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Fix summoned skills not breaking props
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@@ -5,6 +5,7 @@ import java.util.List;
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import emu.lunarcore.game.battle.skills.MazeSkillAction;
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import emu.lunarcore.game.battle.skills.MazeSkillAddBuff;
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import emu.lunarcore.game.battle.skills.MazeSkillHitProp;
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import lombok.Getter;
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/**
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@@ -66,7 +67,7 @@ public class SummonUnitInfo {
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actions.add(actionAddBuff);
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} else if (task.getType().contains("TriggerHitProp")) {
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// actions.add(new MazeSkillAddBuff(task.getID(), 20));
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actions.add(new MazeSkillHitProp());
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}
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}
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}
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