Fix starglitter amount when receiving a SSR from gacha

This commit is contained in:
Melledy
2024-01-25 13:21:20 -08:00
parent 050db3ad9d
commit 206954f156

View File

@@ -260,7 +260,7 @@ public class GachaService extends BaseGameService {
} }
if (itemData.getRarity() == ItemRarity.SuperRare) { if (itemData.getRarity() == ItemRarity.SuperRare) {
addStarglitter *= 2.5; addStarglitter *= 5;
} }
} else { } else {
// New // New
@@ -269,17 +269,17 @@ public class GachaService extends BaseGameService {
} else { } else {
// Is weapon // Is weapon
switch (itemData.getRarity()) { switch (itemData.getRarity()) {
case SuperRare: case SuperRare:
addStarglitter = 40; addStarglitter = 40;
break; break;
case VeryRare: case VeryRare:
addStarglitter = 8; addStarglitter = 8;
break; break;
case Rare: case Rare:
addStardust = 20; addStardust = 20;
break; break;
default: default:
break; break;
} }
} }