翠紅 灯
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b125394b79
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1.1.7 ready
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2025-08-20 23:28:08 +02:00 |
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翠紅 灯
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69d832d376
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item bag set item lock
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2025-08-20 22:39:06 +02:00 |
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AlessandroCH
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460bfe527c
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cleaning code
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2025-08-09 19:00:11 +02:00 |
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AlessandroCH
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f210746859
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improvements
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2025-08-09 17:41:24 +02:00 |
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AlessandroCH
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96048df57c
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CsSceneRest fix, teleport improvements, cache max item amount now is 50
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2025-08-08 23:05:37 +02:00 |
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AlessandroCH
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388a71df7f
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CsSceneRest
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2025-08-08 19:06:50 +02:00 |
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AlessandroCH
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4abb9d0bb5
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working conveyors and implemented furnace build
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2025-08-08 18:00:09 +02:00 |
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AlessandroCH
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ff7332fdaf
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set to grade 1 if grade is 0 on scene load
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2025-08-08 02:08:32 +02:00 |
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AlessandroCH
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c92afab33f
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scene grade send correctly on self scene info
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2025-08-08 02:08:07 +02:00 |
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AlessandroCH
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eb63e350a7
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default 1 scene grade
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2025-08-08 02:06:19 +02:00 |
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AlessandroCH
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34a904442d
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many stuff
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2025-08-08 02:04:38 +02:00 |
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AlessandroCH
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99a7aceee2
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some factory components (not finished)
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2025-08-07 01:45:49 +02:00 |
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AlessandroCH
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f9af58687c
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1.1.6
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2025-08-07 01:06:39 +02:00 |
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AlessandroCH
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aa59766cfd
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factory manager now is working!!
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2025-08-07 01:05:16 +02:00 |
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AlessandroCH
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fee2df2fd9
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Sending ScSceneInteractiveEventTrigger to prevent issues on mobile cbt
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2025-08-03 15:07:11 +02:00 |
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AlessandroCH
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3df44653ae
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some changes
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2025-08-01 22:03:24 +02:00 |
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AlessandroCH
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3d99dc303b
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some changes
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2025-07-30 19:40:11 +02:00 |
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AlessandroCH
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0f2a3dade4
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bug fix
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2025-07-27 15:58:32 +02:00 |
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AlessandroCH
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fb63df9eb2
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de-hardcoding ultimateSp in CsBattleOp
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2025-07-27 00:56:56 +02:00 |
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AlessandroCH
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775baf5c3b
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Player.SeamlessEnterScene (not working...)
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2025-07-26 23:13:48 +02:00 |
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AlessandroCH
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bb7c9831b4
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GateBulletin hardcoded + bug fix
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2025-07-25 17:41:39 +02:00 |
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AlessandroCH
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67d3acea54
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AdventureBookManager
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2025-07-22 23:54:55 +02:00 |
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AlessandroCH
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35f8fbb2b2
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another try to improve entity spawning and fix loading but still loading issues
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2025-07-18 14:49:33 +02:00 |
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AlessandroCH
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f47ec48073
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FakeClientTester
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2025-07-09 22:38:12 +02:00 |
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AlessandroCH
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623f7a111c
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planning to add option to use external sdk for login
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2025-07-09 19:35:51 +02:00 |
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AlessandroCH
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3fbe2b6fc1
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added disableLevelscripts on config file
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2025-06-18 12:26:36 +02:00 |
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AlessandroCH
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80f0d16154
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bug fix
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2025-06-12 20:27:36 +02:00 |
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AlessandroCH
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5e68f54c48
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real enemy drops, improved code etc, i dont remember everything i made LOL
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2025-06-10 21:14:38 +02:00 |
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AlessandroCH
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c00d7cf0d7
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os android cbt
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2025-06-09 16:04:19 +02:00 |
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AlessandroCH
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723b81d5e4
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some fix
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2025-06-04 14:31:56 +02:00 |
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AlessandroCH
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864f4307c8
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levelscript saving
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2025-05-30 19:58:55 +02:00 |
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AlessandroCH
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e26138d170
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spawners, todo: saving levelscript states and properties
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2025-05-30 15:36:49 +02:00 |
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AlessandroCH
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5ae50be507
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new levelscriptevent action types
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2025-05-30 00:32:25 +02:00 |
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AlessandroCH
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f416665d40
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new types
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2025-05-29 00:32:39 +02:00 |
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AlessandroCH
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0a42b80772
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scene manager "test"
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2025-05-28 17:45:23 +02:00 |
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AlessandroCH
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7c0a512ad6
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test
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2025-05-28 12:12:04 +02:00 |
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AlessandroCH
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4e280f18b5
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mission system now save, characters at start only 1 if quests are enabled
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2025-05-26 22:23:03 +02:00 |
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AlessandroCH
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8563aeb739
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removing useless variables
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2025-05-25 17:56:33 +02:00 |
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AlessandroCH
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9d62c1783c
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1.1.6-dev
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2025-05-25 17:54:41 +02:00 |
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AlessandroCH
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f65555fbcf
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mission data not required
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2025-05-25 17:43:00 +02:00 |
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AlessandroCH
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d55e35aae0
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1.1.5 final so i can plan new version features
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2025-05-25 17:31:00 +02:00 |
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AlessandroCH
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7b6541a35b
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disabling watermark
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2025-05-25 17:30:19 +02:00 |
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AlessandroCH
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0cef94edfc
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enableCBT2AccessForbidden on FALSE OMG
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2025-05-25 14:19:00 +02:00 |
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AlessandroCH
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4c25f00235
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fix for a log
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2025-05-23 23:19:43 +02:00 |
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AlessandroCH
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62df1581a9
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i hope some fix
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2025-05-23 23:11:58 +02:00 |
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AlessandroCH
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482197b5fe
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let's hope this work
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2025-05-23 20:54:35 +02:00 |
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AlessandroCH
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e8264118af
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api changes
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2025-05-22 18:10:24 +02:00 |
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AlessandroCH
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4ec1bdb05d
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testing some things with factory manager
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2025-05-20 19:56:14 +02:00 |
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AlessandroCH
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cb70fa6f1b
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MissionSystem + Event system (manually re implementation)
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2025-05-18 16:46:05 +02:00 |
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AlessandroCH
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dab3723540
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entity spawn only once when in range, fixed waypoints for use the depot
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2025-05-17 23:39:55 +02:00 |
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