unstable whisper, now you can dm your friend(if you have any lol)

This commit is contained in:
rafi1212122
2023-06-08 09:37:50 +07:00
parent cd2087f6cb
commit 115fc0951b
8 changed files with 181 additions and 6 deletions

View File

@@ -0,0 +1,49 @@
using Common.Database;
using Common;
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Game.Chatrooms
{
public static class PrivateChatManager
{
public static void OnSendChatMsg(Session session, SendChatMsgNotify chatMsgNotify)
{
ChatMsg chatMsg = chatMsgNotify.ChatMsg;
string? StringMsg = chatMsg.Content.Items.Where(item => item.MsgStr != null).FirstOrDefault()?.MsgStr;
if (StringMsg != null)
{
chatMsg.CheckResult = new()
{
ShieldType = 0,
NumberCheck = 0,
RewriteText = StringMsg
};
chatMsg.Msg = StringMsg;
}
UserScheme User = session.Player.User;
chatMsg.Uid = User.Uid;
chatMsg.Nickname = User.Nick;
chatMsg.Time = (uint)Global.GetUnixInSeconds();
chatMsg.AvatarId = (uint)User.AssistantAvatarId;
chatMsg.DressId = session.Player.AvatarList.Where(avatar => avatar.AvatarId == User.AssistantAvatarId).First().DressId;
chatMsg.FrameId = User.FrameId < 200001 ? 200001 : (uint)User.FrameId;
chatMsg.CustomHeadId = (uint)User.CustomHeadId;
foreach (uint targetUid in chatMsgNotify.TargetUidLists)
{
SendPrivateMessage(session, targetUid, chatMsg);
}
}
public static void SendPrivateMessage(Session session, uint targetUid, ChatMsg chatMsg)
{
PrivateMessageScheme privateMessage = PrivateMessage.Create(session.Player.User.Uid, targetUid, chatMsg);
Session? targetSession = Session.FromUid(targetUid);
RecvChatMsgNotify notify = new() { };
notify.ChatMsgLists.Add(privateMessage.Msg);
session.Send(Packet.FromProto(notify, CmdId.RecvChatMsgNotify));
targetSession?.Send(Packet.FromProto(notify, CmdId.RecvChatMsgNotify));
}
}
}

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@@ -0,0 +1,29 @@
using Common.Database;
using Common.Resources.Proto;
namespace PemukulPaku.GameServer.Handlers.Chat
{
[PacketCmdId(CmdId.GetPrivateHistoryChatMsgReq)]
internal class GetPrivateHistoryChatMsgReqHandler : IPacketHandler
{
public void Handle(Session session, Packet packet)
{
GetPrivateHistoryChatMsgReq Data = packet.GetDecodedBody<GetPrivateHistoryChatMsgReq>();
GetPrivateHistoryChatMsgRsp Rsp = new() { retcode = GetPrivateHistoryChatMsgRsp.Retcode.Succ };
if (Data.UidLists.Length > 0)
{
foreach (uint targetUid in Data.UidLists)
{
Rsp.ChatLists.AddRange(PrivateMessage.GetMessages(session.Player.User.Uid, targetUid));
}
}
else
{
Rsp.ChatLists.AddRange(PrivateMessage.GetMessages(session.Player.User.Uid));
}
session.Send(Packet.FromProto(Rsp, CmdId.GetPrivateHistoryChatMsgRsp));
}
}
}

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@@ -1,4 +1,5 @@
using Common.Resources.Proto;
using Common.Database;
using Common.Resources.Proto;
using PemukulPaku.GameServer.Game.Chatrooms;
namespace PemukulPaku.GameServer.Handlers
@@ -11,6 +12,8 @@ namespace PemukulPaku.GameServer.Handlers
SendChatMsgNotify Data = packet.GetDecodedBody<SendChatMsgNotify>();
if (Data.ChatMsg.Channel == ChatMsg.MsgChannel.World)
WorldChatroom.GetInstance().GetChatroom(session).OnSendChat(session, Data.ChatMsg);
else if (Data.ChatMsg.Channel == ChatMsg.MsgChannel.Private)
PrivateChatManager.OnSendChatMsg(session, Data);
}
}
}

View File

@@ -34,7 +34,7 @@ namespace PemukulPaku.GameServer.Handlers
}
}
}
stigmata.WaitSelectRuneGroupLists.Clear();
stigmata.WaitSelectRuneGroupLists?.Clear();
}
session.Player.Equipment.Save();
session.Send(Packet.FromProto(Rsp, CmdId.SelectNewStigmataRuneRsp));

View File

@@ -16,7 +16,9 @@ namespace PemukulPaku.GameServer.Handlers.Two
if(user is not null)
{
Player player = new(user);
Player? player = Session.FromUid(user.Uid)?.Player;
player ??= new(user);
Rsp.CardData = new()
{
Uid = player.User.Uid,

View File

@@ -154,5 +154,10 @@ namespace PemukulPaku.GameServer
{
return Id;
}
public static Session? FromUid(uint uid)
{
return Server.GetInstance().Sessions.FirstOrDefault(s => s.Value.Player.User.Uid == uid).Value;
}
}
}