Fix starglitter amount when receiving a SSR from gacha

This commit is contained in:
Melledy
2024-01-25 13:21:20 -08:00
parent 050db3ad9d
commit 206954f156

View File

@@ -260,7 +260,7 @@ public class GachaService extends BaseGameService {
}
if (itemData.getRarity() == ItemRarity.SuperRare) {
addStarglitter *= 2.5;
addStarglitter *= 5;
}
} else {
// New
@@ -269,17 +269,17 @@ public class GachaService extends BaseGameService {
} else {
// Is weapon
switch (itemData.getRarity()) {
case SuperRare:
addStarglitter = 40;
break;
case VeryRare:
addStarglitter = 8;
break;
case Rare:
addStardust = 20;
break;
default:
break;
case SuperRare:
addStarglitter = 40;
break;
case VeryRare:
addStarglitter = 8;
break;
case Rare:
addStardust = 20;
break;
default:
break;
}
}