a small patch to your game client when launching using Grasscutter, and restores it upon closing the game. In theory, you should still be totally safe, however it would be dishonest to not explicitly state that **modifying the game client could, theoretically, lead to a ban if you connect to official servers with it**. It is extremely unlikely AND there are no instances known of it happening, but the possibility exists.
|
||||
EN | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) |
|
||||
|
||||
# Cultivation
|
||||
|
||||
A game launcher designed to easily proxy traffic from anime game to private servers.
|
||||
|
||||
While the Cultivation repository is **open**. This does **not** mean it has released.
|
||||
Please do **NOT install, download, or use pre-compiled versions of Cultivation found elsewhere**. Only use releases from this GitHub repository.
|
||||
|
||||
# Table Of Contents
|
||||
|
||||
- [Client Patching Notice](#client-patching-notice)
|
||||
- [Download](#download)
|
||||
- [Setup](#setup)
|
||||
- [Troubleshooting](#troubleshooting)
|
||||
- [Developer Quick-start](#developer-quickstart)
|
||||
- [Setup](#setup)
|
||||
- [Building](#building)
|
||||
@@ -21,47 +19,93 @@ Please do **NOT install, download, or use pre-compiled versions of Cultivation f
|
||||
- [Screenshots](#screenshots)
|
||||
- [Credits](#credits)
|
||||
|
||||
# Client Patching Notice - RSA
|
||||
|
||||
For game versions 3.1 and above, Cultivation automatically makes a small patch to your game client when launching using Grasscutter, and restores it upon closing the game. In theory, you should still be totally safe, however it would be dishonest to not explicitly state that **modifying the game client could, theoretically, lead to a ban if you connect to official servers with it**. It is extremely unlikely AND there are no instances known of it happening, but the possibility exists.
|
||||
|
||||
# Download
|
||||
|
||||
[Find release builds here!](https://github.com/Grasscutters/Cultivation/releases)
|
||||
|
||||
Once downloaded, extract somewhere and open as administrator.
|
||||
Download and open the MSI, and once installed, run Cultivation as administrator. Refer below for more [detailed setup instructions](#setup).
|
||||
|
||||
**Windows 7 Users:** You will need to download [WebView2](https://developer.microsoft.com/en-us/microsoft-edge/webview2/#download-section) manually, and download the `.zip` instead of the `.msi`.
|
||||
|
||||
# Setup
|
||||
|
||||
5-minute video for those who don't like to/cannot read: https://youtu.be/e0irOYbQe7I
|
||||
|
||||
- Download Cultivation
|
||||
- If you are on Windows 10 or 11, use the MSI
|
||||
- If you are on Windows 7, or the MSI doesn't work, use the zip and download [WebView2](https://developer.microsoft.com/en-us/microsoft-edge/webview2/)
|
||||
- If you are on GNU/Linux or MacOS, [help us port Windows-specific system calls to GNU/Linux and MacOS!](https://github.com/Grasscutters/Cultivation/issues/7)
|
||||
- Install or extract Cultivation
|
||||
- Open Cultivation **_as administrator_**
|
||||
- Before clicking randomly on stuff, in options (top right cog icon), set your Game Install Path.
|
||||
- If you are using an existing server installation from somewhere else, you can set the `.jar` file in settings as well. All downloads made through Culti will automatically use that path, no additional config needed.
|
||||
- If you use multiple Java versions, you can set the Java path to your Java 17 installation (only required if you are running your own server)
|
||||
- Decide if you want to download your own server, or just join a public one
|
||||
- If joining a public one, you're done. Just click "Connect with Grasscutter" and input the address and port. You do not have to continue these instructions.
|
||||
- If you are getting System Error, or 4214, ask the [Discord support channels](https://discord.gg/grasscutter)
|
||||
- Open the "Downloads" menu (top right)
|
||||
- Download "Grasscutter All-in-One" (top of the list)
|
||||
- Once that is done, click the icon next to "Launch"
|
||||
- To play on your new server:
|
||||
- Click "Connect with Grasscutter"
|
||||
- Input `localhost` as the address, and `443` as the port
|
||||
- Ensure HTTPS is disabled
|
||||
- Any generic "I am getting XYZ error!" should go in the [Discord support channels](https://discord.gg/grasscutter)
|
||||
- Any specific Cultivation issues should go in [the issues section](/issues)
|
||||
- Any Grasscutter server related issues should go in [the Grasscutter issues section](https://github.com/Grasscutters/Grasscutter)
|
||||
|
||||
# Troubleshooting
|
||||
|
||||
### White screen, insta-crash or something similar
|
||||
|
||||
- First try [running in Windows 8 compatibility mode](https://www.lifewire.com/run-older-programs-with-windows-10-compatibility-mode-4587064).
|
||||
- If that doesn't work, fully uninstall and reinstall [WebView2](https://developer.microsoft.com/en-us/microsoft-edge/webview2/#download-section).
|
||||
- If you are having trouble uninstalling it, try deleting this registry folder and uninstalling again `Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Microsoft\EdgeUpdate\Clients\{F3017226-FE2A-4295-8BDF-00C3A9A7E4C5}`
|
||||
- You can also try [uninstalling from the Command Prompt](https://superuser.com/a/1743626)
|
||||
|
||||
### Internet not working after use
|
||||
|
||||
Please allow the Cultivation window to pop back up once you have quit out of the game. This tells you that it knows you closed the game, and that it has reverted your proxy settings. If you have closed Cultivation before this happens, or have had some other issue with your internet, go to your [proxy settings in Windows](https://techviral.net/check-proxy-server-settings-in-windows/) and disable the "Manual proxy setup".
|
||||
|
||||
# Developer Quickstart
|
||||
|
||||
### Setup
|
||||
|
||||
- Install [NodeJS >12](https://nodejs.org/en/)
|
||||
- Install [yarn](https://classic.yarnpkg.com/lang/en/docs/install) (cry about it `npm` lovers)
|
||||
- Install [NodeJS >18](https://nodejs.org/en/)
|
||||
- Install [pnpm](https://pnpm.io/installation) (cry about it `yarn` lovers)
|
||||
- Install [Rust](https://www.rust-lang.org/tools/install)
|
||||
- `yarn install`
|
||||
- `yarn start:dev`
|
||||
- `pnpm install`
|
||||
- `pnpm tauri dev`
|
||||
|
||||
### Building
|
||||
|
||||
For a release build,
|
||||
|
||||
- `yarn build`
|
||||
- `pnpm build`
|
||||
|
||||
For a debug build,
|
||||
|
||||
- `yarn build --debug`
|
||||
- `pnpm build --debug`
|
||||
|
||||
### Code Formatting and Linting
|
||||
|
||||
Formatting:
|
||||
|
||||
- `yarn format`
|
||||
- `pnpm format`
|
||||
|
||||
Check Lints, fix (some) lints:
|
||||
|
||||
- `yarn lint`, `yarn lint:fix`
|
||||
- `pnpm lint`, `pnpm lint:fix`
|
||||
|
||||
### Generating Update Artifacts
|
||||
|
||||
- Add the `TAURI_PRIVATE_KEY` as an environment variable with a path to your private key.
|
||||
- Add the `TAURI_KEY_PASSWORD` as an environment variable with the password for your private key.
|
||||
- `yarn build`
|
||||
- `pnpm build`
|
||||
|
||||
The update will be at `src-tauri/target/(release|debug)/msi/Cultivation_X.X.X_x64_xx-XX.msi.zip`
|
||||
|
||||
@@ -71,11 +115,7 @@ A full theming reference can be found [here!](/THEMES.md)
|
||||
|
||||
# Screenshots
|
||||
|
||||

|
||||

|
||||

|
||||

|
||||

|
||||
TODO
|
||||
|
||||
## Credits
|
||||
|
||||
|
||||
87
README_zh-CN.md
Normal file
87
README_zh-CN.md
Normal file
@@ -0,0 +1,87 @@
|
||||
[EN](README.md) | 简中 | [繁中](README_zh-TW.md)
|
||||
|
||||
# Cultivation
|
||||
|
||||
一个游戏启动器,旨在轻松将某动漫游戏的流量代理到私人服务器。
|
||||
|
||||
虽然此存储库是**开放的**。 但这**并不**意味着它已经发布。
|
||||
请不要**安装、下载或使用在其他地方找到的预编译版本的 Cultivation**。 仅使用此 GitHub 存储库中的版本。
|
||||
|
||||
# 目录
|
||||
|
||||
- [下载](#下载)
|
||||
- [开发人员快速入门](#开发人员快速入门)
|
||||
- [安装](#安装)
|
||||
- [编译](#编译)
|
||||
- [代码格式化与纠错](#代码格式化与纠错)
|
||||
- [生成更新项目](#生成更新项目)
|
||||
- [启动器主题](#启动器主题)
|
||||
- [画面](#画面)
|
||||
- [成员](#成员)
|
||||
|
||||
# 客户端修补通知
|
||||
|
||||
对于游戏版本为 3.1 及以上时,使用 Grasscutter 启动时,Cultivation 会自动为您的游戏客户端制作一个小补丁,并在关闭游戏时恢复它。 从理论上讲,你应该是完全安全的,但是不明确**如果您使用它连接到官方服务器,修改游戏客户端可能会导致封号**,但可能性是非常小的,并且从未接到发生过此类情况的问题,但存在这种可能性!
|
||||
|
||||
# 下载
|
||||
|
||||
[在此处查找发布版本!](https://github.com/Grasscutters/Cultivation/releases)
|
||||
|
||||
下载后,从某个位置解压缩并以管理员身份打开。
|
||||
|
||||
# 开发人员快速入门
|
||||
|
||||
### 安装
|
||||
|
||||
- 安装 [NodeJS >12](https://nodejs.org/en/)
|
||||
- 安装 [yarn](https://classic.yarnpkg.com/lang/en/docs/install)
|
||||
- 安装 [Rust](https://www.rust-lang.org/tools/install)
|
||||
- `yarn install`
|
||||
- `yarn start:dev`
|
||||
|
||||
### 编译
|
||||
|
||||
发布版本,
|
||||
|
||||
- `yarn build`
|
||||
|
||||
调试版本,
|
||||
|
||||
- `yarn build --debug`
|
||||
|
||||
### 代码格式化与纠错
|
||||
|
||||
格式化:
|
||||
|
||||
- `yarn format`
|
||||
|
||||
纠错, 修复(一些)错误:
|
||||
|
||||
- `yarn lint`, `yarn lint:fix`
|
||||
|
||||
### 生成更新项目
|
||||
|
||||
- 将 `TAURI_PRIVATE_KEY` 添加到环境变量,其中包含私钥的路径。
|
||||
- 将 `TAURI_KEY_PASSWORD` 添加到环境变量,其中包含私钥的密码。
|
||||
- `yarn build`
|
||||
|
||||
更新将生成在 `src-tauri/target/(release|debug)/msi/Cultivation_X.X.X_x64_xx-XX.msi.zip`
|
||||
|
||||
# 启动器主题
|
||||
|
||||
完整的主题参考可以[在这里找到!](/THEMES.md)
|
||||
|
||||
# 画面
|
||||
|
||||

|
||||

|
||||

|
||||

|
||||
|
||||
## 成员
|
||||
|
||||
- [SpikeHD](https://github.com/SpikeHD): For originally creating **GrassClipper** and creating the amazing UI of Cultivation.
|
||||
- [KingRainbow44](https://github.com/KingRainbow44): For building a proxy daemon from scratch and integrating it with Cultivation.
|
||||
- [Benj](https://github.com/4Benj): For assistance in client patching.
|
||||
- [lilmayofuksu](https://github.com/lilmayofuksu): For assistance in client patching.
|
||||
- [Tauri](https://tauri.app): For providing an amazing, efficient, and simple desktop application framework/library.
|
||||
87
README_zh-TW.md
Normal file
87
README_zh-TW.md
Normal file
@@ -0,0 +1,87 @@
|
||||
[EN](README.md) | [简中](README_zh-CN.md) | 繁中
|
||||
|
||||
# 客戶端修補通知
|
||||
|
||||
對於遊戲版本為 3.1 及以上時,使用 Grasscutter 啟動時,Cultivation 會自動為您的遊戲客戶端製作一個小修補,並在關閉遊戲時恢復它。 從理論上講,你應該是完全安全的,但是不明確**如果您使用它連接到官方伺服器,修改遊戲客戶端可能會導致封號**,但可能性是非常小的,並且從未接到發生過此類情況的問題,但存在這種可能性!
|
||||
|
||||
# Cultivation
|
||||
|
||||
一個遊戲啟動器,旨在輕松將某動漫遊戲的流量代理到私人伺服器。
|
||||
|
||||
雖然此存儲庫是**開放的**。 但這**並不**意味著它已經發布。
|
||||
請不要**安裝、下載或使用在其他地方找到的預編譯版本的 Cultivation**。 僅使用此 GitHub 存儲庫中的版本。
|
||||
|
||||
# 目錄
|
||||
|
||||
- [下載](#下載)
|
||||
- [開發人員快速入門](#開發人員快速入門)
|
||||
- [安裝](#安裝)
|
||||
- [編譯](#編譯)
|
||||
- [代碼格式化與糾錯](#代碼格式化與糾錯)
|
||||
- [生成更新項目](#生成更新項目)
|
||||
- [啟動器主題](#啟動器主題)
|
||||
- [畫面](#畫面)
|
||||
- [成員](#成員)
|
||||
|
||||
# 下載
|
||||
|
||||
[在此處查找發布版本!](https://github.com/Grasscutters/Cultivation/releases)
|
||||
|
||||
下載後,從某個位置解壓縮並以管理員身份打開。
|
||||
|
||||
# 開發人員快速入門
|
||||
|
||||
### 安裝
|
||||
|
||||
- 安裝 [NodeJS >12](https://nodejs.org/en/)
|
||||
- 安裝 [yarn](https://classic.yarnpkg.com/lang/en/docs/install) (`npm`愛好者去哭吧!(滑稽))
|
||||
- 安裝 [Rust](https://www.rust-lang.org/tools/install)
|
||||
- `yarn install`
|
||||
- `yarn start:dev`
|
||||
|
||||
### 編譯
|
||||
|
||||
發布版本,
|
||||
|
||||
- `yarn build`
|
||||
|
||||
調試版本,
|
||||
|
||||
- `yarn build --debug`
|
||||
|
||||
### 代碼格式化與糾錯
|
||||
|
||||
格式化:
|
||||
|
||||
- `yarn format`
|
||||
|
||||
糾錯, 修復(一些)錯誤:
|
||||
|
||||
- `yarn lint`, `yarn lint:fix`
|
||||
|
||||
### 生成更新項目
|
||||
|
||||
- 將 `TAURI_PRIVATE_KEY` 添加到環境變數,其中包含私鑰的路徑。
|
||||
- 將 `TAURI_KEY_PASSWORD` 添加到環境變數,其中包含私鑰的密碼。
|
||||
- `yarn build`
|
||||
|
||||
更新將生成在 `src-tauri/target/(release|debug)/msi/Cultivation_X.X.X_x64_xx-XX.msi.zip`
|
||||
|
||||
# 啟動器主題
|
||||
|
||||
完整的主題參考可以[在這裏找到!](/THEMES.md)
|
||||
|
||||
# 畫面
|
||||
|
||||

|
||||

|
||||

|
||||

|
||||
|
||||
## 成員
|
||||
|
||||
- [SpikeHD](https://github.com/SpikeHD): For originally creating **GrassClipper** and creating the amazing UI of Cultivation.
|
||||
- [KingRainbow44](https://github.com/KingRainbow44): For building a proxy daemon from scratch and integrating it with Cultivation.
|
||||
- [Benj](https://github.com/4Benj): For assistance in client patching.
|
||||
- [lilmayofuksu](https://github.com/lilmayofuksu): For assistance in client patching.
|
||||
- [Tauri](https://tauri.app): For providing an amazing, efficient, and simple desktop application framework/library.
|
||||
@@ -89,6 +89,9 @@ This does not include commonly used components (buttons, divider lines, commit a
|
||||
| `#menuOptionsContainerBG` | Container for Background option |
|
||||
| `#menuOptionsLabelBG` | Label for background option |
|
||||
| `#menuOptionsDirBG` | Container for background url/local path option |
|
||||
| `#menuOptionsContainerUseThemeBG` | Container for forcing theme background option |
|
||||
| `#menuOptionsLabelUseThemeBG` | Label for forcing theme background option |
|
||||
| `#menuOptionsUseThemeBG` | Toggle forcing theme background button container |
|
||||
| `#menuOptionsContainerLang` | Container for language change option |
|
||||
| `#menuOptionsLabelLang` | Label for language change option |
|
||||
| `#menuOptionsSelectLang` | Container for language change select menu |
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "cultivation",
|
||||
"version": "1.0.5",
|
||||
"version": "1.0.26",
|
||||
"private": true,
|
||||
"dependencies": {
|
||||
"@tauri-apps/api": "^1.0.0-rc.5",
|
||||
@@ -20,14 +20,14 @@
|
||||
"scripts": {
|
||||
"start": "cross-env BROWSER=none react-scripts start",
|
||||
"postbuild:windows": "xcopy /E /H /C /I /Y \".\\src-tauri\\lang\" \".\\src-tauri\\target\\release\\lang\"",
|
||||
"postbuild:linux": "cp -r \".\\src-tauri\\lang\" \".\\lang\"",
|
||||
"postbuild:linux": "cp -r \"./src-tauri/lang\" \"./lang\"",
|
||||
"build:windows": "yarn tauri build",
|
||||
"build:linux": "yarn tauri build",
|
||||
"build": "react-scripts build && run-script-os",
|
||||
"test": "react-scripts test",
|
||||
"eject": "react-scripts eject",
|
||||
"tauri": "tauri",
|
||||
"start:dev": "tauri dev",
|
||||
"start:dev": "tauri dev -- -- --no-admin",
|
||||
"format": "cargo fmt --manifest-path ./src-tauri/Cargo.toml --all && yarn prettier --write --cache --loglevel warn .",
|
||||
"lint": "cargo clippy --manifest-path ./src-tauri/Cargo.toml --no-default-features && yarn tsc --noEmit && yarn eslint src",
|
||||
"lint:fix": "cargo clippy --manifest-path ./src-tauri/Cargo.toml --no-default-features --fix --allow-dirty && yarn tsc --noEmit && yarn eslint --fix src",
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 3.8 KiB |
1333
src-tauri/Cargo.lock
generated
1333
src-tauri/Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "cultivation"
|
||||
version = "0.1.0"
|
||||
version = "1.2.0"
|
||||
description = "A custom launcher for anime game."
|
||||
authors = ["KingRainbow44", "SpikeHD"]
|
||||
license = ""
|
||||
@@ -16,41 +16,49 @@ tauri-build = { version = "1.0.0-rc.8", features = [] }
|
||||
cc = "1.0"
|
||||
|
||||
[target.'cfg(windows)'.dependencies]
|
||||
is_elevated = "0.1.2"
|
||||
registry = "1.2.1"
|
||||
|
||||
[target.'cfg(unix)'.dependencies]
|
||||
sudo = "0.6.0"
|
||||
|
||||
[target.'cfg(target_os = "linux")'.dependencies]
|
||||
anyhow = "1.0.58"
|
||||
os_type = "2.6"
|
||||
term-detect = "0.1.7"
|
||||
which = "4.4"
|
||||
|
||||
[dependencies]
|
||||
serde = { version = "1.0", features = ["derive"] }
|
||||
tauri = { version = "1.0.0-rc.9", features = ["api-all"] }
|
||||
tauri = { version = "1.0.9", features = ["api-all"] }
|
||||
|
||||
# Arg parsing
|
||||
args = "2.0"
|
||||
getopts = "0.2"
|
||||
|
||||
# Access system process info.
|
||||
sysinfo = "0.24.6"
|
||||
sysinfo = "0.28.4"
|
||||
|
||||
# ZIP-archive library.
|
||||
zip-extract = "0.1.1"
|
||||
unrar = "0.4.4"
|
||||
zip = "0.6.2"
|
||||
|
||||
# For creating a "global" downloads list.
|
||||
once_cell = "1.13.0"
|
||||
sevenz-rust = "0.2.9"
|
||||
|
||||
# Program opener.
|
||||
open = "3.0.2"
|
||||
duct = "0.13.5"
|
||||
|
||||
# Services
|
||||
windows-service = "0.6.0"
|
||||
|
||||
# Serialization.
|
||||
serde_json = "1"
|
||||
|
||||
# Dependencies for the HTTP(S) proxy.
|
||||
http = "0.2"
|
||||
hudsucker = "0.17.2"
|
||||
hudsucker = "0.19.2"
|
||||
tracing = "0.1.21"
|
||||
tokio-rustls = "0.23.0"
|
||||
tokio-tungstenite = "0.17.0"
|
||||
tokio = { version = "1.18.2", features = ["signal"] }
|
||||
tokio = { version = "1.20.4", features = ["signal"] }
|
||||
rustls-pemfile = "1.0.0"
|
||||
reqwest = { version = "0.11.3", features = ["stream"] }
|
||||
futures-util = "0.3.14"
|
||||
@@ -60,7 +68,14 @@ rcgen = { version = "0.9", features = ["x509-parser"] }
|
||||
regex = "1"
|
||||
|
||||
# other
|
||||
file_diff = "1.0.0"
|
||||
rust-ini = "0.18.0"
|
||||
ctrlc = "3.2.3"
|
||||
|
||||
[target.'cfg(target_os = "linux")'.dependencies.anime-launcher-sdk]
|
||||
git = "https://github.com/an-anime-team/anime-launcher-sdk.git"
|
||||
tag = "1.11.1"
|
||||
default-features = false
|
||||
features = ["all", "genshin"]
|
||||
|
||||
[features]
|
||||
# by default Tauri runs in production mode
|
||||
|
||||
@@ -1,16 +1,3 @@
|
||||
fn main() {
|
||||
cc::Build::new()
|
||||
.include("mhycrypto")
|
||||
.cpp(true)
|
||||
.file("mhycrypto/memecrypto.cpp")
|
||||
.file("mhycrypto/metadata.cpp")
|
||||
.file("mhycrypto/metadatastringdec.cpp")
|
||||
.compile("mhycrypto");
|
||||
|
||||
cc::Build::new()
|
||||
.include("mhycrypto")
|
||||
.file("mhycrypto/aes.c")
|
||||
.compile("mhycrypto-aes");
|
||||
|
||||
tauri_build::build()
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<RSAKeyValue>
|
||||
<Exponent>AQAB</Exponent>
|
||||
<Modulus>yytg/H9lz7Lm0XcA8LMqIyXPVNApYTcSepT4VDLB4qqqFC3s
|
||||
/Huv8vN7zA/P4uoREIu8KMenADFk7uwrZSxoMWwJgn6A7sbAt1cqAaUXB
|
||||
9J4NzhL0x3AFTiHEQbw86hRvm2VGkbA5sWnr0NZw8SGBBY+EODwNIt51G
|
||||
dBA7eoUQU=</Modulus>
|
||||
<RSAKeyValue>
|
||||
<Exponent>AQAB</Exponent>
|
||||
<Modulus>yytg/H9lz7Lm0XcA8LMqIyXPVNApYTcSepT4VDLB4qqqFC3s
|
||||
/Huv8vN7zA/P4uoREIu8KMenADFk7uwrZSxoMWwJgn6A7sbAt1cqAaUXB
|
||||
9J4NzhL0x3AFTiHEQbw86hRvm2VGkbA5sWnr0NZw8SGBBY+EODwNIt51G
|
||||
dBA7eoUQU=</Modulus>
|
||||
</RSAKeyValue>
|
||||
@@ -8,27 +8,52 @@
|
||||
"ip_placeholder": "IP 地址...",
|
||||
"port_placeholder": "端口...",
|
||||
"files_downloading": "文件下载中:",
|
||||
"files_extracting": "文件解压中:"
|
||||
"files_extracting": "文件解压中:",
|
||||
"game_path_notify": "未找到游戏路径,请记得在设置中进行设置"
|
||||
},
|
||||
"options": {
|
||||
"enabled": "已启用",
|
||||
"disabled": "已禁用",
|
||||
"game_path": "选择游戏安装路径",
|
||||
"game_command": "启动游戏的命令行",
|
||||
"game_executable": "选择游戏可执行文件",
|
||||
"recover_rsa": "紧急情况下删除补丁文件",
|
||||
"grasscutter_jar": "选择 Grasscutter JAR 文件",
|
||||
"java_path": "设置自定义 Java 路径",
|
||||
"toggle_encryption": "启用加密",
|
||||
"install_certificate": "安装代理证书",
|
||||
"java_path": "选择自定义 Java 路径",
|
||||
"grasscutter_with_game": "随游戏自动启动 Grasscutter",
|
||||
"language": "语言",
|
||||
"language": "选择语言",
|
||||
"background": "设置自定义背景(链接或文件)",
|
||||
"theme": "设置主题"
|
||||
"use_theme_background": "使用所选主题提供的背景",
|
||||
"theme": "设置主题",
|
||||
"patch_rsa": "自动修改RSA",
|
||||
"use_proxy": "使用内置代理",
|
||||
"wipe_login": "清除登录缓存",
|
||||
"horny_mode": "Horny 模式",
|
||||
"auto_mongodb": "自动启动 MongoDB",
|
||||
"un_elevated": "非提升运行游戏(无管理员)",
|
||||
"redirect_more": "还可以重定向其他MHY游戏",
|
||||
"web_cache": "删除 webCaches 文件夹",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_fullbuild": "下载 Grasscutter 一体化",
|
||||
"grasscutter_fullquest": "下载 Quest 一体化",
|
||||
"grasscutter_stable_data": "下载 Grasscutter 稳定版数据",
|
||||
"grasscutter_latest_data": "下载 Grasscutter 开发版数据",
|
||||
"grasscutter_stable_data_update": "更新 Grasscutter 稳定版数据",
|
||||
"grasscutter_latest_data_update": "更新 Grasscutter 开发版数据",
|
||||
"grasscutter_stable": "下载 Grasscutter 稳定版",
|
||||
"grasscutter_unstable": "下载 Grasscutter 稳定版",
|
||||
"grasscutter_latest": "下载 Grasscutter 开发版",
|
||||
"grasscutter_stable_update": "更新 Grasscutter 稳定版",
|
||||
"grasscutter_unstable_update": "更新 Grasscutter 稳定版",
|
||||
"grasscutter_latest_update": "更新 Grasscutter 开发版",
|
||||
"resources": "下载 Grasscutter 资源"
|
||||
"resources": "下载 Grasscutter 资源",
|
||||
"game": "下载游戏",
|
||||
"aio_header": "多合一下载:",
|
||||
"individual_header": "个别部分下载:",
|
||||
"mods_header": "Mods:",
|
||||
"migoto": "下载 GIMI 3dmigoto"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "下载中",
|
||||
@@ -40,19 +65,36 @@
|
||||
"components": {
|
||||
"select_file": "选择文件或文件夹...",
|
||||
"select_folder": "选择文件夹...",
|
||||
"download": "下载"
|
||||
"download": "下载",
|
||||
"delete": "删除",
|
||||
"install": "安装"
|
||||
},
|
||||
"news": {
|
||||
"latest_commits": "最近的PR",
|
||||
"latest_commits": "最近提交",
|
||||
"latest_version": "最新版本"
|
||||
},
|
||||
"help": {
|
||||
"port_help_text": "确保这是 Dispatch 服务器端口,而不是游戏服务器端口。大部分服务器的端口都是 443。",
|
||||
"game_help_text": "你不需要另外的游戏备份来使用 Grasscutter。这是给想要降级到 2.6 或没有安装游戏的人使用的。",
|
||||
"gc_stable_jar": "下载当前的 Grasscutter 稳定版,包括 JAR 文件和数据。",
|
||||
"gc_fullbuild": "下载完整的 Grasscutter 构建版本,包括存储库、jar 和资源。 已完全设置,不需要从此菜单下载任何其他内容",
|
||||
"gc_dev_jar": "下载最新的 Grasscutter 开发版,包括 JAR 文件和数据。",
|
||||
"gc_stable_data": "下载当前的 Grasscutter 稳定版数据,不包括 JAR 文件。此选项在更新时有帮助。",
|
||||
"gc_dev_data": "下载最新的 Grasscutter 开发版数据,不包括 JAR 文件。此选项在更新时有帮助。",
|
||||
"resources": "资源文件在运行 Grasscutter 服务器时是必要的。此选项在已经存在资源文件时不可选。"
|
||||
"encryption": "此项设置通常应该处于关闭状态。",
|
||||
"resources": "资源文件在运行 Grasscutter 服务器时是必要的。此选项在已经存在资源文件时不可选。",
|
||||
"emergency_rsa": "在出现意外情况时自动将 RSA 恢复到原始版本",
|
||||
"use_proxy": "使用 Cultivation 的内置代理。除非你使用 Fiddler 等软件,否则应启用此项。",
|
||||
"patch_rsa": "自动修改和恢复 RSA 补丁。 除非您玩的是旧版/非官方版本,或者您手动修改了 RSA,否则应该启用此功能。",
|
||||
"add_delay": "在 3dmigoto 加载程序中设置延迟! \n这应该可以解决加载问题,但会在启动游戏时加载 3dmigoto 时增加一点延迟。 \n您现在可以再次使用 3dmigoto 启动。",
|
||||
"migoto": "用于从 GameBanana 导入模型"
|
||||
},
|
||||
"swag": {
|
||||
"akebi_name": "Akebi",
|
||||
"migoto_name": "Migoto",
|
||||
"reshade_name": "Reshade",
|
||||
"akebi": "选择 Akebi 可执行文件",
|
||||
"migoto": "选择 3DMigoto 可执行文件",
|
||||
"reshade": "选择 Reshade 注入器"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,30 +8,52 @@
|
||||
"ip_placeholder": "IP地址...",
|
||||
"port_placeholder": "通訊埠...",
|
||||
"files_downloading": "檔案下載中:",
|
||||
"files_extracting": "檔案解壓縮中:"
|
||||
"files_extracting": "檔案解壓縮中:",
|
||||
"game_path_notify": "找不到遊戲路徑,記得在設置裡設置!"
|
||||
},
|
||||
"options": {
|
||||
"enabled": "已啟用",
|
||||
"disabled": "未啟用",
|
||||
"game_path": "選擇遊戲安裝路徑",
|
||||
"game_command": "遊戲啟動命令",
|
||||
"game_executable": "選擇遊戲執行檔",
|
||||
"recover_rsa": "緊急恢復RSA",
|
||||
"grasscutter_jar": "選擇伺服器JAR檔案",
|
||||
"toggle_encryption": "設定加密",
|
||||
"java_path": "設定自定義Java路徑",
|
||||
"install_certificate": "安裝代理憑證",
|
||||
"java_path": "選擇自定義Java路徑",
|
||||
"grasscutter_with_game": "伴隨遊戲一起啟動Grasscutter",
|
||||
"language": "語言",
|
||||
"background": "設定自定義背景(網址或檔案)",
|
||||
"theme": "設定主題"
|
||||
"background": "選擇自定義背景(網址或檔案)",
|
||||
"use_theme_background": "使用所選主題提供的背景",
|
||||
"theme": "選擇主題",
|
||||
"patch_rsa": "自動修補RSA",
|
||||
"use_proxy": "使用內建代理伺服器",
|
||||
"wipe_login": "擦除登錄緩存",
|
||||
"horny_mode": "Horny模式",
|
||||
"auto_mongodb": "自動啟動 MongoDB",
|
||||
"un_elevated": "在不升高的情况下运行游戏(没有管理员)。",
|
||||
"redirect_more": "同時重定向其他 MHY 遊戲",
|
||||
"web_cache": "刪除 webCaches 文件夾",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_fullbuild": "下載Grasscutter多合一下載",
|
||||
"grasscutter_fullquest": "下载 Quest 一体化",
|
||||
"grasscutter_stable_data": "下載Grasscutter穩定版數據(Data)",
|
||||
"grasscutter_latest_data": "下載Grasscutter開發板數據(Data)",
|
||||
"grasscutter_stable_data_update": "更新Grasscutter穩定版數據(Data)",
|
||||
"grasscutter_latest_data_update": "更新Grasscutter開發板數據(Data)",
|
||||
"grasscutter_stable": "下載Grasscutter穩定版",
|
||||
"grasscutter_unstable": "下載Grasscutter穩定版",
|
||||
"grasscutter_latest": "下載Grasscutter開發板",
|
||||
"grasscutter_stable_update": "更新Grasscutter穩定版",
|
||||
"grasscutter_unstable_update": "更新Grasscutter穩定版",
|
||||
"grasscutter_latest_update": "更新Grasscutter開發板",
|
||||
"resources": "下載Grasscutter資源(Resources)"
|
||||
"resources": "下載Grasscutter資源(Resources)",
|
||||
"game": "下載遊戲",
|
||||
"aio_header": "多合一下載:",
|
||||
"individual_header": "個別部分下載:",
|
||||
"mods_header": "Mods:",
|
||||
"migoto": "下載GIMI 3dmigoto"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "下載中",
|
||||
@@ -43,7 +65,9 @@
|
||||
"components": {
|
||||
"select_file": "選擇檔案或資料夾...",
|
||||
"select_folder": "選擇資料夾...",
|
||||
"download": "下載"
|
||||
"download": "下載",
|
||||
"delete": "刪除",
|
||||
"install": "安裝"
|
||||
},
|
||||
"news": {
|
||||
"latest_commits": "最近的PR",
|
||||
@@ -51,11 +75,26 @@
|
||||
},
|
||||
"help": {
|
||||
"port_help_text": "確保這是Dispatch伺服器端口,不是遊戲伺服器端口。 大部分伺服器的端口都是443。",
|
||||
"game_help_text": "你不需要另外一個遊戲備份來使用Grasscutter。這是給想要降級到2.6或者還沒安裝遊戲的人使用的。",
|
||||
"game_help_text": "您不需要另外一個遊戲備份來使用Grasscutter。這是給想要降級到2.6或者還沒安裝遊戲的人使用的。",
|
||||
"gc_stable_jar": "下載當前的Grasscutter穩定版本,包括JAR答案還有資料文件。",
|
||||
"gc_fullbuild": "下載完整的 Grasscutter 構建版本,包括存儲庫、jar 和資源。 已完全設置,不需要從此菜單下載任何其他內容",
|
||||
"gc_dev_jar": "下載當前的Grasscutter穩定版本資料文件,其中不會附帶JAR文件。這個選項在更新時很有用。",
|
||||
"gc_stable_data": "下載當前最新的Grasscutter開發版本資料文件,其中不會附帶JAR文件。這個選項在更新時很有用。",
|
||||
"gc_dev_data": "下載當前最新的Grasscutter開發版本的資料文件,其中不會附帶JAR文件。這個選項在更新時很有用。",
|
||||
"resources": "資源文件在架設一個Grasscutter伺服器時是必要的。 這個選項會在你已經有裡面有檔案的資源資料夾時不可選。"
|
||||
"encryption": "在正常情況下,此選項應該被關閉。",
|
||||
"resources": "資源文件在架設一個Grasscutter伺服器時是必要的。 這個選項會在您已經有裡面有檔案的資源資料夾時不可選。",
|
||||
"emergency_rsa": "一旦有東西出了問題,此選項可以把您的rsa恢復成官方版本。",
|
||||
"use_proxy": "使用Cultivation內建的代理伺服器。此選項應該被啟用,除非你使用其他的代理伺服器。",
|
||||
"patch_rsa": "自動修補和恢復RSA。除非您的遊戲版本是舊的或者是非官方的,此選項應該被啟用。",
|
||||
"add_delay": "在 3dmigoto 加載程序中設置延遲! \n這應該可以解決加載問題,但會在啟動遊戲時加載 3dmigoto 時增加一點延遲。 \n您現在可以再次使用 3dmigoto 啟動。",
|
||||
"migoto": "用於從 GameBanana 導入模型"
|
||||
},
|
||||
"swag": {
|
||||
"akebi_name": "Akebi",
|
||||
"migoto_name": "Migoto",
|
||||
"reshade_name": "Reshade",
|
||||
"akebi": "選擇Akebi執行檔",
|
||||
"migoto": "選擇3DMigoto執行檔",
|
||||
"reshade": "選擇Reshade注入器"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,59 +3,101 @@
|
||||
"main": {
|
||||
"title": "Cultivation",
|
||||
"launch_button": "Starten",
|
||||
"gc_enable": "Über Grasscutter verbinden",
|
||||
"https_enable": "HTTPS nutzen",
|
||||
"ip_placeholder": "Server Adresse...",
|
||||
"port_placeholder": "Port...",
|
||||
"files_downloading": "Herunterladen von Dateien: ",
|
||||
"files_extracting": "Extrahieren von Dateien: "
|
||||
"gc_enable": "Mit Grasscutter verbinden",
|
||||
"https_enable": "HTTPS verwenden",
|
||||
"ip_placeholder": "Server-Adresse",
|
||||
"port_placeholder": "Port",
|
||||
"files_downloading": "Dateien herunterladen: ",
|
||||
"files_extracting": "Dateien extrahieren: ",
|
||||
"game_path_notify": "Spielverzeichnis nicht gefunden, bitte lege es in den Einstellungen fest!"
|
||||
},
|
||||
"options": {
|
||||
"enabled": "Aktiviert",
|
||||
"disabled": "Deaktiviert",
|
||||
"game_executable": "Spiel Datei auswählen",
|
||||
"grasscutter_jar": "Grasscuter JAR auswählen",
|
||||
"game_path": "Spielinstallationspfad festlegen",
|
||||
"game_command": "Spielstartbefehl",
|
||||
"game_executable": "Spiele Datei festlegen",
|
||||
"recover_rsa": "Notfall-RSA löschen",
|
||||
"grasscutter_jar": "Grasscutter-JAR festlegen",
|
||||
"toggle_encryption": "Verschlüsselung umschalten",
|
||||
"java_path": "Benutzerdefinierten Java Pfad setzen",
|
||||
"install_certificate": "Proxy-Zertifikat installieren",
|
||||
"java_path": "Benutzerdefinierten Java-Pfad festlegen",
|
||||
"grasscutter_with_game": "Grasscutter automatisch mit dem Spiel starten",
|
||||
"language": "Sprache auswählen",
|
||||
"background": "Benutzerdefinierten Hintergrund festlegen (link oder bild)",
|
||||
"theme": "Theme auswählen"
|
||||
"background": "Benutzerdefinierten Hintergrund festlegen (Link oder Bild-Datei)",
|
||||
"use_theme_background": "Hintergrund des ausgewählten Themes verwenden",
|
||||
"theme": "Theme festlegen",
|
||||
"patch_rsa": "RSA automatisch patchen",
|
||||
"use_proxy": "Internen Proxy verwenden",
|
||||
"wipe_login": "Login-Cache löschen",
|
||||
"horny_mode": "Horny Modus",
|
||||
"auto_mongodb": "MongoDB automatisch starten",
|
||||
"un_elevated": "Spiel ohne Administratorrechte ausführen",
|
||||
"redirect_more": "Auch andere miHoYo-Spiele umleiten",
|
||||
"check_aagl": "Für weitere Optionen, schaue weiter",
|
||||
"grasscutter_elevation": "Methode zur Ausführung von GC auf eingeschränkten Ports",
|
||||
"web_cache": "WebCaches-Ordner löschen",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_stable_data": "Stabile Grasscutter Daten herunterladen",
|
||||
"grasscutter_latest_data": "Aktuellste Grasscutter Daten herunterladen",
|
||||
"grasscutter_stable_data_update": "Stabile Grasscutter Daten aktualisieren",
|
||||
"grasscutter_latest_data_update": "Aktuellste Grasscutter Daten aktualisieren",
|
||||
"grasscutter_stable": "Stabile Grasscutter Version herunterladen",
|
||||
"grasscutter_latest": "Aktuellste Grasscutter Version herunterladen",
|
||||
"grasscutter_stable_update": "Stabile Grasscutter Version aktualisieren",
|
||||
"grasscutter_latest_update": "Aktuellste Grasscutter Version aktualisieren",
|
||||
"resources": "Grasscutter Ressourcen herunterladen"
|
||||
"grasscutter_fullbuild": "Grasscutter All-in-One herunterladen",
|
||||
"grasscutter_fullquest": "Questing All-in-One herunterladen",
|
||||
"grasscutter_stable_data": "Stabile Grasscutter-Daten herunterladen",
|
||||
"grasscutter_latest_data": "Neueste Grasscutter-Daten herunterladen",
|
||||
"grasscutter_stable_data_update": "Stabile Grasscutter-Daten aktualisieren",
|
||||
"grasscutter_latest_data_update": "Neueste Grasscutter-Daten aktualisieren",
|
||||
"grasscutter_unstable": "Grasscutter Questing herunterladen",
|
||||
"grasscutter_latest": "Neueste Grasscutter-Version herunterladen",
|
||||
"grasscutter_unstable_update": "Grasscutter Questing aktualisieren",
|
||||
"grasscutter_latest_update": "Neueste Grasscutter-Version aktualisieren",
|
||||
"resources": "Grasscutter-Ressourcen herunterladen",
|
||||
"game": "Spiel herunterladen",
|
||||
"aio_header": "Alles-in-Einem Downloads:",
|
||||
"individual_header": "Einzelne Downloads:",
|
||||
"mods_header": "Mods:",
|
||||
"migoto": "GIMI 3dmigoto herunterladen"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "Lädt herunter",
|
||||
"extracting": "Extrahiert",
|
||||
"downloading": "Herunterladen",
|
||||
"extracting": "Extrahieren",
|
||||
"error": "Fehler",
|
||||
"finished": "Fertig",
|
||||
"finished": "Abgeschlossen",
|
||||
"stopped": "Gestoppt"
|
||||
},
|
||||
"components": {
|
||||
"select_file": "Datei oder Ordner auswählen...",
|
||||
"select_folder": "Ordner auswählen...",
|
||||
"download": "Herunterladen"
|
||||
"download": "Herunterladen",
|
||||
"delete": "Löschen",
|
||||
"install": "Installieren"
|
||||
},
|
||||
"news": {
|
||||
"latest_commits": "Letzte Commits",
|
||||
"latest_version": "Letzte Version"
|
||||
"latest_commits": "Neueste Commits",
|
||||
"latest_version": "Neueste Version"
|
||||
},
|
||||
"help": {
|
||||
"port_help_text": "Vergewissern Sie sich, dass es sich um den Port des Dispatch-Servers handelt, nicht um den Port des Spiel-Servers. Dieser ist fast immer '443'.",
|
||||
"game_help_text": "Sie müssen keine separate Kopie verwenden, um mit Grasscutter zu spielen. Dies ist entweder für ein Downgrade auf die Version 2.6 oder wenn Sie das Spiel nicht installiert haben.",
|
||||
"gc_stable_jar": "Laden Sie den aktuellen stabilen Grasscutter-Build herunter, der eine Jar-Datei und Datendateien enthält.",
|
||||
"gc_dev_jar": "Laden Sie die neueste Grasscutter-Entwicklungsversion herunter, welche eine Jar-Datei und Datendateien enthält.",
|
||||
"gc_stable_data": "Laden Sie die stabilen Grasscutter Daten herunter, welche keine Jar-Datei enthalten. Dies ist nützlich zum Aktualisieren.",
|
||||
"gc_dev_data": "Laden Sie die neuesten Grasscutter-Entwicklungsdateien herunter, welche keine Jar-Datei enthält. Dies ist nützlich zum Aktualisieren.",
|
||||
"resources": "Diese werden auch benötigt, um einen Grasscutter-Server auszuführen. Diese Schaltfläche ist grau, wenn Sie einen bestehenden Ressourcenordner mit Inhalten haben"
|
||||
"port_help_text": "Stelle sicher, dass dies der Port des Dispatch-Servers ist, nicht der des Spielservers. Dies ist fast immer '443'.",
|
||||
"game_help_text": "Du musst keine separate Kopie verwenden, um mit Grasscutter zu spielen. Dies ist entweder für ein Downgrade auf Version 2.6 oder wenn du das Spiel nicht installiert hast.",
|
||||
"gc_stable_jar": "Lade die aktuelle stabile Grasscutter-Version herunter, die die JAR-Datei und Daten enthält.",
|
||||
"gc_fullbuild": "Lade eine vollständige Grasscutter-Version herunter, inklusive Repository, JAR-Datei und Ressourcen. Sie ist vollständig eingerichtet und erfordert keine weiteren Downloads aus diesem Menü.",
|
||||
"gc_dev_jar": "Lade die neueste Entwicklungsversion von Grasscutter herunter, die die JAR-Datei und Daten enthält.",
|
||||
"gc_stable_data": "Lade die aktuellen stabilen Grasscutter-Daten herunter, die keine JAR-Datei enthalten. Dies ist nützlich für Updates.",
|
||||
"gc_dev_data": "Lade die neuesten Entwicklungsdetails von Grasscutter herunter, die keine JAR-Datei enthalten. Dies ist nützlich für Updates.",
|
||||
"encryption": "Dies sollte normalerweise deaktiviert sein.",
|
||||
"resources": "Diese werden auch benötigt, um einen Grasscutter-Server auszuführen. Diese Schaltfläche ist grau, wenn bereits ein Ressourcenordner mit Inhalten vorhanden ist.",
|
||||
"emergency_rsa": "Für den Fall, dass etwas schiefgegangen ist, erzwingt das Löschen des RSA-Patches.",
|
||||
"use_proxy": "Verwende den internen Cultivation-Proxy. Dies sollte aktiviert sein, es sei denn, du verwendest etwas wie Fiddler.",
|
||||
"patch_rsa": "Patche und entpatche dein Spiel-RSA automatisch. Dies sollte aktiviert sein, es sei denn, du spielst mit alten/nicht offiziellen Versionen (Versionen 3.0 und älter).",
|
||||
"add_delay": "Setze eine Verzögerung im 3dmigoto-Loader! Dies sollte Ladeprobleme beheben, fügt jedoch eine geringfügige Verzögerung hinzu, wenn 3dmigoto beim Starten des Spiels geladen wird. Du kannst jetzt wieder mit 3dmigoto starten.",
|
||||
"migoto": "Zum Importieren von Modellen von GameBanana",
|
||||
"grasscutter_elevation_help_text": "Die Methode, die verwendet wird, um Grasscutter zu ermöglichen, Port 443 zu binden (was für normale Benutzer unter Linux nicht erlaubt ist). Verfügbare Methoden:\n Capability - gewähre der Java Virtual Machine die Fähigkeit, Ports unter 1024 zu binden. Dies ermöglicht auch allen anderen Programmen, die auf dieser JVM ausgeführt werden, diese Ports zu binden.\n Root - führe GC als Root aus. Dies ermöglicht auch dem GC-Server, seinen Plugins und der JVM so ziemlich alles, einschließlich das Senden deiner Bilder an die NSA, CIA und die Alphabet-Boys.\n None - für keine Methode. Dies erfordert, dass du den GC-Dispatch-Port änderst."
|
||||
},
|
||||
"swag": {
|
||||
"akebi_name": "Akebi",
|
||||
"migoto_name": "Migoto",
|
||||
"reshade_name": "Reshade",
|
||||
"akebi": "Akebi/Acrepi Ausführbare Datei festlegen",
|
||||
"migoto": "3DMigoto Ausführbare Datei festlegen",
|
||||
"reshade": "Reshade Injector festlegen"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,19 +3,21 @@
|
||||
"main": {
|
||||
"title": "Cultivation",
|
||||
"launch_button": "Launch",
|
||||
"gc_enable": "Connect via Grasscutter",
|
||||
"gc_enable": "Connect to Grasscutter",
|
||||
"https_enable": "Use HTTPS",
|
||||
"ip_placeholder": "Server Address...",
|
||||
"port_placeholder": "Port...",
|
||||
"files_downloading": "Files Downloading: ",
|
||||
"files_extracting": "Files Extracting: "
|
||||
"files_extracting": "Files Extracting: ",
|
||||
"game_path_notify": "Game path not found, remember to set it in settings!"
|
||||
},
|
||||
"options": {
|
||||
"enabled": "Enabled",
|
||||
"disabled": "Disabled",
|
||||
"game_path": "Set Game Install Path",
|
||||
"game_command": "Game Launch Command",
|
||||
"game_executable": "Set Game Executable",
|
||||
"recover_metadata": "Emergency Metadata Recovery",
|
||||
"recover_rsa": "Emergency Delete RSA",
|
||||
"grasscutter_jar": "Set Grasscutter JAR",
|
||||
"toggle_encryption": "Toggle Encryption",
|
||||
"install_certificate": "Install Proxy Certificate",
|
||||
@@ -23,21 +25,37 @@
|
||||
"grasscutter_with_game": "Automatically launch Grasscutter with game",
|
||||
"language": "Select Language",
|
||||
"background": "Set Custom Background (link or image file)",
|
||||
"use_theme_background": "Use the background supplied by selected theme",
|
||||
"theme": "Set Theme",
|
||||
"patch_metadata": "Automatically Patch Metadata",
|
||||
"use_proxy": "Use Internal Proxy"
|
||||
"patch_rsa": "Automatically Patch RSA",
|
||||
"use_proxy": "Use Internal Proxy",
|
||||
"wipe_login": "Wipe Login Cache",
|
||||
"horny_mode": "Horny Mode",
|
||||
"auto_mongodb": "Automatically Start MongoDB",
|
||||
"un_elevated": "Run the game non-elevated (no admin)",
|
||||
"redirect_more": "Also redirect other MHY games",
|
||||
"check_aagl": "For more options, check the other launcher",
|
||||
"grasscutter_elevation": "Method of running GC on restricted ports",
|
||||
"web_cache": "Delete webCaches folder",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_fullbuild": "Download Grasscutter All-in-One",
|
||||
"grasscutter_fullquest": "Download Questing All-in-One",
|
||||
"grasscutter_stable_data": "Download Grasscutter Stable Data",
|
||||
"grasscutter_latest_data": "Download Grasscutter Latest Data",
|
||||
"grasscutter_stable_data_update": "Update Grasscutter Stable Data",
|
||||
"grasscutter_latest_data_update": "Update Grasscutter Latest Data",
|
||||
"grasscutter_stable": "Download Grasscutter Stable",
|
||||
"grasscutter_unstable": "Download Grasscutter Questing",
|
||||
"grasscutter_latest": "Download Grasscutter Latest",
|
||||
"grasscutter_stable_update": "Update Grasscutter Stable",
|
||||
"grasscutter_unstable_update": "Update Grasscutter Questing",
|
||||
"grasscutter_latest_update": "Update Grasscutter Latest",
|
||||
"resources": "Download Grasscutter Resources",
|
||||
"game": "Download Game"
|
||||
"game": "Download Game",
|
||||
"aio_header": "All-in-One Downloads:",
|
||||
"individual_header": "Individual downloads:",
|
||||
"mods_header": "Mods:",
|
||||
"migoto": "Download GIMI 3dmigoto"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "Downloading",
|
||||
@@ -50,6 +68,7 @@
|
||||
"select_file": "Select file or folder...",
|
||||
"select_folder": "Select folder...",
|
||||
"download": "Download",
|
||||
"delete": "Delete",
|
||||
"install": "Install"
|
||||
},
|
||||
"news": {
|
||||
@@ -60,20 +79,24 @@
|
||||
"port_help_text": "Ensure this is the Dispatch server port, not the Game server port. This is almost always '443'.",
|
||||
"game_help_text": "You do not need to use a separate copy to play with Grasscutter. This is for either downgrading to 2.6 or if you do not have the game installed.",
|
||||
"gc_stable_jar": "Download the current stable Grasscutter build, which includes jar file and data files.",
|
||||
"gc_fullbuild": "Download a full Grasscutter build, including repo, jar, and resources. Is fully set up and does not require any other downloads from this menu.",
|
||||
"gc_dev_jar": "Download the latest development Grasscutter build, which includes jar file and data files.",
|
||||
"gc_stable_data": "Download the current stable Grasscutter data files, which does not come with a jar file. This is useful for updating.",
|
||||
"gc_dev_data": "Download the latest development Grasscutter data files, which does not come with a jar file. This is useful for updating.",
|
||||
"encryption": "This should usually be disabled.",
|
||||
"resources": "These are also required to run a Grasscutter server. This button will be grey if you have an existing resources folder with contents inside",
|
||||
"emergency_metadata": "In case something went wrong, restore your metadata to the latest official versions metadata.",
|
||||
"emergency_rsa": "In case something went wrong, force delete RSA patch.",
|
||||
"use_proxy": "Use the Cultivation internal proxy. You should have this enabled unless you use something like Fiddler",
|
||||
"patch_metadata": "Patch and unpatch your game metadata automatically. Unless playing with old/non-official versions, or you have manually patched your metadata, this should be enabled."
|
||||
"patch_rsa": "Patch and unpatch your game RSA automatically. Unless playing with old/non-official versions (3.0 and older), this should be enabled.",
|
||||
"add_delay": "Set delay in 3dmigoto loader! \nThis should fix loading issues, but will add a small delay to when 3dmigoto is loaded upon launching the game. \nYou can now launch with 3dmigoto again.",
|
||||
"migoto": "For importing models from GameBanana",
|
||||
"grasscutter_elevation_help_text": "The method used to allow Grasscutter to bind port 443 (which is not allowed for regular users on Linux)\nAvailable methods:\n Capability - grant the Java Virtual Machine the capability to bind ports below 1024. This also allows all other programs running on that JVM to bind these ports.\n Root - run GC as root. This also allows the GC server, its plugins and the JVM to do pretty much anything, including sending your nudes to the NSA, CIA, and the alphabet boys.\n None - for no method. This requires you to change the GC Dispatch port."
|
||||
},
|
||||
"swag": {
|
||||
"akebi_name": "Akebi",
|
||||
"migoto_name": "Migoto",
|
||||
"reshade_name": "Reshade",
|
||||
"akebi": "Set Akebi Executable",
|
||||
"akebi": "Set Akebi/Acrepi Executable",
|
||||
"migoto": "Set 3DMigoto Executable",
|
||||
"reshade": "Set Reshade Injector"
|
||||
}
|
||||
|
||||
@@ -8,34 +8,52 @@
|
||||
"ip_placeholder": "Dirección del servidor...",
|
||||
"port_placeholder": "Puerto...",
|
||||
"files_downloading": "Archivos Descargandose: ",
|
||||
"files_extracting": "Archivos Extrayendose: "
|
||||
"files_extracting": "Archivos Extrayendose: ",
|
||||
"game_path_notify": "Ruta de juego no encontrada, ¡recuerda configurarla en ajustes!"
|
||||
},
|
||||
"options": {
|
||||
"enabled": "Activado",
|
||||
"disabled": "Desactivado",
|
||||
"game_path": "Ruta de instalación del juego",
|
||||
"game_command": "Comando de lanzamiento del juego",
|
||||
"game_executable": "Establecer ejecutable del juego",
|
||||
"recover_metadata": "Recuperación de Metadatos de Emergencia",
|
||||
"recover_rsa": "Recuperación de RSA de Emergencia",
|
||||
"grasscutter_jar": "Establecer JAR de Grasscutter",
|
||||
"toggle_encryption": "Alternar Cifrado",
|
||||
"install_certificate": "Instalar Certificado Proxie",
|
||||
"java_path": "Establecer Ruta Personalizada de Java",
|
||||
"install_certificate": "Instalar Certificado Proxy",
|
||||
"java_path": "Establecer ruta personalizada de Java",
|
||||
"grasscutter_with_game": "Iniciar automáticamente Grasscutter con el juego",
|
||||
"language": "Seleccionar Idioma",
|
||||
"background": "Establecer Fondo Personalizado (link o archivo de imagen)",
|
||||
"theme": "Establecer Tema"
|
||||
"language": "Seleccionar idioma",
|
||||
"background": "Establecer fondo personalizado (link o archivo de imagen)",
|
||||
"use_theme_background": "Usar fondo proporcionado por el tema seleccionado",
|
||||
"patch_rsa": "Parchear RSA automáticamente",
|
||||
"theme": "Establecer tema",
|
||||
"use_proxy": "Usar proxy interno",
|
||||
"wipe_login": "Borrar caché de inicio de sesión",
|
||||
"horny_mode": "Modo cachondo",
|
||||
"auto_mongodb": "Iniciar automáticamente MongoDB",
|
||||
"un_elevated": "Ejecutar el juego sin permisos de administrador",
|
||||
"redirect_more": "También redirigir otros juegos MHY",
|
||||
"web_cache": "Eliminar la carpeta webCaches",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_stable_data": "Descargar Datos Estables de Grasscutter",
|
||||
"grasscutter_latest_data": "Descargar Datos más Recientes de Grasscutter",
|
||||
"grasscutter_stable_data_update": "Actualizar Datos Estables de Grasscutter",
|
||||
"grasscutter_latest_data_update": "Actualizar Datos más Recientes de Grasscutter",
|
||||
"grasscutter_stable": "Descargar Grasscutter Estable",
|
||||
"grasscutter_fullbuild": "Descargar datos todo en uno de Grasscutter",
|
||||
"grasscutter_fullquest": "Descargar datos todo en uno de Questing",
|
||||
"grasscutter_stable_data": "Descargar datos Estables de Grasscutter",
|
||||
"grasscutter_latest_data": "Descargar datos más Recientes de Grasscutter",
|
||||
"grasscutter_stable_data_update": "Actualizar datos estables de Grasscutter",
|
||||
"grasscutter_latest_data_update": "Actualizar datos más recientes de Grasscutter",
|
||||
"grasscutter_unstable": "Descargar Grasscutter estable",
|
||||
"grasscutter_latest": "Descargar Grasscutter más reciente",
|
||||
"grasscutter_stable_update": "Actualizar Grasscutter Estable",
|
||||
"grasscutter_unstable_update": "Actualizar Grasscutter estable",
|
||||
"grasscutter_latest_update": "Actualizar Grasscutter más reciente",
|
||||
"resources": "Descargar Recursos de Grasscutter",
|
||||
"game": "Descarga el juego"
|
||||
"resources": "Descargar recursos de Grasscutter",
|
||||
"game": "Descarga el juego",
|
||||
"aio_header": "Descargas todo en uno:",
|
||||
"individual_header": "Descargas de piezas individuales:",
|
||||
"mods_header": "Mods:",
|
||||
"migoto": "Descargar GIMI 3dmigoto"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "Descargando",
|
||||
@@ -45,23 +63,27 @@
|
||||
"stopped": "Detenido"
|
||||
},
|
||||
"components": {
|
||||
"select_file": "Seleccionar el archivo o carpeta...",
|
||||
"select_folder": "Seleccionar la carpeta...",
|
||||
"select_file": "Seleccionar el archivo o carpeta",
|
||||
"select_folder": "Seleccionar la carpeta",
|
||||
"download": "Descargar",
|
||||
"delete": "Borrar",
|
||||
"install": "Instalar"
|
||||
},
|
||||
"news": {
|
||||
"latest_commits": "Commits Recientes",
|
||||
"latest_commits": "Commits recientes",
|
||||
"latest_version": "Ultima versión"
|
||||
},
|
||||
"help": {
|
||||
"port_help_text": "Asegúrese de que este sea el Dispatch server port, no el Game server port. Este es casi siempre '443'.",
|
||||
"port_help_text": "Asegúrese de que este sea el puerto del servidor Dispatch, no el Game server port. Este es casi siempre '443'.",
|
||||
"game_help_text": "No necesitas usar una copia separada para jugar con Grasscutter. Esto es para cambiar a 2.6 o si no tienes el juego instalado.",
|
||||
"gc_stable_jar": "Descargue la versión Estable actual de Grasscutter, que incluye el archivo jar y los archivos de datos.",
|
||||
"gc_dev_jar": "Descargue la última versión de Desarrollo de Grasscutter, que incluye archivos jar y archivos de datos.",
|
||||
"gc_stable_data": "Descargue los archivos de Datos Estables actuales de Grasscutter, que no vienen con un archivo jar. Esto es útil para actualizar.",
|
||||
"gc_dev_data": "Descargue los últimos archivos de Datos de Desarrollo de Grasscutter, que no vienen con un archivo jar. Esto es útil para actualizar.",
|
||||
"resources": "Estos también son necesarios para ejecutar un servidor Grasscutter. Este botón estará gris si tiene una carpeta de recursos existente con contenido dentro."
|
||||
"gc_stable_jar": "Descargue la versión estable actual de Grasscutter, que incluye el archivo .jar y los archivos de datos.",
|
||||
"gc_fullbuild": "Descarga una compilación completa de Grasscutter, incluyendo repo, jar y recursos. Está totalmente configurado y no requiere ninguna otra descarga desde este menú.",
|
||||
"gc_dev_jar": "Descargue la última versión de desarrollo de Grasscutter, que incluye archivos .jar y archivos de datos.",
|
||||
"gc_stable_data": "Descargue los archivos de datos estables actuales de Grasscutter, que no vienen con un archivo .jar. Esto es útil para actualizar.",
|
||||
"gc_dev_data": "Descargue los últimos archivos de datos de desarrollo de Grasscutter, que no vienen con un archivo .jar. Esto es útil para actualizar.",
|
||||
"resources": "Estos también son necesarios para ejecutar un servidor Grasscutter. Este botón estará gris si tiene una carpeta de recursos existente con contenido dentro.",
|
||||
"add_delay": "¡Retraso en el cargador de 3dmigoto! \nEsto debería solucionar los problemas de carga, pero añadirá un pequeño retraso cuando 3dmigoto se cargue al iniciar el juego. \nAhora puede iniciar con 3dmigoto de nuevo.",
|
||||
"migoto": "Para importar modelos de GameBanana"
|
||||
},
|
||||
"swag": {
|
||||
"akebi": "Establecer el ejecutable de Akebi"
|
||||
|
||||
@@ -8,54 +8,90 @@
|
||||
"ip_placeholder": "Adresse du serveur...",
|
||||
"port_placeholder": "Port...",
|
||||
"files_downloading": "Fichiers en cours de telechargement: ",
|
||||
"files_extracting": "Fichiers en cours d'extraction: "
|
||||
"files_extracting": "Fichiers en cours d'extraction: ",
|
||||
"game_path_notify": "Chemin d'accès au jeu non trouvé, n'oubliez pas de le définir dans les options !"
|
||||
},
|
||||
"options": {
|
||||
"enabled": "active",
|
||||
"disabled": "desactiver",
|
||||
"game_executable": "definir l'executable du jeu",
|
||||
"grasscutter_jar": "definir le Jar Grasscutter",
|
||||
"toggle_encryption": "activer l'encryption",
|
||||
"java_path": "definir un chemin java personnalise",
|
||||
"enabled": "Activé",
|
||||
"disabled": "Désractivé",
|
||||
"game_path": "Définir le chemin d'installation du jeu",
|
||||
"game_command": "Commande de lancement du jeu",
|
||||
"game_executable": "Définir l'executable du jeu",
|
||||
"recover_rsa": "Récupération d'urgence des RSA",
|
||||
"grasscutter_jar": "Définir le Jar Grasscutter",
|
||||
"toggle_encryption": "Activer l'encryption",
|
||||
"install_certificate": "Installer le certificat du proxy",
|
||||
"java_path": "Définir un chemin java personnalise",
|
||||
"grasscutter_with_game": "Lancer Grasscutter automatiquement avec le jeu",
|
||||
"language": "Choisir la langue",
|
||||
"background": "definir un arriere plan personnalise (lien ou fichier image)",
|
||||
"theme": "definir un theme"
|
||||
"background": "Définir un arriere plan personnalisé (lien ou fichier image)",
|
||||
"use_theme_background": "Utiliser l'arrière-plan fourni par le thème sélectionné",
|
||||
"theme": "Définir un theme",
|
||||
"patch_rsa": "Patcher automatiquement les clés RSA",
|
||||
"use_proxy": "Utiliser le proxy interne",
|
||||
"wipe_login": "Effacer le cache de connexion",
|
||||
"horny_mode": "Mode horny",
|
||||
"auto_mongodb": "Démarrer automatiquement MongoDB",
|
||||
"un_elevated": "Exécuter le jeu sans élévation (pas d'administrateur)",
|
||||
"redirect_more": "Réorienter également les autres jeux MHY",
|
||||
"web_cache": "Supprimer le dossier webCaches",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_stable_data": "Telecharger les donnees de Grasscutter (version stable)",
|
||||
"grasscutter_latest_data": "Telecharger les donnees de Grasscutter (derniere version)",
|
||||
"grasscutter_stable_data_update": "Mettre a jour les donnees de Grasscutter (version stable)",
|
||||
"grasscutter_latest_data_update": "Mettre a jour les donnees de Grasscutter (derniere version)",
|
||||
"grasscutter_stable": "Telecharger Grasscutter (version stable)",
|
||||
"grasscutter_latest": "Telecharger Grasscutter (derniere version)",
|
||||
"grasscutter_stable_update": "Mettre a jour Grasscutter (version stable)",
|
||||
"grasscutter_latest_update": "Mettre a jour Grasscutter (derniere version)",
|
||||
"resources": "Telecharger les ressources logicielles de Grasscutter"
|
||||
"grasscutter_fullbuild": "Telecharger Grasscutter tout-en-un",
|
||||
"grasscutter_fullquest": "Télécharger les Quêtes tout-en-un",
|
||||
"grasscutter_stable_data": "Télécharger les donnees de Grasscutter (version stable)",
|
||||
"grasscutter_latest_data": "Télécharger les donnees de Grasscutter (derniere version)",
|
||||
"grasscutter_stable_data_update": "Mettre à jour les données de Grasscutter (version stable)",
|
||||
"grasscutter_latest_data_update": "Mettre à jour les données de Grasscutter (derniere version)",
|
||||
"grasscutter_unstable": "Télécharger Grasscutter (version stable)",
|
||||
"grasscutter_latest": "Télécharger Grasscutter (derniere version)",
|
||||
"grasscutter_unstable_update": "Mettre à jour Grasscutter (version stable)",
|
||||
"grasscutter_latest_update": "Mettre à jour Grasscutter (derniere version)",
|
||||
"resources": "Telecharger les ressources de Grasscutter",
|
||||
"aio_header": "Telechargements tout-en-un:",
|
||||
"individual_header": "Telechargements individuels:",
|
||||
"mods_header": "Mods:",
|
||||
"migoto": "Telecharger GIMI 3dmigoto"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "Telechargement",
|
||||
"downloading": "Téléchargement",
|
||||
"extracting": "Extraction",
|
||||
"error": "Erreur",
|
||||
"finished": "Termine",
|
||||
"stopped": "Arrete"
|
||||
"finished": "Terminé",
|
||||
"stopped": "Arrêté"
|
||||
},
|
||||
"components": {
|
||||
"select_file": "choisir fichier ou dossier...",
|
||||
"select_folder": "choisir dossier...",
|
||||
"download": "Telecharger"
|
||||
"select_file": "Choisir un fichier ou un dossier...",
|
||||
"select_folder": "Choisir un dossier...",
|
||||
"download": "Télécharger",
|
||||
"delete": "Supprimer",
|
||||
"install": "Installer"
|
||||
},
|
||||
"news": {
|
||||
"latest_commits": "Recents Commits",
|
||||
"latest_version": "Derniere version"
|
||||
"latest_commits": "Commits récents",
|
||||
"latest_version": "Dernière version"
|
||||
},
|
||||
"help": {
|
||||
"port_help_text": "Assurez-vous que c'est le port serveur Dispatch, et non le port du serveur de jeu. C'est presque toujours '433'.",
|
||||
"game_help_text": "Vous n'avez pas besoin d'une copie differente du jeu pour jouer avec Grasscutter. Cela est ou pour retrograder en 2.6 ou si vous n'avez pas le jeu d'installe",
|
||||
"gc_stable_jar": "Telecharger le dernier build stable de Grasscutter, ce qui inclut le fichier jar et les fichiers de donnees",
|
||||
"gc_dev_jar": "Telecharger le dernier build en development de Grasscutter, ce qui inclut le fichier jar et les fichiers de donnees",
|
||||
"gc_stable_data": "Telecharger le dernier build stable de Grasscutter, ce qui n'inclut pasle fichier jar. Cela est utile pour mettre a jour",
|
||||
"gc_dev_data": "Telecharger le dernier build en development de Grasscutter, ce qui n'inclut pasle fichier jar. Cela est utile pour mettre a jour",
|
||||
"resources": "Les ressources sont aussi necessaires pour lancer un serveur Grasscutter. Ce bouton deviendra gris si vous avez deja un fichier ressources avec les donnees dedans."
|
||||
"port_help_text": "Assurez-vous que c'est le port du serveur de Dispatch, et non le port du serveur de jeu. C'est presque toujours '433'.",
|
||||
"game_help_text": "Il n'y a pas besoin d'une copie differente du jeu pour jouer avec Grasscutter. C'est utile pour downgrade en 2.6 ou si vous n'avez pas le jeu d'installe",
|
||||
"gc_stable_jar": "Télécharge le dernier build stable de Grasscutter, ce qui inclut le fichier jar et les fichiers de données",
|
||||
"gc_fullbuild": "Télécharge un build complet de Grasscutter, incluant le repo, le jar et les ressources. Il est entièrement configuré et ne nécessite aucun autre téléchargement à partir de ce menu.",
|
||||
"gc_dev_jar": "Télécharge le dernier build de development de Grasscutter, ce qui inclut le fichier jar et les fichiers de données",
|
||||
"gc_stable_data": "Télécharge le dernier build stable de Grasscutter, ce qui n'inclut pasle fichier jar. Cela est utile pour mettre a jour",
|
||||
"gc_dev_data": "Télécharge le dernier build de development de Grasscutter, ce qui n'inclut pasle fichier jar. Cela est utile pour mettre a jour",
|
||||
"resources": "Les ressources sont aussi necessaires pour lancer un serveur Grasscutter. Ce bouton deviendra gris si vous avez deja un fichier ressources avec les donnees dedans.",
|
||||
"add_delay": "Définit le délai du chargement de 3dmigoto ! \nCela devrait résoudre les problèmes de chargement, mais ajoutera un petit délai au chargement de 3dmigoto lors du lancement du jeu. \nVous pouvez maintenant lancer le jeu avec 3dmigoto.",
|
||||
"use_proxy": "Active le proxy interne de Cultivation. Il faut activer cette option si un logiciel tel que Fiddler n'est pas installé.",
|
||||
"patch_rsa": "Patch et dépatche les clés RSA du jeu automatiquement. A moins de jouer avec d'anciennes versons ou des versions non officielles (3.0 ou plus ancien), cette option doit être activée.",
|
||||
"migoto": "Pour importer des modèles depuis GameBanana"
|
||||
},
|
||||
"swag": {
|
||||
"akebi_name": "Akebi",
|
||||
"migoto_name": "Migoto",
|
||||
"reshade_name": "Reshade",
|
||||
"akebi": "Définir l'exécutable d'Akebid'aAcrepi",
|
||||
"migoto": "Définir l'exécutable de 3DMigoto",
|
||||
"reshade": "Définir l'injecteur de Reshade"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,27 +7,51 @@
|
||||
"ip_placeholder": "Alamat Server...",
|
||||
"port_placeholder": "Port...",
|
||||
"files_downloading": "Mendownload File Yang Diperlukan: ",
|
||||
"files_extracting": "MengExtract File: "
|
||||
"files_extracting": "MengExtract File: ",
|
||||
"game_path_notify": "Jalur permainan tidak ditemukan, ingatlah untuk mengaturnya dalam pengaturan!"
|
||||
},
|
||||
"options": {
|
||||
"game_executable": "Set Game Executable",
|
||||
"enabled": "Diaktifkan",
|
||||
"disabled": "Dinonaktifkan",
|
||||
"game_path": "Mengatur jalur penginstalan game",
|
||||
"game_command": "Perintah peluncuran game",
|
||||
"game_executable": "Mengatur game yang dapat dieksekusi",
|
||||
"recover_rsa": "Pemulihan RSA darurat",
|
||||
"grasscutter_jar": "Path ke Grasscutter JAR",
|
||||
"toggle_encryption": "Alihkan enkripsi",
|
||||
"install_certificate": "Instal sertifikat proxy",
|
||||
"java_path": "Atur kustom Java path",
|
||||
"grasscutter_with_game": "Otomatis Menjalankan Grasscutter Dengan Game",
|
||||
"language": "Pilih Bahasa",
|
||||
"background": "Atur Kustom Latar Belakang (link atau gambar file)",
|
||||
"theme": "Atur Tema"
|
||||
"use_theme_background": "Gunakan latar belakang yang disediakan oleh tema yang dipilih",
|
||||
"theme": "Atur Tema",
|
||||
"patch_rsa": "Automatically Patch RSA",
|
||||
"use_proxy": "Gunakan Proxy Internal",
|
||||
"wipe_login": "Menghapus Cache Login",
|
||||
"horny_mode": "Mode Terangsang",
|
||||
"auto_mongodb": "Mulai MongoDB secara otomatis",
|
||||
"un_elevated": "Jalankan game yang tidak ditinggikan (tanpa admin)",
|
||||
"redirect_more": "Juga mengarahkan ulang game MHY lainnya",
|
||||
"web_cache": "Hapus folder webCaches",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_fullbuild": "Sedang Mendownload Grasscutter Semua Dalam Satu",
|
||||
"grasscutter_fullquest": "Unduh pencarian semua dalam satu",
|
||||
"grasscutter_stable_data": "Sedang Mendownload Grasscutter Versi Stabil",
|
||||
"grasscutter_latest_data": "Sedang Mendownload Grasscutter Data Terbaru",
|
||||
"grasscutter_stable_data_update": "Memperbaharui Grasscutter Data Stabil",
|
||||
"grasscutter_latest_data_update": "Memperbaharui Grasscutter Data Terbaru",
|
||||
"grasscutter_stable": "Download Grasscutter Stabil Version ",
|
||||
"grasscutter_unstable": "Download Grasscutter Stabil Version ",
|
||||
"grasscutter_latest": "Download Grasscutter Terbaru Version",
|
||||
"grasscutter_stable_update": "Sedang MengUpdate Grasscutter Stabil",
|
||||
"grasscutter_unstable_update": "Sedang MengUpdate Grasscutter Stabil",
|
||||
"grasscutter_latest_update": "Sedang MengUpdate Grasscutter Terbaru",
|
||||
"resources": "Mendownload Grasscutter Resources"
|
||||
"resources": "Mendownload Grasscutter Resources",
|
||||
"aio_header": "Unduhan Semua Dalam Satu:",
|
||||
"individual_header": "Unduhan Bagian Individual:",
|
||||
"mods_header": "Mods:",
|
||||
"migoto": "Sedang Mendownload GIMI 3dmigoto"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "Sedang Mendownload",
|
||||
@@ -39,7 +63,8 @@
|
||||
"components": {
|
||||
"select_file": "Pilih File Atau Folder...",
|
||||
"select_folder": "Pilih Folder...",
|
||||
"download": "download"
|
||||
"download": "download",
|
||||
"delete": "Menghapus"
|
||||
},
|
||||
"news": {
|
||||
"latest_commits": "Commit Terbaru",
|
||||
@@ -49,9 +74,12 @@
|
||||
"port_help_text": "Pastikan ini adalah port server port, bukan port server Game. ini Hampir Selalu '443'.",
|
||||
"game_help_text": "Anda tidak perlu menggunakan salinan Genshin Impact untuk bermain dengan Grasscutter. Ini untuk menurunkan versi ke 2.6 atau jika Anda belum menginstal game..",
|
||||
"gc_stable_jar": "Unduh Build Stabil Grasscutter Saat ini, Dimana Ada Jar File Dan Data File.",
|
||||
"gc_fullbuild": "Unduh versi lengkap Grasscutter, termasuk repo, jar, dan sumber daya. Sudah diatur sepenuhnya dan tidak memerlukan unduhan lain dari menu ini.",
|
||||
"gc_dev_jar": "Unduh Build Development Grasscutter saat ini, Dimana Ada Jar File Dan Data File.",
|
||||
"gc_stable_data": "Unduh file data Grasscutter stabil saat ini, dimana Tidak Ada JAR file. Ini Berguna Untuk memperbarui.",
|
||||
"gc_dev_data": "Unduh file data Grasscutter Development saat ini, dimana Tidak Ada JAR file. Ini Berguna Untuk memperbarui.",
|
||||
"resources": "Ini juga diperlukan untuk menjalankan server Grasscutter. Tombol ini akan berwarna abu-abu jika Anda memiliki folder Resource yang ada dengan File di dalamnya"
|
||||
"resources": "Ini juga diperlukan untuk menjalankan server Grasscutter. Tombol ini akan berwarna abu-abu jika Anda memiliki folder Resource yang ada dengan File di dalamnya",
|
||||
"add_delay": "Atur penundaan di pemuat 3dmigoto! \nIni akan memperbaiki masalah pemuatan, tetapi akan menambah sedikit penundaan ketika 3dmigoto dimuat saat meluncurkan game. \nAnda sekarang dapat meluncurkan dengan 3dmigoto lagi.",
|
||||
"migoto": "Untuk mengimpor model dari GameBanana"
|
||||
}
|
||||
}
|
||||
|
||||
100
src-tauri/lang/it.json
Normal file
100
src-tauri/lang/it.json
Normal file
@@ -0,0 +1,100 @@
|
||||
{
|
||||
"lang_name": "Italiano",
|
||||
"main": {
|
||||
"title": "Cultivation",
|
||||
"launch_button": "Avvia",
|
||||
"gc_enable": "Connettiti a Grasscutter",
|
||||
"https_enable": "Usa HTTPS",
|
||||
"ip_placeholder": "Indirizzo Del Server...",
|
||||
"port_placeholder": "Porta...",
|
||||
"files_downloading": "File in Download: ",
|
||||
"files_extracting": "File in Estrazione: ",
|
||||
"game_path_notify": "Percorso del gioco non trovato, ricordati di impostarlo nelle impostazioni!"
|
||||
},
|
||||
"options": {
|
||||
"enabled": "Abilitato",
|
||||
"disabled": "Disabilitato",
|
||||
"game_path": "Imposta percorso di installazione del gioco",
|
||||
"game_command": "Commando d'avvio del gioco",
|
||||
"game_executable": "Imposta l'executable del gioco",
|
||||
"recover_rsa": "Eliminazione d'emergenza dell'RSA",
|
||||
"grasscutter_jar": "Imposta il file JAR di Grasscutter",
|
||||
"toggle_encryption": "Cittografia",
|
||||
"install_certificate": "Installa il Certificato del Proxy",
|
||||
"java_path": "Imposta il percorso personalizzato di Java",
|
||||
"grasscutter_with_game": "Avvia automaticamente Grasscutter con il gioco",
|
||||
"language": "Imposta lingua",
|
||||
"background": "Imposta sfondo personalizzato (link o immagine)",
|
||||
"use_theme_background": "Usa lo sfondo fornito dal tema selezionato",
|
||||
"theme": "Imposta tema",
|
||||
"patch_rsa": "Patch RSA automaticamente",
|
||||
"use_proxy": "Usa Proxy Interno",
|
||||
"wipe_login": "Cancella la cache dell'accesso",
|
||||
"horny_mode": "Modalità Horny",
|
||||
"auto_mongodb": "Avvia Automaticamente MongoDB",
|
||||
"un_elevated": "Avvia il gioco non-elevato (non admin)",
|
||||
"redirect_more": "Reindirizza anche altri giochi MHY",
|
||||
"web_cache": "Elimina la cartella webCaches",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_fullbuild": "Scarica Grasscutter Tutto-in-Uno",
|
||||
"grasscutter_fullquest": "Scarica Questing Tutto-in-Uno",
|
||||
"grasscutter_stable_data": "Scarica i dati di Grasscutter Stabili",
|
||||
"grasscutter_latest_data": "Scarica i dati di Grasscutter Più Recenti",
|
||||
"grasscutter_stable_data_update": "Aggiorna i dati di Grasscutter Stabili",
|
||||
"grasscutter_latest_data_update": "Aggiorna i dati di Grasscutter Più Recenti",
|
||||
"grasscutter_unstable": "Scarica Grasscutter Questing",
|
||||
"grasscutter_latest": "Scarica Grasscutter Più Recente",
|
||||
"grasscutter_unstable_update": "Aggiorna Grasscutter Questing",
|
||||
"grasscutter_latest_update": "Aggiorna Grasscutter più Recente",
|
||||
"resources": "Scarica le Risorse di Grasscutter",
|
||||
"game": "Scarica il gioco",
|
||||
"aio_header": "Tutto-in-Uno Download:",
|
||||
"individual_header": "Download individuali:",
|
||||
"mods_header": "Mod:",
|
||||
"migoto": "Scarica GIMI 3dmigoto"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "Scaricando",
|
||||
"extracting": "Estraendo",
|
||||
"error": "Errore",
|
||||
"finished": "Completato",
|
||||
"stopped": "Interrotto"
|
||||
},
|
||||
"components": {
|
||||
"select_file": "Seleziona file o cartella...",
|
||||
"select_folder": "Seleziona cartella...",
|
||||
"download": "Scarica",
|
||||
"delete": "Cancella",
|
||||
"install": "Installa"
|
||||
},
|
||||
"news": {
|
||||
"latest_commits": "Commit Recenti",
|
||||
"latest_version": "Ultima Versione"
|
||||
},
|
||||
"help": {
|
||||
"port_help_text": "Assicurati che questa sia la porta del server Dispatch, non la porta del server di gioco. È quasi sempre '443'.",
|
||||
"game_help_text": "Non ti serve una copia separata per giocare con Grasscutter. Questo è per fare il downgrade a 2.6 o se non hai il gioco installato.",
|
||||
"gc_stable_jar": "Scarica la build stabile di Grasscutter più recente, che include il file jar e i dati.",
|
||||
"gc_fullbuild": "Scarica la build completa di Grasscutter più recente, che include repo, jar e risorse. È completamente configurato e non richiede altri download da questo menu.",
|
||||
"gc_dev_jar": "Scarica la build in sviluppo di Grasscutter più recente, che include il file jar e i dati.",
|
||||
"gc_stable_data": "Scarica i dati della build stabile di Grasscutter più recente, che non include il file jar. È utile per aggiornare.",
|
||||
"gc_dev_data": "Scarica i dati della build in sviluppo di Grasscutter più recente, che non include il file jar. È utile per aggiornare.",
|
||||
"encryption": "Di solito questo dovrebbe essere disabilitato.",
|
||||
"resources": "Queste sono anche necessari per eseguire un server Grasscutter. Questo bottone è grigio se hai una cartella delle risorse esistente con contenuto all'interno.",
|
||||
"emergency_rsa": "In caso qualcosa è andato storto, forza l'eliminazione dell'RSA.",
|
||||
"use_proxy": "Usa il proxy interno di Cultivation. Dovresti averlo attivato a meno che tu non usi qualcosa come Fiddler.",
|
||||
"patch_rsa": "Patch e unpatch l'RSA del gioco automaticamente. A meno che tu non usi versioni vecchie/non ufficiali del gioco (3.0 e precedenti), questo dovrebbe essere attivato.",
|
||||
"add_delay": "Imposta il ritardo nel caricatore 3dmigoto! \nQuesto dovrebbe risolvere i problemi di caricamento, ma aggiungerà un piccolo ritardo al caricamento di 3dmigoto all'avvio del gioco. \nOra puoi avviare il gioco con 3dmigoto di nuovo.",
|
||||
"migoto": "Per importare modelli da GameBanana"
|
||||
},
|
||||
"swag": {
|
||||
"akebi_name": "Akebi",
|
||||
"migoto_name": "Migoto",
|
||||
"reshade_name": "Reshade",
|
||||
"akebi": "Imposta l'Executable di Akebi/Acrepi",
|
||||
"migoto": "Imposta l'Executable di 3DMigoto",
|
||||
"reshade": "Imposta l'Injector di Reshade"
|
||||
}
|
||||
}
|
||||
100
src-tauri/lang/ko.json
Normal file
100
src-tauri/lang/ko.json
Normal file
@@ -0,0 +1,100 @@
|
||||
{
|
||||
"lang_name": "한국어",
|
||||
"main": {
|
||||
"title": "Cultivation",
|
||||
"launch_button": "게임 시작",
|
||||
"gc_enable": "Grasscutter 연결",
|
||||
"https_enable": "HTTPS 사용",
|
||||
"ip_placeholder": "서버 주소",
|
||||
"port_placeholder": "포트",
|
||||
"files_downloading": "파일 다운로드 중: ",
|
||||
"files_extracting": "파일 추출 중: ",
|
||||
"game_path_notify": "게임 경로를 찾을 수 없습니다. 설정에서 설정하는 것을 잊지 마세요!"
|
||||
},
|
||||
"options": {
|
||||
"enabled": "활성",
|
||||
"disabled": "비활성",
|
||||
"game_path": "게임 설치 경로 설정",
|
||||
"game_command": "게임 시작 명령",
|
||||
"game_executable": "게임 실행 파일 설정",
|
||||
"recover_rsa": "긴급 RSA 복원",
|
||||
"grasscutter_jar": "그래스커터 JAR 설정",
|
||||
"toggle_encryption": "암호화 전환",
|
||||
"install_certificate": "프록시 인증서 설치",
|
||||
"java_path": "사용자 지정 Java 경로 설정",
|
||||
"grasscutter_with_game": "게임에서 자동으로 그래스커터 실행",
|
||||
"language": "언어 선택",
|
||||
"background": "사용자 지정 배경 설정(링크 또는 이미지 파일)",
|
||||
"use_theme_background": "선택한 테마에서 제공하는 배경 사용",
|
||||
"theme": "테마 설정",
|
||||
"patch_rsa": "RSA 패치 자동 적용",
|
||||
"use_proxy": "내부 프록시 사용",
|
||||
"wipe_login": "로그인 캐시 지우기",
|
||||
"horny_mode": "Horny 모드",
|
||||
"auto_mongodb": "MongoDB 자동 시작",
|
||||
"un_elevated": "게임 비상승 실행(관리자 없음)",
|
||||
"redirect_more": "다른 MHY 게임도 리디렉션",
|
||||
"web_cache": "webCaches 폴더 삭제",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_fullbuild": "올인원 Grasscutter 다운로드",
|
||||
"grasscutter_fullquest": "퀘스트 올인원 다운로드",
|
||||
"grasscutter_stable_data": "안정적인 데이터 다운로드",
|
||||
"grasscutter_latest_data": "최신 데이터 다운로드",
|
||||
"grasscutter_stable_data_update": "안정적 데이터 업데이트",
|
||||
"grasscutter_latest_data_update": "최신 데이터 업데이트",
|
||||
"grasscutter_unstable": "안정 다운로드",
|
||||
"grasscutter_latest": "최신 다운로드",
|
||||
"grasscutter_unstable_update": "안정 업데이트",
|
||||
"grasscutter_latest_update": "최신 업데이트",
|
||||
"resources": "리소스 다운로드",
|
||||
"game": "게임 다운로드",
|
||||
"aio_header": "올인원 다운로드",
|
||||
"individual_header": "개별 부품 다운로드:",
|
||||
"mods_header": "Mods:",
|
||||
"migoto": "GIMI 3dmigoto 다운로드"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "다운로드 중",
|
||||
"extracting": "추출 중",
|
||||
"error": "오류",
|
||||
"finished": "완료",
|
||||
"stopped": "중지"
|
||||
},
|
||||
"components": {
|
||||
"select_file": "파일 또는 폴더 선택...",
|
||||
"select_folder": "폴더 선택...",
|
||||
"download": "다운로드",
|
||||
"delete": "삭제",
|
||||
"install": "설치"
|
||||
},
|
||||
"news": {
|
||||
"latest_commits": "공지 사항",
|
||||
"latest_version": "최신 버전"
|
||||
},
|
||||
"help": {
|
||||
"port_help_text": "게임 서버 포트가 아닌 패치 서버 포트인지 확인하십시오. (기본 포트: 443)",
|
||||
"game_help_text": "그래스커터를 사용하기 위해 별도의 복사본을 사용할 필요가 없습니다. 이는 2.6으로 다운그레이드 하거나 게임을 설치하지 않은 경우에 적용됩니다.",
|
||||
"gc_stable_jar": "jar 파일과 데이터 파일이 포함된 현재 안정적인 Grasscuter 빌드를 다운로드합니다.",
|
||||
"gc_fullbuild": "저장소, 저장소, 리소스를 포함한 Grasscutter 정식 버전을 다운로드하세요. 모든 준비가 완료되었으며 이 메뉴에서 다른 다운로드는 필요하지 않습니다.",
|
||||
"gc_dev_jar": "jar 파일 및 데이터 파일이 포함된 최신 개발 Grasscuter 빌드를 다운로드하십시오.",
|
||||
"gc_stable_data": "jar 파일과 함께 제공되지 않는 현재 안정적인 Grasscuter 데이터 파일을 다운로드합니다. 이것은 업데이트하는 데 유용합니다.",
|
||||
"gc_dev_data": "jar 파일과 함께 제공되지 않는 최신 개발 Grasscuter 데이터 파일을 다운로드합니다. 이것은 업데이트하는 데 유용합니다.",
|
||||
"encryption": "일반적으로 이 기능을 사용하지 않도록 설정해야 합니다.",
|
||||
"resources": "또한 Grasscutter 서버를 실행하는 데도 필요합니다. 내용이 포함된 기존 리소스 폴더가 있는 경우 이 버튼은 회색으로 표시됩니다",
|
||||
"emergency_rsa": "문제가 있는 경우 RSA 패치를 제거하십시오.",
|
||||
"use_proxy": "Culturation 내부 프록시를 사용합니다. 피들러와 같은 것을 사용하지 않는 한 이 기능을 활성화해야 합니다",
|
||||
"patch_rsa": "게임 RSA를 자동으로 패치 및 패치 해제합니다. 이전/비공식 버전을 사용하거나 RSA를 수동으로 패치하지 않은 경우 이 기능을 활성화해야 합니다.",
|
||||
"add_delay": "3dmigoto 로더에서 지연을 설정하세요! \n이렇게하면 로딩 문제가 해결되지만 게임을 시작할 때 3dmigoto가로드되는시기에 약간의 지연이 추가됩니다. \n이제 3dmigoto로 다시 시작할 수 있습니다.",
|
||||
"migoto": "GameBanana에서 모델 가져오기"
|
||||
},
|
||||
"swag": {
|
||||
"akebi_name": "Akebi",
|
||||
"migoto_name": "Migoto",
|
||||
"reshade_name": "Reshade",
|
||||
"akebi": "Akebi 실행 파일 설정",
|
||||
"migoto": "3DMigoto 실행 파일 설정",
|
||||
"reshade": "Reshade 인젝터 설정"
|
||||
}
|
||||
}
|
||||
@@ -8,30 +8,49 @@
|
||||
"ip_placeholder": "Servera Adrese...",
|
||||
"port_placeholder": "Ports...",
|
||||
"files_downloading": "Failu Lejupielāde: ",
|
||||
"files_extracting": "Failu Izvilkšana: "
|
||||
"files_extracting": "Failu Izvilkšana: ",
|
||||
"game_path_notify": "Spēles ceļš nav atrasts, atcerieties to iestatījumos!"
|
||||
},
|
||||
"options": {
|
||||
"enabled": "Iespējots",
|
||||
"disabled": "Atspējots",
|
||||
"game_executable": "Iestatīt spēles izpildāmu",
|
||||
"recover_rsa": "Avārijas RSA atjaunošana",
|
||||
"grasscutter_jar": "Iestatiet Grasscutter JAR",
|
||||
"toggle_encryption": "Pārslēgt Šifrēšanu",
|
||||
"install_certificate": "Proxy sertifikāta instalēšana",
|
||||
"java_path": "Iestatiet pielāgotu Java ceļu",
|
||||
"grasscutter_with_game": "Automātiski palaidiet Grasscutter ar spēli",
|
||||
"language": "Izvēlēties valodu",
|
||||
"background": "Iestatīt pielāgotu fonu (saite vai attēla fails)",
|
||||
"theme": "Iestatīt tēmu"
|
||||
"use_theme_background": "Izmantojiet atlasītā motīva nodrošināto fonu",
|
||||
"theme": "Iestatīt tēmu",
|
||||
"patch_rsa": "Automātiski ielāpot RSA",
|
||||
"use_proxy": "Izmantot iekšējo starpniekserveri",
|
||||
"wipe_login": "Noslaucīt pieteikšanās kešatmiņu",
|
||||
"horny_mode": "Uzbudināts režīms",
|
||||
"auto_mongodb": "Automātiski startējiet MongoDB",
|
||||
"un_elevated": "Palaist spēli bez paaugstinājuma (bez administratora)",
|
||||
"redirect_more": "Arī novirzīt citas MHY spēles",
|
||||
"web_cache": "Dzēsiet mapi WebCaches",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_fullbuild": "Lejupielādējiet Grasscutter viss vienā",
|
||||
"grasscutter_fullquest": "Lejupielādēt questing viss vienā",
|
||||
"grasscutter_stable_data": "Lejupielādējiet Grasscutter stabilos datus",
|
||||
"grasscutter_latest_data": "Lejupielādējiet Grasscutter jaunākos datus",
|
||||
"grasscutter_stable_data_update": "Atjauniniet Grasscutter stabilos datus",
|
||||
"grasscutter_latest_data_update": "Atjauniniet Grasscutter jaunākos datus",
|
||||
"grasscutter_stable": "Lejupielādēt Grasscutter stabilo",
|
||||
"grasscutter_unstable": "Lejupielādēt Grasscutter stabilo",
|
||||
"grasscutter_latest": "Lejupielādēt Grasscutter jaunāko",
|
||||
"grasscutter_stable_update": "Atjauniet Grasscutter stabilo",
|
||||
"grasscutter_unstable_update": "Atjauniet Grasscutter stabilo",
|
||||
"grasscutter_latest_update": "Atjauniet Grasscutter jaunāko",
|
||||
"resources": "Lejupielādējiet Grasscutter resursi"
|
||||
"resources": "Lejupielādējiet Grasscutter resursi",
|
||||
"aio_header": "Lejupielādes viss vienā",
|
||||
"individual_header": "Atsevišķu daļu lejupielādes:",
|
||||
"mods_header": "Mods:",
|
||||
"migoto": "Lejupielādēt GIMI 3dmigoto"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "Notiek lejupielāde",
|
||||
@@ -43,7 +62,8 @@
|
||||
"components": {
|
||||
"select_file": "Izvēlēties failu vai mapu...",
|
||||
"select_folder": "Izvēlēties mapu...",
|
||||
"download": "Lejupielādēt"
|
||||
"download": "Lejupielādēt",
|
||||
"delete": "Dzēst"
|
||||
},
|
||||
"news": {
|
||||
"latest_commits": "Nesen kommitus",
|
||||
@@ -53,9 +73,12 @@
|
||||
"port_help_text": "Pārliecinieties, vai tas ir Dispatch-servera ports, nevis spēļu servera ports. Tas gandrīz vienmēr ir '443'.",
|
||||
"game_help_text": "Lai spēlētu ar Grasscutter, jums nav jāizmanto atsevišķa kopija. Tas ir izveidots, lai pazeminātu versiju uz 2.6 vai ja jums nav instalēta spēle.",
|
||||
"gc_stable_jar": "Lejupielādējiet pašreizējo stabilo Grasscutter versiju, kuram ir jar failu un datu failus.",
|
||||
"gc_fullbuild": "Lejupielādējiet pilnu Grasscutter versiju, tostarp repozitorijus, krātuves un resursus. Viss ir gatavs, un no šīs izvēlnes nav nepieciešama nekāda cita lejupielāde.",
|
||||
"gc_dev_jar": "Lejupielādējiet jaunāko izstrāde Grasscutter versiju, kuram ir jar failu un datu failus.",
|
||||
"gc_stable_data": "Lejupielādējiet pašreizējos stabilos Grasscutter datu failus, kuriem nav jar fails. Tas ir noderīgi atjaunināšanai.",
|
||||
"gc_dev_data": "Lejupielādējiet jaunāko izstrāde Grasscutter datu failus, kuriem nav pievienots jar fails. Tas ir noderīgi atjaunināšanai.",
|
||||
"resources": "Tie ir nepieciešami arī Grasscutter servera darbināšanai. Šī poga būs pelēka, ja jums ir resursu mape ar saturu."
|
||||
"resources": "Tie ir nepieciešami arī Grasscutter servera darbināšanai. Šī poga būs pelēka, ja jums ir resursu mape ar saturu.",
|
||||
"add_delay": "Iestatiet kavēšanos 3dmigoto iekrāvē! \nTam vajadzētu novērst ielādes problēmas, bet tas nedaudz aizkavēs 3dmigoto ielādēšanu, uzsākot spēli. \nTagad atkal varat sākt ar 3dmigoto.",
|
||||
"migoto": "Modeļu importēšanai no GameBanana"
|
||||
}
|
||||
}
|
||||
|
||||
99
src-tauri/lang/nl.json
Normal file
99
src-tauri/lang/nl.json
Normal file
@@ -0,0 +1,99 @@
|
||||
{
|
||||
"lang_name": "Nederlands",
|
||||
"main": {
|
||||
"title": "Cultivation",
|
||||
"launch_button": "Start",
|
||||
"gc_enable": "Verbind Met Grasscutter",
|
||||
"https_enable": "Gebruik HTTPS",
|
||||
"ip_placeholder": "Server Address...",
|
||||
"port_placeholder": "Poort...",
|
||||
"files_downloading": "Bestanden Aan Downloaden: ",
|
||||
"files_extracting": "Bestanden Uitpakken: ",
|
||||
"game_path_notify": "Spelpad niet gevonden, denk eraan dit in te stellen in instellingen!"
|
||||
},
|
||||
"options": {
|
||||
"enabled": "Ingeschakeld",
|
||||
"disabled": "Uitgeschakeld",
|
||||
"game_path": "Spel Installatie Pad Instellen",
|
||||
"game_executable": "Stel De Exe Van Het Spel In",
|
||||
"recover_rsa": "Noodherstel Van De RSA",
|
||||
"grasscutter_jar": "Stel De Grasscutter JAR In",
|
||||
"toggle_encryption": "Versleuteling Inschakelen",
|
||||
"install_certificate": "Proxy-certificaat installeren",
|
||||
"java_path": "Aangepast Java-pad Instellen",
|
||||
"grasscutter_with_game": "Start Automatisch Grasscutter Met Spel",
|
||||
"language": "Selecteer Taal",
|
||||
"background": "Aangepaste Achtergrond Instellen (link of afbeeldingsbestand)",
|
||||
"use_theme_background": "Gebruik de achtergrond geleverd door het geselecteerde thema",
|
||||
"theme": "Thema instellen",
|
||||
"patch_rsa": "RSA Automatisch Bijwerken",
|
||||
"use_proxy": "Gebruik Interne Proxy",
|
||||
"wipe_login": "Login cache wissen",
|
||||
"horny_mode": "Geile modus",
|
||||
"auto_mongodb": "Start automatisch MongoDB",
|
||||
"un_elevated": "Voer het spel uit zonder hoogtevrees (geen admin)",
|
||||
"redirect_more": "Richt ook andere MHY-spellen",
|
||||
"web_cache": "Verwijder de webCaches-map",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_fullbuild": "Grasscutter Alles-in-één Downloaden",
|
||||
"grasscutter_fullquest": "Alles-in-één zoeken downloaden",
|
||||
"grasscutter_stable_data": "Download Stabiele Gegevens Van Grasscutter",
|
||||
"grasscutter_latest_data": "Download De Nieuwste Gegevens Van Grasscutter",
|
||||
"grasscutter_stable_data_update": "Stabiele gegevens Van Grasscutter bijwerken",
|
||||
"grasscutter_latest_data_update": "Nieuwste gegevens Van Grasscutter bijwerken",
|
||||
"grasscutter_unstable": "Download Stabiele Versie Van Grasscutter",
|
||||
"grasscutter_latest": "Download De Nieuwste Versie Van Grasscutter",
|
||||
"grasscutter_unstable_update": "Update Grasscutter Naar De Stabiele Versie",
|
||||
"grasscutter_latest_update": "Update Grasscutter Naar De Nieuwste Versie",
|
||||
"resources": "Download Grasscutter bronnen",
|
||||
"game": "Download Spel",
|
||||
"aio_header": "Alles-in-één Downloads:",
|
||||
"individual_header": "Downloads van afzonderlijke onderdelen:",
|
||||
"mods_header": "Mods:",
|
||||
"migoto": "Download GIMI 3dmigoto"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "Aan Het Downloading",
|
||||
"extracting": "Uitpakken",
|
||||
"error": "Fout",
|
||||
"finished": "Voltooid",
|
||||
"stopped": "Gestopt"
|
||||
},
|
||||
"components": {
|
||||
"select_file": "Select file or folder...",
|
||||
"select_folder": "Select folder...",
|
||||
"download": "Download",
|
||||
"delete": "Verwijder",
|
||||
"install": "Install"
|
||||
},
|
||||
"news": {
|
||||
"latest_commits": "Recente Opdrachten",
|
||||
"latest_version": "Nieuwste Versie"
|
||||
},
|
||||
"help": {
|
||||
"port_help_text": "Zorg ervoor dat dit de Dispatch server poort is, niet de Game server poort. Dit is bijna altijd '443'.",
|
||||
"game_help_text": "U hoeft geen aparte kopie te gebruiken om met Grasscutter te spelen. Dit is voor downgraden naar 2.6 of als u het spel niet geinstalleerd heeft.",
|
||||
"gc_stable_jar": "Download de huidige stabiele Grasscutter build, die jar file en data bestanden bevat.",
|
||||
"gc_fullbuild": "Download een volledige Grasscutter build, inclusief repo, jar en resources. Is volledig ingesteld en vereist geen andere downloads uit dit menu.",
|
||||
"gc_dev_jar": "Download de laatste ontwikkeling Grasscutter build, die jar file en data bestanden bevat.",
|
||||
"gc_stable_data": "Download de huidige stabiele versie van de Grasscutter data bestanden, die niet met een jar file komen. Dit is handig voor het bijwerken.",
|
||||
"gc_dev_data": "Download de nieuwste versie van de Grasscutter data bestanden, die niet met een jar file komen. Dit is handig voor het bijwerken.",
|
||||
"encryption": "Dit wordt meestal uitgeschakeld.",
|
||||
"resources": "Deze zijn ook nodig om een Grasscutter server te draaien. Deze knop zal grijs zijn als u een bestaande resources map heeft met inhoud erin",
|
||||
"emergency_rsa": "Voor het geval er iets fout is gegaan, herstel uw rsa naar de laatste offici<63>le versies rsa.",
|
||||
"use_proxy": "Gebruik de Cultivation interne proxy. U zou dit ingeschakeld moeten hebben, tenzij u iets als Fiddler gebruikt",
|
||||
"patch_rsa": "Patch en unpatch je spel rsa automatisch. Tenzij je met oude/niet-offici<63>le versies speelt, of je hebt je rsa handmatig gepatcht, zou dit ingeschakeld moeten zijn.",
|
||||
"add_delay": "Vertraging instellen in 3dmigoto loader! \nDit zou laadproblemen moeten oplossen, maar zal een kleine vertraging toevoegen aan het laden van 3dmigoto bij het opstarten van het spel. \nJe kunt nu weer starten met 3dmigoto.",
|
||||
"migoto": "Voor het importeren van modellen uit GameBanana"
|
||||
},
|
||||
"swag": {
|
||||
"akebi_name": "Akebi",
|
||||
"migoto_name": "Migoto",
|
||||
"reshade_name": "Reshade",
|
||||
"akebi": "Stel Akebi Exe Bestand In",
|
||||
"migoto": "Stel 3DMigoto Exe Bestand In",
|
||||
"reshade": "Stel Reshade Injector In"
|
||||
}
|
||||
}
|
||||
103
src-tauri/lang/pl.json
Normal file
103
src-tauri/lang/pl.json
Normal file
@@ -0,0 +1,103 @@
|
||||
{
|
||||
"lang_name": "Polski",
|
||||
"main": {
|
||||
"title": "Cultivation",
|
||||
"launch_button": "Uruchom",
|
||||
"gc_enable": "Połącz z Grasscutter",
|
||||
"https_enable": "Używaj HTTPS",
|
||||
"ip_placeholder": "Adres Serwera...",
|
||||
"port_placeholder": "Port...",
|
||||
"files_downloading": "Pobierane pliki: ",
|
||||
"files_extracting": "Wypakowywane pliki: ",
|
||||
"game_path_notify": "Ścieżka gry nie znaleziona. Pamiętaj by ustawić ją w ustawieniach!"
|
||||
},
|
||||
"options": {
|
||||
"enabled": "Włączone",
|
||||
"disabled": "Wyłączone",
|
||||
"game_path": "Ustaw ścieżkę instalacji gry",
|
||||
"game_command": "Komenda uruchamiania gry",
|
||||
"game_executable": "Ustaw plik wykonywalny gry",
|
||||
"recover_rsa": "Awaryjne usunięcie patcha RSA",
|
||||
"grasscutter_jar": "Ustaw plik JAR Grasscuttera",
|
||||
"toggle_encryption": "Włącz szyfrowanie",
|
||||
"install_certificate": "Zainstaluj certyfikat proxy",
|
||||
"java_path": "Ustaw własną ścieżkę Javy",
|
||||
"grasscutter_with_game": "Automatycznie uruchom Grasscutter z grą",
|
||||
"language": "Wybierz Język",
|
||||
"background": "Ustaw własne tło (link lub plik graficzny)",
|
||||
"use_theme_background": "Użyj tła dostarczonego przez wybrany motyw",
|
||||
"theme": "Ustaw motyw",
|
||||
"patch_rsa": "Automatycznie patchuj RSA",
|
||||
"use_proxy": "Używaj wewnętrznego Proxy",
|
||||
"wipe_login": "Wyczyść pamięć podręczną logowania",
|
||||
"horny_mode": "Tryb 34",
|
||||
"auto_mongodb": "Automatycznie uruchamiaj MongoDB",
|
||||
"un_elevated": "Uruchamiaj grę bez uprawnień administratora/roota",
|
||||
"redirect_more": "Przekieruj też inne gry MHY",
|
||||
"check_aagl": "Więcej opcji znajdziesz w drugim launcherze",
|
||||
"grasscutter_elevation": "Sposób uruchomienia GC na ograniczonym porcie",
|
||||
"web_cache": "Usuń folder webCaches",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_fullbuild": "Pobierz Grasscutter (wszystko w jednym)",
|
||||
"grasscutter_fullquest": "Pobierz Questing (wszystko w jednym)",
|
||||
"grasscutter_stable_data": "Pobierz stabilne dane Grasscuttera",
|
||||
"grasscutter_latest_data": "Pobierz najnowsze dane Grasscuttera",
|
||||
"grasscutter_stable_data_update": "Zaaktualizuj stabilne dane Grasscuttera",
|
||||
"grasscutter_latest_data_update": "Zaaktualizuj najnowsze dane Grasscuttera",
|
||||
"grasscutter_unstable": "Pobierz Grasscutter Questing",
|
||||
"grasscutter_latest": "Pobierz Grasscutter Latest",
|
||||
"grasscutter_unstable_update": "Zaaktualizuj Grasscutter Questing",
|
||||
"grasscutter_latest_update": "Zaaktualizuj Grasscutter Latest",
|
||||
"resources": "Pobierz zasoby Grasscuttera",
|
||||
"game": "Pobierz grę",
|
||||
"aio_header": "Grupowe pobierania:",
|
||||
"individual_header": "Pojedyńcze pobierania:",
|
||||
"mods_header": "Mody:",
|
||||
"migoto": "Pobierz GIMI 3dmigoto"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "Pobieranie",
|
||||
"extracting": "Wypakowywanie",
|
||||
"error": "Błąd",
|
||||
"finished": "Zakończono",
|
||||
"stopped": "Zatrzymano"
|
||||
},
|
||||
"components": {
|
||||
"select_file": "Wybierz plik lub folder...",
|
||||
"select_folder": "Wybierz folder...",
|
||||
"download": "Pobierz",
|
||||
"delete": "Usuń",
|
||||
"install": "Zainstaluj"
|
||||
},
|
||||
"news": {
|
||||
"latest_commits": "Ostatnie Commity",
|
||||
"latest_version": "Najnowsza Wersja"
|
||||
},
|
||||
"help": {
|
||||
"port_help_text": "Upewnij się, że to jest port serwera Dispatch, a nie port serwera gry. To prawie zawsze '443'.",
|
||||
"game_help_text": "Nie potrzebujesz osobnej kopii gry, żeby używać Grasscuttera. To służy do deaktualizowania do wersji 2.6 albo jeśli nie masz zainstalowanej gry.",
|
||||
"gc_stable_jar": "Pobierz ostatni stabilny build Grasscuttera, który nie zawiera pliku jar i plików danych.",
|
||||
"gc_fullbuild": "Pobierz pełen build Grasscuttera, wliczając repo, plik jar i zasoby. Jest w pełni ustawiony i nie wymaga żadnych innych pobierań z tego menu.",
|
||||
"gc_dev_jar": "Pobierz najnowszy deweloperski build Grasscuttera, który nie zawiera pliku jar i plików danych.",
|
||||
"gc_stable_data": "Pobierz ostatnie stabilne pliki danych Grasscuttera, które nie zawierają pliku jar. Ta opcja jest przydatna do aktualizowania.",
|
||||
"gc_dev_data": "Pobierz najnowsze deweloperskie pliki danych Grasscuttera, które nie zawierają pliku jar. Ta opcja jest przydatna do aktualizowania.",
|
||||
"encryption": "To zazwyczaj powinno być wyłączone.",
|
||||
"resources": "One są potrzebne do uruchomienia serwera Grasscutter. Ten przycisk będzie szary, jeśli już będziesz miałx folder z zasobami",
|
||||
"emergency_rsa": "Jeżeli coś poszło nie tak, wymuś usunięcie patcha RSA.",
|
||||
"use_proxy": "Używaj wewnętrznego proxy Cultivation. To powinno być włączone, chyba że używasz czegoś jak np. Fiddler",
|
||||
"patch_rsa": "Patchuj i odpatchuj RSA gry automatycznie. Jeżeli nie grasz w starą lub nieoficjalną wersję (3.0 lub starszą), to powinno być włączone.",
|
||||
"add_delay": "Ustaw opóźnienie 3dmigoto loadera! \nTo powinno naprawić problemy z ładowaniem, ale doda małe opóźnienie do czasu ładowania 3dmigoto do gry. \nTeraz możecie uruchamiać grę z 3dmigoto.",
|
||||
"migoto": "Do importowania modeli z GameBanana",
|
||||
"grasscutter_elevation_help_text": "Metoda używana przez Grasscuttera do zbindowania portu 443 (co nie jest dozwolone dla zywkłych użytkowników w Linuxie)\nDostępne metody:\n Capability - daje wirtualnej maszynie Javy możliwość zbindowania portów poniżej 1024. To też pozwala wszystkim innym programom odpalonym na tej maszynie JVM zbindować te porty.\n Root - uruchamia GC jako root. To pozwala serwerowi GC, jego pluginom i maszynie JVM zrobić praktycznie wszystko, wliczając w to wysyłanie twoich nudesów do ABW, CBŚ, i innych trzyliterowych służb.\n None - czyli żadna metoda. Ta opcja wymaga zmiana portu Dispatch serwera GC."
|
||||
},
|
||||
"swag": {
|
||||
"akebi_name": "Akebi",
|
||||
"migoto_name": "Migoto",
|
||||
"reshade_name": "Reshade",
|
||||
"akebi": "Ustaw plik wykonywalny Akebi/Acrepi",
|
||||
"migoto": "Ustaw plik wykonywalny 3DMigoto",
|
||||
"reshade": "Ustaw Reshade Injector"
|
||||
}
|
||||
}
|
||||
100
src-tauri/lang/pt-br.json
Normal file
100
src-tauri/lang/pt-br.json
Normal file
@@ -0,0 +1,100 @@
|
||||
{
|
||||
"lang_name": "Português Brasileiro",
|
||||
"main": {
|
||||
"title": "Cultivation: Edição Thorny",
|
||||
"launch_button": "Iniciar",
|
||||
"gc_enable": "Conectar ao Grasscutter",
|
||||
"https_enable": "Usar HTTPS",
|
||||
"ip_placeholder": "Endereço do Servidor...",
|
||||
"port_placeholder": "Porta...",
|
||||
"files_downloading": "Baixando Arquivos: ",
|
||||
"files_extracting": "Extraindo Arquivos: ",
|
||||
"game_path_notify": "Caminho do jogo não encontrado, lembre-se de defini-lo nas configurações!"
|
||||
},
|
||||
"options": {
|
||||
"enabled": "Habilitado",
|
||||
"disabled": "Desabilitado",
|
||||
"game_path": "Definir o Local de Instalação do Jogo",
|
||||
"game_command": "Comando de Iniciação do Jogo",
|
||||
"game_executable": "Definir o Executavel do Jogo",
|
||||
"recover_rsa": "Exclusão de Emergencia de RSA",
|
||||
"grasscutter_jar": "Definir o arquivo JAR do Grasscutter",
|
||||
"toggle_encryption": "Ativar/Desativar Criptografia",
|
||||
"install_certificate": "Instalar o Certificado de Proxy",
|
||||
"java_path": "Definir um Local Customizado do Java",
|
||||
"grasscutter_with_game": "Iniciar automaticamente o Grasscutter com o Jogo",
|
||||
"language": "Selecionar Idioma",
|
||||
"background": "Definir Fundo Customizado (link ou arquivo de imagem)",
|
||||
"use_theme_background": "Use o plano de fundo fornecido pelo tema selecionado",
|
||||
"theme": "Definir Tema",
|
||||
"patch_rsa": "Automaticamente Corrigir RSA",
|
||||
"use_proxy": "Usar Proxy Interno",
|
||||
"wipe_login": "Limpar Cache de Login",
|
||||
"horny_mode": "Modo com tesão",
|
||||
"auto_mongodb": "Iniciar MongoDB Automaticamente",
|
||||
"un_elevated": "Executar o jogo não-elevated (sem admin)",
|
||||
"redirect_more": "Também redirecionar outros jogos MHY",
|
||||
"web_cache": "Excluir pasta webCaches",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_fullbuild": "Baixar o Grasscutter Tudo-em-Um",
|
||||
"grasscutter_fullquest": "Baixar de missões em um só lugar",
|
||||
"grasscutter_stable_data": "Baixar os Dados do Grasscutter Estável",
|
||||
"grasscutter_latest_data": "Baixar os Dados do Grasscutter Mais Recente",
|
||||
"grasscutter_stable_data_update": "Atualizar os Dados do Grasscutter Estável",
|
||||
"grasscutter_latest_data_update": "Atualizar os Dados do Grasscutter Mais Recente",
|
||||
"grasscutter_unstable": "Baixar o Grasscutter Estável",
|
||||
"grasscutter_latest": "Baixar o Grasscutter Mais Recente",
|
||||
"grasscutter_unstable_update": "Atualizar o Grasscutter Estável",
|
||||
"grasscutter_latest_update": "Atualizar o Grasscutter Mais Recente",
|
||||
"resources": "Baixar os Recursos do Grasscutter ",
|
||||
"game": "Baixar o Jogo",
|
||||
"aio_header": "Downloads Tudo-em-Um:",
|
||||
"individual_header": "Downloads Individuais:",
|
||||
"mods_header": "Mods:",
|
||||
"migoto": "Baixar o GIMI 3dmigoto"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "Baixando",
|
||||
"extracting": "Extraindo",
|
||||
"error": "Erro",
|
||||
"finished": "Finalizado",
|
||||
"stopped": "Parado"
|
||||
},
|
||||
"components": {
|
||||
"select_file": "Selecione o arquivo ou pasta...",
|
||||
"select_folder": "Selecione a pasta...",
|
||||
"download": "Baixar",
|
||||
"delete": "Deletar",
|
||||
"install": "Instalar"
|
||||
},
|
||||
"news": {
|
||||
"latest_commits": "Commits Recentes",
|
||||
"latest_version": "Versão mais Recente"
|
||||
},
|
||||
"help": {
|
||||
"port_help_text": "Certifique-se de que esta é a porta do servidor dispatch, não a porta do jogo. Ela é quase sempre '443'.",
|
||||
"game_help_text": "Você não precisa de uma cópia do jogo separada para jogar com o Grasscutter. Isso é para, ou desatualizar para a 2.6, ou se você não tiver o jogo instalado.",
|
||||
"gc_stable_jar": "Baixar a versão atual do Grasscutter estável, que inclui o arquivo jar e os arquivos de dados.",
|
||||
"gc_fullbuild": "Baixar uma versão completa do Grasscutter, incluindo a repo, jar e recursos. Ela está totalmente configurada e não requer nenhum outro download deste menu.",
|
||||
"gc_dev_jar": "Baixar a versão de desenvolvimento mais recente do Grasscutter, que inclui o arquivo jar e os arquivos de dados.",
|
||||
"gc_stable_data": "Baixar os arquivos de dados da versão atual do Grasscutter estável, que não inclui o arquivo jar. Isso é útil para atualizações.",
|
||||
"gc_dev_data": "Baixar os arquivos de dados da versão de desenvolvimento mais recente do Grasscutter, que não vem com um arquivo jar. Isso é útil para atualizações.",
|
||||
"encryption": "Isso normalmente deve estar desativado.",
|
||||
"resources": "Esses também são necessários para usar o Grasscutter. Esse botão ficará cinza caso você já tenha uma pasta resources com coisas dentro.",
|
||||
"emergency_rsa": "Caso algo dê errado, força a exclusão da correção RSA.",
|
||||
"use_proxy": "Usa o proxy interno do Cultivation. Isso deveria estar habilitado a não ser que você utilize algo como o Fiddler.",
|
||||
"patch_rsa": "Corrigir e 'descorrigir' o RSA do seu jogo automaticamente. Isso deve estar habilitado a não ser que você esteja jogando com versões antigas (3.0 ou mais antigas) ou não oficiais.",
|
||||
"add_delay": "Atraso definido na carregadeira 3dmigoto! \nIsto deve resolver os problemas de carregamento, mas acrescentará um pequeno atraso quando o 3dmigoto for carregado no lançamento do jogo. \nAgora você pode lançar novamente com o 3dmigoto.",
|
||||
"migoto": "Para importação de modelos da GameBanana"
|
||||
},
|
||||
"swag": {
|
||||
"akebi_name": "Akebi",
|
||||
"migoto_name": "Migoto",
|
||||
"reshade_name": "Reshade",
|
||||
"akebi": "Definir o Executavel do Akebi/Acrepi",
|
||||
"migoto": "Definir o Executavel do 3DMigoto",
|
||||
"reshade": "Definir o Executavel do Reshade Injector"
|
||||
}
|
||||
}
|
||||
@@ -8,30 +8,51 @@
|
||||
"ip_placeholder": "Айпи адрес...",
|
||||
"port_placeholder": "Порт...",
|
||||
"files_downloading": "Файлов скачано: ",
|
||||
"files_extracting": "Извлечено файлов: "
|
||||
"files_extracting": "Извлечено файлов: ",
|
||||
"game_path_notify": "Путь к игре не найден, не забудьте установить его в настройках!"
|
||||
},
|
||||
"options": {
|
||||
"enabled": "Включено",
|
||||
"disabled": "Выключено",
|
||||
"game_path": "Установить путь к файлам игры",
|
||||
"game_executable": "Установить исполняемый файл игры",
|
||||
"recover_rsa": "Принудительное удаление RSA",
|
||||
"grasscutter_jar": "Установить Grasscutter JAR",
|
||||
"toggle_encryption": "Переключить шифрование",
|
||||
"install_certificate": "Установить сертификат для работы Прокси",
|
||||
"java_path": "Установить пользовательский путь Java",
|
||||
"grasscutter_with_game": "Автоматически запускать Grasscutter вместе с игрой",
|
||||
"language": "Установить язык",
|
||||
"background": "Установить свой фон (ссылка или файл)",
|
||||
"theme": "Установить тему"
|
||||
"use_theme_background": "Использовать фон из выбранной темы",
|
||||
"theme": "Установить тему",
|
||||
"patch_rsa": "Автоматическое исправление RSA",
|
||||
"use_proxy": "Использовать встроенный Прокси",
|
||||
"wipe_login": "Очистить кэш входа в систему",
|
||||
"horny_mode": "роговой режим",
|
||||
"auto_mongodb": "Автоматически запускать MongoDB",
|
||||
"un_elevated": "Запустите игру в неэлегантном режиме (без администратора)",
|
||||
"redirect_more": "Также перенаправьте другие игры MHY",
|
||||
"web_cache": "Удалить папку webCaches",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_fullbuild": "Скачать все в одном Grasscutter",
|
||||
"grasscutter_fullquest": "Скачать квесты все в одном",
|
||||
"grasscutter_stable_data": "Скачать стабильные данные Grasscutter",
|
||||
"grasscutter_latest_data": "Скачать последние данные Grasscutter",
|
||||
"grasscutter_stable_data_update": "Обновить стабильные данные Grasscutter",
|
||||
"grasscutter_latest_data_update": "Обновить последние данные Grasscutter",
|
||||
"grasscutter_stable": "Скачать стабильную версию Grasscutter",
|
||||
"grasscutter_unstable": "Скачать стабильную версию Grasscutter",
|
||||
"grasscutter_latest": "Скачать последнюю версию Grasscutter",
|
||||
"grasscutter_stable_update": "Обновить стабильную версию Grasscutter",
|
||||
"grasscutter_unstable_update": "Обновить стабильную версию Grasscutter",
|
||||
"grasscutter_latest_update": "Обновить последнюю версию Grasscutter",
|
||||
"resources": "Скачать ресурсы Grasscutter"
|
||||
"resources": "Скачать ресурсы Grasscutter",
|
||||
"game": "Скачать Игру",
|
||||
"aio_header": "Все в одной загрузке:",
|
||||
"individual_header": "загрузка отдельных частей:",
|
||||
"mods_header": "Mods:",
|
||||
"migoto": "Скачать GIMI 3dmigoto"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "Скачивание",
|
||||
@@ -43,7 +64,9 @@
|
||||
"components": {
|
||||
"select_file": "Выберите файл или папку...",
|
||||
"select_folder": "Выберите папку...",
|
||||
"download": "Скачать"
|
||||
"download": "Скачать",
|
||||
"delete": "Удалить",
|
||||
"install": "Установить"
|
||||
},
|
||||
"news": {
|
||||
"latest_commits": "Последние коммиты",
|
||||
@@ -53,9 +76,24 @@
|
||||
"port_help_text": "Убедитесь, что это порт Dispatch-сервера, не порт игрового сервера. Обычно это '443'.",
|
||||
"game_help_text": "Вам не нужно устанавливать еще одну копию, что бы играть с Grascutter. Это нужно или для версии 2.6, или если у Вас не установлена игра.",
|
||||
"gc_stable_jar": "Скачать последнюю стабильную версию Grasscutter, которая содержит jar файл и данные.",
|
||||
"gc_fullbuild": "Загрузите полную сборку Grasscutter, включая репо, jar и ресурсы. Полностью настроена и не требует других загрузок из этого меню.",
|
||||
"gc_dev_jar": "Скачать последнюю версию для разработки Grasscutter, которая содержит jar файл и данные.",
|
||||
"gc_stable_data": "Скачать стабильные данные Grasscutter, в которой нету jar файла. Это полезно для обновления.",
|
||||
"gc_dev_data": "Скачать последнюю версию для разработки Grasscutter, в которой нету jar файла. Это полезно для обновления.",
|
||||
"resources": "Это необходимо для запуска сервера Grasscutter. Эта кнопка будет серой, если у Вас уже есть не пустая папка с ресурсами."
|
||||
"encryption": "Обычно это должно быть выключено.",
|
||||
"resources": "Это необходимо для запуска сервера Grasscutter. Эта кнопка будет серой, если у Вас уже есть не пустая папка с ресурсами.",
|
||||
"emergency_rsa": "Если что-то пошло не так, восстановит RSA до последней официальной версии.",
|
||||
"use_proxy": "Использовать встроенный Прокси. Отключите если используете Fiddler или подобную программу",
|
||||
"patch_rsa": "Патчит и восстанавливает RSA автоматически. Если вы не играете на старых/модифицированых версиях, или сами в ручную патчите Метаданные, эта опция должна быть включена.",
|
||||
"add_delay": "Установите задержку в загрузчике 3dmigoto! \nЭто должно исправить проблемы с загрузкой, но добавит небольшую задержку в момент загрузки 3dmigoto при запуске игры. \nТеперь вы снова можете запускать игру с помощью 3dmigoto.",
|
||||
"migoto": "Для импорта моделей из GameBanana"
|
||||
},
|
||||
"swag": {
|
||||
"akebi_name": "Akebi",
|
||||
"migoto_name": "Migoto",
|
||||
"reshade_name": "Reshade",
|
||||
"akebi": "Путь к исполняемому файлу Akebi",
|
||||
"migoto": "Путь к исполняемому файлу 3DMigoto ",
|
||||
"reshade": "Путь к инжектору Reshade"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,49 +8,66 @@
|
||||
"ip_placeholder": "Địa chỉ máy chủ...",
|
||||
"port_placeholder": "Cổng...",
|
||||
"files_downloading": "Đang tải tập tin: ",
|
||||
"files_extracting": "Đang giải nén tập tin: "
|
||||
"files_extracting": "Đang giải nén tập tin: ",
|
||||
"game_path_notify": "Không tìm thấy đường dẫn trò chơi, hãy nhớ đặt nó trong cài đặt!"
|
||||
},
|
||||
"options": {
|
||||
"enabled": "Bật",
|
||||
"disabled": "Tắt",
|
||||
"game_path": "Đường dẫn cài game",
|
||||
"game_command": "Lệnh khởi chạy game",
|
||||
"game_executable": "Tập tin thực thi game",
|
||||
"recover_metadata": "Khôi phục Metadata khẩn cấp",
|
||||
"recover_rsa": "Khôi phục RSA khẩn cấp",
|
||||
"grasscutter_jar": "Tập tin JAR Grasscutter",
|
||||
"toggle_encryption": "Bật/tắt mã hóa",
|
||||
"install_certificate": "Cài chứng chỉ proxy",
|
||||
"java_path": "Đường dẫn Java tùy chỉnh",
|
||||
"grasscutter_with_game": "Tự động chạy Grasscutter cùng với game",
|
||||
"language": "Chọn ngôn ngữ",
|
||||
"language": "Ngôn ngữ",
|
||||
"background": "Hình nền tùy chỉnh (liên kết hoặc tập tin hình ảnh)",
|
||||
"use_theme_background": "Sử dụng nền được cung cấp bởi chủ đề đã chọn",
|
||||
"theme": "Giao diện",
|
||||
"patch_metadata": "Tự động sửa Metadata",
|
||||
"use_proxy": "Sử dụng proxy nội bộ"
|
||||
"patch_rsa": "Tự động vá RSA",
|
||||
"use_proxy": "Sử dụng proxy nội bộ",
|
||||
"wipe_login": "Tẩy sạch cache đăng nhập",
|
||||
"horny_mode": "Chế độ hứng tình",
|
||||
"auto_mongodb": "Tự động khởi động MongoDB",
|
||||
"un_elevated": "Chạy trò chơi không nâng cao (không có quản trị viên)",
|
||||
"redirect_more": "Đồng thời chuyển hướng các trò chơi MHY khác",
|
||||
"web_cache": "Xóa thư mục webCaches",
|
||||
"launch_args": "Launch Args"
|
||||
},
|
||||
"downloads": {
|
||||
"grasscutter_fullbuild": "Tải Grasscutter tất cả trong một",
|
||||
"grasscutter_fullquest": "Tải xuống truy vấn tất cả trong một",
|
||||
"grasscutter_stable_data": "Tải dữ liệu Grasscutter bản ổn định",
|
||||
"grasscutter_latest_data": "Tải dữ liệu Grasscutter bản mới nhất",
|
||||
"grasscutter_stable_data_update": "Cập nhật dữ liệu Grasscutter bản ổn định",
|
||||
"grasscutter_latest_data_update": "Cập nhật dữ liệu Grasscutter bản mới nhất",
|
||||
"grasscutter_stable": "Tải Grasscutter bản ổn định",
|
||||
"grasscutter_unstable": "Tải Grasscutter bản ổn định",
|
||||
"grasscutter_latest": "Tải Grasscutter bản mới nhất",
|
||||
"grasscutter_stable_update": "Cập nhật Grasscutter bản ổn định",
|
||||
"grasscutter_unstable_update": "Cập nhật Grasscutter bản ổn định",
|
||||
"grasscutter_latest_update": "Cập nhật Grasscutter bản mới nhất",
|
||||
"resources": "Tải tài nguyên Grasscutter",
|
||||
"game": "Tải game"
|
||||
"game": "Tải game",
|
||||
"aio_header": "Tải xuống tất cả trong một:",
|
||||
"individual_header": "Tải xuống từng phần:",
|
||||
"mods_header": "Mods:",
|
||||
"migoto": "Tải GIMI 3dmigoto"
|
||||
},
|
||||
"download_status": {
|
||||
"downloading": "Đang tải xuống",
|
||||
"downloading": "Đang tải",
|
||||
"extracting": "Đang giải nén",
|
||||
"error": "Lỗi",
|
||||
"finished": "Hoàn thành",
|
||||
"finished": "Đã hoàn thành",
|
||||
"stopped": "Đã dừng"
|
||||
},
|
||||
"components": {
|
||||
"select_file": "Chọn tập tin hoặc thư mục...",
|
||||
"select_folder": "Chọn thư mục...",
|
||||
"download": "Tải xuống",
|
||||
"install": "Cài đặt"
|
||||
"download": "Tải",
|
||||
"delete": "Xóa bỏ",
|
||||
"install": "Cài"
|
||||
},
|
||||
"news": {
|
||||
"latest_commits": "Thay Đổi Gần Đây",
|
||||
@@ -60,13 +77,24 @@
|
||||
"port_help_text": "Hãy đảm bảo đây là cổng của máy chủ Dispatch, không phải cổng của máy chủ game. Thường sẽ là '443'.",
|
||||
"game_help_text": "Bạn không cần phải sử dụng một bản sao riêng để chơi với Grasscutter. Việc này chỉ xảy ra nếu bạn hạ phiên bản xuống 2.6 hoặc chưa cài game.",
|
||||
"gc_stable_jar": "Tải xuống phiên bản ổn định của Grasscutter, bao gồm tập tin jar và các tệp dữ liệu.",
|
||||
"gc_fullbuild": "Tải xuống bản dựng Grasscutter đầy đủ, bao gồm repo, jar và tài nguyên. Được thiết lập đầy đủ và không yêu cầu bất kỳ tải xuống nào khác từ menu này",
|
||||
"gc_dev_jar": "Tải xuống phiên bản phát triển mới nhất của Grasscutter, bao gồm tập tin jar và các tệp dữ liệu.",
|
||||
"gc_stable_data": "Tải xuống tệp dữ liệu phiên bản ổn định hiện hành của Grasscutter. Bản này không đi kèm với tập tin jar, hữu dụng khi muốn cập nhật.",
|
||||
"gc_dev_data": "Tải xuống tệp dữ liệu phiên bản mới nhất của Grasscutter. Bản này không đi kèm với tập tin jar, hữu dụng khi muốn cập nhật.",
|
||||
"resources": "Chúng được yêu cầu để chạy máy chủ Grasscutter. Nút này sẽ có màu xám nếu bạn đã có sẵn một thư mục tài nguyên có nội dung bên trong"
|
||||
"gc_dev_data": "Tải xuống tệp dữ liệu phiên bản mới nhất của Grasscutter. Bản này không đi kèm với tập tin jar, hữu dụng khi muốn cập nhật.",
|
||||
"encryption": "Mục này nên được tắt.",
|
||||
"resources": "Tài nguyên được yêu cầu để chạy máy chủ Grasscutter. Nút này sẽ có màu xám nếu bạn đã có sẵn một thư mục tài nguyên (resources) có nội dung bên trong",
|
||||
"emergency_rsa": "Trong trường hợp gặp vấn đề, khôi phục lại RSA về phiên bản chính thức mới nhất.",
|
||||
"use_proxy": "Sử dụng proxy nội bộ của Cultivation. Nên bật tùy chọn này trừ khi bạn đang sử dụng một ứng dụng khác, như Fiddler",
|
||||
"patch_rsa": "Tự động vá và sửa lại RSA của game. Tùy chọn này nên được bật trừ khi bạn đang sử dụng phiên bản cũ, phiên bản không chính thức hoặc bạn đã tự vá rsa rồi.",
|
||||
"add_delay": "Đặt độ trễ trong trình tải 3dmigoto! \nĐiều này sẽ khắc phục sự cố tải, nhưng sẽ thêm một độ trễ nhỏ khi 3dmigoto được tải khi khởi chạy trò chơi. \nBây giờ bạn có thể khởi chạy lại với 3dmigoto.",
|
||||
"migoto": "Để nhập mô hình từ GameBanana"
|
||||
},
|
||||
"swag": {
|
||||
"akebi_name": "Akebi",
|
||||
"migoto_name": "Migoto",
|
||||
"reshade_name": "Reshade",
|
||||
"akebi": "Tập tin thực thi Akebi",
|
||||
"migoto": "Tập tin thực thi 3dMigoto"
|
||||
"migoto": "Tập tin thực thi 3dMigoto",
|
||||
"reshade": "Tập tin inject Reshade"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,387 +0,0 @@
|
||||
// Simple, thoroughly commented implementation of 128-bit AES / Rijndael using C
|
||||
// Chris Hulbert - chris.hulbert@gmail.com - http://splinter.com.au/blog
|
||||
// References:
|
||||
// http://en.wikipedia.org/wiki/Advanced_Encryption_Standard
|
||||
// http://en.wikipedia.org/wiki/Rijndael_key_schedule
|
||||
// http://en.wikipedia.org/wiki/Rijndael_mix_columns
|
||||
// http://en.wikipedia.org/wiki/Rijndael_S-box
|
||||
|
||||
// This code is public domain, or any OSI-approved license, your choice. No warranty.
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "aes.h"
|
||||
|
||||
typedef unsigned char byte;
|
||||
|
||||
// Here are all the lookup tables for the row shifts, rcon, s-boxes, and galois field multiplications
|
||||
static const byte shift_rows_table[] = {0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12, 1, 6, 11};
|
||||
static const byte shift_rows_table_inv[] = {0, 13, 10, 7, 4, 1, 14, 11, 8, 5, 2, 15, 12, 9, 6, 3};
|
||||
static const byte lookup_rcon[] = {
|
||||
0x8d, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8, 0xab, 0x4d, 0x9a};
|
||||
static const byte lookup_sbox[] = {
|
||||
0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76,
|
||||
0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0,
|
||||
0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15,
|
||||
0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75,
|
||||
0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84,
|
||||
0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf,
|
||||
0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8,
|
||||
0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2,
|
||||
0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73,
|
||||
0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb,
|
||||
0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79,
|
||||
0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08,
|
||||
0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a,
|
||||
0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e,
|
||||
0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf,
|
||||
0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16};
|
||||
static const byte lookup_sbox_inv[] = {
|
||||
0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb,
|
||||
0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb,
|
||||
0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e,
|
||||
0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25,
|
||||
0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92,
|
||||
0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84,
|
||||
0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06,
|
||||
0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b,
|
||||
0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73,
|
||||
0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e,
|
||||
0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b,
|
||||
0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4,
|
||||
0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f,
|
||||
0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef,
|
||||
0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61,
|
||||
0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d};
|
||||
static const byte lookup_g2[] = {
|
||||
0x00, 0x02, 0x04, 0x06, 0x08, 0x0a, 0x0c, 0x0e, 0x10, 0x12, 0x14, 0x16, 0x18, 0x1a, 0x1c, 0x1e,
|
||||
0x20, 0x22, 0x24, 0x26, 0x28, 0x2a, 0x2c, 0x2e, 0x30, 0x32, 0x34, 0x36, 0x38, 0x3a, 0x3c, 0x3e,
|
||||
0x40, 0x42, 0x44, 0x46, 0x48, 0x4a, 0x4c, 0x4e, 0x50, 0x52, 0x54, 0x56, 0x58, 0x5a, 0x5c, 0x5e,
|
||||
0x60, 0x62, 0x64, 0x66, 0x68, 0x6a, 0x6c, 0x6e, 0x70, 0x72, 0x74, 0x76, 0x78, 0x7a, 0x7c, 0x7e,
|
||||
0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9c, 0x9e,
|
||||
0xa0, 0xa2, 0xa4, 0xa6, 0xa8, 0xaa, 0xac, 0xae, 0xb0, 0xb2, 0xb4, 0xb6, 0xb8, 0xba, 0xbc, 0xbe,
|
||||
0xc0, 0xc2, 0xc4, 0xc6, 0xc8, 0xca, 0xcc, 0xce, 0xd0, 0xd2, 0xd4, 0xd6, 0xd8, 0xda, 0xdc, 0xde,
|
||||
0xe0, 0xe2, 0xe4, 0xe6, 0xe8, 0xea, 0xec, 0xee, 0xf0, 0xf2, 0xf4, 0xf6, 0xf8, 0xfa, 0xfc, 0xfe,
|
||||
0x1b, 0x19, 0x1f, 0x1d, 0x13, 0x11, 0x17, 0x15, 0x0b, 0x09, 0x0f, 0x0d, 0x03, 0x01, 0x07, 0x05,
|
||||
0x3b, 0x39, 0x3f, 0x3d, 0x33, 0x31, 0x37, 0x35, 0x2b, 0x29, 0x2f, 0x2d, 0x23, 0x21, 0x27, 0x25,
|
||||
0x5b, 0x59, 0x5f, 0x5d, 0x53, 0x51, 0x57, 0x55, 0x4b, 0x49, 0x4f, 0x4d, 0x43, 0x41, 0x47, 0x45,
|
||||
0x7b, 0x79, 0x7f, 0x7d, 0x73, 0x71, 0x77, 0x75, 0x6b, 0x69, 0x6f, 0x6d, 0x63, 0x61, 0x67, 0x65,
|
||||
0x9b, 0x99, 0x9f, 0x9d, 0x93, 0x91, 0x97, 0x95, 0x8b, 0x89, 0x8f, 0x8d, 0x83, 0x81, 0x87, 0x85,
|
||||
0xbb, 0xb9, 0xbf, 0xbd, 0xb3, 0xb1, 0xb7, 0xb5, 0xab, 0xa9, 0xaf, 0xad, 0xa3, 0xa1, 0xa7, 0xa5,
|
||||
0xdb, 0xd9, 0xdf, 0xdd, 0xd3, 0xd1, 0xd7, 0xd5, 0xcb, 0xc9, 0xcf, 0xcd, 0xc3, 0xc1, 0xc7, 0xc5,
|
||||
0xfb, 0xf9, 0xff, 0xfd, 0xf3, 0xf1, 0xf7, 0xf5, 0xeb, 0xe9, 0xef, 0xed, 0xe3, 0xe1, 0xe7, 0xe5};
|
||||
static const byte lookup_g3[] = {
|
||||
0x00, 0x03, 0x06, 0x05, 0x0c, 0x0f, 0x0a, 0x09, 0x18, 0x1b, 0x1e, 0x1d, 0x14, 0x17, 0x12, 0x11,
|
||||
0x30, 0x33, 0x36, 0x35, 0x3c, 0x3f, 0x3a, 0x39, 0x28, 0x2b, 0x2e, 0x2d, 0x24, 0x27, 0x22, 0x21,
|
||||
0x60, 0x63, 0x66, 0x65, 0x6c, 0x6f, 0x6a, 0x69, 0x78, 0x7b, 0x7e, 0x7d, 0x74, 0x77, 0x72, 0x71,
|
||||
0x50, 0x53, 0x56, 0x55, 0x5c, 0x5f, 0x5a, 0x59, 0x48, 0x4b, 0x4e, 0x4d, 0x44, 0x47, 0x42, 0x41,
|
||||
0xc0, 0xc3, 0xc6, 0xc5, 0xcc, 0xcf, 0xca, 0xc9, 0xd8, 0xdb, 0xde, 0xdd, 0xd4, 0xd7, 0xd2, 0xd1,
|
||||
0xf0, 0xf3, 0xf6, 0xf5, 0xfc, 0xff, 0xfa, 0xf9, 0xe8, 0xeb, 0xee, 0xed, 0xe4, 0xe7, 0xe2, 0xe1,
|
||||
0xa0, 0xa3, 0xa6, 0xa5, 0xac, 0xaf, 0xaa, 0xa9, 0xb8, 0xbb, 0xbe, 0xbd, 0xb4, 0xb7, 0xb2, 0xb1,
|
||||
0x90, 0x93, 0x96, 0x95, 0x9c, 0x9f, 0x9a, 0x99, 0x88, 0x8b, 0x8e, 0x8d, 0x84, 0x87, 0x82, 0x81,
|
||||
0x9b, 0x98, 0x9d, 0x9e, 0x97, 0x94, 0x91, 0x92, 0x83, 0x80, 0x85, 0x86, 0x8f, 0x8c, 0x89, 0x8a,
|
||||
0xab, 0xa8, 0xad, 0xae, 0xa7, 0xa4, 0xa1, 0xa2, 0xb3, 0xb0, 0xb5, 0xb6, 0xbf, 0xbc, 0xb9, 0xba,
|
||||
0xfb, 0xf8, 0xfd, 0xfe, 0xf7, 0xf4, 0xf1, 0xf2, 0xe3, 0xe0, 0xe5, 0xe6, 0xef, 0xec, 0xe9, 0xea,
|
||||
0xcb, 0xc8, 0xcd, 0xce, 0xc7, 0xc4, 0xc1, 0xc2, 0xd3, 0xd0, 0xd5, 0xd6, 0xdf, 0xdc, 0xd9, 0xda,
|
||||
0x5b, 0x58, 0x5d, 0x5e, 0x57, 0x54, 0x51, 0x52, 0x43, 0x40, 0x45, 0x46, 0x4f, 0x4c, 0x49, 0x4a,
|
||||
0x6b, 0x68, 0x6d, 0x6e, 0x67, 0x64, 0x61, 0x62, 0x73, 0x70, 0x75, 0x76, 0x7f, 0x7c, 0x79, 0x7a,
|
||||
0x3b, 0x38, 0x3d, 0x3e, 0x37, 0x34, 0x31, 0x32, 0x23, 0x20, 0x25, 0x26, 0x2f, 0x2c, 0x29, 0x2a,
|
||||
0x0b, 0x08, 0x0d, 0x0e, 0x07, 0x04, 0x01, 0x02, 0x13, 0x10, 0x15, 0x16, 0x1f, 0x1c, 0x19, 0x1a};
|
||||
static const byte lookup_g9[] = {
|
||||
0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x3f, 0x48, 0x41, 0x5a, 0x53, 0x6c, 0x65, 0x7e, 0x77,
|
||||
0x90, 0x99, 0x82, 0x8b, 0xb4, 0xbd, 0xa6, 0xaf, 0xd8, 0xd1, 0xca, 0xc3, 0xfc, 0xf5, 0xee, 0xe7,
|
||||
0x3b, 0x32, 0x29, 0x20, 0x1f, 0x16, 0x0d, 0x04, 0x73, 0x7a, 0x61, 0x68, 0x57, 0x5e, 0x45, 0x4c,
|
||||
0xab, 0xa2, 0xb9, 0xb0, 0x8f, 0x86, 0x9d, 0x94, 0xe3, 0xea, 0xf1, 0xf8, 0xc7, 0xce, 0xd5, 0xdc,
|
||||
0x76, 0x7f, 0x64, 0x6d, 0x52, 0x5b, 0x40, 0x49, 0x3e, 0x37, 0x2c, 0x25, 0x1a, 0x13, 0x08, 0x01,
|
||||
0xe6, 0xef, 0xf4, 0xfd, 0xc2, 0xcb, 0xd0, 0xd9, 0xae, 0xa7, 0xbc, 0xb5, 0x8a, 0x83, 0x98, 0x91,
|
||||
0x4d, 0x44, 0x5f, 0x56, 0x69, 0x60, 0x7b, 0x72, 0x05, 0x0c, 0x17, 0x1e, 0x21, 0x28, 0x33, 0x3a,
|
||||
0xdd, 0xd4, 0xcf, 0xc6, 0xf9, 0xf0, 0xeb, 0xe2, 0x95, 0x9c, 0x87, 0x8e, 0xb1, 0xb8, 0xa3, 0xaa,
|
||||
0xec, 0xe5, 0xfe, 0xf7, 0xc8, 0xc1, 0xda, 0xd3, 0xa4, 0xad, 0xb6, 0xbf, 0x80, 0x89, 0x92, 0x9b,
|
||||
0x7c, 0x75, 0x6e, 0x67, 0x58, 0x51, 0x4a, 0x43, 0x34, 0x3d, 0x26, 0x2f, 0x10, 0x19, 0x02, 0x0b,
|
||||
0xd7, 0xde, 0xc5, 0xcc, 0xf3, 0xfa, 0xe1, 0xe8, 0x9f, 0x96, 0x8d, 0x84, 0xbb, 0xb2, 0xa9, 0xa0,
|
||||
0x47, 0x4e, 0x55, 0x5c, 0x63, 0x6a, 0x71, 0x78, 0x0f, 0x06, 0x1d, 0x14, 0x2b, 0x22, 0x39, 0x30,
|
||||
0x9a, 0x93, 0x88, 0x81, 0xbe, 0xb7, 0xac, 0xa5, 0xd2, 0xdb, 0xc0, 0xc9, 0xf6, 0xff, 0xe4, 0xed,
|
||||
0x0a, 0x03, 0x18, 0x11, 0x2e, 0x27, 0x3c, 0x35, 0x42, 0x4b, 0x50, 0x59, 0x66, 0x6f, 0x74, 0x7d,
|
||||
0xa1, 0xa8, 0xb3, 0xba, 0x85, 0x8c, 0x97, 0x9e, 0xe9, 0xe0, 0xfb, 0xf2, 0xcd, 0xc4, 0xdf, 0xd6,
|
||||
0x31, 0x38, 0x23, 0x2a, 0x15, 0x1c, 0x07, 0x0e, 0x79, 0x70, 0x6b, 0x62, 0x5d, 0x54, 0x4f, 0x46};
|
||||
static const byte lookup_g11[] = {
|
||||
0x00, 0x0b, 0x16, 0x1d, 0x2c, 0x27, 0x3a, 0x31, 0x58, 0x53, 0x4e, 0x45, 0x74, 0x7f, 0x62, 0x69,
|
||||
0xb0, 0xbb, 0xa6, 0xad, 0x9c, 0x97, 0x8a, 0x81, 0xe8, 0xe3, 0xfe, 0xf5, 0xc4, 0xcf, 0xd2, 0xd9,
|
||||
0x7b, 0x70, 0x6d, 0x66, 0x57, 0x5c, 0x41, 0x4a, 0x23, 0x28, 0x35, 0x3e, 0x0f, 0x04, 0x19, 0x12,
|
||||
0xcb, 0xc0, 0xdd, 0xd6, 0xe7, 0xec, 0xf1, 0xfa, 0x93, 0x98, 0x85, 0x8e, 0xbf, 0xb4, 0xa9, 0xa2,
|
||||
0xf6, 0xfd, 0xe0, 0xeb, 0xda, 0xd1, 0xcc, 0xc7, 0xae, 0xa5, 0xb8, 0xb3, 0x82, 0x89, 0x94, 0x9f,
|
||||
0x46, 0x4d, 0x50, 0x5b, 0x6a, 0x61, 0x7c, 0x77, 0x1e, 0x15, 0x08, 0x03, 0x32, 0x39, 0x24, 0x2f,
|
||||
0x8d, 0x86, 0x9b, 0x90, 0xa1, 0xaa, 0xb7, 0xbc, 0xd5, 0xde, 0xc3, 0xc8, 0xf9, 0xf2, 0xef, 0xe4,
|
||||
0x3d, 0x36, 0x2b, 0x20, 0x11, 0x1a, 0x07, 0x0c, 0x65, 0x6e, 0x73, 0x78, 0x49, 0x42, 0x5f, 0x54,
|
||||
0xf7, 0xfc, 0xe1, 0xea, 0xdb, 0xd0, 0xcd, 0xc6, 0xaf, 0xa4, 0xb9, 0xb2, 0x83, 0x88, 0x95, 0x9e,
|
||||
0x47, 0x4c, 0x51, 0x5a, 0x6b, 0x60, 0x7d, 0x76, 0x1f, 0x14, 0x09, 0x02, 0x33, 0x38, 0x25, 0x2e,
|
||||
0x8c, 0x87, 0x9a, 0x91, 0xa0, 0xab, 0xb6, 0xbd, 0xd4, 0xdf, 0xc2, 0xc9, 0xf8, 0xf3, 0xee, 0xe5,
|
||||
0x3c, 0x37, 0x2a, 0x21, 0x10, 0x1b, 0x06, 0x0d, 0x64, 0x6f, 0x72, 0x79, 0x48, 0x43, 0x5e, 0x55,
|
||||
0x01, 0x0a, 0x17, 0x1c, 0x2d, 0x26, 0x3b, 0x30, 0x59, 0x52, 0x4f, 0x44, 0x75, 0x7e, 0x63, 0x68,
|
||||
0xb1, 0xba, 0xa7, 0xac, 0x9d, 0x96, 0x8b, 0x80, 0xe9, 0xe2, 0xff, 0xf4, 0xc5, 0xce, 0xd3, 0xd8,
|
||||
0x7a, 0x71, 0x6c, 0x67, 0x56, 0x5d, 0x40, 0x4b, 0x22, 0x29, 0x34, 0x3f, 0x0e, 0x05, 0x18, 0x13,
|
||||
0xca, 0xc1, 0xdc, 0xd7, 0xe6, 0xed, 0xf0, 0xfb, 0x92, 0x99, 0x84, 0x8f, 0xbe, 0xb5, 0xa8, 0xa3};
|
||||
static const byte lookup_g13[] = {
|
||||
0x00, 0x0d, 0x1a, 0x17, 0x34, 0x39, 0x2e, 0x23, 0x68, 0x65, 0x72, 0x7f, 0x5c, 0x51, 0x46, 0x4b,
|
||||
0xd0, 0xdd, 0xca, 0xc7, 0xe4, 0xe9, 0xfe, 0xf3, 0xb8, 0xb5, 0xa2, 0xaf, 0x8c, 0x81, 0x96, 0x9b,
|
||||
0xbb, 0xb6, 0xa1, 0xac, 0x8f, 0x82, 0x95, 0x98, 0xd3, 0xde, 0xc9, 0xc4, 0xe7, 0xea, 0xfd, 0xf0,
|
||||
0x6b, 0x66, 0x71, 0x7c, 0x5f, 0x52, 0x45, 0x48, 0x03, 0x0e, 0x19, 0x14, 0x37, 0x3a, 0x2d, 0x20,
|
||||
0x6d, 0x60, 0x77, 0x7a, 0x59, 0x54, 0x43, 0x4e, 0x05, 0x08, 0x1f, 0x12, 0x31, 0x3c, 0x2b, 0x26,
|
||||
0xbd, 0xb0, 0xa7, 0xaa, 0x89, 0x84, 0x93, 0x9e, 0xd5, 0xd8, 0xcf, 0xc2, 0xe1, 0xec, 0xfb, 0xf6,
|
||||
0xd6, 0xdb, 0xcc, 0xc1, 0xe2, 0xef, 0xf8, 0xf5, 0xbe, 0xb3, 0xa4, 0xa9, 0x8a, 0x87, 0x90, 0x9d,
|
||||
0x06, 0x0b, 0x1c, 0x11, 0x32, 0x3f, 0x28, 0x25, 0x6e, 0x63, 0x74, 0x79, 0x5a, 0x57, 0x40, 0x4d,
|
||||
0xda, 0xd7, 0xc0, 0xcd, 0xee, 0xe3, 0xf4, 0xf9, 0xb2, 0xbf, 0xa8, 0xa5, 0x86, 0x8b, 0x9c, 0x91,
|
||||
0x0a, 0x07, 0x10, 0x1d, 0x3e, 0x33, 0x24, 0x29, 0x62, 0x6f, 0x78, 0x75, 0x56, 0x5b, 0x4c, 0x41,
|
||||
0x61, 0x6c, 0x7b, 0x76, 0x55, 0x58, 0x4f, 0x42, 0x09, 0x04, 0x13, 0x1e, 0x3d, 0x30, 0x27, 0x2a,
|
||||
0xb1, 0xbc, 0xab, 0xa6, 0x85, 0x88, 0x9f, 0x92, 0xd9, 0xd4, 0xc3, 0xce, 0xed, 0xe0, 0xf7, 0xfa,
|
||||
0xb7, 0xba, 0xad, 0xa0, 0x83, 0x8e, 0x99, 0x94, 0xdf, 0xd2, 0xc5, 0xc8, 0xeb, 0xe6, 0xf1, 0xfc,
|
||||
0x67, 0x6a, 0x7d, 0x70, 0x53, 0x5e, 0x49, 0x44, 0x0f, 0x02, 0x15, 0x18, 0x3b, 0x36, 0x21, 0x2c,
|
||||
0x0c, 0x01, 0x16, 0x1b, 0x38, 0x35, 0x22, 0x2f, 0x64, 0x69, 0x7e, 0x73, 0x50, 0x5d, 0x4a, 0x47,
|
||||
0xdc, 0xd1, 0xc6, 0xcb, 0xe8, 0xe5, 0xf2, 0xff, 0xb4, 0xb9, 0xae, 0xa3, 0x80, 0x8d, 0x9a, 0x97};
|
||||
static const byte lookup_g14[] = {
|
||||
0x00, 0x0e, 0x1c, 0x12, 0x38, 0x36, 0x24, 0x2a, 0x70, 0x7e, 0x6c, 0x62, 0x48, 0x46, 0x54, 0x5a,
|
||||
0xe0, 0xee, 0xfc, 0xf2, 0xd8, 0xd6, 0xc4, 0xca, 0x90, 0x9e, 0x8c, 0x82, 0xa8, 0xa6, 0xb4, 0xba,
|
||||
0xdb, 0xd5, 0xc7, 0xc9, 0xe3, 0xed, 0xff, 0xf1, 0xab, 0xa5, 0xb7, 0xb9, 0x93, 0x9d, 0x8f, 0x81,
|
||||
0x3b, 0x35, 0x27, 0x29, 0x03, 0x0d, 0x1f, 0x11, 0x4b, 0x45, 0x57, 0x59, 0x73, 0x7d, 0x6f, 0x61,
|
||||
0xad, 0xa3, 0xb1, 0xbf, 0x95, 0x9b, 0x89, 0x87, 0xdd, 0xd3, 0xc1, 0xcf, 0xe5, 0xeb, 0xf9, 0xf7,
|
||||
0x4d, 0x43, 0x51, 0x5f, 0x75, 0x7b, 0x69, 0x67, 0x3d, 0x33, 0x21, 0x2f, 0x05, 0x0b, 0x19, 0x17,
|
||||
0x76, 0x78, 0x6a, 0x64, 0x4e, 0x40, 0x52, 0x5c, 0x06, 0x08, 0x1a, 0x14, 0x3e, 0x30, 0x22, 0x2c,
|
||||
0x96, 0x98, 0x8a, 0x84, 0xae, 0xa0, 0xb2, 0xbc, 0xe6, 0xe8, 0xfa, 0xf4, 0xde, 0xd0, 0xc2, 0xcc,
|
||||
0x41, 0x4f, 0x5d, 0x53, 0x79, 0x77, 0x65, 0x6b, 0x31, 0x3f, 0x2d, 0x23, 0x09, 0x07, 0x15, 0x1b,
|
||||
0xa1, 0xaf, 0xbd, 0xb3, 0x99, 0x97, 0x85, 0x8b, 0xd1, 0xdf, 0xcd, 0xc3, 0xe9, 0xe7, 0xf5, 0xfb,
|
||||
0x9a, 0x94, 0x86, 0x88, 0xa2, 0xac, 0xbe, 0xb0, 0xea, 0xe4, 0xf6, 0xf8, 0xd2, 0xdc, 0xce, 0xc0,
|
||||
0x7a, 0x74, 0x66, 0x68, 0x42, 0x4c, 0x5e, 0x50, 0x0a, 0x04, 0x16, 0x18, 0x32, 0x3c, 0x2e, 0x20,
|
||||
0xec, 0xe2, 0xf0, 0xfe, 0xd4, 0xda, 0xc8, 0xc6, 0x9c, 0x92, 0x80, 0x8e, 0xa4, 0xaa, 0xb8, 0xb6,
|
||||
0x0c, 0x02, 0x10, 0x1e, 0x34, 0x3a, 0x28, 0x26, 0x7c, 0x72, 0x60, 0x6e, 0x44, 0x4a, 0x58, 0x56,
|
||||
0x37, 0x39, 0x2b, 0x25, 0x0f, 0x01, 0x13, 0x1d, 0x47, 0x49, 0x5b, 0x55, 0x7f, 0x71, 0x63, 0x6d,
|
||||
0xd7, 0xd9, 0xcb, 0xc5, 0xef, 0xe1, 0xf3, 0xfd, 0xa7, 0xa9, 0xbb, 0xb5, 0x9f, 0x91, 0x83, 0x8d};
|
||||
|
||||
// Xor's all elements in a n byte array a by b
|
||||
static void xor_s(byte * a, const byte *b, int n) {
|
||||
int i;
|
||||
for (i = 0; i < n; i++) {
|
||||
a[i] ^= b[i];
|
||||
}
|
||||
}
|
||||
|
||||
// Xor the current cipher state by a specific round key
|
||||
static void xor_round_key(byte *state, const byte *keys, int round) {
|
||||
xor_s(state, keys + round * 16, 16);
|
||||
}
|
||||
|
||||
// Apply the rijndael s-box to all elements in an array
|
||||
// http://en.wikipedia.org/wiki/Rijndael_S-box
|
||||
static void sub_bytes(byte *a, int n) {
|
||||
int i;
|
||||
for (i = 0; i < n; i++) {
|
||||
a[i] = lookup_sbox[a[i]];
|
||||
}
|
||||
}
|
||||
static void sub_bytes_inv(byte *a, int n) {
|
||||
int i;
|
||||
for (i = 0; i < n; i++) {
|
||||
a[i] = lookup_sbox_inv[a[i]];
|
||||
}
|
||||
}
|
||||
|
||||
// Perform the core key schedule transform on 4 bytes, as part of the key expansion process
|
||||
// http://en.wikipedia.org/wiki/Rijndael_key_schedule#Key_schedule_core
|
||||
static void key_schedule_core(byte *a, int i) {
|
||||
byte temp = a[0]; // Rotate the output eight bits to the left
|
||||
a[0] = a[1];
|
||||
a[1] = a[2];
|
||||
a[2] = a[3];
|
||||
a[3] = temp;
|
||||
sub_bytes(a, 4); // Apply Rijndael's S-box on all four individual bytes in the output word
|
||||
a[0] ^= lookup_rcon[i]; // On just the first (leftmost) byte of the output word, perform the rcon operation with i
|
||||
// as the input, and exclusive or the rcon output with the first byte of the output word
|
||||
}
|
||||
|
||||
// Expand the 16-byte key to 11 round keys (176 bytes)
|
||||
// http://en.wikipedia.org/wiki/Rijndael_key_schedule#The_key_schedule
|
||||
void oqs_aes128_load_schedule_c(const uint8_t *key, void **_schedule) {
|
||||
*_schedule = malloc(16 * 11);
|
||||
assert(*_schedule != NULL);
|
||||
uint8_t *schedule = (uint8_t *) *_schedule;
|
||||
int bytes = 16; // The count of how many bytes we've created so far
|
||||
int i = 1; // The rcon iteration value i is set to 1
|
||||
int j; // For repeating the second stage 3 times
|
||||
byte t[4]; // Temporary working area known as 't' in the Wiki article
|
||||
memcpy(schedule, key, 16); // The first 16 bytes of the expanded key are simply the encryption key
|
||||
|
||||
while (bytes < 176) { // Until we have 176 bytes of expanded key, we do the following:
|
||||
memcpy(t, schedule + bytes - 4, 4); // We assign the value of the previous four bytes in the expanded key to t
|
||||
key_schedule_core(t, i); // We perform the key schedule core on t, with i as the rcon iteration value
|
||||
i++; // We increment i by 1
|
||||
xor_s(t, schedule + bytes - 16, 4); // We exclusive-or t with the four-byte block 16 bytes before the new expanded key.
|
||||
memcpy(schedule + bytes, t, 4); // This becomes the next 4 bytes in the expanded key
|
||||
bytes += 4; // Keep track of how many expanded key bytes we've added
|
||||
|
||||
// We then do the following three times to create the next twelve bytes
|
||||
for (j = 0; j < 3; j++) {
|
||||
memcpy(t, schedule + bytes - 4, 4); // We assign the value of the previous 4 bytes in the expanded key to t
|
||||
xor_s(t, schedule + bytes - 16, 4); // We exclusive-or t with the four-byte block n bytes before
|
||||
memcpy(schedule + bytes, t, 4); // This becomes the next 4 bytes in the expanded key
|
||||
bytes += 4; // Keep track of how many expanded key bytes we've added
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void oqs_aes128_free_schedule_c(void *schedule) {
|
||||
if (schedule != NULL) {
|
||||
free(schedule);
|
||||
}
|
||||
}
|
||||
|
||||
// Apply the shift rows step on the 16 byte cipher state
|
||||
// http://en.wikipedia.org/wiki/Advanced_Encryption_Standard#The_ShiftRows_step
|
||||
static void shift_rows(byte *state) {
|
||||
int i;
|
||||
byte temp[16];
|
||||
memcpy(temp, state, 16);
|
||||
for (i = 0; i < 16; i++) {
|
||||
state[i] = temp[shift_rows_table[i]];
|
||||
}
|
||||
}
|
||||
static void shift_rows_inv(byte *state) {
|
||||
int i;
|
||||
byte temp[16];
|
||||
memcpy(temp, state, 16);
|
||||
for (i = 0; i < 16; i++) {
|
||||
state[i] = temp[shift_rows_table_inv[i]];
|
||||
}
|
||||
}
|
||||
|
||||
// Perform the mix columns matrix on one column of 4 bytes
|
||||
// http://en.wikipedia.org/wiki/Rijndael_mix_columns
|
||||
static void mix_col(byte *state) {
|
||||
byte a0 = state[0];
|
||||
byte a1 = state[1];
|
||||
byte a2 = state[2];
|
||||
byte a3 = state[3];
|
||||
state[0] = lookup_g2[a0] ^ lookup_g3[a1] ^ a2 ^ a3;
|
||||
state[1] = lookup_g2[a1] ^ lookup_g3[a2] ^ a3 ^ a0;
|
||||
state[2] = lookup_g2[a2] ^ lookup_g3[a3] ^ a0 ^ a1;
|
||||
state[3] = lookup_g2[a3] ^ lookup_g3[a0] ^ a1 ^ a2;
|
||||
}
|
||||
|
||||
// Perform the mix columns matrix on each column of the 16 bytes
|
||||
static void mix_cols(byte *state) {
|
||||
mix_col(state);
|
||||
mix_col(state + 4);
|
||||
mix_col(state + 8);
|
||||
mix_col(state + 12);
|
||||
}
|
||||
|
||||
// Perform the inverse mix columns matrix on one column of 4 bytes
|
||||
// http://en.wikipedia.org/wiki/Rijndael_mix_columns
|
||||
static void mix_col_inv(byte *state) {
|
||||
byte a0 = state[0];
|
||||
byte a1 = state[1];
|
||||
byte a2 = state[2];
|
||||
byte a3 = state[3];
|
||||
state[0] = lookup_g14[a0] ^ lookup_g9[a3] ^ lookup_g13[a2] ^ lookup_g11[a1];
|
||||
state[1] = lookup_g14[a1] ^ lookup_g9[a0] ^ lookup_g13[a3] ^ lookup_g11[a2];
|
||||
state[2] = lookup_g14[a2] ^ lookup_g9[a1] ^ lookup_g13[a0] ^ lookup_g11[a3];
|
||||
state[3] = lookup_g14[a3] ^ lookup_g9[a2] ^ lookup_g13[a1] ^ lookup_g11[a0];
|
||||
}
|
||||
|
||||
// Perform the inverse mix columns matrix on each column of the 16 bytes
|
||||
static void mix_cols_inv(byte *state) {
|
||||
mix_col_inv(state);
|
||||
mix_col_inv(state + 4);
|
||||
mix_col_inv(state + 8);
|
||||
mix_col_inv(state + 12);
|
||||
}
|
||||
|
||||
void oqs_aes128_enc_c(const uint8_t *plaintext, const void *_schedule, uint8_t *ciphertext) {
|
||||
const uint8_t *schedule = (const uint8_t *) _schedule;
|
||||
int i; // To count the rounds
|
||||
|
||||
// First Round
|
||||
memcpy(ciphertext, plaintext, 16);
|
||||
xor_round_key(ciphertext, schedule, 0);
|
||||
|
||||
// Middle rounds
|
||||
for (i = 0; i < 9; i++) {
|
||||
sub_bytes(ciphertext, 16);
|
||||
shift_rows(ciphertext);
|
||||
mix_cols(ciphertext);
|
||||
xor_round_key(ciphertext, schedule, i + 1);
|
||||
}
|
||||
|
||||
// Final Round
|
||||
sub_bytes(ciphertext, 16);
|
||||
shift_rows(ciphertext);
|
||||
xor_round_key(ciphertext, schedule, 10);
|
||||
}
|
||||
|
||||
|
||||
void oqs_aes128_dec_c(const uint8_t *ciphertext, const void *_schedule, uint8_t *plaintext) {
|
||||
const uint8_t *schedule = (const uint8_t *) _schedule;
|
||||
int i; // To count the rounds
|
||||
|
||||
// Reverse the final Round
|
||||
memcpy(plaintext, ciphertext, 16);
|
||||
xor_round_key(plaintext, schedule, 10);
|
||||
shift_rows_inv(plaintext);
|
||||
sub_bytes_inv(plaintext, 16);
|
||||
|
||||
// Reverse the middle rounds
|
||||
for (i = 0; i < 9; i++) {
|
||||
xor_round_key(plaintext, schedule, 9 - i);
|
||||
mix_cols_inv(plaintext);
|
||||
shift_rows_inv(plaintext);
|
||||
sub_bytes_inv(plaintext, 16);
|
||||
}
|
||||
|
||||
// Reverse the first Round
|
||||
xor_round_key(plaintext, schedule, 0);
|
||||
}
|
||||
|
||||
// It's not enc nor dec, it's something in between
|
||||
void oqs_mhy128_enc_c(const uint8_t *plaintext, const void *_schedule, uint8_t *ciphertext) {
|
||||
const uint8_t *schedule = (const uint8_t *) _schedule;
|
||||
int i; // To count the rounds
|
||||
|
||||
// First Round
|
||||
memcpy(ciphertext, plaintext, 16);
|
||||
xor_round_key(ciphertext, schedule, 0);
|
||||
|
||||
// Middle rounds
|
||||
for (i = 0; i < 9; i++) {
|
||||
sub_bytes_inv(ciphertext, 16);
|
||||
shift_rows_inv(ciphertext);
|
||||
mix_cols_inv(ciphertext);
|
||||
xor_round_key(ciphertext, schedule, i + 1);
|
||||
}
|
||||
|
||||
// Final Round
|
||||
sub_bytes_inv(ciphertext, 16);
|
||||
shift_rows_inv(ciphertext);
|
||||
xor_round_key(ciphertext, schedule, 10);
|
||||
}
|
||||
|
||||
void oqs_mhy128_dec_c(const uint8_t *ciphertext, const void *_schedule, uint8_t *plaintext) {
|
||||
const uint8_t *schedule = (const uint8_t *) _schedule;
|
||||
int i; // To count the rounds
|
||||
|
||||
// Reverse the final Round
|
||||
memcpy(plaintext, ciphertext, 16);
|
||||
xor_round_key(plaintext, schedule, 10);
|
||||
shift_rows(plaintext);
|
||||
sub_bytes(plaintext, 16);
|
||||
|
||||
// Reverse the middle rounds
|
||||
for (i = 0; i < 9; i++) {
|
||||
xor_round_key(plaintext, schedule, 9 - i);
|
||||
mix_cols(plaintext);
|
||||
shift_rows(plaintext);
|
||||
sub_bytes(plaintext, 16);
|
||||
}
|
||||
|
||||
// Reverse the first Round
|
||||
xor_round_key(plaintext, schedule, 0);
|
||||
}
|
||||
@@ -1,66 +0,0 @@
|
||||
/**
|
||||
* \file aes.h
|
||||
* \brief Header defining the API for OQS AES
|
||||
*/
|
||||
|
||||
#ifndef __OQS_AES_H
|
||||
#define __OQS_AES_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
/**
|
||||
* Function to fill a key schedule given an initial key.
|
||||
*
|
||||
* @param key Initial Key.
|
||||
* @param schedule Abstract data structure for a key schedule.
|
||||
* @param forEncryption 1 if key schedule is for encryption, 0 if for decryption.
|
||||
*/
|
||||
void OQS_AES128_load_schedule(const uint8_t *key, void **schedule, int for_encryption);
|
||||
|
||||
/**
|
||||
* Function to free a key schedule.
|
||||
*
|
||||
* @param schedule Schedule generated with OQS_AES128_load_schedule().
|
||||
*/
|
||||
void OQS_AES128_free_schedule(void *schedule);
|
||||
|
||||
/**
|
||||
* Function to encrypt blocks of plaintext using ECB mode.
|
||||
* A schedule based on the key is generated and used internally.
|
||||
*
|
||||
* @param plaintext Plaintext to be encrypted.
|
||||
* @param plaintext_len Length on the plaintext in bytes. Must be a multiple of 16.
|
||||
* @param key Key to be used for encryption.
|
||||
* @param ciphertext Pointer to a block of memory which >= in size to the plaintext block. The result will be written here.
|
||||
*/
|
||||
void OQS_AES128_ECB_enc(const uint8_t *plaintext, const size_t plaintext_len, const uint8_t *key, uint8_t *ciphertext);
|
||||
|
||||
/**
|
||||
* Function to decrypt blocks of plaintext using ECB mode.
|
||||
* A schedule based on the key is generated and used internally.
|
||||
*
|
||||
* @param ciphertext Ciphertext to be decrypted.
|
||||
* @param ciphertext_len Length on the ciphertext in bytes. Must be a multiple of 16.
|
||||
* @param key Key to be used for encryption.
|
||||
* @param ciphertext Pointer to a block of memory which >= in size to the ciphertext block. The result will be written here.
|
||||
*/
|
||||
void OQS_AES128_ECB_dec(const uint8_t *ciphertext, const size_t ciphertext_len, const uint8_t *key, uint8_t *plaintext);
|
||||
|
||||
/**
|
||||
* Same as OQS_AES128_ECB_enc() except a schedule generated by
|
||||
* OQS_AES128_load_schedule() is passed rather then a key. This is faster
|
||||
* if the same schedule is used for multiple encryptions since it does
|
||||
* not have to be regenerated from the key.
|
||||
*/
|
||||
void OQS_AES128_ECB_enc_sch(const uint8_t *plaintext, const size_t plaintext_len, const void *schedule, uint8_t *ciphertext);
|
||||
|
||||
/**
|
||||
* Same as OQS_AES128_ECB_dec() except a schedule generated by
|
||||
* OQS_AES128_load_schedule() is passed rather then a key. This is faster
|
||||
* if the same schedule is used for multiple encryptions since it does
|
||||
* not have to be regenerated from the key.
|
||||
*/
|
||||
void OQS_AES128_ECB_dec_sch(const uint8_t *ciphertext, const size_t ciphertext_len, const void *schedule, uint8_t *plaintext);
|
||||
|
||||
#endif
|
||||
@@ -1,31 +0,0 @@
|
||||
#include "memecrypto.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <stdio.h>
|
||||
|
||||
extern "C" void oqs_mhy128_enc_c(const uint8_t *plaintext, const void *_schedule, uint8_t *ciphertext);
|
||||
extern "C" void oqs_mhy128_dec_c(const uint8_t *ciphertext, const void *_schedule, uint8_t *plaintext);
|
||||
|
||||
static uint8_t dexor16(const uint8_t *c) {
|
||||
uint8_t ret = 0;
|
||||
for (int i = 0; i < 16; i++)
|
||||
ret ^= c[i];
|
||||
return ret;
|
||||
}
|
||||
|
||||
void memecrypto_prepare_key(const uint8_t *in, uint8_t *out) {
|
||||
for (int i = 0; i < 0xB0; i++)
|
||||
out[i] = dexor16(&in[0x10 * i]);
|
||||
}
|
||||
|
||||
void memecrypto_decrypt(const uint8_t *key, uint8_t *data) {
|
||||
uint8_t plaintext[16];
|
||||
oqs_mhy128_enc_c(data, key, plaintext);
|
||||
memcpy(data, plaintext, 16);
|
||||
}
|
||||
|
||||
void memecrypto_encrypt(const uint8_t *key, uint8_t *data) {
|
||||
uint8_t ciphertext[16];
|
||||
oqs_mhy128_dec_c(data, key, ciphertext);
|
||||
memcpy(data, ciphertext, 16);
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
#ifndef MEMECRYPTO_H
|
||||
#define MEMECRYPTO_H
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
void memecrypto_prepare_key(const uint8_t *in, uint8_t *out);
|
||||
|
||||
void memecrypto_decrypt(const uint8_t *key, uint8_t *data);
|
||||
|
||||
void memecrypto_encrypt(const uint8_t *key, uint8_t *data);
|
||||
|
||||
#endif //MEMECRYPTO_H
|
||||
@@ -1,146 +0,0 @@
|
||||
#include "metadata.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <random>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "memecrypto.h"
|
||||
#include "metadatastringdec.h"
|
||||
|
||||
unsigned char initial_prev_xor[] = { 0xad, 0x2f, 0x42, 0x30, 0x67, 0x04, 0xb0, 0x9c, 0x9d, 0x2a, 0xc0, 0xba, 0x0e, 0xbf, 0xa5, 0x68 };
|
||||
|
||||
bool get_global_metadata_keys(uint8_t *src, size_t srcn, uint8_t *longkey, uint8_t *shortkey) {
|
||||
if (srcn != 0x4000)
|
||||
return false;
|
||||
|
||||
if (*(uint16_t *) (src + 0xc8) != 0xfc2e || *(uint16_t *) (src + 0xca) != 0x2cfe)
|
||||
return true;
|
||||
|
||||
auto offB00 = *(uint16_t *) (src + 0xd2);
|
||||
|
||||
for (size_t i = 0; i < 16; i++)
|
||||
shortkey[i] = src[offB00 + i] ^ src[0x3000 + i];
|
||||
|
||||
for (size_t i = 0; i < 0xb00; i++)
|
||||
longkey[i] = src[offB00 + 0x10 + i] ^ src[0x3000 + 0x10 + i] ^ shortkey[i % 16];
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool gen_global_metadata_key(uint8_t* src, size_t srcn) {
|
||||
if (srcn != 0x4000)
|
||||
return false;
|
||||
|
||||
#if 0
|
||||
std::vector<uint8_t> read_file(const char* n);
|
||||
auto data = read_file("xorpad.bin");
|
||||
memcpy(src, data.data(), 0x4000);
|
||||
|
||||
return false;
|
||||
#endif
|
||||
|
||||
std::mt19937_64 rand (0xDEADBEEF);
|
||||
|
||||
uint64_t* key = (uint64_t*)src;
|
||||
|
||||
for (size_t i = 0; i < srcn / sizeof(uint64_t); i++)
|
||||
key[i] = rand();
|
||||
|
||||
*(uint16_t *) (src + 0xc8) = 0xfc2e; // Magic
|
||||
*(uint16_t *) (src + 0xca) = 0x2cfe; // Magic
|
||||
*(uint16_t *) (src + 0xd2) = rand() & 0x1FFFu; // Just some random value
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void decrypt_global_metadata_inner(uint8_t *data, size_t size) {
|
||||
uint8_t longkey[0xB00];
|
||||
uint8_t longkeyp[0xB0];
|
||||
uint8_t shortkey[16];
|
||||
get_global_metadata_keys(data + size - 0x4000, 0x4000, longkey, shortkey);
|
||||
for (int i = 0; i < 16; i++)
|
||||
shortkey[i] ^= initial_prev_xor[i];
|
||||
memecrypto_prepare_key(longkey, longkeyp);
|
||||
|
||||
auto perentry = (uint32_t) (size / 0x100 / 0x40);
|
||||
for (int i = 0; i < 0x100; i++) {
|
||||
auto off = (0x40u * perentry) * i;
|
||||
|
||||
uint8_t prev[16];
|
||||
memcpy(prev, shortkey, 16);
|
||||
for (int j = 0; j < 4; j++) {
|
||||
uint8_t curr[16];
|
||||
memcpy(curr, &data[off + j * 0x10], 16);
|
||||
|
||||
memecrypto_decrypt(longkeyp, curr);
|
||||
|
||||
for (int k = 0; k < 16; k++)
|
||||
curr[k] ^= prev[k];
|
||||
|
||||
memcpy(prev, &data[off + j * 0x10], 16);
|
||||
memcpy(&data[off + j * 0x10], curr, 16);
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t literal_dec_key[0x5000];
|
||||
recrypt_global_metadata_header_string_fields(data, size, literal_dec_key);
|
||||
recrypt_global_metadata_header_string_literals(data, size, literal_dec_key);
|
||||
}
|
||||
|
||||
extern "C" int decrypt_global_metadata(uint8_t *data, size_t size) {
|
||||
try {
|
||||
decrypt_global_metadata_inner(data, size);
|
||||
return 0;
|
||||
} catch (...) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
void encrypt_global_metadata_inner(uint8_t* data, size_t size) {
|
||||
uint8_t literal_dec_key[0x5000];
|
||||
|
||||
gen_global_metadata_key(data + size - 0x4000, 0x4000);
|
||||
|
||||
generate_key_for_global_metadata_header_string(data, size, literal_dec_key);
|
||||
|
||||
recrypt_global_metadata_header_string_literals(data, size, literal_dec_key);
|
||||
recrypt_global_metadata_header_string_fields(data, size, literal_dec_key);
|
||||
|
||||
uint8_t longkey[0xB00];
|
||||
uint8_t longkeyp[0xB0];
|
||||
uint8_t shortkey[16];
|
||||
|
||||
get_global_metadata_keys(data + size - 0x4000, 0x4000, longkey, shortkey);
|
||||
for (int i = 0; i < 16; i++)
|
||||
shortkey[i] ^= initial_prev_xor[i];
|
||||
memecrypto_prepare_key(longkey, longkeyp);
|
||||
|
||||
auto perentry = (uint32_t) (size / 0x100 / 0x40);
|
||||
for (int i = 0; i < 0x100; i++) {
|
||||
auto off = (0x40u * perentry) * i;
|
||||
|
||||
uint8_t prev[16];
|
||||
memcpy(prev, shortkey, 16);
|
||||
for (int j = 0; j < 4; j++) {
|
||||
uint8_t curr[16];
|
||||
memcpy(curr, &data[off + j * 0x10], 16);
|
||||
|
||||
for (int k = 0; k < 16; k++)
|
||||
curr[k] ^= prev[k];
|
||||
|
||||
memecrypto_encrypt(longkeyp, curr);
|
||||
|
||||
memcpy(prev, curr, 16);
|
||||
memcpy(&data[off + j * 0x10], curr, 16);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" int encrypt_global_metadata(uint8_t* data, size_t size) {
|
||||
try {
|
||||
encrypt_global_metadata_inner(data, size);
|
||||
return 0;
|
||||
} catch (...) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
#ifndef METADATA_H
|
||||
#define METADATA_H
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstdlib>
|
||||
|
||||
extern "C" int decrypt_global_metadata(uint8_t *data, size_t size);
|
||||
extern "C" int encrypt_global_metadata(uint8_t *data, size_t size);
|
||||
|
||||
#endif //METADATA_H
|
||||
@@ -1,121 +0,0 @@
|
||||
#include "metadatastringdec.h"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <random>
|
||||
#include <stdio.h>
|
||||
|
||||
struct m_header_fields {
|
||||
char filler1[0x18];
|
||||
uint32_t stringLiteralDataOffset; // 18
|
||||
uint32_t stringLiteralDataCount; // 1c
|
||||
uint32_t stringLiteralOffset; // 20
|
||||
uint32_t stringLiteralCount; // 24
|
||||
char filler2[0xd8 - 0x28];
|
||||
uint32_t stringOffset, stringCount;
|
||||
};
|
||||
|
||||
struct m_literal {
|
||||
uint32_t offset, length;
|
||||
};
|
||||
|
||||
void generate_key_for_global_metadata_header_string(uint8_t* data, size_t len, uint8_t* literal_dec_key) {
|
||||
if (len < sizeof(m_header_fields))
|
||||
throw std::out_of_range("data not big enough for global metadata header");
|
||||
|
||||
uint32_t values[0x12] = {
|
||||
*(uint32_t *) (data + 0x60),
|
||||
*(uint32_t *) (data + 0x64),
|
||||
*(uint32_t *) (data + 0x68),
|
||||
*(uint32_t *) (data + 0x6c),
|
||||
*(uint32_t *) (data + 0x140),
|
||||
*(uint32_t *) (data + 0x144),
|
||||
*(uint32_t *) (data + 0x148),
|
||||
*(uint32_t *) (data + 0x14c),
|
||||
*(uint32_t *) (data + 0x100),
|
||||
*(uint32_t *) (data + 0x104),
|
||||
*(uint32_t *) (data + 0x108),
|
||||
*(uint32_t *) (data + 0x10c),
|
||||
*(uint32_t *) (data + 0xf0),
|
||||
*(uint32_t *) (data + 0xf4),
|
||||
*(uint32_t *) (data + 8),
|
||||
*(uint32_t *) (data + 0xc),
|
||||
*(uint32_t *) (data + 0x10),
|
||||
*(uint32_t *) (data + 0x14)
|
||||
};
|
||||
|
||||
uint64_t seed = ((uint64_t) values[values[0] & 0xfu] << 0x20u) | values[(values[0x11] & 0xf) + 2];
|
||||
|
||||
std::mt19937_64 rand (seed);
|
||||
|
||||
for (int i = 0; i < 6; i++) // Skip
|
||||
rand();
|
||||
|
||||
auto key64 = (uint64_t *) literal_dec_key;
|
||||
for (int i = 0; i < 0xa00; i++)
|
||||
key64[i] = rand();
|
||||
}
|
||||
|
||||
void recrypt_global_metadata_header_string_fields(uint8_t *data, size_t len, uint8_t *literal_dec_key) {
|
||||
if (len < sizeof(m_header_fields))
|
||||
throw std::out_of_range("data not big enough for global metadata header");
|
||||
|
||||
uint32_t values[0x12] = {
|
||||
*(uint32_t *) (data + 0x60),
|
||||
*(uint32_t *) (data + 0x64),
|
||||
*(uint32_t *) (data + 0x68),
|
||||
*(uint32_t *) (data + 0x6c),
|
||||
*(uint32_t *) (data + 0x140),
|
||||
*(uint32_t *) (data + 0x144),
|
||||
*(uint32_t *) (data + 0x148),
|
||||
*(uint32_t *) (data + 0x14c),
|
||||
*(uint32_t *) (data + 0x100),
|
||||
*(uint32_t *) (data + 0x104),
|
||||
*(uint32_t *) (data + 0x108),
|
||||
*(uint32_t *) (data + 0x10c),
|
||||
*(uint32_t *) (data + 0xf0),
|
||||
*(uint32_t *) (data + 0xf4),
|
||||
*(uint32_t *) (data + 8),
|
||||
*(uint32_t *) (data + 0xc),
|
||||
*(uint32_t *) (data + 0x10),
|
||||
*(uint32_t *) (data + 0x14)
|
||||
};
|
||||
|
||||
uint64_t seed = ((uint64_t) values[values[0] & 0xfu] << 0x20u) | values[(values[0x11] & 0xf) + 2];
|
||||
|
||||
std::mt19937_64 rand (seed);
|
||||
|
||||
auto header = (m_header_fields *) data;
|
||||
header->stringCount ^= (uint32_t) rand();
|
||||
header->stringOffset ^= (uint32_t) rand();
|
||||
rand();
|
||||
header->stringLiteralOffset ^= (uint32_t) rand();
|
||||
header->stringLiteralDataCount ^= (uint32_t) rand();
|
||||
header->stringLiteralDataOffset ^= (uint32_t) rand();
|
||||
|
||||
auto key64 = (uint64_t *) literal_dec_key;
|
||||
for (int i = 0; i < 0xa00; i++)
|
||||
key64[i] = rand();
|
||||
}
|
||||
|
||||
void recrypt_global_metadata_header_string_literals(uint8_t *data, size_t len, uint8_t *literal_dec_key) {
|
||||
if (len < sizeof(m_header_fields))
|
||||
throw std::out_of_range("data not big enough for global metadata header");
|
||||
|
||||
auto header = (m_header_fields *) data;
|
||||
if ((size_t) header->stringLiteralCount + header->stringLiteralOffset > len)
|
||||
throw std::out_of_range("file trimmed or string literal offset/count field invalid");
|
||||
|
||||
auto literals = (m_literal *) (data + header->stringLiteralOffset);
|
||||
auto count = header->stringLiteralCount / sizeof(m_literal);
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
auto slen = literals[i].length;
|
||||
uint8_t *str = data + header->stringLiteralDataOffset + literals[i].offset;
|
||||
uint8_t *okey = literal_dec_key + (i % 0x2800);
|
||||
|
||||
if ((size_t) header->stringLiteralDataOffset + literals[i].offset + slen > len)
|
||||
throw std::out_of_range("file trimmed or contains invalid string entry");
|
||||
|
||||
for (size_t j = 0; j < slen; j++)
|
||||
str[j] ^= literal_dec_key[(j + 0x1400u) % 0x5000u] ^ (okey[j % 0x2800u] + (uint8_t) j);
|
||||
}
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
#ifndef METADATASTRINGDEC_H
|
||||
#define METADATASTRINGDEC_H
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstdlib>
|
||||
|
||||
void recrypt_global_metadata_header_string_fields(uint8_t *data, size_t len, uint8_t *literal_dec_key);
|
||||
|
||||
void recrypt_global_metadata_header_string_literals(uint8_t *data, size_t len, uint8_t *literal_dec_key);
|
||||
|
||||
void generate_key_for_global_metadata_header_string(uint8_t* data, size_t len, uint8_t* literal_dec_key);
|
||||
|
||||
#endif //METADATASTRINGDEC_H
|
||||
BIN
src-tauri/patch/version.dll
Normal file
BIN
src-tauri/patch/version.dll
Normal file
Binary file not shown.
@@ -1,117 +0,0 @@
|
||||
use once_cell::sync::Lazy;
|
||||
|
||||
use std::cmp::min;
|
||||
use std::fs::File;
|
||||
use std::io::Write;
|
||||
use std::sync::Mutex;
|
||||
|
||||
use futures_util::StreamExt;
|
||||
|
||||
// This will create a downloads list that will be used to check if we should continue downloading the file
|
||||
static DOWNLOADS: Lazy<Mutex<Vec<String>>> = Lazy::new(|| Mutex::new(Vec::new()));
|
||||
|
||||
// Lots of help from: https://gist.github.com/giuliano-oliveira/4d11d6b3bb003dba3a1b53f43d81b30d
|
||||
// and docs ofc
|
||||
#[tauri::command]
|
||||
pub async fn download_file(window: tauri::Window, url: &str, path: &str) -> Result<(), String> {
|
||||
// Reqwest setup
|
||||
let res = match reqwest::get(url).await {
|
||||
Ok(r) => r,
|
||||
Err(_e) => {
|
||||
emit_download_err(window, format!("Failed to request {}", url), path);
|
||||
return Err(format!("Failed to request {}", url));
|
||||
}
|
||||
};
|
||||
let total_size = res.content_length().unwrap_or(0);
|
||||
|
||||
// Create file path
|
||||
let mut file = match File::create(path) {
|
||||
Ok(f) => f,
|
||||
Err(_e) => {
|
||||
emit_download_err(window, format!("Failed to create file '{}'", path), path);
|
||||
return Err(format!("Failed to create file '{}'", path));
|
||||
}
|
||||
};
|
||||
let mut downloaded: u64 = 0;
|
||||
let mut total_downloaded: u64 = 0;
|
||||
|
||||
// File stream
|
||||
let mut stream = res.bytes_stream();
|
||||
|
||||
// Assuming all goes well, add to the downloads list
|
||||
DOWNLOADS.lock().unwrap().push(path.to_string());
|
||||
|
||||
// Await chunks
|
||||
while let Some(item) = stream.next().await {
|
||||
// Stop the loop if the download is removed from the list
|
||||
if !DOWNLOADS.lock().unwrap().contains(&path.to_string()) {
|
||||
break;
|
||||
}
|
||||
|
||||
let chunk = match item {
|
||||
Ok(itm) => itm,
|
||||
Err(e) => {
|
||||
emit_download_err(window, "Error while downloading file".to_string(), path);
|
||||
return Err(format!("Error while downloading file: {}", e));
|
||||
}
|
||||
};
|
||||
let vect = &chunk.to_vec()[..];
|
||||
|
||||
// Write bytes
|
||||
match file.write_all(vect) {
|
||||
Ok(x) => x,
|
||||
Err(e) => {
|
||||
emit_download_err(window, "Error while writing file".to_string(), path);
|
||||
return Err(format!("Error while writing file: {}", e));
|
||||
}
|
||||
}
|
||||
|
||||
// New progress
|
||||
let new = min(downloaded + (chunk.len() as u64), total_size);
|
||||
downloaded = new;
|
||||
|
||||
total_downloaded += chunk.len() as u64;
|
||||
|
||||
let mut res_hash = std::collections::HashMap::new();
|
||||
|
||||
res_hash.insert("downloaded".to_string(), downloaded.to_string());
|
||||
res_hash.insert("total".to_string(), total_size.to_string());
|
||||
res_hash.insert("path".to_string(), path.to_string());
|
||||
res_hash.insert("total_downloaded".to_string(), total_downloaded.to_string());
|
||||
|
||||
// Create event to send to frontend
|
||||
window.emit("download_progress", &res_hash).unwrap();
|
||||
}
|
||||
|
||||
// One more "finish" event
|
||||
window.emit("download_finished", &path).unwrap();
|
||||
|
||||
// We are done
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn emit_download_err(window: tauri::Window, msg: String, path: &str) {
|
||||
let mut res_hash = std::collections::HashMap::new();
|
||||
|
||||
res_hash.insert("error".to_string(), msg);
|
||||
res_hash.insert("path".to_string(), path.to_string());
|
||||
|
||||
window.emit("download_error", &res_hash).unwrap();
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn stop_download(path: String) {
|
||||
// Check if the path is in the downloads list
|
||||
let mut downloads = DOWNLOADS.lock().unwrap();
|
||||
let index = downloads.iter().position(|x| x == &path);
|
||||
|
||||
// Remove from list
|
||||
if let Some(i) = index {
|
||||
downloads.remove(i);
|
||||
}
|
||||
|
||||
// Delete the file from disk
|
||||
if let Err(_e) = std::fs::remove_file(&path) {
|
||||
// Do nothing
|
||||
}
|
||||
}
|
||||
@@ -1,156 +0,0 @@
|
||||
use file_diff::diff;
|
||||
use std::fs;
|
||||
use std::io::{Read, Write};
|
||||
|
||||
#[tauri::command]
|
||||
pub fn rename(path: String, new_name: String) {
|
||||
let mut new_path = path.clone();
|
||||
|
||||
// Check if file/folder to replace exists
|
||||
if fs::metadata(&path).is_err() {
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if path uses forward or back slashes
|
||||
if new_path.contains('\\') {
|
||||
new_path = path.replace('\\', "/");
|
||||
}
|
||||
|
||||
let path_replaced = &path.replace(&new_path.split('/').last().unwrap(), &new_name);
|
||||
|
||||
fs::rename(path, &path_replaced).unwrap();
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn dir_create(path: String) {
|
||||
fs::create_dir_all(path).unwrap();
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn dir_exists(path: &str) -> bool {
|
||||
let path_buf = std::path::PathBuf::from(path);
|
||||
fs::metadata(path_buf).is_ok()
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn dir_is_empty(path: &str) -> bool {
|
||||
let path_buf = std::path::PathBuf::from(path);
|
||||
fs::read_dir(path_buf).unwrap().count() == 0
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn dir_delete(path: &str) {
|
||||
let path_buf = std::path::PathBuf::from(path);
|
||||
fs::remove_dir_all(path_buf).unwrap();
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn are_files_identical(path1: &str, path2: &str) -> bool {
|
||||
diff(path1, path2)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn copy_file(path: String, new_path: String) -> bool {
|
||||
let filename = &path.split('/').last().unwrap();
|
||||
let mut new_path_buf = std::path::PathBuf::from(&new_path);
|
||||
let path_buf = std::path::PathBuf::from(&path);
|
||||
|
||||
// If the new path doesn't exist, create it.
|
||||
if !dir_exists(new_path_buf.pop().to_string().as_str()) {
|
||||
std::fs::create_dir_all(&new_path).unwrap();
|
||||
}
|
||||
|
||||
// Copy old to new
|
||||
match std::fs::copy(&path_buf, format!("{}/{}", new_path, filename)) {
|
||||
Ok(_) => true,
|
||||
Err(e) => {
|
||||
println!("Failed to copy file: {}", e);
|
||||
println!("Path: {}", path);
|
||||
println!("New Path: {}", new_path);
|
||||
false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn copy_file_with_new_name(path: String, new_path: String, new_name: String) -> bool {
|
||||
let mut new_path_buf = std::path::PathBuf::from(&new_path);
|
||||
let path_buf = std::path::PathBuf::from(&path);
|
||||
|
||||
// If the new path doesn't exist, create it.
|
||||
if !dir_exists(new_path_buf.pop().to_string().as_str()) {
|
||||
match std::fs::create_dir_all(&new_path) {
|
||||
Ok(_) => {}
|
||||
Err(e) => {
|
||||
println!("Failed to create directory: {}", e);
|
||||
return false;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// Copy old to new
|
||||
match std::fs::copy(&path_buf, format!("{}/{}", new_path, new_name)) {
|
||||
Ok(_) => true,
|
||||
Err(e) => {
|
||||
println!("Failed to copy file: {}", e);
|
||||
println!("Path: {}", path);
|
||||
println!("New Path: {}", new_path);
|
||||
false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn delete_file(path: String) -> bool {
|
||||
let path_buf = std::path::PathBuf::from(&path);
|
||||
|
||||
match std::fs::remove_file(path_buf) {
|
||||
Ok(_) => true,
|
||||
Err(e) => {
|
||||
println!("Failed to delete file: {}", e);
|
||||
false
|
||||
}
|
||||
};
|
||||
|
||||
false
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn read_file(path: String) -> String {
|
||||
let path_buf = std::path::PathBuf::from(&path);
|
||||
|
||||
let mut file = match fs::File::open(path_buf) {
|
||||
Ok(file) => file,
|
||||
Err(e) => {
|
||||
println!("Failed to open file: {}", e);
|
||||
return String::new();
|
||||
}
|
||||
};
|
||||
|
||||
let mut contents = String::new();
|
||||
file.read_to_string(&mut contents).unwrap();
|
||||
|
||||
contents
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn write_file(path: String, contents: String) {
|
||||
let path_buf = std::path::PathBuf::from(&path);
|
||||
|
||||
// Create file if it exists, otherwise just open and rewrite
|
||||
let mut file = match fs::File::create(&path_buf) {
|
||||
Ok(file) => file,
|
||||
Err(e) => {
|
||||
println!("Failed to open file: {}", e);
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
// Write contents to file
|
||||
match file.write_all(contents.as_bytes()) {
|
||||
Ok(_) => (),
|
||||
Err(e) => {
|
||||
println!("Failed to write to file: {}", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,88 +0,0 @@
|
||||
use crate::file_helpers;
|
||||
use crate::web;
|
||||
use std::collections::HashMap;
|
||||
use std::fs::read_dir;
|
||||
use std::io::Read;
|
||||
use std::path::PathBuf;
|
||||
|
||||
static SITE_URL: &str = "https://gamebanana.com";
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn get_download_links(mod_id: String) -> String {
|
||||
let res = web::query(format!("{}/apiv9/Mod/{}/DownloadPage", SITE_URL, mod_id).as_str()).await;
|
||||
|
||||
res
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn list_submissions(mode: String) -> String {
|
||||
let res = web::query(
|
||||
format!(
|
||||
"{}/apiv9/Util/Game/Submissions?_idGameRow=8552&_nPage=1&_nPerpage=50&_sMode={}",
|
||||
SITE_URL, mode
|
||||
)
|
||||
.as_str(),
|
||||
)
|
||||
.await;
|
||||
|
||||
res
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn list_mods(path: String) -> HashMap<String, String> {
|
||||
let mut path_buf = PathBuf::from(path);
|
||||
|
||||
// If the path includes a file, remove it
|
||||
if path_buf.file_name().is_some() {
|
||||
path_buf.pop();
|
||||
}
|
||||
|
||||
// Ensure we are in the Mods folder
|
||||
path_buf.push("Mods");
|
||||
|
||||
// Check if dir is empty
|
||||
if file_helpers::dir_is_empty(path_buf.to_str().unwrap()) {
|
||||
return HashMap::new();
|
||||
}
|
||||
|
||||
let mut mod_info_files = vec![];
|
||||
let mut mod_info_strings = HashMap::new();
|
||||
|
||||
for entry in read_dir(path_buf).unwrap() {
|
||||
let entry = entry.unwrap();
|
||||
let path = entry.path();
|
||||
|
||||
// Check each dir for a modinfo.json file
|
||||
if path.is_dir() {
|
||||
let mut mod_info_path = path.clone();
|
||||
mod_info_path.push("modinfo.json");
|
||||
if mod_info_path.exists() {
|
||||
// Push path AND file contents into the hashmap using path as key
|
||||
mod_info_files.push(mod_info_path.to_str().unwrap().to_string());
|
||||
} else {
|
||||
// No modinfo, but we can still push a JSON obj with the folder name
|
||||
mod_info_strings.insert(
|
||||
path.to_str().unwrap().to_string(),
|
||||
format!(
|
||||
"{{ \"name\": \"{}\" }}",
|
||||
path.file_name().unwrap().to_str().unwrap()
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Read each modinfo.json file
|
||||
for mod_info_file in mod_info_files {
|
||||
let mut mod_info_string = String::new();
|
||||
|
||||
// It is safe to unwrap here since we *know* that the file exists
|
||||
let mut file = std::fs::File::open(&mod_info_file).unwrap();
|
||||
file.read_to_string(&mut mod_info_string).unwrap();
|
||||
|
||||
// Push into hashmap using path as key
|
||||
mod_info_strings.insert(mod_info_file, mod_info_string);
|
||||
}
|
||||
|
||||
mod_info_strings
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
use crate::system_helpers::*;
|
||||
use std::path::{Path, PathBuf};
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn get_lang(window: tauri::Window, lang: String) -> String {
|
||||
let lang = lang.to_lowercase();
|
||||
|
||||
// Send contents of language file back
|
||||
let lang_path: PathBuf = [&install_location(), "lang", &format!("{}.json", lang)]
|
||||
.iter()
|
||||
.collect();
|
||||
match std::fs::read_to_string(&lang_path) {
|
||||
Ok(x) => x,
|
||||
Err(e) => {
|
||||
emit_lang_err(window, format!("Failed to read language file: {}", e));
|
||||
"".to_string()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn get_languages() -> std::collections::HashMap<String, String> {
|
||||
// for each lang file, set the key as the filename and the value as the lang_name contained in the file
|
||||
let mut languages = std::collections::HashMap::new();
|
||||
|
||||
let lang_files = std::fs::read_dir(Path::new(&install_location()).join("lang")).unwrap();
|
||||
|
||||
for entry in lang_files {
|
||||
let entry = entry.unwrap();
|
||||
let path = entry.path();
|
||||
let filename = path.file_name().unwrap().to_str().unwrap();
|
||||
|
||||
let content = match std::fs::read_to_string(&path) {
|
||||
Ok(x) => x,
|
||||
Err(e) => {
|
||||
println!("Failed to read language file: {}", e);
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
languages.insert(filename.to_string(), content);
|
||||
}
|
||||
|
||||
languages
|
||||
}
|
||||
|
||||
pub fn emit_lang_err(window: tauri::Window, msg: String) {
|
||||
let mut res_hash = std::collections::HashMap::new();
|
||||
|
||||
res_hash.insert("error".to_string(), msg);
|
||||
|
||||
window.emit("lang_error", &res_hash).unwrap();
|
||||
}
|
||||
@@ -1,232 +0,0 @@
|
||||
#![cfg_attr(
|
||||
all(not(debug_assertions), target_os = "windows"),
|
||||
windows_subsystem = "windows"
|
||||
)]
|
||||
|
||||
use once_cell::sync::Lazy;
|
||||
use std::{collections::HashMap, sync::Mutex};
|
||||
|
||||
use std::thread;
|
||||
use structs::APIQuery;
|
||||
use sysinfo::{System, SystemExt};
|
||||
|
||||
mod downloader;
|
||||
mod file_helpers;
|
||||
mod gamebanana;
|
||||
mod lang;
|
||||
mod metadata_patcher;
|
||||
mod proxy;
|
||||
mod structs;
|
||||
mod system_helpers;
|
||||
mod unzip;
|
||||
mod web;
|
||||
|
||||
static WATCH_GAME_PROCESS: Lazy<Mutex<String>> = Lazy::new(|| Mutex::new(String::new()));
|
||||
|
||||
fn main() {
|
||||
tauri::Builder::default()
|
||||
.invoke_handler(tauri::generate_handler![
|
||||
enable_process_watcher,
|
||||
connect,
|
||||
disconnect,
|
||||
req_get,
|
||||
get_bg_file,
|
||||
is_game_running,
|
||||
get_theme_list,
|
||||
system_helpers::run_command,
|
||||
system_helpers::run_program,
|
||||
system_helpers::run_program_relative,
|
||||
system_helpers::run_jar,
|
||||
system_helpers::open_in_browser,
|
||||
system_helpers::install_location,
|
||||
system_helpers::is_elevated,
|
||||
proxy::set_proxy_addr,
|
||||
proxy::generate_ca_files,
|
||||
unzip::unzip,
|
||||
file_helpers::rename,
|
||||
file_helpers::dir_create,
|
||||
file_helpers::dir_exists,
|
||||
file_helpers::dir_is_empty,
|
||||
file_helpers::dir_delete,
|
||||
file_helpers::copy_file,
|
||||
file_helpers::copy_file_with_new_name,
|
||||
file_helpers::delete_file,
|
||||
file_helpers::are_files_identical,
|
||||
file_helpers::read_file,
|
||||
file_helpers::write_file,
|
||||
downloader::download_file,
|
||||
downloader::stop_download,
|
||||
lang::get_lang,
|
||||
lang::get_languages,
|
||||
web::valid_url,
|
||||
web::web_get,
|
||||
gamebanana::get_download_links,
|
||||
gamebanana::list_submissions,
|
||||
gamebanana::list_mods,
|
||||
metadata_patcher::patch_metadata
|
||||
])
|
||||
.run(tauri::generate_context!())
|
||||
.expect("error while running tauri application");
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
fn is_game_running() -> bool {
|
||||
// Grab the game process name
|
||||
let proc = WATCH_GAME_PROCESS.lock().unwrap().to_string();
|
||||
|
||||
!proc.is_empty()
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
fn enable_process_watcher(window: tauri::Window, process: String) {
|
||||
*WATCH_GAME_PROCESS.lock().unwrap() = process;
|
||||
|
||||
window.listen("disable_process_watcher", |_e| {
|
||||
*WATCH_GAME_PROCESS.lock().unwrap() = "".to_string();
|
||||
});
|
||||
|
||||
println!("Starting process watcher...");
|
||||
|
||||
thread::spawn(move || {
|
||||
let mut system = System::new_all();
|
||||
|
||||
loop {
|
||||
thread::sleep(std::time::Duration::from_secs(5));
|
||||
|
||||
// Refresh system info
|
||||
system.refresh_all();
|
||||
|
||||
// Grab the game process name
|
||||
let proc = WATCH_GAME_PROCESS.lock().unwrap().to_string();
|
||||
|
||||
if !proc.is_empty() {
|
||||
let mut proc_with_name = system.processes_by_exact_name(&proc);
|
||||
let exists = proc_with_name.next().is_some();
|
||||
|
||||
// If the game process closes, disable the proxy.
|
||||
if !exists {
|
||||
println!("Game closed");
|
||||
|
||||
*WATCH_GAME_PROCESS.lock().unwrap() = "".to_string();
|
||||
disconnect();
|
||||
|
||||
window.emit("game_closed", &()).unwrap();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
async fn connect(port: u16, certificate_path: String) {
|
||||
// Log message to console.
|
||||
println!("Connecting to proxy...");
|
||||
|
||||
// Change proxy settings.
|
||||
proxy::connect_to_proxy(port);
|
||||
|
||||
// Create and start a proxy.
|
||||
proxy::create_proxy(port, certificate_path).await;
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
fn disconnect() {
|
||||
// Log message to console.
|
||||
println!("Disconnecting from proxy...");
|
||||
|
||||
// Change proxy settings.
|
||||
proxy::disconnect_from_proxy();
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
async fn req_get(url: String) -> String {
|
||||
// Send a GET request to the specified URL and send the response body back to the client.
|
||||
web::query(&url.to_string()).await
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
async fn get_theme_list(data_dir: String) -> Vec<HashMap<String, String>> {
|
||||
let theme_loc = format!("{}/themes", data_dir);
|
||||
|
||||
// Ensure folder exists
|
||||
if !std::path::Path::new(&theme_loc).exists() {
|
||||
std::fs::create_dir_all(&theme_loc).unwrap();
|
||||
}
|
||||
|
||||
// Read each index.json folder in each theme folder
|
||||
let mut themes = Vec::new();
|
||||
|
||||
for entry in std::fs::read_dir(&theme_loc).unwrap() {
|
||||
let entry = entry.unwrap();
|
||||
let path = entry.path();
|
||||
|
||||
if path.is_dir() {
|
||||
let index_path = format!("{}/index.json", path.to_str().unwrap());
|
||||
|
||||
if std::path::Path::new(&index_path).exists() {
|
||||
let theme_json = std::fs::read_to_string(&index_path).unwrap();
|
||||
|
||||
let mut map = HashMap::new();
|
||||
|
||||
map.insert("json".to_string(), theme_json);
|
||||
map.insert("path".to_string(), path.to_str().unwrap().to_string());
|
||||
|
||||
// Push key-value pair containing "json" and "path"
|
||||
themes.push(map);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
themes
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
// TODO: Replace with downloading the background file & saving it.
|
||||
async fn get_bg_file(bg_path: String, appdata: String) -> String {
|
||||
let copy_loc = appdata;
|
||||
let query = web::query("https://api.grasscutter.io/cultivation/query").await;
|
||||
let response_data: APIQuery = match serde_json::from_str(&query) {
|
||||
Ok(data) => data,
|
||||
Err(e) => {
|
||||
println!("Failed to parse response: {}", e);
|
||||
return "".to_string();
|
||||
}
|
||||
};
|
||||
|
||||
let file_name = response_data.bg_file.to_string();
|
||||
|
||||
// First we see if the file already exists in our local bg folder.
|
||||
if file_helpers::dir_exists(format!("{}\\bg\\{}", copy_loc, file_name).as_str()) {
|
||||
return format!("{}\\{}", copy_loc, response_data.bg_file.as_str());
|
||||
}
|
||||
|
||||
// Now we check if the bg folder, which is one directory above the game_path, exists.
|
||||
let bg_img_path = format!("{}\\{}", &bg_path, &file_name);
|
||||
|
||||
// If it doesn't, then we do not have backgrounds to grab.
|
||||
if !file_helpers::dir_exists(&bg_path) {
|
||||
return "".to_string();
|
||||
}
|
||||
|
||||
// BG folder does exist, lets see if the image exists.
|
||||
if !file_helpers::dir_exists(&bg_img_path) {
|
||||
// Image doesn't exist
|
||||
return "".to_string();
|
||||
}
|
||||
|
||||
// The image exists, lets copy it to our local '\bg' folder.
|
||||
let bg_img_path_local = format!("{}\\bg\\{}", copy_loc, file_name.as_str());
|
||||
|
||||
match std::fs::copy(bg_img_path, bg_img_path_local) {
|
||||
Ok(_) => {
|
||||
// Copy was successful, lets return true.
|
||||
format!("{}\\{}", copy_loc, response_data.bg_file)
|
||||
}
|
||||
Err(e) => {
|
||||
// Copy failed, lets return false
|
||||
println!("Failed to copy background image: {}", e);
|
||||
"".to_string()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,145 +0,0 @@
|
||||
use regex::Regex;
|
||||
use std::fs::File;
|
||||
use std::fs::OpenOptions;
|
||||
use std::io::Read;
|
||||
use std::io::Write;
|
||||
|
||||
// For these two functions, a non-zero return value indicates failure.
|
||||
extern "C" {
|
||||
fn decrypt_global_metadata(data: *mut u8, size: usize) -> i32;
|
||||
fn encrypt_global_metadata(data: *mut u8, size: usize) -> i32;
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn patch_metadata(metadata_folder: &str) -> bool {
|
||||
let metadata_file = &(metadata_folder.to_owned() + "\\global-metadata-unpatched.dat");
|
||||
println!("Patching metadata file: {}", metadata_file);
|
||||
let decrypted = decrypt_metadata(metadata_file);
|
||||
if do_vecs_match(&decrypted, &Vec::new()) {
|
||||
println!("Failed to decrypt metadata file.");
|
||||
return false;
|
||||
}
|
||||
|
||||
let modified = replace_keys(&decrypted);
|
||||
if do_vecs_match(&modified, &Vec::new()) {
|
||||
println!("Failed to replace keys in metadata file.");
|
||||
return false;
|
||||
}
|
||||
|
||||
let encrypted = encrypt_metadata(&modified);
|
||||
if do_vecs_match(&encrypted, &Vec::new()) {
|
||||
println!("Failed to re-encrypt metadata file.");
|
||||
return false;
|
||||
}
|
||||
|
||||
//write encrypted to file
|
||||
let mut file = match OpenOptions::new()
|
||||
.create(true)
|
||||
.write(true)
|
||||
.open(&(metadata_folder.to_owned() + "\\global-metadata-patched.dat"))
|
||||
{
|
||||
Ok(file) => file,
|
||||
Err(e) => {
|
||||
println!("Failed to open global-metadata: {}", e);
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
file.write_all(&encrypted).unwrap();
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
fn decrypt_metadata(file_path: &str) -> Vec<u8> {
|
||||
let mut file = match File::open(file_path) {
|
||||
Ok(file) => file,
|
||||
Err(e) => {
|
||||
println!("Failed to open global-metadata: {}", e);
|
||||
return Vec::new();
|
||||
}
|
||||
};
|
||||
let mut data = Vec::new();
|
||||
|
||||
// Read metadata file
|
||||
match file.read_to_end(&mut data) {
|
||||
Ok(_) => (),
|
||||
Err(e) => {
|
||||
println!("Failed to read global-metadata: {}", e);
|
||||
return Vec::new();
|
||||
}
|
||||
}
|
||||
|
||||
// Decrypt metadata file
|
||||
let success = unsafe { decrypt_global_metadata(data.as_mut_ptr(), data.len()) } == 0;
|
||||
if success {
|
||||
println!("Successfully decrypted global-metadata");
|
||||
data
|
||||
} else {
|
||||
println!("Failed to decrypt global-metadata");
|
||||
Vec::new()
|
||||
}
|
||||
}
|
||||
|
||||
fn replace_keys(data: &[u8]) -> Vec<u8> {
|
||||
let mut new_data = String::new();
|
||||
|
||||
unsafe {
|
||||
let data_str = String::from_utf8_unchecked(data.to_vec());
|
||||
|
||||
let re = Regex::new(r"<RSAKeyValue>((.|\n|\r)*?)</RSAKeyValue>").unwrap();
|
||||
let matches = re.find_iter(&data_str);
|
||||
|
||||
// dispatch key is index 3
|
||||
// password key is index 2
|
||||
|
||||
for (i, rmatch) in matches.enumerate() {
|
||||
let key = rmatch.as_str();
|
||||
|
||||
if i == 2 {
|
||||
println!("Replacing password key");
|
||||
new_data = replace_rsa_key(&data_str, key, "passwordKey.txt");
|
||||
} else if i == 3 {
|
||||
println!("Replacing dispatch key");
|
||||
new_data = replace_rsa_key(&new_data, key, "dispatchKey.txt");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return new_data.as_bytes().to_vec();
|
||||
}
|
||||
|
||||
fn replace_rsa_key(old_data: &str, to_replace: &str, file_name: &str) -> String {
|
||||
// Read dispatch key file
|
||||
unsafe {
|
||||
let mut new_key_file = match File::open(&("keys/".to_owned() + file_name)) {
|
||||
Ok(file) => file,
|
||||
Err(e) => {
|
||||
println!("Failed to open keys/{}: {}", file_name, e);
|
||||
return String::new();
|
||||
}
|
||||
};
|
||||
let mut key_data = Vec::new();
|
||||
new_key_file.read_to_end(&mut key_data).unwrap();
|
||||
let new_key = String::from_utf8_unchecked(key_data.to_vec());
|
||||
|
||||
// Replace old key with new key
|
||||
old_data.replace(to_replace, &new_key)
|
||||
}
|
||||
}
|
||||
|
||||
fn encrypt_metadata(old_data: &[u8]) -> Vec<u8> {
|
||||
let mut data = old_data.to_vec();
|
||||
let success = unsafe { encrypt_global_metadata(data.as_mut_ptr(), data.len()) } == 0;
|
||||
if success {
|
||||
println!("Successfully encrypted global-metadata");
|
||||
data
|
||||
} else {
|
||||
println!("Failed to encrypt global-metadata");
|
||||
Vec::new()
|
||||
}
|
||||
}
|
||||
|
||||
fn do_vecs_match<T: PartialEq>(a: &Vec<T>, b: &Vec<T>) -> bool {
|
||||
let matching = a.iter().zip(b.iter()).filter(|&(a, b)| a == b).count();
|
||||
matching == a.len() && matching == b.len()
|
||||
}
|
||||
@@ -1,270 +0,0 @@
|
||||
/*
|
||||
* Built on example code from:
|
||||
* https://github.com/omjadas/hudsucker/blob/main/examples/log.rs
|
||||
*/
|
||||
|
||||
use once_cell::sync::Lazy;
|
||||
use std::{str::FromStr, sync::Mutex};
|
||||
|
||||
use hudsucker::{
|
||||
async_trait::async_trait,
|
||||
certificate_authority::RcgenAuthority,
|
||||
hyper::{Body, Request, Response},
|
||||
*,
|
||||
};
|
||||
use rcgen::*;
|
||||
|
||||
use std::fs;
|
||||
use std::net::SocketAddr;
|
||||
use std::path::Path;
|
||||
|
||||
use rustls_pemfile as pemfile;
|
||||
use tauri::http::Uri;
|
||||
|
||||
#[cfg(windows)]
|
||||
use registry::{Data, Hive, Security};
|
||||
|
||||
async fn shutdown_signal() {
|
||||
tokio::signal::ctrl_c()
|
||||
.await
|
||||
.expect("Failed to install CTRL+C signal handler");
|
||||
}
|
||||
|
||||
// Global ver for getting server address.
|
||||
static SERVER: Lazy<Mutex<String>> = Lazy::new(|| Mutex::new("http://localhost:443".to_string()));
|
||||
|
||||
#[derive(Clone)]
|
||||
struct ProxyHandler;
|
||||
|
||||
#[tauri::command]
|
||||
pub fn set_proxy_addr(addr: String) {
|
||||
*SERVER.lock().unwrap() = addr;
|
||||
}
|
||||
|
||||
#[async_trait]
|
||||
impl HttpHandler for ProxyHandler {
|
||||
async fn handle_request(
|
||||
&mut self,
|
||||
_context: &HttpContext,
|
||||
mut request: Request<Body>,
|
||||
) -> RequestOrResponse {
|
||||
let uri = request.uri().to_string();
|
||||
let uri_path = request.uri().path();
|
||||
|
||||
if uri.contains("hoyoverse.com") || uri.contains("mihoyo.com") || uri.contains("yuanshen.com") {
|
||||
// Create new URI.
|
||||
let new_uri =
|
||||
Uri::from_str(format!("{}{}", SERVER.lock().unwrap(), uri_path).as_str()).unwrap();
|
||||
// Set request URI to the new one.
|
||||
*request.uri_mut() = new_uri;
|
||||
}
|
||||
|
||||
RequestOrResponse::Request(request)
|
||||
}
|
||||
|
||||
async fn handle_response(
|
||||
&mut self,
|
||||
_context: &HttpContext,
|
||||
response: Response<Body>,
|
||||
) -> Response<Body> {
|
||||
response
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Starts an HTTP(S) proxy server.
|
||||
*/
|
||||
pub async fn create_proxy(proxy_port: u16, certificate_path: String) {
|
||||
// Get the certificate and private key.
|
||||
let mut private_key_bytes: &[u8] =
|
||||
&fs::read(format!("{}\\private.key", certificate_path)).expect("Could not read private key");
|
||||
let mut ca_cert_bytes: &[u8] =
|
||||
&fs::read(format!("{}\\cert.crt", certificate_path)).expect("Could not read certificate");
|
||||
|
||||
// Parse the private key and certificate.
|
||||
let private_key = rustls::PrivateKey(
|
||||
pemfile::pkcs8_private_keys(&mut private_key_bytes)
|
||||
.expect("Failed to parse private key")
|
||||
.remove(0),
|
||||
);
|
||||
|
||||
let ca_cert = rustls::Certificate(
|
||||
pemfile::certs(&mut ca_cert_bytes)
|
||||
.expect("Failed to parse CA certificate")
|
||||
.remove(0),
|
||||
);
|
||||
|
||||
// Create the certificate authority.
|
||||
let authority = RcgenAuthority::new(private_key, ca_cert, 1_000)
|
||||
.expect("Failed to create Certificate Authority");
|
||||
|
||||
// Create an instance of the proxy.
|
||||
let proxy = ProxyBuilder::new()
|
||||
.with_addr(SocketAddr::from(([0, 0, 0, 0], proxy_port)))
|
||||
.with_rustls_client()
|
||||
.with_ca(authority)
|
||||
.with_http_handler(ProxyHandler)
|
||||
.build();
|
||||
|
||||
// Start the proxy.
|
||||
tokio::spawn(proxy.start(shutdown_signal()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Connects to the local HTTP(S) proxy server.
|
||||
*/
|
||||
#[cfg(windows)]
|
||||
pub fn connect_to_proxy(proxy_port: u16) {
|
||||
// Create 'ProxyServer' string.
|
||||
let server_string: String = format!(
|
||||
"http=127.0.0.1:{};https=127.0.0.1:{}",
|
||||
proxy_port, proxy_port
|
||||
);
|
||||
|
||||
// Fetch the 'Internet Settings' registry key.
|
||||
let settings = Hive::CurrentUser
|
||||
.open(
|
||||
r"Software\Microsoft\Windows\CurrentVersion\Internet Settings",
|
||||
Security::Write,
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
// Set registry values.
|
||||
settings
|
||||
.set_value("ProxyServer", &Data::String(server_string.parse().unwrap()))
|
||||
.unwrap();
|
||||
settings.set_value("ProxyEnable", &Data::U32(1)).unwrap();
|
||||
|
||||
println!("Connected to the proxy.");
|
||||
}
|
||||
|
||||
#[cfg(not(windows))]
|
||||
pub fn connect_to_proxy(_proxy_port: u16) {
|
||||
println!("Connecting to the proxy is not implemented on this platform.");
|
||||
}
|
||||
|
||||
/**
|
||||
* Disconnects from the local HTTP(S) proxy server.
|
||||
*/
|
||||
#[cfg(windows)]
|
||||
pub fn disconnect_from_proxy() {
|
||||
// Fetch the 'Internet Settings' registry key.
|
||||
let settings = Hive::CurrentUser
|
||||
.open(
|
||||
r"Software\Microsoft\Windows\CurrentVersion\Internet Settings",
|
||||
Security::Write,
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
// Set registry values.
|
||||
settings.set_value("ProxyEnable", &Data::U32(0)).unwrap();
|
||||
|
||||
println!("Disconnected from proxy.");
|
||||
}
|
||||
|
||||
#[cfg(not(windows))]
|
||||
pub fn disconnect_from_proxy() {}
|
||||
|
||||
/*
|
||||
* Generates a private key and certificate used by the certificate authority.
|
||||
* Additionally installs the certificate and private key in the Root CA store.
|
||||
* Source: https://github.com/zu1k/good-mitm/raw/master/src/ca/gen.rs
|
||||
*/
|
||||
#[tauri::command]
|
||||
pub fn generate_ca_files(path: &Path) {
|
||||
let mut params = CertificateParams::default();
|
||||
let mut details = DistinguishedName::new();
|
||||
|
||||
// Set certificate details.
|
||||
details.push(DnType::CommonName, "Cultivation");
|
||||
details.push(DnType::OrganizationName, "Grasscutters");
|
||||
details.push(DnType::CountryName, "CN");
|
||||
details.push(DnType::LocalityName, "CN");
|
||||
|
||||
// Set details in the parameter.
|
||||
params.distinguished_name = details;
|
||||
// Set other properties.
|
||||
params.is_ca = IsCa::Ca(BasicConstraints::Unconstrained);
|
||||
params.key_usages = vec![
|
||||
KeyUsagePurpose::DigitalSignature,
|
||||
KeyUsagePurpose::KeyCertSign,
|
||||
KeyUsagePurpose::CrlSign,
|
||||
];
|
||||
|
||||
// Create certificate.
|
||||
let cert = Certificate::from_params(params).unwrap();
|
||||
let cert_crt = cert.serialize_pem().unwrap();
|
||||
let private_key = cert.serialize_private_key_pem();
|
||||
|
||||
// Make certificate directory.
|
||||
let cert_dir = path.join("ca");
|
||||
match fs::create_dir(&cert_dir) {
|
||||
Ok(_) => {}
|
||||
Err(e) => {
|
||||
println!("{}", e);
|
||||
}
|
||||
};
|
||||
|
||||
// Write the certificate to a file.
|
||||
let cert_path = cert_dir.join("cert.crt");
|
||||
match fs::write(&cert_path, cert_crt) {
|
||||
Ok(_) => println!("Wrote certificate to {}", cert_path.to_str().unwrap()),
|
||||
Err(e) => println!(
|
||||
"Error writing certificate to {}: {}",
|
||||
cert_path.to_str().unwrap(),
|
||||
e
|
||||
),
|
||||
}
|
||||
|
||||
// Write the private key to a file.
|
||||
let private_key_path = cert_dir.join("private.key");
|
||||
match fs::write(&private_key_path, private_key) {
|
||||
Ok(_) => println!(
|
||||
"Wrote private key to {}",
|
||||
private_key_path.to_str().unwrap()
|
||||
),
|
||||
Err(e) => println!(
|
||||
"Error writing private key to {}: {}",
|
||||
private_key_path.to_str().unwrap(),
|
||||
e
|
||||
),
|
||||
}
|
||||
|
||||
// Install certificate into the system's Root CA store.
|
||||
install_ca_files(&cert_path);
|
||||
}
|
||||
|
||||
/*
|
||||
* Attempts to install the certificate authority's certificate into the Root CA store.
|
||||
*/
|
||||
#[cfg(windows)]
|
||||
pub fn install_ca_files(cert_path: &Path) {
|
||||
crate::system_helpers::run_command(
|
||||
"certutil",
|
||||
vec!["-user", "-addstore", "Root", cert_path.to_str().unwrap()],
|
||||
None,
|
||||
);
|
||||
println!("Installed certificate.");
|
||||
}
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
pub fn install_ca_files(cert_path: &Path) {
|
||||
crate::system_helpers::run_command(
|
||||
"security",
|
||||
vec![
|
||||
"add-trusted-cert",
|
||||
"-d",
|
||||
"-r",
|
||||
"trustRoot",
|
||||
"-k",
|
||||
"/Library/Keychains/System.keychain",
|
||||
cert_path.to_str().unwrap(),
|
||||
],
|
||||
);
|
||||
println!("Installed certificate.");
|
||||
}
|
||||
|
||||
#[cfg(not(any(windows, target_os = "macos")))]
|
||||
pub fn install_ca_files(_cert_path: &Path) {
|
||||
println!("Certificate installation is not supported on this platform.");
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
#![allow(non_snake_case)]
|
||||
|
||||
use serde::Deserialize;
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub(crate) struct APIQuery {
|
||||
pub bg_file: String,
|
||||
}
|
||||
@@ -1,101 +0,0 @@
|
||||
use duct::cmd;
|
||||
|
||||
#[tauri::command]
|
||||
pub fn run_program(path: String, args: Option<String>) {
|
||||
// Without unwrap_or, this can crash when UAC prompt is denied
|
||||
open::that(format!("{} {}", &path, &args.unwrap_or("".into()))).unwrap_or(());
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn run_program_relative(path: String, args: Option<String>) {
|
||||
// Save the current working directory
|
||||
let cwd = std::env::current_dir().unwrap();
|
||||
|
||||
// Set the new working directory to the path before the executable
|
||||
let mut path_buf = std::path::PathBuf::from(&path);
|
||||
path_buf.pop();
|
||||
|
||||
// Set new working directory
|
||||
std::env::set_current_dir(&path_buf).unwrap();
|
||||
|
||||
// Without unwrap_or, this can crash when UAC prompt is denied
|
||||
open::that(format!("{} {}", &path, args.unwrap_or("".into()))).unwrap_or(());
|
||||
|
||||
// Restore the original working directory
|
||||
std::env::set_current_dir(&cwd).unwrap();
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn run_command(program: &str, args: Vec<&str>, relative: Option<bool>) {
|
||||
let prog = program.to_string();
|
||||
let args = args.iter().map(|s| s.to_string()).collect::<Vec<String>>();
|
||||
|
||||
// Commands should not block (this is for the reshade injector mostly)
|
||||
std::thread::spawn(move || {
|
||||
// Save the current working directory
|
||||
let cwd = std::env::current_dir().unwrap();
|
||||
|
||||
if relative.unwrap_or(false) {
|
||||
// Set the new working directory to the path before the executable
|
||||
let mut path_buf = std::path::PathBuf::from(&prog);
|
||||
path_buf.pop();
|
||||
|
||||
// Set new working directory
|
||||
std::env::set_current_dir(&path_buf).unwrap();
|
||||
}
|
||||
|
||||
cmd(prog, args).run().unwrap();
|
||||
|
||||
// Restore the original working directory
|
||||
std::env::set_current_dir(&cwd).unwrap();
|
||||
});
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn run_jar(path: String, execute_in: String, java_path: String) {
|
||||
let command = if java_path.is_empty() {
|
||||
format!("java -jar \"{}\"", path)
|
||||
} else {
|
||||
format!("\"{}\" -jar \"{}\"", java_path, path)
|
||||
};
|
||||
|
||||
// Open the program from the specified path.
|
||||
match open::with(
|
||||
format!("/k cd /D \"{}\" & {}", &execute_in, &command),
|
||||
"C:\\Windows\\System32\\cmd.exe",
|
||||
) {
|
||||
Ok(_) => (),
|
||||
Err(e) => println!("Failed to open jar ({} from {}): {}", &path, &execute_in, e),
|
||||
};
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn open_in_browser(url: String) {
|
||||
// Open the URL in the default browser.
|
||||
match open::that(url) {
|
||||
Ok(_) => (),
|
||||
Err(e) => println!("Failed to open URL: {}", e),
|
||||
};
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn install_location() -> String {
|
||||
let mut exe_path = std::env::current_exe().unwrap();
|
||||
|
||||
// Get the path to the executable.
|
||||
exe_path.pop();
|
||||
|
||||
return exe_path.to_str().unwrap().to_string();
|
||||
}
|
||||
|
||||
#[cfg(windows)]
|
||||
#[tauri::command]
|
||||
pub fn is_elevated() -> bool {
|
||||
is_elevated::is_elevated()
|
||||
}
|
||||
|
||||
#[cfg(unix)]
|
||||
#[tauri::command]
|
||||
pub fn is_elevated() -> bool {
|
||||
sudo::check() == sudo::RunningAs::Root
|
||||
}
|
||||
@@ -1,188 +0,0 @@
|
||||
use std::fs::{read_dir, File};
|
||||
use std::path;
|
||||
use std::thread;
|
||||
use unrar::archive::Archive;
|
||||
|
||||
#[tauri::command]
|
||||
pub fn unzip(
|
||||
window: tauri::Window,
|
||||
zipfile: String,
|
||||
destpath: String,
|
||||
top_level: Option<bool>,
|
||||
folder_if_loose: Option<bool>,
|
||||
) {
|
||||
// Read file TODO: replace test file
|
||||
let f = match File::open(&zipfile) {
|
||||
Ok(f) => f,
|
||||
Err(e) => {
|
||||
println!("Failed to open zip file: {}", e);
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
let write_path = path::PathBuf::from(&destpath);
|
||||
|
||||
// Get a list of all current directories
|
||||
let mut dirs = vec![];
|
||||
for entry in read_dir(&write_path).unwrap() {
|
||||
let entry = entry.unwrap();
|
||||
let entry_path = entry.path();
|
||||
if entry_path.is_dir() {
|
||||
dirs.push(entry_path);
|
||||
}
|
||||
}
|
||||
|
||||
// Run extraction in seperate thread
|
||||
thread::spawn(move || {
|
||||
let mut full_path = write_path.clone();
|
||||
|
||||
window.emit("extract_start", &zipfile).unwrap();
|
||||
|
||||
if folder_if_loose.unwrap_or(false) {
|
||||
// Create a new folder with the same name as the zip file
|
||||
let mut file_name = path::Path::new(&zipfile)
|
||||
.file_name()
|
||||
.unwrap()
|
||||
.to_str()
|
||||
.unwrap();
|
||||
|
||||
// remove ".zip" from the end of the file name
|
||||
file_name = &file_name[..file_name.len() - 4];
|
||||
|
||||
let new_path = full_path.join(file_name);
|
||||
match std::fs::create_dir_all(&new_path) {
|
||||
Ok(_) => {}
|
||||
Err(e) => {
|
||||
println!("Failed to create directory: {}", e);
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
full_path = new_path.clone();
|
||||
}
|
||||
|
||||
println!("Is rar file? {}", zipfile.ends_with(".rar"));
|
||||
|
||||
let mut name = "".into();
|
||||
|
||||
// If file ends in zip, OR is unknown, extract as zip, otherwise extract as rar
|
||||
if zipfile.ends_with(".rar") {
|
||||
extract_rar(
|
||||
&window,
|
||||
&zipfile,
|
||||
&f,
|
||||
&full_path,
|
||||
top_level.unwrap_or(false),
|
||||
);
|
||||
|
||||
let archive = Archive::new(zipfile.clone());
|
||||
name = archive.list().unwrap().next().unwrap().unwrap().filename;
|
||||
} else {
|
||||
extract_zip(
|
||||
&window,
|
||||
&zipfile,
|
||||
&f,
|
||||
&full_path,
|
||||
top_level.unwrap_or(false),
|
||||
);
|
||||
|
||||
// Get the name of the inenr file in the zip file
|
||||
let mut zip = zip::ZipArchive::new(&f).unwrap();
|
||||
let file = zip.by_index(0).unwrap();
|
||||
name = file.name().to_string().clone();
|
||||
}
|
||||
|
||||
// If the contents is a jar file, emit that we have extracted a new jar file
|
||||
if name.ends_with(".jar") {
|
||||
window
|
||||
.emit("jar_extracted", destpath.to_string() + name.as_str())
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
// Delete zip file
|
||||
match std::fs::remove_file(&zipfile) {
|
||||
Ok(_) => {
|
||||
println!("Deleted zip file: {}", zipfile);
|
||||
}
|
||||
Err(e) => {
|
||||
println!("Failed to delete zip file: {}", e);
|
||||
}
|
||||
};
|
||||
|
||||
// Get any new directory that could have been created
|
||||
let mut new_dir: String = String::new();
|
||||
for entry in read_dir(&write_path).unwrap() {
|
||||
let entry = entry.unwrap();
|
||||
let entry_path = entry.path();
|
||||
if entry_path.is_dir() {
|
||||
if !dirs.contains(&entry_path) {
|
||||
new_dir = entry_path.to_str().unwrap().to_string();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let mut res_hash = std::collections::HashMap::new();
|
||||
res_hash.insert("file", zipfile.to_string());
|
||||
res_hash.insert("new_folder", new_dir.to_string());
|
||||
|
||||
window.emit("extract_end", &res_hash).unwrap();
|
||||
});
|
||||
}
|
||||
|
||||
fn extract_rar(
|
||||
window: &tauri::Window,
|
||||
rarfile: &String,
|
||||
_f: &File,
|
||||
full_path: &path::PathBuf,
|
||||
_top_level: bool,
|
||||
) {
|
||||
let archive = Archive::new(rarfile.clone());
|
||||
|
||||
let mut open_archive = archive
|
||||
.extract_to(full_path.to_str().unwrap().to_string())
|
||||
.unwrap();
|
||||
|
||||
match open_archive.process() {
|
||||
Ok(_) => {
|
||||
println!(
|
||||
"Extracted rar file to: {}",
|
||||
full_path.to_str().unwrap_or("Error")
|
||||
);
|
||||
}
|
||||
Err(e) => {
|
||||
println!("Failed to extract rar file: {}", e);
|
||||
let mut res_hash = std::collections::HashMap::new();
|
||||
|
||||
res_hash.insert("error".to_string(), e.to_string());
|
||||
res_hash.insert("path".to_string(), rarfile.to_string());
|
||||
|
||||
window.emit("download_error", &res_hash).unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn extract_zip(
|
||||
window: &tauri::Window,
|
||||
zipfile: &String,
|
||||
f: &File,
|
||||
full_path: &path::PathBuf,
|
||||
top_level: bool,
|
||||
) {
|
||||
match zip_extract::extract(f, full_path, top_level) {
|
||||
Ok(_) => {
|
||||
println!(
|
||||
"Extracted zip file to: {}",
|
||||
full_path.to_str().unwrap_or("Error")
|
||||
);
|
||||
}
|
||||
Err(e) => {
|
||||
println!("Failed to extract zip file: {}", e);
|
||||
let mut res_hash = std::collections::HashMap::new();
|
||||
|
||||
res_hash.insert("error".to_string(), e.to_string());
|
||||
res_hash.insert("path".to_string(), zipfile.to_string());
|
||||
|
||||
window.emit("download_error", &res_hash).unwrap();
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
use reqwest::header::{CONTENT_TYPE, USER_AGENT};
|
||||
|
||||
pub(crate) async fn query(site: &str) -> String {
|
||||
let client = reqwest::Client::new();
|
||||
|
||||
let response = client
|
||||
.get(site)
|
||||
.header(USER_AGENT, "cultivation")
|
||||
.header(CONTENT_TYPE, "application/json")
|
||||
.send()
|
||||
.await
|
||||
.unwrap();
|
||||
response.text().await.unwrap()
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub(crate) async fn valid_url(url: String) -> bool {
|
||||
// Check if we get a 200 response
|
||||
let client = reqwest::Client::new();
|
||||
|
||||
let response = client
|
||||
.get(url)
|
||||
.header(USER_AGENT, "cultivation")
|
||||
.send()
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
response.status().as_str() == "200"
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn web_get(url: String) -> String {
|
||||
// Send a GET request to the specified URL and send the response body back to the client.
|
||||
query(&url).await
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"$schema": "..\\node_modules/@tauri-apps/cli\\schema.json",
|
||||
"$schema": "../node_modules/@tauri-apps/cli/schema.json",
|
||||
"build": {
|
||||
"beforeDevCommand": "yarn start",
|
||||
"devPath": "http://localhost:3000",
|
||||
@@ -7,17 +7,17 @@
|
||||
},
|
||||
"package": {
|
||||
"productName": "Cultivation",
|
||||
"version": "1.0.5"
|
||||
"version": "1.2.0"
|
||||
},
|
||||
"tauri": {
|
||||
"allowlist": {
|
||||
"fs": {
|
||||
"scope": ["$DATA", "$DATA/cultivation", "$DATA/cultivation/*"]
|
||||
"scope": ["$DATA", "$DATA/cultivation", "$DATA/cultivation/**"]
|
||||
},
|
||||
"protocol": {
|
||||
"all": true,
|
||||
"asset": true,
|
||||
"assetScope": ["$DATA", "$DATA/cultivation", "$DATA/cultivation/*"]
|
||||
"assetScope": ["$DATA", "$DATA/cultivation", "$DATA/cultivation/**"]
|
||||
},
|
||||
"all": true
|
||||
},
|
||||
@@ -40,7 +40,7 @@
|
||||
"providerShortName": null,
|
||||
"signingIdentity": null
|
||||
},
|
||||
"resources": ["lang/*.json", "keys/*"],
|
||||
"resources": ["lang/*.json", "keys/*", "patch/*"],
|
||||
"targets": "all",
|
||||
"windows": {
|
||||
"allowDowngrades": false,
|
||||
@@ -53,7 +53,7 @@
|
||||
}
|
||||
},
|
||||
"security": {
|
||||
"csp": "default-src 'self' https://asset.localhost; img-src 'self'; img-src https://* asset: https://asset.localhost"
|
||||
"csp": "default-src 'self'; img-src 'self' https://* asset: https://asset.localhost tauri://localhost; media-src https://* asset: https://asset.localhost tauri://localhost; style-src-elem https://* asset: https://asset.localhost tauri://localhost; script-src-elem https://* asset: https://asset.localhost tauri://localhost;"
|
||||
},
|
||||
"updater": {
|
||||
"active": false,
|
||||
|
||||
BIN
src/resources/icons/FALLBACK_BG.jpg
Normal file
BIN
src/resources/icons/FALLBACK_BG.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 642 KiB |
127
src/ui/App.css
127
src/ui/App.css
@@ -1,127 +0,0 @@
|
||||
html,
|
||||
body {
|
||||
user-select: none;
|
||||
height: 100vh;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
select {
|
||||
width: 217px;
|
||||
border: none;
|
||||
border-bottom: 2px solid #cecece;
|
||||
|
||||
padding-right: 16px;
|
||||
|
||||
text-decoration-color: #000;
|
||||
|
||||
transition: border-bottom-color 0.1s ease-in-out;
|
||||
}
|
||||
|
||||
select:focus {
|
||||
outline: none;
|
||||
border-bottom-color: #ffd326;
|
||||
}
|
||||
|
||||
#root,
|
||||
.App {
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.App {
|
||||
background-size: cover !important;
|
||||
background-position: center !important;
|
||||
}
|
||||
|
||||
.TopButton {
|
||||
height: 60%;
|
||||
margin: 0px 10px;
|
||||
|
||||
color: #c5c5c5;
|
||||
transition: color 0.1s ease-in-out;
|
||||
}
|
||||
|
||||
.TopButton span {
|
||||
display: inline-block;
|
||||
line-height: normal;
|
||||
border-bottom: 1px solid #c5c5c5;
|
||||
}
|
||||
|
||||
.TopButton img {
|
||||
filter: invert(95%) sepia(0%) saturate(18%) hue-rotate(153deg) brightness(88%) contrast(81%);
|
||||
|
||||
transition: filter 0.1s ease-in-out;
|
||||
}
|
||||
|
||||
.TopButton:hover {
|
||||
color: #fff;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.TopButton:hover img {
|
||||
filter: invert(100%) sepia(0%) saturate(18%) hue-rotate(153deg) brightness(100%) contrast(100%);
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.TopButton img {
|
||||
height: 80%;
|
||||
vertical-align: super;
|
||||
}
|
||||
|
||||
#DownloadProgress {
|
||||
position: absolute;
|
||||
transform: translate(0%, -50%);
|
||||
top: 50%;
|
||||
left: 5%;
|
||||
width: 50%;
|
||||
}
|
||||
|
||||
.MiniDownloads {
|
||||
position: absolute;
|
||||
top: 40%;
|
||||
left: 12%;
|
||||
}
|
||||
|
||||
.arrow-down {
|
||||
width: 0;
|
||||
height: 0;
|
||||
border-left: 50px solid transparent;
|
||||
border-right: 50px solid transparent;
|
||||
border-top: 50px solid transparent;
|
||||
|
||||
/* Colored section */
|
||||
border-top: 50px solid #fff;
|
||||
|
||||
position: fixed;
|
||||
top: 73%;
|
||||
left: 15%;
|
||||
|
||||
z-index: 99;
|
||||
}
|
||||
|
||||
.BottomSection {
|
||||
position: absolute;
|
||||
bottom: 0%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, 0%);
|
||||
|
||||
width: 100%;
|
||||
height: 160px;
|
||||
|
||||
backdrop-filter: blur(10px);
|
||||
box-shadow: inset 0px 5px 12px -3px rgb(50 50 50 / 75%);
|
||||
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
@media (max-height: 580px) {
|
||||
.BottomSection {
|
||||
height: 150px;
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-height: 500px) {
|
||||
.BottomSection {
|
||||
height: 140px;
|
||||
}
|
||||
}
|
||||
123
src/ui/App.tsx
123
src/ui/App.tsx
@@ -1,123 +0,0 @@
|
||||
import React from 'react'
|
||||
import './App.css'
|
||||
|
||||
import DownloadHandler from '../utils/download'
|
||||
import { getConfigOption } from '../utils/configuration'
|
||||
import { getTheme, loadTheme } from '../utils/themes'
|
||||
import { convertFileSrc, invoke } from '@tauri-apps/api/tauri'
|
||||
import { dataDir } from '@tauri-apps/api/path'
|
||||
import { Main } from './Main'
|
||||
import { Mods } from './Mods'
|
||||
|
||||
interface IState {
|
||||
page: string
|
||||
bgFile: string
|
||||
}
|
||||
|
||||
const downloadHandler = new DownloadHandler()
|
||||
const DEFAULT_BG = 'https://api.grasscutter.io/cultivation/bgfile'
|
||||
|
||||
class App extends React.Component<Readonly<unknown>, IState> {
|
||||
constructor(props: Readonly<unknown>) {
|
||||
super(props)
|
||||
|
||||
this.state = {
|
||||
page: 'main',
|
||||
bgFile: DEFAULT_BG,
|
||||
}
|
||||
}
|
||||
|
||||
async componentDidMount() {
|
||||
const game_exe = await getConfigOption('game_install_path')
|
||||
const game_path = game_exe?.substring(0, game_exe.replace(/\\/g, '/').lastIndexOf('/')) || ''
|
||||
const root_path = game_path?.substring(0, game_path.replace(/\\/g, '/').lastIndexOf('/')) || ''
|
||||
|
||||
// Load a theme if it exists
|
||||
const theme = await getConfigOption('theme')
|
||||
if (theme && theme !== 'default') {
|
||||
const themeObj = await getTheme(theme)
|
||||
await loadTheme(themeObj, document)
|
||||
}
|
||||
|
||||
// Get custom bg AFTER theme is loaded !! important !!
|
||||
const custom_bg = await getConfigOption('customBackground')
|
||||
|
||||
if (!custom_bg || !/png|jpg|jpeg$/.test(custom_bg)) {
|
||||
if (game_path) {
|
||||
// Get the bg by invoking, then set the background to that bg.
|
||||
const bgLoc: string = await invoke('get_bg_file', {
|
||||
bgPath: root_path,
|
||||
appdata: await dataDir(),
|
||||
})
|
||||
|
||||
bgLoc &&
|
||||
this.setState(
|
||||
{
|
||||
bgFile: bgLoc,
|
||||
},
|
||||
this.forceUpdate
|
||||
)
|
||||
}
|
||||
} else {
|
||||
const isUrl = /^http(s)?:\/\//gm.test(custom_bg)
|
||||
|
||||
if (!isUrl) {
|
||||
const isValid = await invoke('dir_exists', {
|
||||
path: custom_bg,
|
||||
})
|
||||
|
||||
this.setState(
|
||||
{
|
||||
bgFile: isValid ? convertFileSrc(custom_bg) : DEFAULT_BG,
|
||||
},
|
||||
this.forceUpdate
|
||||
)
|
||||
} else {
|
||||
// Check if URL returns a valid image.
|
||||
const isValid = await invoke('valid_url', {
|
||||
url: custom_bg,
|
||||
})
|
||||
|
||||
this.setState(
|
||||
{
|
||||
bgFile: isValid ? custom_bg : DEFAULT_BG,
|
||||
},
|
||||
this.forceUpdate
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
window.addEventListener('changePage', (e) => {
|
||||
this.setState({
|
||||
// @ts-expect-error - TS doesn't like our custom event
|
||||
page: e.detail,
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div
|
||||
className="App"
|
||||
style={
|
||||
this.state.bgFile
|
||||
? {
|
||||
background: `url("${this.state.bgFile}") fixed`,
|
||||
}
|
||||
: {}
|
||||
}
|
||||
>
|
||||
{(() => {
|
||||
switch (this.state.page) {
|
||||
case 'modding':
|
||||
return <Mods downloadHandler={downloadHandler} />
|
||||
default:
|
||||
return <Main downloadHandler={downloadHandler} />
|
||||
}
|
||||
})()}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
export default App
|
||||
@@ -1,54 +0,0 @@
|
||||
import React from 'react'
|
||||
import './App.css'
|
||||
|
||||
import TopBar from './components/TopBar'
|
||||
|
||||
import { invoke } from '@tauri-apps/api/tauri'
|
||||
import { dataDir } from '@tauri-apps/api/path'
|
||||
import TextInput from './components/common/TextInput'
|
||||
|
||||
let proxyAddress = ''
|
||||
|
||||
async function setProxyAddress(address: string) {
|
||||
proxyAddress = address
|
||||
await invoke('set_proxy_addr', { addr: address })
|
||||
}
|
||||
|
||||
async function startProxy() {
|
||||
await invoke('connect', { port: 2222, certificatePath: (await dataDir()) + '\\cultivation\\ca' })
|
||||
await invoke('open_in_browser', { url: 'https://hoyoverse.com' })
|
||||
}
|
||||
|
||||
async function stopProxy() {
|
||||
await invoke('disconnect')
|
||||
}
|
||||
|
||||
async function generateCertificates() {
|
||||
await invoke('generate_ca_files', { path: (await dataDir()) + '\\cultivation' })
|
||||
}
|
||||
|
||||
async function generateInfo() {
|
||||
console.log({
|
||||
certificatePath: (await dataDir()) + '\\cultivation\\ca',
|
||||
isAdmin: await invoke('is_elevated'),
|
||||
connectingTo: proxyAddress,
|
||||
})
|
||||
alert('check your dev console and send that in #cultivation')
|
||||
}
|
||||
|
||||
class Debug extends React.Component {
|
||||
render() {
|
||||
return (
|
||||
<div className="App">
|
||||
<TopBar />
|
||||
<TextInput readOnly={false} initalValue={'change to set proxy address'} onChange={setProxyAddress} />
|
||||
<button onClick={startProxy}>start proxy</button>
|
||||
<button onClick={stopProxy}>stop proxy</button>
|
||||
<button onClick={generateCertificates}>generate certificates</button>
|
||||
<button onClick={generateInfo}>dump info</button>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
export default Debug
|
||||
241
src/ui/Main.tsx
241
src/ui/Main.tsx
@@ -1,241 +0,0 @@
|
||||
import React from 'react'
|
||||
|
||||
// Major Components
|
||||
import TopBar from './components/TopBar'
|
||||
import ServerLaunchSection from './components/ServerLaunchSection'
|
||||
import MainProgressBar from './components/common/MainProgressBar'
|
||||
import Options from './components/menu/Options'
|
||||
import MiniDialog from './components/MiniDialog'
|
||||
import DownloadList from './components/common/DownloadList'
|
||||
import Downloads from './components/menu/Downloads'
|
||||
import NewsSection from './components/news/NewsSection'
|
||||
import Game from './components/menu/Game'
|
||||
import RightBar from './components/RightBar'
|
||||
|
||||
import { getConfigOption, setConfigOption } from '../utils/configuration'
|
||||
import { invoke } from '@tauri-apps/api'
|
||||
import { listen } from '@tauri-apps/api/event'
|
||||
import { dataDir } from '@tauri-apps/api/path'
|
||||
import { appWindow } from '@tauri-apps/api/window'
|
||||
import { unpatchGame } from '../utils/metadata'
|
||||
import DownloadHandler from '../utils/download'
|
||||
|
||||
// Graphics
|
||||
import cogBtn from '../resources/icons/cog.svg'
|
||||
import downBtn from '../resources/icons/download.svg'
|
||||
import wrenchBtn from '../resources/icons/wrench.svg'
|
||||
import { ExtrasMenu } from './components/menu/ExtrasMenu'
|
||||
|
||||
interface IProps {
|
||||
downloadHandler: DownloadHandler
|
||||
}
|
||||
|
||||
interface IState {
|
||||
isDownloading: boolean
|
||||
optionsOpen: boolean
|
||||
miniDownloadsOpen: boolean
|
||||
downloadsOpen: boolean
|
||||
gameDownloadsOpen: boolean
|
||||
extrasOpen: boolean
|
||||
migotoSet: boolean
|
||||
playGame: (exe?: string, proc_name?: string) => void
|
||||
}
|
||||
|
||||
export class Main extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
this.state = {
|
||||
isDownloading: false,
|
||||
optionsOpen: false,
|
||||
miniDownloadsOpen: false,
|
||||
downloadsOpen: false,
|
||||
gameDownloadsOpen: false,
|
||||
extrasOpen: false,
|
||||
migotoSet: false,
|
||||
playGame: () => {
|
||||
alert('Error launching game')
|
||||
},
|
||||
}
|
||||
|
||||
listen('lang_error', (payload) => {
|
||||
console.log(payload)
|
||||
})
|
||||
|
||||
listen('jar_extracted', ({ payload }: { payload: string }) => {
|
||||
setConfigOption('grasscutter_path', payload)
|
||||
})
|
||||
|
||||
// Emitted for metadata replacing-purposes
|
||||
listen('game_closed', async () => {
|
||||
const wasPatched = await getConfigOption('patch_metadata')
|
||||
|
||||
if (wasPatched) {
|
||||
const unpatched = await unpatchGame()
|
||||
|
||||
if (!unpatched) {
|
||||
alert(
|
||||
`Could not unpatch game! (You should be able to find your metadata backup in ${await dataDir()}\\cultivation\\)`
|
||||
)
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
let min = false
|
||||
|
||||
// periodically check if we need to min/max based on whether the game is open
|
||||
setInterval(async () => {
|
||||
const gameOpen = await invoke('is_game_running')
|
||||
|
||||
if (gameOpen && !min) {
|
||||
appWindow.minimize()
|
||||
min = true
|
||||
} else if (!gameOpen && min) {
|
||||
appWindow.unminimize()
|
||||
min = false
|
||||
}
|
||||
}, 1000)
|
||||
|
||||
this.openExtrasMenu = this.openExtrasMenu.bind(this)
|
||||
}
|
||||
|
||||
async componentDidMount() {
|
||||
const cert_generated = await getConfigOption('cert_generated')
|
||||
|
||||
this.setState({
|
||||
migotoSet: !!(await getConfigOption('migoto_path')),
|
||||
})
|
||||
|
||||
if (!cert_generated) {
|
||||
// Generate the certificate
|
||||
await invoke('generate_ca_files', {
|
||||
path: (await dataDir()) + 'cultivation',
|
||||
})
|
||||
|
||||
await setConfigOption('cert_generated', true)
|
||||
}
|
||||
|
||||
// Period check to only show progress bar when downloading files
|
||||
setInterval(() => {
|
||||
this.setState({
|
||||
isDownloading: this.props.downloadHandler.getDownloads().filter((d) => d.status !== 'finished')?.length > 0,
|
||||
})
|
||||
}, 1000)
|
||||
}
|
||||
|
||||
async openExtrasMenu(playGame: () => void) {
|
||||
this.setState({
|
||||
extrasOpen: true,
|
||||
playGame,
|
||||
})
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<>
|
||||
<TopBar>
|
||||
<div
|
||||
id="settingsBtn"
|
||||
onClick={() => this.setState({ optionsOpen: !this.state.optionsOpen })}
|
||||
className="TopButton"
|
||||
>
|
||||
<img src={cogBtn} alt="settings" />
|
||||
</div>
|
||||
<div
|
||||
id="downloadsBtn"
|
||||
className="TopButton"
|
||||
onClick={() => this.setState({ downloadsOpen: !this.state.downloadsOpen })}
|
||||
>
|
||||
<img src={downBtn} alt="downloads" />
|
||||
</div>
|
||||
{this.state.migotoSet && (
|
||||
<div
|
||||
id="modsBtn"
|
||||
onClick={() => {
|
||||
// Create and dispatch a custom "openMods" event
|
||||
const event = new CustomEvent('changePage', { detail: 'modding' })
|
||||
window.dispatchEvent(event)
|
||||
}}
|
||||
className="TopButton"
|
||||
>
|
||||
<img src={wrenchBtn} alt="mods" />
|
||||
</div>
|
||||
)}
|
||||
{/* <div id="gameBtn" className="TopButton" onClick={() => this.setState({ gameDownloadsOpen: !this.state.gameDownloadsOpen })}>
|
||||
<img src={gameBtn} alt="game" />
|
||||
</div> */}
|
||||
</TopBar>
|
||||
|
||||
<RightBar />
|
||||
|
||||
<NewsSection />
|
||||
|
||||
{
|
||||
// Extras section
|
||||
this.state.extrasOpen && (
|
||||
<ExtrasMenu closeFn={() => this.setState({ extrasOpen: false })} playGame={this.state.playGame}>
|
||||
Yo
|
||||
</ExtrasMenu>
|
||||
)
|
||||
}
|
||||
|
||||
{
|
||||
// Mini downloads section
|
||||
this.state.miniDownloadsOpen ? (
|
||||
<div className="MiniDownloads" id="miniDownloadContainer">
|
||||
<MiniDialog
|
||||
title="Downloads"
|
||||
closeFn={() => {
|
||||
this.setState({ miniDownloadsOpen: false })
|
||||
}}
|
||||
>
|
||||
<DownloadList downloadManager={this.props.downloadHandler} />
|
||||
</MiniDialog>
|
||||
<div className="arrow-down"></div>
|
||||
</div>
|
||||
) : null
|
||||
}
|
||||
|
||||
{
|
||||
// Download menu
|
||||
this.state.downloadsOpen ? (
|
||||
<Downloads
|
||||
downloadManager={this.props.downloadHandler}
|
||||
closeFn={() => this.setState({ downloadsOpen: false })}
|
||||
/>
|
||||
) : null
|
||||
}
|
||||
|
||||
{
|
||||
// Options menu
|
||||
this.state.optionsOpen ? (
|
||||
<Options
|
||||
downloadManager={this.props.downloadHandler}
|
||||
closeFn={() => this.setState({ optionsOpen: !this.state.optionsOpen })}
|
||||
/>
|
||||
) : null
|
||||
}
|
||||
|
||||
{
|
||||
// Game downloads menu
|
||||
this.state.gameDownloadsOpen ? (
|
||||
<Game
|
||||
downloadManager={this.props.downloadHandler}
|
||||
closeFn={() => this.setState({ gameDownloadsOpen: false })}
|
||||
/>
|
||||
) : null
|
||||
}
|
||||
|
||||
<div className="BottomSection" id="bottomSectionContainer">
|
||||
<ServerLaunchSection openExtras={this.openExtrasMenu} />
|
||||
|
||||
<div
|
||||
id="DownloadProgress"
|
||||
onClick={() => this.setState({ miniDownloadsOpen: !this.state.miniDownloadsOpen })}
|
||||
>
|
||||
{this.state.isDownloading ? <MainProgressBar downloadManager={this.props.downloadHandler} /> : null}
|
||||
</div>
|
||||
</div>
|
||||
</>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
.Mods {
|
||||
backdrop-filter: blur(10px);
|
||||
height: 90%;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
/* Stuff for the top bar progress bar */
|
||||
.TopDownloads {
|
||||
position: absolute;
|
||||
top: 10px;
|
||||
left: 35.5%;
|
||||
|
||||
width: 30%;
|
||||
}
|
||||
|
||||
.TopDownloads .ProgressBar {
|
||||
width: 100%;
|
||||
height: 10px;
|
||||
}
|
||||
|
||||
.ModMenu {
|
||||
width: 40%;
|
||||
}
|
||||
|
||||
.ModMenu .BigButton {
|
||||
font-size: 16px;
|
||||
padding: 6px 30px;
|
||||
}
|
||||
|
||||
.ModDownloadList {
|
||||
width: 80%;
|
||||
}
|
||||
|
||||
.ModDownloadItem {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
|
||||
margin: 10px;
|
||||
}
|
||||
169
src/ui/Mods.tsx
169
src/ui/Mods.tsx
@@ -1,169 +0,0 @@
|
||||
import { invoke } from '@tauri-apps/api'
|
||||
import React from 'react'
|
||||
import DownloadHandler from '../utils/download'
|
||||
import { getModDownload, ModData } from '../utils/gamebanana'
|
||||
import { getModsFolder } from '../utils/mods'
|
||||
import { unzip } from '../utils/zipUtils'
|
||||
import ProgressBar from './components/common/MainProgressBar'
|
||||
import { ModHeader } from './components/mods/ModHeader'
|
||||
import { ModList } from './components/mods/ModList'
|
||||
import TopBar from './components/TopBar'
|
||||
|
||||
import './Mods.css'
|
||||
import Back from '../resources/icons/back.svg'
|
||||
import Menu from './components/menu/Menu'
|
||||
import BigButton from './components/common/BigButton'
|
||||
import Tr from '../utils/language'
|
||||
|
||||
interface IProps {
|
||||
downloadHandler: DownloadHandler
|
||||
}
|
||||
|
||||
interface IState {
|
||||
isDownloading: boolean
|
||||
category: string
|
||||
downloadList: { name: string; url: string; mod: ModData }[] | null
|
||||
}
|
||||
|
||||
const headers = [
|
||||
{
|
||||
name: 'ripe',
|
||||
title: 'Hot',
|
||||
},
|
||||
{
|
||||
name: 'new',
|
||||
title: 'New',
|
||||
},
|
||||
{
|
||||
name: 'installed',
|
||||
title: 'Installed',
|
||||
},
|
||||
]
|
||||
|
||||
/**
|
||||
* Mods currently install into folder labelled with their GB ID
|
||||
*
|
||||
* @TODO Categorizaiton/sorting (by likes, views, etc)
|
||||
*/
|
||||
export class Mods extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
this.state = {
|
||||
isDownloading: false,
|
||||
category: '',
|
||||
downloadList: null,
|
||||
}
|
||||
|
||||
this.setCategory = this.setCategory.bind(this)
|
||||
this.addDownload = this.addDownload.bind(this)
|
||||
}
|
||||
|
||||
async addDownload(mod: ModData) {
|
||||
const dlLinks = await getModDownload(String(mod.id))
|
||||
|
||||
// Not gonna bother allowing sorting for now
|
||||
const firstLink = dlLinks[0].downloadUrl
|
||||
const fileExt = firstLink.split('.').pop()
|
||||
|
||||
const modName = `${mod.id}.${fileExt}`
|
||||
|
||||
if (dlLinks.length === 0) return
|
||||
|
||||
// If there is one download we don't care to choose
|
||||
if (dlLinks.length === 1) {
|
||||
this.downloadMod(firstLink, modName, mod)
|
||||
return
|
||||
}
|
||||
|
||||
this.setState({
|
||||
downloadList: dlLinks.map((link) => ({
|
||||
name: link.filename,
|
||||
url: link.downloadUrl,
|
||||
mod: mod,
|
||||
})),
|
||||
})
|
||||
}
|
||||
|
||||
async downloadMod(link: string, modName: string, mod: ModData) {
|
||||
const modFolder = await getModsFolder()
|
||||
const path = `${modFolder}/${modName}`
|
||||
|
||||
if (!modFolder) return
|
||||
|
||||
this.props.downloadHandler.addDownload(link, path, async () => {
|
||||
const unzipRes = await unzip(path, modFolder, false, true)
|
||||
|
||||
// Write a modinfo.json file
|
||||
invoke('write_file', {
|
||||
path: `${unzipRes.new_folder}/modinfo.json`,
|
||||
contents: JSON.stringify(mod),
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
async setCategory(value: string) {
|
||||
this.setState(
|
||||
{
|
||||
category: value,
|
||||
},
|
||||
this.forceUpdate
|
||||
)
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div className="Mods">
|
||||
<TopBar>
|
||||
<div
|
||||
id="backbtn"
|
||||
className="TopButton"
|
||||
onClick={() => {
|
||||
// Create and dispatch a custom "changePage" event
|
||||
const event = new CustomEvent('changePage', { detail: 'main' })
|
||||
window.dispatchEvent(event)
|
||||
}}
|
||||
>
|
||||
<img src={Back} alt="back" />
|
||||
</div>
|
||||
</TopBar>
|
||||
|
||||
{this.state.downloadList && (
|
||||
<Menu className="ModMenu" heading="Links" closeFn={() => this.setState({ downloadList: null })}>
|
||||
<div className="ModDownloadList">
|
||||
{this.state.downloadList.map((o) => {
|
||||
return (
|
||||
<div className="ModDownloadItem" key={o.name}>
|
||||
<div className="ModDownloadName">{o.name}</div>
|
||||
<BigButton
|
||||
id={o.url}
|
||||
onClick={() => {
|
||||
const fileExt = o.url.split('.').pop()
|
||||
const modName = `${o.mod.id}.${fileExt}`
|
||||
|
||||
this.downloadMod(o.url, modName, o.mod)
|
||||
this.setState({
|
||||
downloadList: null,
|
||||
})
|
||||
}}
|
||||
>
|
||||
<Tr text="components.download" />
|
||||
</BigButton>
|
||||
</div>
|
||||
)
|
||||
})}
|
||||
</div>
|
||||
</Menu>
|
||||
)}
|
||||
|
||||
<div className="TopDownloads">
|
||||
<ProgressBar downloadManager={this.props.downloadHandler} withStats={false} />
|
||||
</div>
|
||||
|
||||
<ModHeader onChange={this.setCategory} headers={headers} defaultHeader={'ripe'} />
|
||||
|
||||
<ModList key={this.state.category} mode={this.state.category} addDownload={this.addDownload} />
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
.MiniDialog {
|
||||
position: fixed;
|
||||
z-index: 99;
|
||||
|
||||
/* Len and width */
|
||||
height: 30%;
|
||||
width: 30%;
|
||||
|
||||
background: #fff;
|
||||
padding: 20px;
|
||||
border-radius: 10px;
|
||||
|
||||
box-shadow: 0px 0px 5px 3px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
.MiniDialogTop {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
|
||||
height: 20px;
|
||||
}
|
||||
|
||||
.MiniDialogTop img {
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.MiniDialogTop:hover {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.MiniDialog .ProgressText {
|
||||
color: #000;
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
import React from 'react'
|
||||
|
||||
import Close from '../../resources/icons/close.svg'
|
||||
import './MiniDialog.css'
|
||||
|
||||
interface IProps {
|
||||
children: React.ReactNode[] | React.ReactNode
|
||||
title?: string
|
||||
closeable?: boolean
|
||||
closeFn: () => void
|
||||
}
|
||||
|
||||
export default class MiniDialog extends React.Component<IProps, never> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
}
|
||||
|
||||
componentDidMount() {
|
||||
document.addEventListener('mousedown', (evt) => {
|
||||
const tgt = evt.target as HTMLElement
|
||||
const isInside = tgt.closest('.MiniDialog') !== null
|
||||
|
||||
if (!isInside) {
|
||||
this.props.closeFn()
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
componentWillUnmount() {
|
||||
document.removeEventListener('mousedown', this.props.closeFn)
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div className="MiniDialog" id="miniDialogContainer">
|
||||
{this.props.closeable !== undefined && this.props.closeable ? (
|
||||
<div className="MiniDialogTop" id="miniDialogContainerTop" onClick={this.props.closeFn}>
|
||||
<span>{this.props?.title}</span>
|
||||
<img src={Close} className="MiniDialogClose" id="miniDialogButtonClose" />
|
||||
</div>
|
||||
) : null}
|
||||
|
||||
<div className="MiniDialogInner" id="miniDialogContent">
|
||||
{this.props.children}
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
.RightBar {
|
||||
position: absolute;
|
||||
transform: translate(0%, 0%);
|
||||
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: flex-start;
|
||||
|
||||
height: 100vh;
|
||||
width: 80px;
|
||||
right: 0%;
|
||||
|
||||
z-index: 99;
|
||||
|
||||
background-color: rgba(77, 77, 77, 0.6);
|
||||
z-index: 999;
|
||||
}
|
||||
|
||||
.BarImg:hover {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.RightBarInner > div {
|
||||
margin: 30px 0;
|
||||
}
|
||||
|
||||
.RightBar img {
|
||||
height: 40px;
|
||||
filter: invert(100%) sepia(0%) saturate(11%) hue-rotate(227deg) brightness(103%) contrast(105%);
|
||||
|
||||
transition: filter 0.2s ease-in-out;
|
||||
}
|
||||
|
||||
.RightBar img:hover {
|
||||
filter: invert(75%) sepia(0%) saturate(100%) hue-rotate(0deg) brightness(100%) contrast(100%);
|
||||
}
|
||||
|
||||
@media (max-height: 580px) {
|
||||
.RightBar {
|
||||
height: calc(100vh - 180px);
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-height: 500px) {
|
||||
.RightBar {
|
||||
height: calc(100vh - 170px);
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
import { invoke } from '@tauri-apps/api'
|
||||
import React from 'react'
|
||||
|
||||
import Discord from '../../resources/icons/discord.svg'
|
||||
import Github from '../../resources/icons/github.svg'
|
||||
|
||||
import './RightBar.css'
|
||||
|
||||
const DISCORD = 'https://discord.gg/T5vZU6UyeG'
|
||||
const GITHUB = 'https://github.com/Grasscutters/Grasscutter'
|
||||
|
||||
export default class RightBar extends React.Component {
|
||||
openInBrowser(url: string) {
|
||||
invoke('open_in_browser', { url })
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div className="RightBar" id="rightBarContainer">
|
||||
<div className="RightBarInner" id="rightBarContent">
|
||||
<div className="BarDiscord BarImg" id="rightBarButtonDiscord" onClick={() => this.openInBrowser(DISCORD)}>
|
||||
<img src={Discord} />
|
||||
</div>
|
||||
<div className="BarGithub BarImg" id="rightBarButtonGithub" onClick={() => this.openInBrowser(GITHUB)}>
|
||||
<img src={Github} />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,130 +0,0 @@
|
||||
#playButton {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: space-evenly;
|
||||
|
||||
position: absolute;
|
||||
transform: translate(0%, -50%);
|
||||
right: 10%;
|
||||
top: 50%;
|
||||
|
||||
width: 32%;
|
||||
height: 80%;
|
||||
min-width: 357px;
|
||||
}
|
||||
|
||||
#playButton > div {
|
||||
margin-bottom: 6px;
|
||||
}
|
||||
|
||||
#playButton .BigButton {
|
||||
height: 100%;
|
||||
box-shadow: 0 0 5px 3px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
#serverControls {
|
||||
color: white;
|
||||
|
||||
text-shadow: 1px 1px 8px black;
|
||||
}
|
||||
|
||||
.BottomSection .CheckboxDisplay {
|
||||
border-color: #c5c5c5;
|
||||
background: #fff;
|
||||
}
|
||||
|
||||
.BottomSection .CheckboxDisplay {
|
||||
margin-right: 6px;
|
||||
box-shadow: 0 0 5px 4px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
.BottomSection .Checkbox label {
|
||||
color: #fff;
|
||||
font-weight: bold;
|
||||
text-shadow: #222222 1px 0 10px;
|
||||
}
|
||||
|
||||
.BottomSection .Checkbox label span {
|
||||
padding-left: 4px;
|
||||
}
|
||||
|
||||
.ServerConfig {
|
||||
margin-bottom: 6px;
|
||||
}
|
||||
|
||||
.ServerConfig .Checkbox {
|
||||
display: inline-grid;
|
||||
vertical-align: middle;
|
||||
margin-left: 8px;
|
||||
}
|
||||
|
||||
.ServerLaunchButtons {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
justify-content: space-between;
|
||||
align-items: flex-start;
|
||||
|
||||
height: 100%;
|
||||
max-height: 60px;
|
||||
}
|
||||
|
||||
.ServerLaunchButtons .BigButton {
|
||||
margin-right: 8px;
|
||||
}
|
||||
|
||||
#officialPlay {
|
||||
max-width: 60%;
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
#akebiLaunch,
|
||||
#serverLaunch {
|
||||
width: 5%;
|
||||
}
|
||||
|
||||
#ExtrasMenuButton {
|
||||
width: 5%;
|
||||
padding: 0 20px;
|
||||
}
|
||||
|
||||
.ExtrasIcon,
|
||||
.ServerIcon {
|
||||
height: 20px;
|
||||
filter: invert(28%) sepia(28%) saturate(1141%) hue-rotate(352deg) brightness(96%) contrast(88%);
|
||||
}
|
||||
|
||||
.ServerConfig input {
|
||||
padding: 6px;
|
||||
border-radius: 6px;
|
||||
height: 18px;
|
||||
|
||||
box-shadow: 0 0 5px 3px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
.ServerConfig .TextInputWrapper {
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
#ip {
|
||||
margin-right: 6px;
|
||||
}
|
||||
|
||||
#port {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
@media (max-width: 1040px) {
|
||||
#playButton {
|
||||
right: 5%;
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 870px) {
|
||||
#playButton {
|
||||
min-width: 235px;
|
||||
}
|
||||
|
||||
#officialPlay {
|
||||
width: 40%;
|
||||
}
|
||||
}
|
||||
@@ -1,278 +0,0 @@
|
||||
import React from 'react'
|
||||
import Checkbox from './common/Checkbox'
|
||||
import BigButton from './common/BigButton'
|
||||
import TextInput from './common/TextInput'
|
||||
import HelpButton from './common/HelpButton'
|
||||
import { getConfig, saveConfig, setConfigOption } from '../../utils/configuration'
|
||||
import { translate } from '../../utils/language'
|
||||
import { invoke } from '@tauri-apps/api/tauri'
|
||||
|
||||
import Server from '../../resources/icons/server.svg'
|
||||
import Plus from '../../resources/icons/plus.svg'
|
||||
|
||||
import './ServerLaunchSection.css'
|
||||
import { dataDir } from '@tauri-apps/api/path'
|
||||
import { getGameExecutable } from '../../utils/game'
|
||||
import { patchGame, unpatchGame } from '../../utils/metadata'
|
||||
|
||||
interface IProps {
|
||||
openExtras: (playGame: () => void) => void
|
||||
}
|
||||
|
||||
interface IState {
|
||||
grasscutterEnabled: boolean
|
||||
buttonLabel: string
|
||||
checkboxLabel: string
|
||||
ip: string
|
||||
port: string
|
||||
|
||||
ipPlaceholder: string
|
||||
portPlaceholder: string
|
||||
|
||||
portHelpText: string
|
||||
|
||||
httpsLabel: string
|
||||
httpsEnabled: boolean
|
||||
|
||||
swag: boolean
|
||||
akebiSet: boolean
|
||||
migotoSet: boolean
|
||||
}
|
||||
|
||||
export default class ServerLaunchSection extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
this.state = {
|
||||
grasscutterEnabled: false,
|
||||
buttonLabel: '',
|
||||
checkboxLabel: '',
|
||||
ip: '',
|
||||
port: '',
|
||||
ipPlaceholder: '',
|
||||
portPlaceholder: '',
|
||||
portHelpText: '',
|
||||
httpsLabel: '',
|
||||
httpsEnabled: false,
|
||||
swag: false,
|
||||
akebiSet: false,
|
||||
migotoSet: false,
|
||||
}
|
||||
|
||||
this.toggleGrasscutter = this.toggleGrasscutter.bind(this)
|
||||
this.playGame = this.playGame.bind(this)
|
||||
this.setIp = this.setIp.bind(this)
|
||||
this.setPort = this.setPort.bind(this)
|
||||
this.toggleHttps = this.toggleHttps.bind(this)
|
||||
}
|
||||
|
||||
async componentDidMount() {
|
||||
const config = await getConfig()
|
||||
|
||||
this.setState({
|
||||
grasscutterEnabled: config.toggle_grasscutter || false,
|
||||
buttonLabel: await translate('main.launch_button'),
|
||||
checkboxLabel: await translate('main.gc_enable'),
|
||||
ip: config.last_ip || '',
|
||||
port: config.last_port || '',
|
||||
ipPlaceholder: await translate('main.ip_placeholder'),
|
||||
portPlaceholder: await translate('help.port_placeholder'),
|
||||
portHelpText: await translate('help.port_help_text'),
|
||||
httpsLabel: await translate('main.https_enable'),
|
||||
httpsEnabled: config.https_enabled || false,
|
||||
swag: config.swag_mode || false,
|
||||
akebiSet: config.akebi_path !== '',
|
||||
migotoSet: config.migoto_path !== '',
|
||||
})
|
||||
}
|
||||
|
||||
async toggleGrasscutter() {
|
||||
const config = await getConfig()
|
||||
|
||||
config.toggle_grasscutter = !config.toggle_grasscutter
|
||||
|
||||
// Set state as well
|
||||
this.setState({
|
||||
grasscutterEnabled: config.toggle_grasscutter,
|
||||
})
|
||||
|
||||
await saveConfig(config)
|
||||
}
|
||||
|
||||
async playGame(exe?: string, proc_name?: string) {
|
||||
const config = await getConfig()
|
||||
|
||||
if (!(await getGameExecutable())) {
|
||||
alert('Game executable not set!')
|
||||
return
|
||||
}
|
||||
|
||||
// Connect to proxy
|
||||
if (config.toggle_grasscutter) {
|
||||
if (config.patch_metadata) {
|
||||
const patched = await patchGame()
|
||||
|
||||
if (!patched) {
|
||||
alert('Could not patch game!')
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
const game_exe = await getGameExecutable()
|
||||
|
||||
// Save last connected server and port
|
||||
await setConfigOption('last_ip', this.state.ip)
|
||||
await setConfigOption('last_port', this.state.port)
|
||||
|
||||
await invoke('enable_process_watcher', {
|
||||
process: proc_name || game_exe,
|
||||
})
|
||||
|
||||
if (config.use_internal_proxy) {
|
||||
// Set IP
|
||||
await invoke('set_proxy_addr', {
|
||||
addr: (this.state.httpsEnabled ? 'https' : 'http') + '://' + this.state.ip + ':' + this.state.port,
|
||||
})
|
||||
// Connect to proxy
|
||||
await invoke('connect', { port: 8365, certificatePath: (await dataDir()) + '\\cultivation\\ca' })
|
||||
}
|
||||
|
||||
// Open server as well if the options are set
|
||||
if (config.grasscutter_with_game) {
|
||||
const jarFolderArr = config.grasscutter_path.replace(/\\/g, '/').split('/')
|
||||
jarFolderArr.pop()
|
||||
|
||||
const jarFolder = jarFolderArr.join('/')
|
||||
|
||||
await invoke('run_jar', {
|
||||
path: config.grasscutter_path,
|
||||
executeIn: jarFolder,
|
||||
javaPath: config.java_path || '',
|
||||
})
|
||||
}
|
||||
} else {
|
||||
const unpatched = await unpatchGame()
|
||||
|
||||
if (!unpatched) {
|
||||
alert(
|
||||
`Could not unpatch game, aborting launch! (You can find your metadata backup in ${await dataDir()}\\cultivation\\)`
|
||||
)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
// Launch the program
|
||||
const gameExists = await invoke('dir_exists', {
|
||||
path: exe || config.game_install_path,
|
||||
})
|
||||
|
||||
if (gameExists) await invoke('run_program_relative', { path: exe || config.game_install_path })
|
||||
else alert('Game not found! At: ' + (exe || config.game_install_path))
|
||||
}
|
||||
|
||||
async launchServer() {
|
||||
const config = await getConfig()
|
||||
|
||||
if (!config.grasscutter_path) return alert('Grasscutter not installed or set!')
|
||||
|
||||
let jarFolder = config.grasscutter_path
|
||||
|
||||
if (jarFolder.includes('/')) {
|
||||
jarFolder = jarFolder.substring(0, config.grasscutter_path.lastIndexOf('/'))
|
||||
} else {
|
||||
jarFolder = jarFolder.substring(0, config.grasscutter_path.lastIndexOf('\\'))
|
||||
}
|
||||
|
||||
// Launch the jar
|
||||
await invoke('run_jar', {
|
||||
path: config.grasscutter_path,
|
||||
executeIn: jarFolder,
|
||||
javaPath: config.java_path || '',
|
||||
})
|
||||
}
|
||||
|
||||
setIp(text: string) {
|
||||
this.setState({
|
||||
ip: text,
|
||||
})
|
||||
}
|
||||
|
||||
setPort(text: string) {
|
||||
this.setState({
|
||||
port: text,
|
||||
})
|
||||
}
|
||||
|
||||
async toggleHttps() {
|
||||
const config = await getConfig()
|
||||
|
||||
config.https_enabled = !config.https_enabled
|
||||
|
||||
// Set state as well
|
||||
this.setState({
|
||||
httpsEnabled: config.https_enabled,
|
||||
})
|
||||
|
||||
await saveConfig(config)
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div id="playButton">
|
||||
<div id="serverControls">
|
||||
<Checkbox
|
||||
id="enableGC"
|
||||
label={this.state.checkboxLabel}
|
||||
onChange={this.toggleGrasscutter}
|
||||
checked={this.state.grasscutterEnabled}
|
||||
/>
|
||||
</div>
|
||||
|
||||
{this.state.grasscutterEnabled && (
|
||||
<div>
|
||||
<div className="ServerConfig" id="serverConfigContainer">
|
||||
<TextInput
|
||||
id="ip"
|
||||
key="ip"
|
||||
placeholder={this.state.ipPlaceholder}
|
||||
onChange={this.setIp}
|
||||
initalValue={this.state.ip}
|
||||
/>
|
||||
<TextInput
|
||||
style={{
|
||||
width: '10%',
|
||||
}}
|
||||
id="port"
|
||||
key="port"
|
||||
placeholder={this.state.portPlaceholder}
|
||||
onChange={this.setPort}
|
||||
initalValue={this.state.port}
|
||||
/>
|
||||
<HelpButton contents={this.state.portHelpText} />
|
||||
<Checkbox
|
||||
id="httpsEnable"
|
||||
label={this.state.httpsLabel}
|
||||
onChange={this.toggleHttps}
|
||||
checked={this.state.httpsEnabled}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div className="ServerLaunchButtons" id="serverLaunchContainer">
|
||||
<BigButton onClick={this.playGame} id="officialPlay">
|
||||
{this.state.buttonLabel}
|
||||
</BigButton>
|
||||
{this.state.swag && (
|
||||
<BigButton onClick={() => this.props.openExtras(this.playGame)} id="ExtrasMenuButton">
|
||||
<img className="ExtrasIcon" id="extrasIcon" src={Plus} />
|
||||
</BigButton>
|
||||
)}
|
||||
<BigButton onClick={this.launchServer} id="serverLaunch">
|
||||
<img className="ServerIcon" id="serverLaunchIcon" src={Server} />
|
||||
</BigButton>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
.TopBar {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
width: 100%;
|
||||
height: 30px;
|
||||
background-color: #141414;
|
||||
z-index: 1;
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
.TopBtns {
|
||||
display: flex;
|
||||
flex-direction: row-reverse;
|
||||
align-items: center;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
#title {
|
||||
margin: 0px 12px;
|
||||
color: #c5c5c5;
|
||||
}
|
||||
|
||||
#version {
|
||||
margin: 0px 6px;
|
||||
color: #434343;
|
||||
}
|
||||
|
||||
#unassumingButton {
|
||||
font-weight: bold;
|
||||
margin: 0px 6px;
|
||||
color: #141414;
|
||||
|
||||
transition: color 0.2s ease-in-out;
|
||||
}
|
||||
|
||||
#unassumingButton:hover {
|
||||
color: #434343;
|
||||
}
|
||||
|
||||
#unassumingButton.spin {
|
||||
color: #fff;
|
||||
animation: spin 0.5s ease-in-out;
|
||||
}
|
||||
|
||||
@keyframes spin {
|
||||
from {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
to {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
@@ -1,113 +0,0 @@
|
||||
import React from 'react'
|
||||
import { app } from '@tauri-apps/api'
|
||||
import { appWindow } from '@tauri-apps/api/window'
|
||||
import { getConfig, setConfigOption } from '../../utils/configuration'
|
||||
import Tr from '../../utils/language'
|
||||
|
||||
import './TopBar.css'
|
||||
import closeIcon from '../../resources/icons/close.svg'
|
||||
import minIcon from '../../resources/icons/min.svg'
|
||||
|
||||
interface IProps {
|
||||
children?: React.ReactNode | React.ReactNode[]
|
||||
}
|
||||
|
||||
interface IState {
|
||||
version: string
|
||||
clicks: number
|
||||
intv: NodeJS.Timeout | null
|
||||
}
|
||||
|
||||
export default class TopBar extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
this.state = {
|
||||
version: '0.0.0',
|
||||
clicks: 0,
|
||||
intv: null,
|
||||
}
|
||||
|
||||
this.activateClick = this.activateClick.bind(this)
|
||||
}
|
||||
|
||||
async componentDidMount() {
|
||||
const version = await app.getVersion()
|
||||
this.setState({ version })
|
||||
}
|
||||
|
||||
handleClose() {
|
||||
appWindow.close()
|
||||
}
|
||||
|
||||
handleMinimize() {
|
||||
appWindow.minimize()
|
||||
}
|
||||
|
||||
async activateClick() {
|
||||
const config = await getConfig()
|
||||
|
||||
// They already got it, no need to reactivate
|
||||
if (config.swag_mode) return
|
||||
|
||||
if (this.state.clicks === 2) {
|
||||
setTimeout(() => {
|
||||
// Gotta clear it so it goes back to regular colors
|
||||
this.setState({
|
||||
clicks: 0,
|
||||
})
|
||||
}, 600)
|
||||
|
||||
// Activate... SWAG MODE
|
||||
await setConfigOption('swag_mode', true)
|
||||
|
||||
// Reload the window
|
||||
window.location.reload()
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
if (this.state.clicks < 3) {
|
||||
this.setState({
|
||||
clicks: this.state.clicks + 1,
|
||||
intv: setTimeout(() => this.setState({ clicks: 0 }), 1500),
|
||||
})
|
||||
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div className="TopBar" id="topBarContainer" data-tauri-drag-region>
|
||||
<div id="title">
|
||||
<span data-tauri-drag-region>
|
||||
<Tr text="main.title" />
|
||||
</span>
|
||||
<span data-tauri-drag-region id="version">
|
||||
{this.state?.version}
|
||||
</span>
|
||||
</div>
|
||||
{/**
|
||||
* HEY YOU
|
||||
*
|
||||
* If you're looking at the source code to find the swag mode thing, that's okay! If you're not, move along...
|
||||
* Just do me a favor and don't go telling everyone about how you found it. If you are just helping someone who
|
||||
* for some reason needs it, that's fine, but not EVERYONE needs it, which is why it exists in the first place.
|
||||
*/}
|
||||
<div id="unassumingButton" className={this.state.clicks === 2 ? 'spin' : ''} onClick={this.activateClick}>
|
||||
?
|
||||
</div>
|
||||
<div className="TopBtns" id="topBarButtonContainer">
|
||||
<div id="closeBtn" onClick={this.handleClose} className="TopButton">
|
||||
<img src={closeIcon} alt="close" />
|
||||
</div>
|
||||
<div id="minBtn" onClick={this.handleMinimize} className="TopButton">
|
||||
<img src={minIcon} alt="minimize" />
|
||||
</div>
|
||||
{this.props.children}
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
.BigButton {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
|
||||
padding: 0 30px;
|
||||
border-radius: 5px;
|
||||
border: none;
|
||||
background: linear-gradient(#ffd326, #ffc61e);
|
||||
color: #704a1d;
|
||||
font-weight: bold;
|
||||
|
||||
font-size: 20px;
|
||||
}
|
||||
|
||||
.BigButton:hover {
|
||||
cursor: pointer;
|
||||
background: linear-gradient(#ffc61e, #ffd326);
|
||||
}
|
||||
|
||||
.BigButton.disabled {
|
||||
background: linear-gradient(#9c9c9c, #949494);
|
||||
color: rgb(226, 226, 226);
|
||||
cursor: default;
|
||||
}
|
||||
|
||||
.BigButton.disabled:hover {
|
||||
background: linear-gradient(#949494, #9c9c9c);
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
import React from 'react'
|
||||
import './BigButton.css'
|
||||
|
||||
interface IProps {
|
||||
children: React.ReactNode
|
||||
onClick: () => unknown
|
||||
id: string
|
||||
disabled?: boolean
|
||||
}
|
||||
|
||||
interface IState {
|
||||
disabled?: boolean
|
||||
}
|
||||
|
||||
export default class BigButton extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
this.state = {
|
||||
disabled: this.props.disabled,
|
||||
}
|
||||
|
||||
this.handleClick = this.handleClick.bind(this)
|
||||
}
|
||||
|
||||
static getDerivedStateFromProps(props: IProps, _state: IState) {
|
||||
return {
|
||||
disabled: props.disabled,
|
||||
}
|
||||
}
|
||||
|
||||
handleClick() {
|
||||
if (this.state.disabled) return
|
||||
|
||||
this.props.onClick()
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div
|
||||
className={'BigButton ' + (this.state.disabled ? 'disabled' : '')}
|
||||
onClick={this.handleClick}
|
||||
id={this.props.id}
|
||||
>
|
||||
<div className="BigButtonText">{this.props.children}</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
.Checkbox input[type='checkbox'] {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.CheckboxDisplay {
|
||||
height: 20px;
|
||||
width: 20px;
|
||||
|
||||
border: 2px solid #cecece;
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.CheckboxDisplay:hover {
|
||||
cursor: pointer;
|
||||
border-color: #aaaaaa;
|
||||
}
|
||||
|
||||
.CheckboxDisplay img {
|
||||
height: 100%;
|
||||
filter: invert(99%) sepia(0%) saturate(1188%) hue-rotate(186deg) brightness(97%) contrast(67%);
|
||||
}
|
||||
|
||||
.Checkbox label {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
import React from 'react'
|
||||
import checkmark from '../../../resources/icons/check.svg'
|
||||
|
||||
import './Checkbox.css'
|
||||
|
||||
interface IProps {
|
||||
label?: string
|
||||
checked: boolean
|
||||
onChange: () => void
|
||||
id?: string
|
||||
}
|
||||
|
||||
interface IState {
|
||||
checked: boolean
|
||||
}
|
||||
|
||||
export default class Checkbox extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
this.state = {
|
||||
checked: props.checked,
|
||||
}
|
||||
}
|
||||
|
||||
static getDerivedStateFromProps(props: IProps, state: IState) {
|
||||
if (props.checked !== state.checked) {
|
||||
return {
|
||||
checked: props.checked,
|
||||
}
|
||||
}
|
||||
|
||||
return { checked: props.checked }
|
||||
}
|
||||
|
||||
handleChange = () => {
|
||||
this.setState({ checked: !this.state.checked })
|
||||
this.props.onChange()
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div className="Checkbox">
|
||||
<input type="checkbox" id={this.props.id} checked={this.state.checked} onChange={this.handleChange} />
|
||||
<label htmlFor={this.props.id}>
|
||||
<div className="CheckboxDisplay">{this.state.checked ? <img src={checkmark} alt="Checkmark" /> : null}</div>
|
||||
<span>{this.props.label || ''}</span>
|
||||
</label>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
.DirInput {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.DirInput input {
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.FileSelectIcon {
|
||||
height: 20px;
|
||||
margin-left: 10px;
|
||||
filter: invert(99%) sepia(0%) saturate(1188%) hue-rotate(186deg) brightness(97%) contrast(67%);
|
||||
|
||||
transition: filter 0.1s ease-in-out;
|
||||
}
|
||||
|
||||
.FileSelectIcon:hover {
|
||||
cursor: pointer;
|
||||
filter: invert(73%) sepia(0%) saturate(380%) hue-rotate(224deg) brightness(94%) contrast(90%);
|
||||
}
|
||||
|
||||
.FileSelectIcon img {
|
||||
height: 100%;
|
||||
}
|
||||
@@ -1,109 +0,0 @@
|
||||
import React from 'react'
|
||||
import { open } from '@tauri-apps/api/dialog'
|
||||
import { translate } from '../../../utils/language'
|
||||
import TextInput from './TextInput'
|
||||
import File from '../../../resources/icons/folder.svg'
|
||||
|
||||
import './DirInput.css'
|
||||
|
||||
interface IProps {
|
||||
value?: string
|
||||
clearable?: boolean
|
||||
onChange?: (value: string) => void
|
||||
extensions?: string[]
|
||||
readonly?: boolean
|
||||
placeholder?: string
|
||||
folder?: boolean
|
||||
customClearBehaviour?: () => void
|
||||
openFolder?: string
|
||||
}
|
||||
|
||||
interface IState {
|
||||
value: string
|
||||
placeholder: string
|
||||
folder: boolean
|
||||
}
|
||||
|
||||
export default class DirInput extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
this.state = {
|
||||
value: props.value || '',
|
||||
placeholder: this.props.placeholder || 'Select file or folder...',
|
||||
folder: this.props.folder || false,
|
||||
}
|
||||
|
||||
this.handleIconClick = this.handleIconClick.bind(this)
|
||||
}
|
||||
|
||||
static getDerivedStateFromProps(props: IProps, state: IState) {
|
||||
const newState = state
|
||||
|
||||
if (props.value && state.value === '') {
|
||||
newState.value = props.value || ''
|
||||
}
|
||||
|
||||
if (props.placeholder) {
|
||||
newState.placeholder = props.placeholder
|
||||
}
|
||||
|
||||
return newState
|
||||
}
|
||||
|
||||
async componentDidMount() {
|
||||
if (!this.props.placeholder) {
|
||||
const translation = await translate('components.select_file')
|
||||
this.setState({
|
||||
placeholder: translation,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
async handleIconClick() {
|
||||
let path
|
||||
|
||||
if (this.state.folder) {
|
||||
path = await open({
|
||||
directory: true,
|
||||
})
|
||||
} else {
|
||||
path = await open({
|
||||
filters: [{ name: 'Files', extensions: this.props.extensions || ['*'] }],
|
||||
defaultPath: this.props.openFolder,
|
||||
})
|
||||
}
|
||||
|
||||
if (Array.isArray(path)) path = path[0]
|
||||
if (!path) return
|
||||
|
||||
this.setState({
|
||||
value: path,
|
||||
})
|
||||
|
||||
if (this.props.onChange) this.props.onChange(path)
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div className="DirInput">
|
||||
<TextInput
|
||||
value={this.state.value}
|
||||
placeholder={this.state.placeholder}
|
||||
clearable={this.props.clearable !== undefined ? this.props.clearable : true}
|
||||
readOnly={this.props.readonly !== undefined ? this.props.readonly : true}
|
||||
onChange={(text: string) => {
|
||||
this.setState({ value: text })
|
||||
|
||||
if (this.props.onChange) this.props.onChange(text)
|
||||
this.forceUpdate()
|
||||
}}
|
||||
customClearBehaviour={this.props.customClearBehaviour}
|
||||
/>
|
||||
<div className="FileSelectIcon" onClick={this.handleIconClick}>
|
||||
<img src={File} />
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
.DownloadList {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
flex: 1;
|
||||
overflow-y: auto;
|
||||
padding: 10px;
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
import React from 'react'
|
||||
import DownloadHandler from '../../../utils/download'
|
||||
import DownloadSection from './DownloadSection'
|
||||
|
||||
import './DownloadList.css'
|
||||
|
||||
interface IProps {
|
||||
downloadManager: DownloadHandler
|
||||
}
|
||||
|
||||
export default class DownloadList extends React.Component<IProps, never> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
}
|
||||
|
||||
render() {
|
||||
const list = this.props.downloadManager.getDownloads().map((download) => {
|
||||
return (
|
||||
<DownloadSection
|
||||
key={download.path}
|
||||
downloadName={download.path}
|
||||
downloadManager={this.props.downloadManager}
|
||||
/>
|
||||
)
|
||||
})
|
||||
|
||||
return <div className="DownloadList">{list.length > 0 ? list : 'No downloads present'}</div>
|
||||
}
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
.DownloadSection span {
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.DownloadSection {
|
||||
overflow: hidden;
|
||||
width: 100%;
|
||||
|
||||
margin: 6px 0px;
|
||||
}
|
||||
|
||||
.DownloadTitle {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
}
|
||||
|
||||
.DownloadPath {
|
||||
text-overflow: ellipsis;
|
||||
width: 250px;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.DownloadStatus {
|
||||
text-align: right;
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
import React from 'react'
|
||||
import DownloadHandler from '../../../utils/download'
|
||||
import ProgressBar from './ProgressBar'
|
||||
|
||||
import './DownloadSection.css'
|
||||
|
||||
interface IProps {
|
||||
downloadManager: DownloadHandler
|
||||
downloadName: string
|
||||
}
|
||||
|
||||
export default class DownloadSection extends React.Component<IProps, never> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
}
|
||||
|
||||
getFilenameFromPath() {
|
||||
const name = this.props.downloadName.replace(/\\/g, '/')
|
||||
return name.split('/').pop()
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div className="DownloadSection">
|
||||
<div className="DownloadTitle">
|
||||
<div className="DownloadPath">{this.getFilenameFromPath()}</div>
|
||||
<div className="DownloadStatus"> - {this.props.downloadManager.getDownloadSize(this.props.downloadName)}</div>
|
||||
</div>
|
||||
<div className="DownloadSectionInner">
|
||||
<ProgressBar path={this.props.downloadName} downloadManager={this.props.downloadManager} />
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
.HelpSection {
|
||||
display: inline-block;
|
||||
margin-left: 20px;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
.HelpButton {
|
||||
height: 20px;
|
||||
filter: drop-shadow(0px 0px 5px rgb(0 0 0 / 20%));
|
||||
}
|
||||
|
||||
.HelpButton:hover {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.HelpButton img {
|
||||
height: 100%;
|
||||
filter: invert(100%) sepia(2%) saturate(201%) hue-rotate(47deg) brightness(117%) contrast(100%);
|
||||
}
|
||||
|
||||
.HelpContents {
|
||||
text-align: center;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.HelpContents .MiniDialog {
|
||||
position: absolute;
|
||||
|
||||
bottom: 40px;
|
||||
right: -450%;
|
||||
width: 200px;
|
||||
height: 120px;
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
import React from 'react'
|
||||
|
||||
import './HelpButton.css'
|
||||
import Help from '../../../resources/icons/help.svg'
|
||||
import { translate } from '../../../utils/language'
|
||||
|
||||
interface IProps {
|
||||
children?: React.ReactNode[] | React.ReactNode
|
||||
contents?: string
|
||||
id?: string
|
||||
}
|
||||
|
||||
export default class HelpButton extends React.Component<IProps, never> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
this.showAlert = this.showAlert.bind(this)
|
||||
}
|
||||
|
||||
async showAlert() {
|
||||
if (this.props.contents) alert(await translate(this.props.contents))
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div className="HelpSection">
|
||||
<div className="HelpButton" onClick={this.showAlert}>
|
||||
<img src={Help} />
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,84 +0,0 @@
|
||||
import React from 'react'
|
||||
import DownloadHandler from '../../../utils/download'
|
||||
import Tr from '../../../utils/language'
|
||||
import './ProgressBar.css'
|
||||
|
||||
interface IProps {
|
||||
downloadManager: DownloadHandler
|
||||
withStats?: boolean
|
||||
}
|
||||
|
||||
interface IState {
|
||||
average: number
|
||||
files: number
|
||||
extracting: number
|
||||
total: number
|
||||
speed: string
|
||||
}
|
||||
|
||||
/**
|
||||
* This component differes because it averages all downloads together
|
||||
*/
|
||||
export default class ProgressBar extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
const { average, files, extracting, totalSize } = this.props.downloadManager.getTotalAverage()
|
||||
|
||||
this.state = {
|
||||
average,
|
||||
files,
|
||||
extracting,
|
||||
total: totalSize,
|
||||
speed: '0 B/s',
|
||||
}
|
||||
}
|
||||
|
||||
componentDidMount() {
|
||||
// Periodically check the progress of passed file path
|
||||
setInterval(() => {
|
||||
const prog = this.props.downloadManager.getTotalAverage()
|
||||
this.setState({
|
||||
average: prog?.average || 0,
|
||||
files: prog?.files,
|
||||
extracting: prog?.extracting,
|
||||
total: prog?.totalSize || 0,
|
||||
speed: prog?.speed || '0 B/s',
|
||||
})
|
||||
}, 200)
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div className="MainProgressBarWrapper">
|
||||
<div className="ProgressBar">
|
||||
<div
|
||||
className="InnerProgress"
|
||||
style={{
|
||||
width: `${(() => {
|
||||
// Handles no files downloading
|
||||
if (this.state.files === 0 || this.state.average >= 100) {
|
||||
return '100'
|
||||
}
|
||||
|
||||
if (this.state.total <= 0) {
|
||||
return '0'
|
||||
}
|
||||
|
||||
return this.state.average
|
||||
})()}%`,
|
||||
}}
|
||||
></div>
|
||||
</div>
|
||||
|
||||
{(this.props.withStats === undefined || this.props.withStats) && (
|
||||
<div className="MainProgressText">
|
||||
<Tr text="main.files_downloading" /> {this.state.files} ({this.state.speed})
|
||||
<br />
|
||||
<Tr text="main.files_extracting" /> {this.state.extracting}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,95 +0,0 @@
|
||||
.ProgressBar,
|
||||
.InnerProgress {
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.ProgressBarWrapper {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.ProgressBar {
|
||||
height: 20px;
|
||||
width: 100%;
|
||||
background-color: rgba(204, 204, 204, 0.5);
|
||||
color: #c5c5c5;
|
||||
|
||||
border: 1px solid #ccc;
|
||||
}
|
||||
|
||||
.InnerProgress {
|
||||
height: 100%;
|
||||
background-color: #fff;
|
||||
}
|
||||
|
||||
.MainProgressText,
|
||||
.ProgressText {
|
||||
color: #c5c5c5;
|
||||
padding: 0px 10px;
|
||||
width: 30%;
|
||||
}
|
||||
|
||||
.MainProgressText {
|
||||
width: 80%;
|
||||
}
|
||||
|
||||
.MainProgressBarWrapper {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: flex-start;
|
||||
justify-content: center;
|
||||
|
||||
color: #fff;
|
||||
text-shadow: 1px 1px 14px black;
|
||||
}
|
||||
|
||||
.MainProgressBarWrapper .MainProgressText {
|
||||
font-size: 20px;
|
||||
font-weight: bold;
|
||||
color: #fff !important;
|
||||
}
|
||||
|
||||
.MainProgressBarWrapper .ProgressBar {
|
||||
box-shadow: 0px 0px 5px 4px rgb(0 0 0 / 20%);
|
||||
}
|
||||
|
||||
.MainProgressBarWrapper:hover {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.ProgressBarWrapper div {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: flex-start;
|
||||
}
|
||||
|
||||
.ProgressBarWrapper .InnerProgress {
|
||||
background-color: #ffc61e;
|
||||
}
|
||||
|
||||
.ProgressBarWrapper .ProgressBar {
|
||||
border: none;
|
||||
}
|
||||
|
||||
.DownloadControls {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
|
||||
margin-left: 10px;
|
||||
}
|
||||
|
||||
.DownloadControls div {
|
||||
height: 20px;
|
||||
}
|
||||
|
||||
.DownloadControls div img {
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.downloadStop:hover {
|
||||
cursor: pointer;
|
||||
}
|
||||
@@ -1,92 +0,0 @@
|
||||
import React from 'react'
|
||||
import { capitalize } from '../../../utils/string'
|
||||
|
||||
import Stop from '../../../resources/icons/close.svg'
|
||||
import './ProgressBar.css'
|
||||
import DownloadHandler from '../../../utils/download'
|
||||
import { translate } from '../../../utils/language'
|
||||
|
||||
interface IProps {
|
||||
path: string
|
||||
downloadManager: DownloadHandler
|
||||
}
|
||||
|
||||
interface IState {
|
||||
progress: number
|
||||
status: string
|
||||
total: number
|
||||
}
|
||||
|
||||
export default class ProgressBar extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
this.state = {
|
||||
progress: 0,
|
||||
status: '',
|
||||
total: this.props.downloadManager.getDownloadProgress(this.props.path)?.total || 0,
|
||||
}
|
||||
|
||||
this.stopDownload = this.stopDownload.bind(this)
|
||||
}
|
||||
|
||||
componentDidMount() {
|
||||
// Periodically check the progress of passed file path
|
||||
const intv = setInterval(async () => {
|
||||
const prog = this.props.downloadManager.getDownloadProgress(this.props.path)
|
||||
this.setState({
|
||||
progress: prog?.progress || 0,
|
||||
status: (await translate(`download_status.${prog?.status || 'stopped'}`)) || 'stopped',
|
||||
total: prog?.total || 0,
|
||||
})
|
||||
|
||||
if (this.state.status === 'finished' || this.state.status === 'error') {
|
||||
// Ensure progress is 100%
|
||||
clearInterval(intv)
|
||||
}
|
||||
}, 500)
|
||||
}
|
||||
|
||||
stopDownload() {
|
||||
this.props.downloadManager.stopDownload(this.props.path)
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div className="ProgressBarWrapper">
|
||||
<div
|
||||
style={{
|
||||
width: '80%',
|
||||
}}
|
||||
>
|
||||
<div className="ProgressBar">
|
||||
<div
|
||||
className="InnerProgress"
|
||||
style={{
|
||||
width: `${(() => {
|
||||
// Handles files with content-lengths of 0
|
||||
if (this.state.status === 'finished') {
|
||||
return '100'
|
||||
}
|
||||
|
||||
if (this.state.total <= 0) {
|
||||
return '0'
|
||||
}
|
||||
|
||||
return (this.state.progress / this.state.total) * 100
|
||||
})()}%`,
|
||||
}}
|
||||
></div>
|
||||
</div>
|
||||
<div className="DownloadControls">
|
||||
<div onClick={this.stopDownload} className="downloadStop">
|
||||
<img src={Stop}></img>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="ProgressText">{capitalize(this.state.status) || 'Waiting'}</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
.TextInput {
|
||||
border: none;
|
||||
border-bottom: 2px solid #cecece;
|
||||
|
||||
padding-right: 16px;
|
||||
|
||||
transition: border-bottom-color 0.1s ease-in-out;
|
||||
}
|
||||
|
||||
.TextInput:focus {
|
||||
outline: none;
|
||||
border-bottom-color: #ffd326;
|
||||
}
|
||||
|
||||
.TextClear {
|
||||
height: 10px;
|
||||
display: inline-block;
|
||||
position: absolute;
|
||||
right: 16%;
|
||||
|
||||
filter: invert(99%) sepia(0%) saturate(1188%) hue-rotate(186deg) brightness(97%) contrast(67%);
|
||||
}
|
||||
|
||||
.TextClear:hover {
|
||||
cursor: pointer;
|
||||
filter: invert(73%) sepia(0%) saturate(380%) hue-rotate(224deg) brightness(94%) contrast(90%);
|
||||
}
|
||||
|
||||
.TextInputClear {
|
||||
height: 100%;
|
||||
}
|
||||
@@ -1,77 +0,0 @@
|
||||
import React from 'react'
|
||||
|
||||
import './TextInput.css'
|
||||
import Close from '../../../resources/icons/close.svg'
|
||||
|
||||
interface IProps {
|
||||
value?: string
|
||||
initalValue?: string
|
||||
placeholder?: string
|
||||
onChange?: (value: string) => void
|
||||
readOnly?: boolean
|
||||
id?: string
|
||||
clearable?: boolean
|
||||
customClearBehaviour?: () => void
|
||||
style?: React.CSSProperties
|
||||
}
|
||||
|
||||
interface IState {
|
||||
value: string
|
||||
}
|
||||
|
||||
export default class TextInput extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
this.state = {
|
||||
value: props.value || '',
|
||||
}
|
||||
}
|
||||
|
||||
async componentDidMount() {
|
||||
if (this.props.initalValue) {
|
||||
this.setState({
|
||||
value: this.props.initalValue,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
static getDerivedStateFromProps(props: IProps, state: IState) {
|
||||
return { value: props.value || state.value }
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div className="TextInputWrapper" style={this.props.style || {}}>
|
||||
<input
|
||||
id={this.props?.id}
|
||||
readOnly={this.props.readOnly || false}
|
||||
placeholder={this.props.placeholder || ''}
|
||||
className="TextInput"
|
||||
value={this.state.value}
|
||||
onChange={(e) => {
|
||||
this.setState({ value: e.target.value })
|
||||
if (this.props.onChange) this.props.onChange(e.target.value)
|
||||
}}
|
||||
/>
|
||||
{this.props.clearable ? (
|
||||
<div
|
||||
className="TextClear"
|
||||
onClick={() => {
|
||||
// Run custom behaviour first
|
||||
if (this.props.customClearBehaviour) return this.props.customClearBehaviour()
|
||||
|
||||
this.setState({ value: '' })
|
||||
|
||||
if (this.props.onChange) this.props.onChange('')
|
||||
|
||||
this.forceUpdate()
|
||||
}}
|
||||
>
|
||||
<img src={Close} className="TextInputClear" />
|
||||
</div>
|
||||
) : null}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
.Divider {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-around;
|
||||
|
||||
width: 100%;
|
||||
|
||||
margin: 20px;
|
||||
}
|
||||
|
||||
.DividerLine {
|
||||
width: 60%;
|
||||
border-top: 1px solid #ccc;
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
import React from 'react'
|
||||
|
||||
import './Divider.css'
|
||||
|
||||
export default class Divider extends React.Component {
|
||||
render() {
|
||||
return (
|
||||
<div className="Divider">
|
||||
<div className="DividerLine"></div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
.Downloads {
|
||||
width: 40%;
|
||||
}
|
||||
|
||||
.DownloadMenuSection {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
|
||||
margin-bottom: 12px;
|
||||
width: 90%;
|
||||
min-height: 30px;
|
||||
}
|
||||
|
||||
.DownloadValue {
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.DownloadValue .BigButton {
|
||||
height: 100%;
|
||||
min-height: 30px;
|
||||
}
|
||||
|
||||
.DownloadValue .BigButtonText {
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
.DownloadMenuSection .HelpButton img {
|
||||
filter: none;
|
||||
}
|
||||
@@ -1,300 +0,0 @@
|
||||
import React from 'react'
|
||||
import Menu from './Menu'
|
||||
import Tr from '../../../utils/language'
|
||||
import DownloadHandler from '../../../utils/download'
|
||||
import { unzip } from '../../../utils/zipUtils'
|
||||
import BigButton from '../common/BigButton'
|
||||
import { dataDir } from '@tauri-apps/api/path'
|
||||
|
||||
import './Downloads.css'
|
||||
import Divider from './Divider'
|
||||
import { getConfigOption } from '../../../utils/configuration'
|
||||
import { invoke } from '@tauri-apps/api'
|
||||
import { listen } from '@tauri-apps/api/event'
|
||||
import HelpButton from '../common/HelpButton'
|
||||
|
||||
const STABLE_REPO_DOWNLOAD = 'https://github.com/Grasscutters/Grasscutter/archive/refs/heads/stable.zip'
|
||||
const DEV_REPO_DOWNLOAD = 'https://github.com/Grasscutters/Grasscutter/archive/refs/heads/development.zip'
|
||||
const STABLE_DOWNLOAD = 'https://nightly.link/Grasscutters/Grasscutter/workflows/build/stable/Grasscutter.zip'
|
||||
const DEV_DOWNLOAD = 'https://nightly.link/Grasscutters/Grasscutter/workflows/build/development/Grasscutter.zip'
|
||||
const RESOURCES_DOWNLOAD = 'https://gitlab.com/yukiz/GrasscutterResources/-/archive/2.8/GrasscutterResources-2.8.zip'
|
||||
|
||||
interface IProps {
|
||||
closeFn: () => void
|
||||
downloadManager: DownloadHandler
|
||||
}
|
||||
|
||||
interface IState {
|
||||
grasscutter_downloading: boolean
|
||||
resources_downloading: boolean
|
||||
repo_downloading: boolean
|
||||
grasscutter_set: boolean
|
||||
resources_exist: boolean
|
||||
}
|
||||
|
||||
export default class Downloads extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
this.state = {
|
||||
grasscutter_downloading: this.props.downloadManager.downloadingJar(),
|
||||
resources_downloading: this.props.downloadManager.downloadingResources(),
|
||||
repo_downloading: this.props.downloadManager.downloadingRepo(),
|
||||
grasscutter_set: false,
|
||||
resources_exist: false,
|
||||
}
|
||||
|
||||
this.getGrasscutterFolder = this.getGrasscutterFolder.bind(this)
|
||||
this.downloadGrasscutterStableRepo = this.downloadGrasscutterStableRepo.bind(this)
|
||||
this.downloadGrasscutterDevRepo = this.downloadGrasscutterDevRepo.bind(this)
|
||||
this.downloadGrasscutterStable = this.downloadGrasscutterStable.bind(this)
|
||||
this.downloadGrasscutterLatest = this.downloadGrasscutterLatest.bind(this)
|
||||
this.downloadResources = this.downloadResources.bind(this)
|
||||
this.toggleButtons = this.toggleButtons.bind(this)
|
||||
}
|
||||
|
||||
async componentDidMount() {
|
||||
const gc_path = await getConfigOption('grasscutter_path')
|
||||
|
||||
listen('jar_extracted', () => {
|
||||
this.setState({ grasscutter_set: true }, this.forceUpdate)
|
||||
})
|
||||
|
||||
if (!gc_path || gc_path === '') {
|
||||
this.setState({
|
||||
grasscutter_set: false,
|
||||
resources_exist: false,
|
||||
})
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
const path = gc_path.substring(0, gc_path.lastIndexOf('\\'))
|
||||
|
||||
if (gc_path) {
|
||||
const resources_exist: boolean =
|
||||
((await invoke('dir_exists', {
|
||||
path: path + '\\resources',
|
||||
})) as boolean) &&
|
||||
(!(await invoke('dir_is_empty', {
|
||||
path: path + '\\resources',
|
||||
})) as boolean)
|
||||
|
||||
this.setState({
|
||||
grasscutter_set: gc_path !== '',
|
||||
resources_exist,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
async getGrasscutterFolder() {
|
||||
const path = await getConfigOption('grasscutter_path')
|
||||
let folderPath
|
||||
|
||||
// Set to default if not set
|
||||
if (!path || path === '') {
|
||||
const appdata = await dataDir()
|
||||
folderPath = appdata + 'cultivation\\grasscutter'
|
||||
|
||||
// Early return since its formatted properly
|
||||
return folderPath
|
||||
}
|
||||
|
||||
if (path.includes('/')) {
|
||||
folderPath = path.substring(0, path.lastIndexOf('/'))
|
||||
} else {
|
||||
folderPath = path.substring(0, path.lastIndexOf('\\'))
|
||||
}
|
||||
|
||||
return folderPath
|
||||
}
|
||||
|
||||
async downloadGrasscutterStableRepo() {
|
||||
const folder = await this.getGrasscutterFolder()
|
||||
this.props.downloadManager.addDownload(STABLE_REPO_DOWNLOAD, folder + '\\grasscutter_repo.zip', async () => {
|
||||
await unzip(folder + '\\grasscutter_repo.zip', folder + '\\', true)
|
||||
this.toggleButtons()
|
||||
})
|
||||
|
||||
this.toggleButtons()
|
||||
}
|
||||
|
||||
async downloadGrasscutterDevRepo() {
|
||||
const folder = await this.getGrasscutterFolder()
|
||||
this.props.downloadManager.addDownload(DEV_REPO_DOWNLOAD, folder + '\\grasscutter_repo.zip', async () => {
|
||||
await unzip(folder + '\\grasscutter_repo.zip', folder + '\\', true)
|
||||
this.toggleButtons()
|
||||
})
|
||||
|
||||
this.toggleButtons()
|
||||
}
|
||||
|
||||
async downloadGrasscutterStable() {
|
||||
const folder = await this.getGrasscutterFolder()
|
||||
this.props.downloadManager.addDownload(STABLE_DOWNLOAD, folder + '\\grasscutter.zip', async () => {
|
||||
await unzip(folder + '\\grasscutter.zip', folder + '\\', true)
|
||||
this.toggleButtons
|
||||
})
|
||||
|
||||
// Also add repo download
|
||||
this.downloadGrasscutterStableRepo()
|
||||
|
||||
this.toggleButtons()
|
||||
}
|
||||
|
||||
async downloadGrasscutterLatest() {
|
||||
const folder = await this.getGrasscutterFolder()
|
||||
this.props.downloadManager.addDownload(DEV_DOWNLOAD, folder + '\\grasscutter.zip', async () => {
|
||||
await unzip(folder + '\\grasscutter.zip', folder + '\\', true)
|
||||
this.toggleButtons()
|
||||
})
|
||||
|
||||
// Also add repo download
|
||||
this.downloadGrasscutterDevRepo()
|
||||
|
||||
this.toggleButtons()
|
||||
}
|
||||
|
||||
async downloadResources() {
|
||||
const folder = await this.getGrasscutterFolder()
|
||||
this.props.downloadManager.addDownload(RESOURCES_DOWNLOAD, folder + '\\resources.zip', async () => {
|
||||
// Delete the existing folder if it exists
|
||||
if (
|
||||
await invoke('dir_exists', {
|
||||
path: folder + '\\resources',
|
||||
})
|
||||
) {
|
||||
await invoke('dir_delete', {
|
||||
path: folder + '\\resources',
|
||||
})
|
||||
}
|
||||
|
||||
await unzip(folder + '\\resources.zip', folder + '\\', true)
|
||||
// Rename folder to resources
|
||||
invoke('rename', {
|
||||
path: folder + '\\Resources',
|
||||
newName: 'resources',
|
||||
})
|
||||
|
||||
this.toggleButtons()
|
||||
})
|
||||
|
||||
this.toggleButtons()
|
||||
}
|
||||
|
||||
async toggleButtons() {
|
||||
const gc_path = await getConfigOption('grasscutter_path')
|
||||
|
||||
// Set states since we know we are downloading something if this is called
|
||||
this.setState({
|
||||
grasscutter_downloading: this.props.downloadManager.downloadingJar(),
|
||||
resources_downloading: this.props.downloadManager.downloadingResources(),
|
||||
repo_downloading: this.props.downloadManager.downloadingRepo(),
|
||||
grasscutter_set: gc_path !== '',
|
||||
})
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<Menu closeFn={this.props.closeFn} className="Downloads" heading="Downloads">
|
||||
<div className="DownloadMenuSection" id="downloadMenuContainerGCStable">
|
||||
<div className="DownloadLabel" id="downloadMenuLabelGCStable">
|
||||
<Tr
|
||||
text={this.state.grasscutter_set ? 'downloads.grasscutter_stable' : 'downloads.grasscutter_stable_update'}
|
||||
/>
|
||||
<HelpButton contents="help.gc_stable_jar" />
|
||||
</div>
|
||||
<div className="DownloadValue" id="downloadMenuButtonGCStable">
|
||||
<BigButton
|
||||
disabled={this.state.grasscutter_downloading}
|
||||
onClick={this.downloadGrasscutterStable}
|
||||
id="grasscutterStableBtn"
|
||||
>
|
||||
<Tr text="components.download" />
|
||||
</BigButton>
|
||||
</div>
|
||||
</div>
|
||||
<div className="DownloadMenuSection" id="downloadMenuContainerGCDev">
|
||||
<div className="DownloadLabel" id="downloadMenuLabelGCDev">
|
||||
<Tr
|
||||
text={this.state.grasscutter_set ? 'downloads.grasscutter_latest' : 'downloads.grasscutter_latest_update'}
|
||||
/>
|
||||
<HelpButton contents="help.gc_dev_jar" />
|
||||
</div>
|
||||
<div className="DownloadValue" id="downloadMenuButtonGCDev">
|
||||
<BigButton
|
||||
disabled={this.state.grasscutter_downloading}
|
||||
onClick={this.downloadGrasscutterLatest}
|
||||
id="grasscutterLatestBtn"
|
||||
>
|
||||
<Tr text="components.download" />
|
||||
</BigButton>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<Divider />
|
||||
|
||||
<div className="DownloadMenuSection" id="downloadMenuContainerGCStableData">
|
||||
<div className="DownloadLabel" id="downloadMenuLabelGCStableData">
|
||||
<Tr
|
||||
text={
|
||||
this.state.grasscutter_set
|
||||
? 'downloads.grasscutter_stable_data'
|
||||
: 'downloads.grasscutter_stable_data_update'
|
||||
}
|
||||
/>
|
||||
<HelpButton contents="help.gc_stable_data" />
|
||||
</div>
|
||||
<div className="DownloadValue" id="downloadMenuButtonGCStableData">
|
||||
<BigButton
|
||||
disabled={this.state.repo_downloading}
|
||||
onClick={this.downloadGrasscutterStableRepo}
|
||||
id="grasscutterStableRepo"
|
||||
>
|
||||
<Tr text="components.download" />
|
||||
</BigButton>
|
||||
</div>
|
||||
</div>
|
||||
<div className="DownloadMenuSection" id="downloadMenuContainerGCDevData">
|
||||
<div className="DownloadLabel" id="downloadMenuLabelGCDevData">
|
||||
<Tr
|
||||
text={
|
||||
this.state.grasscutter_set
|
||||
? 'downloads.grasscutter_latest_data'
|
||||
: 'downloads.grasscutter_latest_data_update'
|
||||
}
|
||||
/>
|
||||
<HelpButton contents="help.gc_dev_data" />
|
||||
</div>
|
||||
<div className="DownloadValue" id="downloadMenuButtonGCDevData">
|
||||
<BigButton
|
||||
disabled={this.state.repo_downloading}
|
||||
onClick={this.downloadGrasscutterStableRepo}
|
||||
id="grasscutterDevRepo"
|
||||
>
|
||||
<Tr text="components.download" />
|
||||
</BigButton>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<Divider />
|
||||
|
||||
<div className="DownloadMenuSection" id="downloadMenuContainerResources">
|
||||
<div className="DownloadLabel" id="downloadMenuLabelResources">
|
||||
<Tr text="downloads.resources" />
|
||||
<HelpButton contents="help.resources" />
|
||||
</div>
|
||||
<div className="DownloadValue" id="downloadMenuButtonResources">
|
||||
<BigButton
|
||||
disabled={this.state.resources_downloading || !this.state.grasscutter_set || this.state.resources_exist}
|
||||
onClick={this.downloadResources}
|
||||
id="resourcesBtn"
|
||||
>
|
||||
<Tr text="components.download" />
|
||||
</BigButton>
|
||||
</div>
|
||||
</div>
|
||||
</Menu>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
.ExtrasMenu {
|
||||
width: 20%;
|
||||
height: 40%;
|
||||
}
|
||||
|
||||
.ExtrasMenu .MenuInner {
|
||||
justify-content: space-between;
|
||||
height: 70%;
|
||||
}
|
||||
|
||||
.ExtrasMenuContent {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.ExtraItem {
|
||||
width: 80%;
|
||||
|
||||
padding: 6px;
|
||||
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.ExtraLaunch .BigButton {
|
||||
padding: 20px 50px;
|
||||
}
|
||||
@@ -1,179 +0,0 @@
|
||||
import React from 'react'
|
||||
import { getConfig, saveConfig } from '../../../utils/configuration'
|
||||
import Checkbox from '../common/Checkbox'
|
||||
import Menu from './Menu'
|
||||
|
||||
import './ExtrasMenu.css'
|
||||
import BigButton from '../common/BigButton'
|
||||
import { invoke } from '@tauri-apps/api'
|
||||
import Tr from '../../../utils/language'
|
||||
import { getGameExecutable } from '../../../utils/game'
|
||||
|
||||
interface IProps {
|
||||
children: React.ReactNode | React.ReactNode[]
|
||||
closeFn: () => void
|
||||
playGame: (exe?: string, proc_name?: string) => void
|
||||
}
|
||||
|
||||
interface IState {
|
||||
migoto?: string
|
||||
akebi?: string
|
||||
reshade?: string
|
||||
launch_migoto: boolean
|
||||
launch_akebi: boolean
|
||||
launch_reshade: boolean
|
||||
}
|
||||
|
||||
export class ExtrasMenu extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
this.state = {
|
||||
launch_migoto: false,
|
||||
launch_akebi: false,
|
||||
launch_reshade: false,
|
||||
}
|
||||
|
||||
this.launchPreprograms = this.launchPreprograms.bind(this)
|
||||
this.toggleMigoto = this.toggleMigoto.bind(this)
|
||||
this.toggleAkebi = this.toggleAkebi.bind(this)
|
||||
this.toggleReshade = this.toggleReshade.bind(this)
|
||||
}
|
||||
|
||||
async componentDidMount() {
|
||||
const config = await getConfig()
|
||||
|
||||
this.setState({
|
||||
migoto: config.migoto_path,
|
||||
akebi: config.akebi_path,
|
||||
reshade: config.reshade_path,
|
||||
launch_akebi: config?.last_extras?.akebi ?? false,
|
||||
launch_migoto: config?.last_extras?.migoto ?? false,
|
||||
launch_reshade: config?.last_extras?.reshade ?? false,
|
||||
})
|
||||
}
|
||||
|
||||
async launchPreprograms() {
|
||||
const config = await getConfig()
|
||||
|
||||
config.last_extras = {
|
||||
migoto: this.state.launch_migoto,
|
||||
akebi: this.state.launch_akebi,
|
||||
reshade: this.state.launch_reshade,
|
||||
}
|
||||
|
||||
await saveConfig(config)
|
||||
|
||||
// Close menu
|
||||
this.props.closeFn()
|
||||
|
||||
// This injects independent of the game
|
||||
if (this.state.launch_migoto) {
|
||||
await this.launchMigoto()
|
||||
}
|
||||
|
||||
// This injects independent of the game
|
||||
if (this.state.launch_reshade) {
|
||||
await this.launchReshade()
|
||||
}
|
||||
|
||||
// This will launch the game
|
||||
if (this.state.launch_akebi) {
|
||||
await this.launchAkebi()
|
||||
|
||||
// This already launches the game
|
||||
return
|
||||
}
|
||||
|
||||
// Launch the game
|
||||
await this.props.playGame()
|
||||
}
|
||||
|
||||
async launchAkebi() {
|
||||
const config = await getConfig()
|
||||
|
||||
// Get game exe from game path, so we can watch it
|
||||
const pathArr = config.game_install_path.replace(/\\/g, '/').split('/')
|
||||
const gameExec = pathArr[pathArr.length - 1]
|
||||
|
||||
await this.props.playGame(config.akebi_path, gameExec)
|
||||
}
|
||||
|
||||
async launchMigoto() {
|
||||
const config = await getConfig()
|
||||
|
||||
if (!config.migoto_path) return alert('Migoto not installed or set!')
|
||||
|
||||
await invoke('run_program_relative', { path: config.migoto_path })
|
||||
}
|
||||
|
||||
async launchReshade() {
|
||||
const config = await getConfig()
|
||||
|
||||
if (!config.reshade_path) return alert('Reshade not installed or set!')
|
||||
|
||||
await invoke('run_command', {
|
||||
program: config.reshade_path,
|
||||
args: [await getGameExecutable()],
|
||||
relative: true,
|
||||
})
|
||||
}
|
||||
|
||||
toggleMigoto() {
|
||||
this.setState({
|
||||
launch_migoto: !this.state.launch_migoto,
|
||||
})
|
||||
}
|
||||
|
||||
toggleAkebi() {
|
||||
this.setState({
|
||||
launch_akebi: !this.state.launch_akebi,
|
||||
})
|
||||
}
|
||||
|
||||
toggleReshade() {
|
||||
this.setState({
|
||||
launch_reshade: !this.state.launch_reshade,
|
||||
})
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<Menu closeFn={this.props.closeFn} heading="Extras" className="ExtrasMenu">
|
||||
<div className="ExtrasMenuContent">
|
||||
{this.state.migoto && (
|
||||
<div className="ExtraItem">
|
||||
<div className="ExtraItemLabel">
|
||||
<Tr text="swag.migoto_name" />
|
||||
</div>
|
||||
<Checkbox id="MigotoCheckbox" checked={this.state.launch_migoto} onChange={this.toggleMigoto} />
|
||||
</div>
|
||||
)}
|
||||
|
||||
{this.state.akebi && (
|
||||
<div className="ExtraItem">
|
||||
<div className="ExtraItemLabel">
|
||||
<Tr text="swag.akebi_name" />
|
||||
</div>
|
||||
<Checkbox id="AkebiCheckbox" checked={this.state.launch_akebi} onChange={this.toggleAkebi} />
|
||||
</div>
|
||||
)}
|
||||
|
||||
{this.state.reshade && (
|
||||
<div className="ExtraItem">
|
||||
<div className="ExtraItemLabel">
|
||||
<Tr text="swag.reshade_name" />
|
||||
</div>
|
||||
<Checkbox id="ReshadeCheckbox" checked={this.state.launch_reshade} onChange={this.toggleReshade} />
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
<div className="ExtraLaunch">
|
||||
<BigButton id="ExtraLaunch" onClick={this.launchPreprograms}>
|
||||
<Tr text="main.launch_button" />
|
||||
</BigButton>
|
||||
</div>
|
||||
</Menu>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
.GameDownloadMenu {
|
||||
width: 40%;
|
||||
height: 40%;
|
||||
}
|
||||
|
||||
.GameDownload {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
|
||||
padding: 18px;
|
||||
}
|
||||
|
||||
.GameDownload .MiniDialog {
|
||||
height: 30%;
|
||||
}
|
||||
|
||||
.GameDownload .BigButton {
|
||||
height: 50px;
|
||||
}
|
||||
|
||||
.GameDownload .HelpButton img {
|
||||
filter: invert(0%) sepia(91%) saturate(7464%) hue-rotate(101deg) brightness(0%) contrast(107%);
|
||||
}
|
||||
|
||||
.GameDownloadDir {
|
||||
width: 70%;
|
||||
}
|
||||
|
||||
.GameDownloadDir .DirInput .TextInputWrapper,
|
||||
.GameDownloadDir .DirInput {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.GameDownloadDir .DirInput .TextInputWrapper input {
|
||||
width: 80%;
|
||||
}
|
||||
@@ -1,92 +0,0 @@
|
||||
import React from 'react'
|
||||
import Menu from './Menu'
|
||||
import { translate } from '../../../utils/language'
|
||||
import DownloadHandler from '../../../utils/download'
|
||||
|
||||
import './Game.css'
|
||||
import DirInput from '../common/DirInput'
|
||||
import BigButton from '../common/BigButton'
|
||||
import HelpButton from '../common/HelpButton'
|
||||
import { unzip } from '../../../utils/zipUtils'
|
||||
|
||||
const GAME_DOWNLOAD = ''
|
||||
|
||||
interface IProps {
|
||||
closeFn: () => void
|
||||
downloadManager: DownloadHandler
|
||||
}
|
||||
|
||||
interface IState {
|
||||
gameDownloading: boolean
|
||||
gameDownloadFolder: string
|
||||
dirPlaceholder: string
|
||||
}
|
||||
|
||||
export default class Downloads extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
this.state = {
|
||||
gameDownloading: false,
|
||||
gameDownloadFolder: '',
|
||||
dirPlaceholder: '',
|
||||
}
|
||||
|
||||
this.downloadGame = this.downloadGame.bind(this)
|
||||
}
|
||||
|
||||
async componentDidMount() {
|
||||
this.setState({
|
||||
dirPlaceholder: await translate('components.select_folder'),
|
||||
})
|
||||
|
||||
console.log(this.state)
|
||||
}
|
||||
|
||||
async downloadGame() {
|
||||
const folder = this.state.gameDownloadFolder
|
||||
this.props.downloadManager.addDownload(GAME_DOWNLOAD, folder + '\\game.zip', async () => {
|
||||
await unzip(folder + '\\game.zip', folder + '\\', true)
|
||||
this.setState({
|
||||
gameDownloading: false,
|
||||
})
|
||||
})
|
||||
|
||||
this.setState({
|
||||
gameDownloading: true,
|
||||
})
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<Menu heading="Download Game" closeFn={this.props.closeFn} className="GameDownloadMenu">
|
||||
<div className="GameDownload">
|
||||
{this.state.gameDownloadFolder !== '' && !this.state.gameDownloading ? (
|
||||
<BigButton id="downloadGameBtn" onClick={this.downloadGame}>
|
||||
Download Game
|
||||
</BigButton>
|
||||
) : (
|
||||
<BigButton id="disabledGameBtn" onClick={() => null} disabled>
|
||||
Download Game
|
||||
</BigButton>
|
||||
)}
|
||||
<HelpButton contents="main.game_help_text" />
|
||||
</div>
|
||||
|
||||
<div className="GameDownloadDir">
|
||||
<DirInput
|
||||
folder
|
||||
placeholder={this.state.dirPlaceholder}
|
||||
clearable={false}
|
||||
readonly={true}
|
||||
onChange={(value: string) =>
|
||||
this.setState({
|
||||
gameDownloadFolder: value,
|
||||
})
|
||||
}
|
||||
/>
|
||||
</div>
|
||||
</Menu>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
.Menu {
|
||||
position: fixed;
|
||||
z-index: 99;
|
||||
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
|
||||
height: 70%;
|
||||
width: 60%;
|
||||
|
||||
background: #fff;
|
||||
padding: 20px;
|
||||
border-radius: 10px;
|
||||
|
||||
box-shadow: 0px 0px 5px 3px rgba(0, 0, 0, 0.2);
|
||||
|
||||
overflow-y: auto;
|
||||
}
|
||||
|
||||
.Menu::-webkit-scrollbar {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.MenuInner {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.MenuHeading {
|
||||
font-size: 2rem;
|
||||
margin: 16px;
|
||||
}
|
||||
|
||||
.MenuTop {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
.MenuExit {
|
||||
height: 30px;
|
||||
margin: 20px;
|
||||
}
|
||||
|
||||
.MenuExit:hover {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.MenuExit img {
|
||||
height: 100%;
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
import React from 'react'
|
||||
import './Menu.css'
|
||||
|
||||
import Close from '../../../resources/icons/close.svg'
|
||||
|
||||
interface IProps {
|
||||
children: React.ReactNode[] | React.ReactNode
|
||||
className?: string
|
||||
heading: string
|
||||
closeFn: () => void
|
||||
}
|
||||
|
||||
export default class Menu extends React.Component<IProps, never> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div className={'Menu ' + this.props.className} id="menuContainer">
|
||||
<div className="MenuTop" id="menuContainerTop">
|
||||
<div className="MenuHeading" id="menuHeading">
|
||||
{this.props.heading}
|
||||
</div>
|
||||
<div className="MenuExit" id="menuButtonCloseContainer" onClick={this.props.closeFn}>
|
||||
<img src={Close} className="MenuClose" id="menuButtonCloseIcon" />
|
||||
</div>
|
||||
</div>
|
||||
<div className="MenuInner" id="menuContent">
|
||||
{this.props.children}
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
.OptionSection {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
|
||||
margin-bottom: 8px;
|
||||
width: 80%;
|
||||
}
|
||||
|
||||
.OptionSection .BigButton {
|
||||
height: 100%;
|
||||
min-height: 30px;
|
||||
}
|
||||
|
||||
.OptionSection .BigButtonText {
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
.OptionSection .HelpButton img {
|
||||
filter: invert(0%) sepia(91%) saturate(7464%) hue-rotate(101deg) brightness(0%) contrast(107%);
|
||||
}
|
||||
@@ -1,452 +0,0 @@
|
||||
import React from 'react'
|
||||
import { invoke } from '@tauri-apps/api'
|
||||
import { dataDir } from '@tauri-apps/api/path'
|
||||
import DirInput from '../common/DirInput'
|
||||
import Menu from './Menu'
|
||||
import Tr, { getLanguages, translate } from '../../../utils/language'
|
||||
import { setConfigOption, getConfig, getConfigOption } from '../../../utils/configuration'
|
||||
import Checkbox from '../common/Checkbox'
|
||||
import Divider from './Divider'
|
||||
import { getThemeList } from '../../../utils/themes'
|
||||
import * as server from '../../../utils/server'
|
||||
|
||||
import './Options.css'
|
||||
import BigButton from '../common/BigButton'
|
||||
import DownloadHandler from '../../../utils/download'
|
||||
import * as meta from '../../../utils/metadata'
|
||||
import HelpButton from '../common/HelpButton'
|
||||
|
||||
interface IProps {
|
||||
closeFn: () => void
|
||||
downloadManager: DownloadHandler
|
||||
}
|
||||
|
||||
interface IState {
|
||||
game_install_path: string
|
||||
grasscutter_path: string
|
||||
java_path: string
|
||||
grasscutter_with_game: boolean
|
||||
language_options: { [key: string]: string }[]
|
||||
current_language: string
|
||||
bg_url_or_path: string
|
||||
themes: string[]
|
||||
theme: string
|
||||
encryption: boolean
|
||||
patch_metadata: boolean
|
||||
use_internal_proxy: boolean
|
||||
swag: boolean
|
||||
|
||||
// Swag stuff
|
||||
akebi_path: string
|
||||
migoto_path: string
|
||||
reshade_path: string
|
||||
}
|
||||
|
||||
export default class Options extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
this.state = {
|
||||
game_install_path: '',
|
||||
grasscutter_path: '',
|
||||
java_path: '',
|
||||
grasscutter_with_game: false,
|
||||
language_options: [],
|
||||
current_language: 'en',
|
||||
bg_url_or_path: '',
|
||||
themes: ['default'],
|
||||
theme: '',
|
||||
encryption: false,
|
||||
patch_metadata: false,
|
||||
use_internal_proxy: false,
|
||||
swag: false,
|
||||
|
||||
// Swag stuff
|
||||
akebi_path: '',
|
||||
migoto_path: '',
|
||||
reshade_path: '',
|
||||
}
|
||||
|
||||
this.setGameExecutable = this.setGameExecutable.bind(this)
|
||||
this.setGrasscutterJar = this.setGrasscutterJar.bind(this)
|
||||
this.setJavaPath = this.setJavaPath.bind(this)
|
||||
this.setAkebi = this.setAkebi.bind(this)
|
||||
this.setMigoto = this.setMigoto.bind(this)
|
||||
this.toggleGrasscutterWithGame = this.toggleGrasscutterWithGame.bind(this)
|
||||
this.setCustomBackground = this.setCustomBackground.bind(this)
|
||||
this.toggleEncryption = this.toggleEncryption.bind(this)
|
||||
this.restoreMetadata = this.restoreMetadata.bind(this)
|
||||
this.toggleMetadata = this.toggleMetadata.bind(this)
|
||||
this.toggleProxy = this.toggleProxy.bind(this)
|
||||
}
|
||||
|
||||
async componentDidMount() {
|
||||
const config = await getConfig()
|
||||
const languages = await getLanguages()
|
||||
|
||||
// Remove jar from path
|
||||
const path = config.grasscutter_path.replace(/\\/g, '/')
|
||||
const folderPath = path.substring(0, path.lastIndexOf('/'))
|
||||
const encEnabled = await server.encryptionEnabled(folderPath + '/config.json')
|
||||
|
||||
this.setState({
|
||||
game_install_path: config.game_install_path || '',
|
||||
grasscutter_path: config.grasscutter_path || '',
|
||||
java_path: config.java_path || '',
|
||||
grasscutter_with_game: config.grasscutter_with_game || false,
|
||||
language_options: languages,
|
||||
current_language: config.language || 'en',
|
||||
bg_url_or_path: config.customBackground || '',
|
||||
themes: (await getThemeList()).map((t) => t.name),
|
||||
theme: config.theme || 'default',
|
||||
encryption: await translate(encEnabled ? 'options.enabled' : 'options.disabled'),
|
||||
patch_metadata: config.patch_metadata || false,
|
||||
use_internal_proxy: config.use_internal_proxy || false,
|
||||
swag: config.swag_mode || false,
|
||||
|
||||
// Swag stuff
|
||||
akebi_path: config.akebi_path || '',
|
||||
migoto_path: config.migoto_path || '',
|
||||
reshade_path: config.reshade_path || '',
|
||||
})
|
||||
|
||||
this.forceUpdate()
|
||||
}
|
||||
|
||||
setGameExecutable(value: string) {
|
||||
setConfigOption('game_install_path', value)
|
||||
|
||||
this.setState({
|
||||
game_install_path: value,
|
||||
})
|
||||
}
|
||||
|
||||
setGrasscutterJar(value: string) {
|
||||
setConfigOption('grasscutter_path', value)
|
||||
|
||||
this.setState({
|
||||
grasscutter_path: value,
|
||||
})
|
||||
}
|
||||
|
||||
setJavaPath(value: string) {
|
||||
setConfigOption('java_path', value)
|
||||
|
||||
this.setState({
|
||||
java_path: value,
|
||||
})
|
||||
}
|
||||
|
||||
setAkebi(value: string) {
|
||||
setConfigOption('akebi_path', value)
|
||||
|
||||
this.setState({
|
||||
akebi_path: value,
|
||||
})
|
||||
}
|
||||
|
||||
setMigoto(value: string) {
|
||||
setConfigOption('migoto_path', value)
|
||||
|
||||
this.setState({
|
||||
migoto_path: value,
|
||||
})
|
||||
}
|
||||
|
||||
setReshade(value: string) {
|
||||
setConfigOption('reshade_path', value)
|
||||
|
||||
this.setState({
|
||||
reshade_path: value,
|
||||
})
|
||||
}
|
||||
|
||||
async setLanguage(value: string) {
|
||||
await setConfigOption('language', value)
|
||||
window.location.reload()
|
||||
}
|
||||
|
||||
async setTheme(value: string) {
|
||||
await setConfigOption('theme', value)
|
||||
window.location.reload()
|
||||
}
|
||||
|
||||
async toggleGrasscutterWithGame() {
|
||||
const changedVal = !(await getConfigOption('grasscutter_with_game'))
|
||||
setConfigOption('grasscutter_with_game', changedVal)
|
||||
|
||||
this.setState({
|
||||
grasscutter_with_game: changedVal,
|
||||
})
|
||||
}
|
||||
|
||||
async setCustomBackground(value: string) {
|
||||
const isUrl = /^(?:http(s)?:\/\/)/gm.test(value)
|
||||
|
||||
if (!value) return await setConfigOption('customBackground', '')
|
||||
|
||||
if (!isUrl) {
|
||||
const filename = value.replace(/\\/g, '/').split('/').pop()
|
||||
const localBgPath = ((await dataDir()) as string).replace(/\\/g, '/')
|
||||
|
||||
await setConfigOption('customBackground', `${localBgPath}/cultivation/bg/${filename}`)
|
||||
|
||||
// Copy the file over to the local directory
|
||||
await invoke('copy_file', {
|
||||
path: value.replace(/\\/g, '/'),
|
||||
newPath: `${localBgPath}cultivation/bg/`,
|
||||
})
|
||||
|
||||
window.location.reload()
|
||||
} else {
|
||||
await setConfigOption('customBackground', value)
|
||||
window.location.reload()
|
||||
}
|
||||
}
|
||||
|
||||
async toggleEncryption() {
|
||||
const config = await getConfig()
|
||||
|
||||
// Check if grasscutter path is set
|
||||
if (!config.grasscutter_path) {
|
||||
alert('Grasscutter not set!')
|
||||
return
|
||||
}
|
||||
|
||||
// Remove jar from path
|
||||
const path = config.grasscutter_path.replace(/\\/g, '/')
|
||||
const folderPath = path.substring(0, path.lastIndexOf('/'))
|
||||
|
||||
await server.toggleEncryption(folderPath + '/config.json')
|
||||
|
||||
this.setState({
|
||||
encryption: await translate(
|
||||
(await server.encryptionEnabled(folderPath + '/config.json')) ? 'options.enabled' : 'options.disabled'
|
||||
),
|
||||
})
|
||||
}
|
||||
|
||||
async restoreMetadata() {
|
||||
await meta.restoreMetadata(this.props.downloadManager)
|
||||
}
|
||||
|
||||
async installCert() {
|
||||
await invoke('generate_ca_files', {
|
||||
path: (await dataDir()) + 'cultivation',
|
||||
})
|
||||
}
|
||||
|
||||
async toggleMetadata() {
|
||||
const changedVal = !(await getConfigOption('patch_metadata'))
|
||||
|
||||
await setConfigOption('patch_metadata', changedVal)
|
||||
|
||||
this.setState({
|
||||
patch_metadata: changedVal,
|
||||
})
|
||||
}
|
||||
|
||||
async toggleProxy() {
|
||||
const changedVal = !(await getConfigOption('use_internal_proxy'))
|
||||
|
||||
await setConfigOption('use_internal_proxy', changedVal)
|
||||
|
||||
this.setState({
|
||||
use_internal_proxy: changedVal,
|
||||
})
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<Menu closeFn={this.props.closeFn} className="Options" heading="Options">
|
||||
<div className="OptionSection" id="menuOptionsContainerGamePath">
|
||||
<div className="OptionLabel" id="menuOptionsLabelGamePath">
|
||||
<Tr text="options.game_path" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsDirGamePath">
|
||||
<DirInput onChange={this.setGameExecutable} value={this.state?.game_install_path} extensions={['exe']} />
|
||||
</div>
|
||||
</div>
|
||||
<div className="OptionSection" id="menuOptionsContainermetaDownload">
|
||||
<div className="OptionLabel" id="menuOptionsLabelmetaDownload">
|
||||
<Tr text="options.recover_metadata" />
|
||||
<HelpButton contents="help.emergency_metadata" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsButtonmetaDownload">
|
||||
<BigButton onClick={this.restoreMetadata} id="metaDownload">
|
||||
<Tr text="components.download" />
|
||||
</BigButton>
|
||||
</div>
|
||||
</div>
|
||||
<div className="OptionSection" id="menuOptionsContainerPatchMeta">
|
||||
<div className="OptionLabel" id="menuOptionsLabelPatchMeta">
|
||||
<Tr text="options.patch_metadata" />
|
||||
<HelpButton contents="help.patch_metadata" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsCheckboxPatchMeta">
|
||||
<Checkbox onChange={this.toggleMetadata} checked={this.state?.patch_metadata} id="patchMeta" />
|
||||
</div>
|
||||
</div>
|
||||
<div className="OptionSection" id="menuOptionsContainerUseProxy">
|
||||
<div className="OptionLabel" id="menuOptionsLabelUseProxy">
|
||||
<Tr text="options.use_proxy" />
|
||||
<HelpButton contents="help.use_proxy" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsCheckboxUseProxy">
|
||||
<Checkbox onChange={this.toggleProxy} checked={this.state?.use_internal_proxy} id="useProxy" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<Divider />
|
||||
|
||||
<div className="OptionSection" id="menuOptionsContainerGCJar">
|
||||
<div className="OptionLabel" id="menuOptionsLabelGCJar">
|
||||
<Tr text="options.grasscutter_jar" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsDirGCJar">
|
||||
<DirInput onChange={this.setGrasscutterJar} value={this.state?.grasscutter_path} extensions={['jar']} />
|
||||
</div>
|
||||
</div>
|
||||
<div className="OptionSection" id="menuOptionsContainerToggleEnc">
|
||||
<div className="OptionLabel" id="menuOptionsLabelToggleEnc">
|
||||
<Tr text="options.toggle_encryption" />
|
||||
<HelpButton contents="help.encryption" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsButtonToggleEnc">
|
||||
<BigButton onClick={this.toggleEncryption} id="toggleEnc">
|
||||
{this.state.encryption}
|
||||
</BigButton>
|
||||
</div>
|
||||
</div>
|
||||
<div className="OptionSection" id="menuOptionsContainerInstallCert">
|
||||
<div className="OptionLabel" id="menuOptionsLabelInstallCert">
|
||||
<Tr text="options.install_certificate" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsButtonInstallCert">
|
||||
<BigButton disabled={false} onClick={this.installCert} id="installCert">
|
||||
<Tr text="components.install" />
|
||||
</BigButton>
|
||||
</div>
|
||||
</div>
|
||||
{this.state.swag && (
|
||||
<>
|
||||
<Divider />
|
||||
<div className="OptionSection" id="menuOptionsContainerAkebi">
|
||||
<div className="OptionLabel" id="menuOptionsLabelAkebi">
|
||||
<Tr text="swag.akebi" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsDirAkebi">
|
||||
<DirInput onChange={this.setAkebi} value={this.state?.akebi_path} extensions={['exe']} />
|
||||
</div>
|
||||
</div>
|
||||
<div className="OptionSection" id="menuOptionsContainerMigoto">
|
||||
<div className="OptionLabel" id="menuOptionsLabelMigoto">
|
||||
<Tr text="swag.migoto" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsDirMigoto">
|
||||
<DirInput onChange={this.setMigoto} value={this.state?.migoto_path} extensions={['exe']} />
|
||||
</div>
|
||||
</div>
|
||||
<div className="OptionSection" id="menuOptionsContainerReshade">
|
||||
<div className="OptionLabel" id="menuOptionsLabelReshade">
|
||||
<Tr text="swag.reshade" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsDirReshade">
|
||||
<DirInput onChange={this.setReshade} value={this.state?.reshade_path} extensions={['exe']} />
|
||||
</div>
|
||||
</div>
|
||||
</>
|
||||
)}
|
||||
|
||||
<Divider />
|
||||
|
||||
<div className="OptionSection" id="menuOptionsContainerGCWGame">
|
||||
<div className="OptionLabel" id="menuOptionsLabelGCWDame">
|
||||
<Tr text="options.grasscutter_with_game" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsCheckboxGCWGame">
|
||||
<Checkbox
|
||||
onChange={this.toggleGrasscutterWithGame}
|
||||
checked={this.state?.grasscutter_with_game}
|
||||
id="gcWithGame"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<Divider />
|
||||
|
||||
<div className="OptionSection" id="menuOptionsContainerThemes">
|
||||
<div className="OptionLabel" id="menuOptionsLabelThemes">
|
||||
<Tr text="options.theme" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsSelectThemes">
|
||||
<select
|
||||
value={this.state.theme}
|
||||
id="menuOptionsSelectMenuThemes"
|
||||
onChange={(event) => {
|
||||
this.setTheme(event.target.value)
|
||||
}}
|
||||
>
|
||||
{this.state.themes.map((t) => (
|
||||
<option key={t} value={t}>
|
||||
{t}
|
||||
</option>
|
||||
))}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<Divider />
|
||||
|
||||
<div className="OptionSection" id="menuOptionsContainerJavaPath">
|
||||
<div className="OptionLabel" id="menuOptionsLabelJavaPath">
|
||||
<Tr text="options.java_path" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsDirJavaPath">
|
||||
<DirInput onChange={this.setJavaPath} value={this.state?.java_path} extensions={['exe']} />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="OptionSection" id="menuOptionsContainerBG">
|
||||
<div className="OptionLabel" id="menuOptionsLabelBG">
|
||||
<Tr text="options.background" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsDirBG">
|
||||
<DirInput
|
||||
onChange={this.setCustomBackground}
|
||||
value={this.state?.bg_url_or_path}
|
||||
extensions={['png', 'jpg', 'jpeg']}
|
||||
readonly={false}
|
||||
clearable={true}
|
||||
customClearBehaviour={async () => {
|
||||
await setConfigOption('customBackground', '')
|
||||
window.location.reload()
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="OptionSection" id="menuOptionsContainerLang">
|
||||
<div className="OptionLabel" id="menuOptionsLabelLang">
|
||||
<Tr text="options.language" />
|
||||
</div>
|
||||
<div className="OptionValue" id="menuOptionsSelectLang">
|
||||
<select
|
||||
value={this.state.current_language}
|
||||
id="menuOptionsSelectMenuLang"
|
||||
onChange={(event) => {
|
||||
this.setLanguage(event.target.value)
|
||||
}}
|
||||
>
|
||||
{this.state.language_options.map((lang) => (
|
||||
<option key={Object.keys(lang)[0]} value={Object.keys(lang)[0]}>
|
||||
{lang[Object.keys(lang)[0]]}
|
||||
</option>
|
||||
))}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
</Menu>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
/**
|
||||
* Blatantly yoinked from https://loading.io/css/
|
||||
*/
|
||||
|
||||
.LoadingCircle {
|
||||
display: inline-block;
|
||||
transform: translateZ(1px);
|
||||
|
||||
position: absolute;
|
||||
top: 45%;
|
||||
left: 48.5%;
|
||||
}
|
||||
|
||||
.LoadingCircle > div {
|
||||
display: inline-block;
|
||||
width: 64px;
|
||||
height: 64px;
|
||||
margin: 8px;
|
||||
border-radius: 50%;
|
||||
background: #fff;
|
||||
animation: loading 2.4s cubic-bezier(0, 0.2, 0.8, 1) infinite;
|
||||
}
|
||||
|
||||
@keyframes loading {
|
||||
0%,
|
||||
100% {
|
||||
animation-timing-function: cubic-bezier(0.5, 0, 1, 0.5);
|
||||
}
|
||||
0% {
|
||||
transform: rotateY(0deg);
|
||||
}
|
||||
50% {
|
||||
transform: rotateY(1800deg);
|
||||
animation-timing-function: cubic-bezier(0, 0.5, 0.5, 1);
|
||||
}
|
||||
100% {
|
||||
transform: rotateY(3600deg);
|
||||
}
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
import React from 'react'
|
||||
|
||||
import './LoadingCircle.css'
|
||||
|
||||
export class LoadingCircle extends React.Component {
|
||||
render() {
|
||||
return (
|
||||
<div className="LoadingCircle">
|
||||
<div></div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
.ModHeader {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-around;
|
||||
width: 100%;
|
||||
|
||||
padding: 10px;
|
||||
|
||||
font-size: 20px;
|
||||
font-weight: bold;
|
||||
color: #fff;
|
||||
background: rgba(77, 77, 77, 0.6);
|
||||
}
|
||||
|
||||
.ModHeaderTitle {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
|
||||
width: 100%;
|
||||
max-width: 20%;
|
||||
}
|
||||
|
||||
.ModHeaderTitle:hover {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.ModHeaderTitle.selected {
|
||||
border-bottom: 2px solid #fff;
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
import React from 'react'
|
||||
|
||||
import './ModHeader.css'
|
||||
|
||||
interface IProps {
|
||||
headers: {
|
||||
title: string
|
||||
name: string
|
||||
}[]
|
||||
onChange: (value: string) => void
|
||||
defaultHeader: string
|
||||
}
|
||||
|
||||
interface IState {
|
||||
selected: string
|
||||
}
|
||||
|
||||
export class ModHeader extends React.Component<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props)
|
||||
|
||||
this.state = {
|
||||
selected: this.props.defaultHeader,
|
||||
}
|
||||
}
|
||||
|
||||
setSelected(value: string) {
|
||||
this.setState({
|
||||
selected: value,
|
||||
})
|
||||
|
||||
this.props.onChange(value)
|
||||
}
|
||||
|
||||
render() {
|
||||
return (
|
||||
<div className="ModHeader">
|
||||
{this.props.headers.map((header, index) => {
|
||||
return (
|
||||
<div
|
||||
key={index}
|
||||
className={`ModHeaderTitle ${this.state.selected === header.name ? 'selected' : ''}`}
|
||||
onClick={() => this.setSelected(header.name)}
|
||||
>
|
||||
{header.title}
|
||||
</div>
|
||||
)
|
||||
})}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
.ModList {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
|
||||
background-color: rgba(106, 105, 106, 0.6);
|
||||
}
|
||||
|
||||
.ModListInner {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-grow: 1;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
flex-wrap: wrap;
|
||||
|
||||
overflow-y: auto;
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user