mirror of
https://github.com/rafi1212122/PemukulPaku
synced 2025-12-15 21:14:36 +01:00
handlers folder re-strucutring
This commit is contained in:
17
GameServer/Handlers/Three/ChapterGroupGetDataReqHandler.cs
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17
GameServer/Handlers/Three/ChapterGroupGetDataReqHandler.cs
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using Common.Resources.Proto;
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using Common.Utils;
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using ProtoBuf;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.ChapterGroupGetDataReq)]
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internal class ChapterGroupGetDataReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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MemoryStream ms = new(Misc.StringToByteArray("08001212080112060801100118031206080210021803122208021206080310031803120608041004180312060805100518031206080610061803122a08031206080710071803120608081008180312060809100918031206080a100a18031206080b100b1803122208041206080c100c18031206080d100d18031206080e100e18031206080f100f18031212080512060810101018031206081110111803121a08061206081210121803120608131013180312060814101418031212080712060815101518031206081610161803121a0808120608171017180312060818101818031206081910191803121a08091206081a101a18031206081b101b18031206081c101c18031212080a1206081d101d18031206081e101e1802120a080b1206081f101f1802121a080c1206082010201803120608211021180312060822102218021212080d120608241024180312060825102518021801"));
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ChapterGroupGetDataRsp Rsp = Serializer.Deserialize<ChapterGroupGetDataRsp>(ms);
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session.Send(Packet.FromProto(Rsp, CmdId.ChapterGroupGetDataRsp));
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}
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}
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}
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15
GameServer/Handlers/Three/ClientCheckNetworkEnvReqHandler.cs
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15
GameServer/Handlers/Three/ClientCheckNetworkEnvReqHandler.cs
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.ClientCheckNetworkEnvReq)]
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internal class ClientCheckNetworkEnvReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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ClientCheckNetworkEnvReq Data = packet.GetDecodedBody<ClientCheckNetworkEnvReq>();
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session.Send(Packet.FromProto(new ClientCheckNetworkEnvRsp() { retcode = ClientCheckNetworkEnvRsp.Retcode.Succ, TokenStr = Data.TokenStr }, CmdId.ClientCheckNetworkEnvRsp));
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}
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}
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}
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18
GameServer/Handlers/Three/GetActivityMainDataReqHandler.cs
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18
GameServer/Handlers/Three/GetActivityMainDataReqHandler.cs
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.GetActivityMainDataReq)]
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internal class GetActivityMainDataReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet _packet)
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{
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session.Send(Packet.FromProto(new GetActivityMainDataRsp()
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{
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retcode = GetActivityMainDataRsp.Retcode.Succ,
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ActivityModuleTypeLists = new uint[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 70, 72 }
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}, CmdId.GetActivityMainDataRsp));
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}
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}
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}
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32
GameServer/Handlers/Three/GetClientDataReqHandler.cs
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32
GameServer/Handlers/Three/GetClientDataReqHandler.cs
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using Common.Database;
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.GetClientDataReq)]
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internal class GetClientDataReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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GetClientDataReq Data = packet.GetDecodedBody<GetClientDataReq>();
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ClientDataScheme? clientData = Common.Database.ClientData.GetClientData(session.Player.User.Uid, Data.Type, Data.Id);
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GetClientDataRsp Rsp = new() { retcode = GetClientDataRsp.Retcode.Succ, Id = Data.Id, Type = Data.Type };
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if (clientData is not null)
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{
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Rsp.ClientDataLists.Add(new()
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{
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Id = clientData.ClientDataId,
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Type = clientData.Type,
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Data = clientData.Data
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});
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}
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else
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{
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Rsp.retcode = GetClientDataRsp.Retcode.NotFound;
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}
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session.Send(Packet.FromProto(Rsp, CmdId.GetClientDataRsp));
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}
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}
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}
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16
GameServer/Handlers/Three/GetCustomHeadDataReqHandler.cs
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16
GameServer/Handlers/Three/GetCustomHeadDataReqHandler.cs
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.GetCustomHeadDataReq)]
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internal class GetCustomHeadDataReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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GetCustomHeadDataRsp Rsp = new() { retcode = GetCustomHeadDataRsp.Retcode.Succ, IsAll = true };
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Rsp.CustomHeadLists.Add(new CustomHead() { Id = 161001 });
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session.Send(Packet.FromProto(Rsp, CmdId.GetCustomHeadDataRsp));
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}
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}
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}
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.GetStageRecommendAvatarReq)]
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internal class GetStageRecommendAvatarReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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GetStageRecommendAvatarReq Data = packet.GetDecodedBody<GetStageRecommendAvatarReq>();
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GetStageRecommendAvatarRsp Rsp = new() { retcode = GetStageRecommendAvatarRsp.Retcode.Succ };
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if(Data.IdLists is not null)
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{
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Rsp.StageRecommendAvatarLists.AddRange(Data.IdLists.Select(x => new StageRecommendAvatar() { Id = x }));
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}
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session.Send(Packet.FromProto(Rsp, CmdId.GetStageRecommendAvatarRsp));
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}
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}
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}
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17
GameServer/Handlers/Three/GetWorldMapDataReqHandler.cs
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17
GameServer/Handlers/Three/GetWorldMapDataReqHandler.cs
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using Common.Resources.Proto;
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using Common.Utils;
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using ProtoBuf;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.GetWorldMapDataReq)]
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internal class GetWorldMapDataReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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MemoryStream ms = new(Misc.StringToByteArray("0800121c080110c0c4f4eb0418bffbaad60720002800300038c0c4f4eb044001121c080210c0c4f4eb0418bffbaad60720002800300038c0c4f4eb044002121c080310c0c4f4eb0418bffbaad6072019281e300038c0c4f4eb044003121c080410c0c4f4eb0418bffbaad60720002800300138c0c4f4eb044004121c080510c0c4f4eb0418bffbaad60720002800300138c0c4f4eb044005121c080610c0c4f4eb0418bffbaad607200f2858300138c0c4f4eb044006121c080710c0c4f4eb0418bffbaad607201e2828300138c0c4f4eb044007121c080810c0c4f4eb0418bffbaad60720002800300138c0c4f4eb044008121c080910c0c4f4eb0418bffbaad60720002800300138c0c4f4eb044009121c080a10c0c4f4eb0418bffbaad60720002800300138c0c4f4eb04400a121c080b10c0c4f4eb0418bffbaad60720002800300138c0c4f4eb04400b121c080c10c0c4f4eb0418bffbaad60720002800300138c0c4f4eb044031121e08bb1010a099aae90518bffbaad6072014286330cd0138a099aae9054079121d081210c0c4f4eb0418bffbaad60720322863300138c0c4f4eb04409e02121e08ad1110a092c3800618bffbaad607200f2858300138a092c3800640b302121e08db1110c0e494a30618bfa2f2a40620002800307a38c0e494a306408103"));
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GetWorldMapDataRsp Rsp = Serializer.Deserialize<GetWorldMapDataRsp>(ms);
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session.Send(Packet.FromProto(Rsp, CmdId.GetWorldMapDataRsp));
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}
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}
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}
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17
GameServer/Handlers/Three/SetClientDataReqHandler.cs
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17
GameServer/Handlers/Three/SetClientDataReqHandler.cs
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using Common.Database;
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.SetClientDataReq)]
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internal class SetClientDataReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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SetClientDataReq Data = packet.GetDecodedBody<SetClientDataReq>();
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Common.Database.ClientData.SetClientData(session.Player.User.Uid, Data.ClientData.Type, Data.ClientData.Id, Data.ClientData.Data);
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session.Send(Packet.FromProto(new SetClientDataRsp() { retcode = SetClientDataRsp.Retcode.Succ, Id = Data.ClientData.Id, Type = Data.ClientData.Type }, CmdId.SetClientDataRsp));
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}
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}
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}
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31
GameServer/Handlers/Three/SetWarshipAvatarReqHandler.cs
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31
GameServer/Handlers/Three/SetWarshipAvatarReqHandler.cs
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.SetWarshipAvatarReq)]
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internal class SetWarshipAvatarReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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SetWarshipAvatarReq Data = packet.GetDecodedBody<SetWarshipAvatarReq>();
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// extra redundancy
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if (Data.FirstAvatarId == 0)
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Data.FirstAvatarId = 101;
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session.Player.User.WarshipAvatar = new()
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{
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WarshipFirstAvatarId = Data.FirstAvatarId,
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WarshipSecondAvatarId = Data.SecondAvatarId
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};
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GetMainDataRsp MainDataRsp = new()
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{
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retcode = GetMainDataRsp.Retcode.Succ,
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WarshipAvatar = session.Player.User.WarshipAvatar
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};
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session.Send(Packet.FromProto(MainDataRsp, CmdId.GetMainDataRsp), Packet.FromProto(new SetWarshipAvatarRsp() { retcode = SetWarshipAvatarRsp.Retcode.Succ }, CmdId.SetWarshipAvatarRsp));
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}
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}
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}
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