mirror of
https://github.com/rafi1212122/BLHX.Server.git
synced 2025-12-12 14:34:39 +01:00
attempt to add ShipBagMax
This commit is contained in:
@@ -19,9 +19,9 @@ namespace BLHX.Server.Game.Commands {
|
||||
}
|
||||
|
||||
if (Unlock.Equals("all", StringComparison.CurrentCultureIgnoreCase)) {
|
||||
int amount = 500; // not sure why but if you add more than this amount the client crashes
|
||||
int amount = 585; // not sure why but if you add more than this amount the client crashes
|
||||
List<int> all_ship_ids = Data.ShipDataTemplate.Where(x => x.Value.Star == x.Value.StarMax && x.Value.Star >= 5).ToDictionary().Keys.ToList();
|
||||
List<PlayerShip> all_ships = all_ship_ids.Select(ship_id => CreateShipFromId((uint)ship_id, connection.player.Uid)).Take(amount).ToList();
|
||||
List<PlayerShip> all_ships = all_ship_ids.Select(ship_id => CreateShipFromId((uint)ship_id, connection.player.Uid)).ToList();
|
||||
|
||||
all_ships.AddRange(GetDefaultShips(connection.player.Ships)); // add the defaults
|
||||
connection.player.Ships = all_ships;
|
||||
|
||||
@@ -2,16 +2,12 @@
|
||||
using BLHX.Server.Common.Proto;
|
||||
using BLHX.Server.Common.Proto.p11;
|
||||
|
||||
namespace BLHX.Server.Game.Handlers
|
||||
{
|
||||
internal static class P11
|
||||
{
|
||||
namespace BLHX.Server.Game.Handlers {
|
||||
internal static class P11 {
|
||||
[PacketHandler(Command.Cs11001)]
|
||||
static void ServerTimeHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void ServerTimeHandler(Connection connection, Packet packet) {
|
||||
connection.InitClientData();
|
||||
connection.Send(new Sc11002()
|
||||
{
|
||||
connection.Send(new Sc11002() {
|
||||
Timestamp = (uint)DateTimeOffset.Now.ToUnixTimeSeconds(),
|
||||
Monday0oclockTimestamp = Connection.Monday0oclockTimestamp,
|
||||
ShipCount = connection.player is null ? 0 : (uint)connection.player.Ships.Count
|
||||
@@ -20,8 +16,7 @@ namespace BLHX.Server.Game.Handlers
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs11009, SaveDataAfterRun = true)]
|
||||
static void ChangeManifestoHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void ChangeManifestoHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs11009>();
|
||||
connection.player.Adv = req.Adv;
|
||||
|
||||
@@ -29,8 +24,7 @@ namespace BLHX.Server.Game.Handlers
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs11013, SaveDataAfterRun = true)]
|
||||
static void HarvestResourceHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void HarvestResourceHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs11013>();
|
||||
connection.player.HarvestResourceField((ResourceFieldType)req.Type);
|
||||
|
||||
@@ -38,55 +32,43 @@ namespace BLHX.Server.Game.Handlers
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs11601)]
|
||||
static void GetEmojiInfoHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void GetEmojiInfoHandler(Connection connection, Packet packet) {
|
||||
connection.Send(new Sc11602());
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs11603)]
|
||||
static void FetchSecondaryPasswordHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void FetchSecondaryPasswordHandler(Connection connection, Packet packet) {
|
||||
connection.Send(new Sc11604());
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs11017)]
|
||||
static void StageDropListHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void StageDropListHandler(Connection connection, Packet packet) {
|
||||
connection.Send(new Sc11018());
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs11401)]
|
||||
static void ChangeChatRoomHandler(Connection connection, Packet packet)
|
||||
{
|
||||
static void ChangeChatRoomHandler(Connection connection, Packet packet) {
|
||||
var req = packet.Decode<Cs11401>();
|
||||
|
||||
connection.Send(new Sc11402()
|
||||
{
|
||||
connection.Send(new Sc11402() {
|
||||
Result = 0,
|
||||
RoomId = req.RoomId
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
static class P11ConnectionNotifyExtensions
|
||||
{
|
||||
public static void NotifyResourceList(this Connection connection)
|
||||
{
|
||||
if (connection.player is not null)
|
||||
{
|
||||
connection.Send(new Sc11004()
|
||||
{
|
||||
static class P11ConnectionNotifyExtensions {
|
||||
public static void NotifyResourceList(this Connection connection) {
|
||||
if (connection.player is not null) {
|
||||
connection.Send(new Sc11004() {
|
||||
ResourceLists = connection.player.Resources.Select(x => new Resource() { Num = x.Num, Type = x.Id }).ToList()
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public static void NotifyPlayerData(this Connection connection)
|
||||
{
|
||||
if (connection.player is not null)
|
||||
{
|
||||
connection.Send(new Sc11003()
|
||||
{
|
||||
public static void NotifyPlayerData(this Connection connection) {
|
||||
if (connection.player is not null) {
|
||||
connection.Send(new Sc11003() {
|
||||
Id = connection.player.Uid,
|
||||
Name = connection.player.Name,
|
||||
Level = connection.player.Level,
|
||||
@@ -94,7 +76,7 @@ namespace BLHX.Server.Game.Handlers
|
||||
Adv = connection.player.Adv,
|
||||
ResourceLists = connection.player.Resources.Select(x => new Resource() { Num = x.Num, Type = x.Id }).ToList(),
|
||||
Characters = [1],
|
||||
ShipBagMax = 150,
|
||||
ShipBagMax = connection.player.ShipBagMax,
|
||||
EquipBagMax = 350,
|
||||
GmFlag = 1,
|
||||
Rank = 1,
|
||||
@@ -109,13 +91,11 @@ namespace BLHX.Server.Game.Handlers
|
||||
}
|
||||
}
|
||||
|
||||
public static void NotifyRefluxData(this Connection connection)
|
||||
{
|
||||
public static void NotifyRefluxData(this Connection connection) {
|
||||
connection.Send(new Sc11752());
|
||||
}
|
||||
|
||||
public static void NotifyActivityData(this Connection connection)
|
||||
{
|
||||
public static void NotifyActivityData(this Connection connection) {
|
||||
connection.Send(new Sc11200());
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user