fix random boxes

This commit is contained in:
Mikhail Tyukin
2025-12-04 11:06:33 -05:00
parent 663bf58549
commit 2b92e3191b

View File

@@ -119,12 +119,12 @@ namespace EpinelPS.Utils
{
AddSingleCurrencyObject(user, ref ret, (CurrencyType)rewardId, rewardCount);
}
else if (rewardType == RewardType.Item ||rewardType.ToString().StartsWith("Equipment_"))
else if (rewardType == RewardType.Item ||rewardType.ToString().StartsWith("Equipment"))
{
int corpId = 0; // Default to 0 (None)
if (rewardType.ToString().StartsWith("Equipment_"))
if (rewardType.ToString().StartsWith("Equipment"))
{
var corpSetting = GameData.Instance.ItemEquipCorpSettingTable.Values.FirstOrDefault(x => x.Key == rewardType);