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https://github.com/Melledy/LunarCore.git
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Fix starglitter amount when receiving a SSR from gacha
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@@ -260,7 +260,7 @@ public class GachaService extends BaseGameService {
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}
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if (itemData.getRarity() == ItemRarity.SuperRare) {
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addStarglitter *= 2.5;
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addStarglitter *= 5;
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}
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} else {
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// New
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@@ -269,17 +269,17 @@ public class GachaService extends BaseGameService {
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} else {
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// Is weapon
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switch (itemData.getRarity()) {
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case SuperRare:
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addStarglitter = 40;
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break;
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case VeryRare:
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addStarglitter = 8;
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break;
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case Rare:
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addStardust = 20;
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break;
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default:
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break;
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case SuperRare:
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addStarglitter = 40;
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break;
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case VeryRare:
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addStarglitter = 8;
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break;
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case Rare:
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addStardust = 20;
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break;
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default:
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break;
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}
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}
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