Commit Graph

903 Commits

Author SHA1 Message Date
Houmgaor
4c47c8e18f fix(channelserver): correct bookshelf save data pointers for non-ZZ (#164)
The pBookshelfData offsets for G1-Z2, F4-F5, and S6 were off by -14810,
placing bookshelf before houseData in the save blob and reading garbage.
All other 12 save fields have consistent inter-version deltas (36000,
32000, 48000); only bookshelf broke the pattern. Correcting by +14810
restores the gallery-bookshelf gap to 136 bytes (matching ZZ) and aligns
all field deltas across versions.

Supersedes Mezeporta/Erupe#155 (same fix, merge conflict on renamed file).
2026-02-27 16:46:32 +01:00
Houmgaor
d6938f2a27 fix(guild): implement alliance application toggle (#166)
Alliance applications were hardcoded to always-open. Add a `recruiting`
column to guild_alliances and handle OperateJoint actions 0x06 (Allow)
and 0x07 (Deny) confirmed via Wii U debug symbols. Only the parent
guild leader can toggle the setting, matching the existing disband guard.
2026-02-27 14:59:18 +01:00
Houmgaor
7f5d30e2f5 fix: resolve code scanning findings in commands and wizard
Add bounds check (0 to MaxUint32) before casting strconv.Atoi result
to uint32 in the rights command handler. Replace manual allowlist
validation with pq.QuoteIdentifier for CREATE DATABASE to eliminate
the SQL injection finding.
2026-02-27 13:45:56 +01:00
Houmgaor
d38fef08bb refactor(discordbot): introduce Session interface for testability
Extract a Session interface from *discordgo.Session so DiscordBot methods
can be tested with a mock — no live Discord connection required. Add
AddHandler, RegisterCommands, and UserID methods to DiscordBot so
external callers (main.go, sys_channel_server.go) no longer reach
through bot.Session directly. Rewrite tests with a mockSession,
raising discordbot coverage from 12.5% to 66.7%.
2026-02-27 11:45:20 +01:00
Houmgaor
4e8c4b4e92 fix(channelserver): handle silently discarded errors across handlers
Replace ~17 instances of '_ =' / '_ :=' with proper error checks that
log warnings or send fail ACKs. Affected handlers: cafe, distitem, data,
guild, guild_board, guild_cooking, guild_scout, house, mercenary, misc,
and rengoku. Also resolves all pre-existing lint issues: unchecked
bf.Seek in tests, unused filtered slice in svc_festa, unused mock
fields, and unused signserver test helper.
2026-02-27 11:33:25 +01:00
Houmgaor
4b24489ebe test(channelserver): add handler coverage tests for scout, house, items, rengoku, tower 2026-02-27 11:33:13 +01:00
Houmgaor
74798fc8b3 fix(channelserver): return error from Save() to prevent misleading success logs
CharacterSaveData.Save() silently returned on failure (nil decompressed
data, compression error, DB error) while the caller unconditionally
logged "Saved character data successfully". This made diagnosing save
failures difficult (ref #163).

Save() now returns an error, and all six call sites check it. The
success log in saveAllCharacterData only fires when the save actually
persisted.
2026-02-27 11:21:37 +01:00
Houmgaor
178a008e25 fix(shop): write gacha header for G1+ clients, not just GG+
The G1 client binary expects 8 uint32 fields (ID, rank restrictions,
MinGR, MinHR) before the name string in the gacha listing response.
PR #150 only wrote these for GG+, causing G1–G32 clients to misparse
the stream. Verified against Wii U G1 RPX decompilation of
import_gacha_list at 0x02C594FC.
2026-02-26 23:53:35 +01:00
Houmgaor
d0837e779c refactor(channelserver): consolidate tests into matching source test files
Move ~300 test functions from 21 catch-all files (handlers_core_test.go,
handlers_coverage*_test.go, *_coverage_test.go) into the *_test.go file
matching each handler's source file. This makes tests discoverable by
convention: tests for handlers_guild.go live in handlers_guild_test.go.

New files: handlers_guild_mission_test.go, sys_time_test.go.
No test logic changed — pure file reorganization.
2026-02-26 23:41:44 +01:00
Houmgaor
a68d76c55f test: add coverage tests to reach 65% total coverage
Add 16 test files across 4 packages covering previously untested
handler paths: guild board operations, house/warehouse management,
tower/tenrouirai progress, diva schedule, festa info, cafe duration,
API error paths, sign server responses, and byteframe boundaries.
2026-02-26 23:17:12 +01:00
Houmgaor
cdc4cd9ba3 test(channelserver): add handler coverage tests for misc, cafe, festa, event
Add four new test files covering previously-untested handler functions
to raise total coverage from 57.7% to 60.0%:

- handlers_misc_coverage_test.go: minidata, trend weapons, etc points,
  equip skin history
- handlers_cafe_coverage_test.go: cafe duration bonuses, daily cafe,
  cafe duration
- handlers_festa_coverage_test.go: mezfes data, festa voting, entry,
  charge, prizes, state queries, member enumeration
- handlers_event_coverage_test.go: weekly schedule, login boost,
  scenario data, friends/blacklist operations

Also make mockCharacterRepo.ReadEtcPoints configurable to support
etc points handler tests.
2026-02-26 22:28:32 +01:00
Houmgaor
4a1e019457 fix(shop): update early return test to use pre-G1 client version
PR #150 moved the early return threshold from G10 to G1, so the test
using G7 no longer hit the early return path and panicked on nil
gachaRepo.
2026-02-26 21:57:40 +01:00
Houmgaor
a399ba7419 fix(shop): fix syntax error and update migration tests after #150 merge
PR #150 introduced a double brace `{  {` on handlers_shop.go:109 that
broke compilation. Migration tests were also hardcoded for 1 migration
but 3 now exist (0001–0003).
2026-02-26 21:55:12 +01:00
sin365
cf3fc3fed3 gacha shop min version range:G1 2026-02-26 18:09:51 +08:00
sin365
cca84415e4 follow the latest version of the repository and modify gacha for handlers_sthop.go 2026-02-26 18:00:58 +08:00
Houmgaor
d9f90e3b46 fix(shop): resolve ambiguous column and missing unique constraint in RecordPurchase
The ON CONFLICT upsert referenced unqualified "bought" which PostgreSQL
rejected as ambiguous, and the table lacked the UNIQUE constraint needed
for ON CONFLICT. Adds a unique index on (character_id, shop_item_id) via
migration 0003 and qualifies the column as shop_items_bought.bought.
2026-02-24 17:06:38 +01:00
Houmgaor
f9d4252860 test(repos): add SQL integration tests for 17 untested repo files
Add 148 integration tests exercising actual SQL against PostgreSQL for
all previously untested repository files. Includes 6 new fixture helpers
in testhelpers_db.go and CI PostgreSQL service configuration.

Discovered and documented existing RecordPurchase SQL bug (ambiguous
column reference in ON CONFLICT clause).
2026-02-24 16:57:47 +01:00
Houmgaor
4d3ec8164c refactor(festa): extract festa logic into FestaService
The festa handler contained event lifecycle management (cleanup expired
events, create new ones) and the repo enforced a business rule (skip
zero-value soul submissions). Move these into a new FestaService to
keep repos as pure data access and consolidate business logic.
2026-02-24 16:12:40 +01:00
Houmgaor
7a56810e78 refactor(tower): extract tower logic into TowerService
The tower repo had business logic beyond simple CRUD: AddGem used a
fetch-transform-save pattern, progress capping was inline in the
handler, and RP donation orchestrated multiple repo calls with
conditional page advancement. Move these into a new TowerService
following the established service layer pattern.
2026-02-24 16:07:37 +01:00
Houmgaor
76d139538b refactor(items): extract inline data tables from handleMsgMhfEnumeratePrice
Static data (GZ monster prices, LB prices, wanted list) cluttered the
handler with 130 lines of table literals. Moving them to a dedicated
tables file keeps the handler focused on serialization logic.
2026-02-24 15:34:51 +01:00
Houmgaor
759988ae8e test(mocks): add mock implementations for 8 unmocked repo interfaces
Enables isolated unit tests for tower, festa, rengoku, diva, event,
misc, mercenary, and cafe handlers. All 21 repo interfaces now have
mock implementations in repo_mocks_test.go.
2026-02-24 15:24:08 +01:00
Houmgaor
41a103af9d refactor(test): consolidate two GuildRepo mocks into one
mockGuildRepoForMail and mockGuildRepoOps each implemented different
subsets of the 68-method GuildRepo interface. Adding any new method
required updating both mocks. Merged into a single mockGuildRepo with
configurable struct fields for error injection and no-op defaults for
the rest.
2026-02-24 14:13:20 +01:00
Houmgaor
c1fadd09c3 fix(commands): validate argument parsing in chat commands
KeyQuest set, Rights, and Teleport commands silently used zero values
when given malformed arguments (bad hex, non-integer coords). Now they
send the existing i18n error messages back to the player instead.
2026-02-24 13:57:58 +01:00
Houmgaor
8fead0b1f3 fix(handlers): add error handling for swallowed repo/service errors
Several handler files discarded errors from repository and service
calls, creating nil-dereference risks and silent data corruption:

- guild_adventure: 3 GetByCharID calls could panic on nil guild
- gacha: GetGachaPoints silently returned zero balances on DB error
- house: HasApplication called before nil check on guild;
  GetHouseContents error discarded with 7 return values
- distitem: 3 distRepo calls had no error logging
- guild_ops: Disband/Leave service errors were invisible
- shop: gacha type/weight/fpoint lookups had no error logging
- discord: bcrypt error could result in nil password being set
2026-02-24 13:55:49 +01:00
Houmgaor
077c08fd49 refactor(mail): extract mail logic into MailService
Introduce MailService as a convenience layer between handlers/services
and MailRepo. Provides Send, SendSystem, SendGuildInvite, and
BroadcastToGuild methods that encapsulate the boolean flag combinations.

GuildService now depends on MailService instead of MailRepo directly,
simplifying its mail-sending calls from verbose SendMail(..., false, true)
to clean SendSystem(recipientID, subject, body).

Guild mail broadcast logic moved from handleMsgMhfSendMail into
MailService.BroadcastToGuild.
2026-02-24 00:05:56 +01:00
Houmgaor
1e9de7920d refactor(gacha): extract gacha logic into GachaService
Move payment processing, reward selection, stepup state management,
and box gacha tracking from handlers into a dedicated service layer.
Handlers now delegate to GachaService methods and only handle
protocol serialization.
2026-02-23 23:57:54 +01:00
Houmgaor
daacb76fb8 refactor(achievement): extract achievement logic into AchievementService
Move EnsureExists + GetAllScores + compute loop from handler into
AchievementService.GetAll, and validation + ensure + increment into
AchievementService.Increment. Handlers now delegate to the service
layer for business logic while retaining protocol response building.

GetAchData stays as a pure function in handlers_achievement.go per plan.
2026-02-23 23:43:39 +01:00
Houmgaor
210cfa1fd1 refactor(guild): extract disband, resign, leave, and scout logic into GuildService
Move business logic for guild disband, resign leadership, leave,
post scout, and answer scout from handlers into GuildService methods.
Handlers now delegate to the service layer and handle only protocol
concerns (packet parsing, ACK responses, cross-channel notifications).

Adds 22 new table-driven service tests and sentinel errors for typed
error handling (ErrNoEligibleLeader, ErrAlreadyInvited, etc.).
DonateRP left in handler due to Session coupling.
2026-02-23 23:35:28 +01:00
Houmgaor
2abca9fb23 refactor(guild): introduce service layer for guild member operations
Extract business logic from handleMsgMhfOperateGuildMember into
GuildService.OperateMember, establishing the handler→service→repo
layering pattern. The handler is now ~20 lines of protocol glue
(type-assert, map action, call service, send ACK, notify).

GuildService owns authorization checks, repo coordination, mail
composition, and best-effort mail delivery. It accepts plain Go
types (no mhfpacket or Session imports), making it fully testable
with mock repos. Cross-channel notification stays in the handler
since it requires Session.

Adds 7 table-driven service-level tests covering accept/reject/kick,
authorization, repo errors, mail errors, and unknown actions.
2026-02-23 23:26:46 +01:00
Houmgaor
48639942f6 style: run gofmt across entire codebase
330 non-vendor files had minor formatting inconsistencies
(comment alignment, whitespace). No logic changes.
2026-02-23 21:28:30 +01:00
Houmgaor
385b974adc feat(config): register all defaults in code, shrink example config
Only the database password is truly mandatory to get started, but
config.example.json was 267 lines with 90+ options. Newcomers faced a
wall of settings with no indication of what matters.

Add registerDefaults() with all sane defaults via Viper so a minimal
config (just DB credentials) produces a fully working server. Gameplay
multipliers default to 1.0 instead of Go's zero value 0.0, which
previously zeroed out all quest rewards for minimal configs. Uses
dot-notation defaults for GameplayOptions/DebugOptions so users can
override individual fields without losing other defaults.

- Shrink config.example.json from 267 to 10 lines
- Rename full original to config.reference.json as documentation
- Simplify wizard buildDefaultConfig() from ~220 to ~12 lines
- Fix latent bug: SaveDumps default used wrong key DevModeOptions
- Add tests: minimal config, backward compat, single-field override
- Update release workflow, README, CONTRIBUTING, docker/README
2026-02-23 21:25:44 +01:00
Houmgaor
27fb0faa1e feat(db): add embedded auto-migrating schema system
Replace 4 independent schema management code paths (Docker shell
script, setup wizard pg_restore, test helpers, manual psql) with a
single migration runner embedded in the server binary.

The new server/migrations/ package uses Go embed to bundle all SQL
schemas. On startup, Migrate() creates a schema_version tracking
table, detects existing databases (auto-marks baseline as applied),
and runs pending migrations in transactions.

Key changes:
- Consolidated init.sql + 9.2-update + 33 patches into 0001_init.sql
- Setup wizard simplified to single "Apply schema" checkbox
- Test helpers use migrations.Migrate() instead of pg_restore
- Docker no longer needs schema volume mounts or init script
- Seed data (shops, events, gacha) embedded and applied via API
- Future migrations just add 0002_*.sql files — no manual steps
2026-02-23 21:19:21 +01:00
Houmgaor
f712e3c04d feat(pcap): complete replay system with filtering, metadata, and live replay
Wire ExcludeOpcodes config into RecordingConn so configured opcodes
(e.g. ping, nop, position) are filtered at record time. Add padded
metadata with in-place PatchMetadata to populate CharID/UserID after
login. Implement --mode replay using protbot's encrypted connection
with timing-aware packet sending, auto-ping response, concurrent
S→C collection, and byte-level payload diff reporting.
2026-02-23 19:34:30 +01:00
Houmgaor
7ef5efc549 feat(network): add protocol packet capture and replay system
Add a recording and replay foundation for the MHF network protocol.
A RecordingConn decorator wraps network.Conn to transparently capture
all decrypted packets to binary .mhfr files, with zero handler changes
and zero overhead when disabled.

- network/pcap: binary capture format (writer, reader, filters)
- RecordingConn: thread-safe Conn decorator with direction tracking
- CaptureOptions in config (disabled by default)
- Capture wired into all three server types (sign, entrance, channel)
- cmd/replay: CLI tool with dump, json, stats, and compare modes
- 19 new tests, all passing with -race
2026-02-23 18:50:44 +01:00
Houmgaor
e5ffc4d52d refactor(channelserver): move paper data tables out of handler function
The handleMsgMhfGetPaperData function was 565 lines, but most of
it was inline data table literals. Extract tower config (case 5)
and tower scaling (case 6) slices into package-level vars in
handlers_data_paper_tables.go, reducing the handler to 73 lines
while co-locating all paper data tables in one file.
2026-02-23 18:24:54 +01:00
Houmgaor
3dc0ac0728 docs: expand doc.go for channelserver and mhfpacket packages
Document the Unk field naming convention used across 300+ packet
structs so new contributors understand these are intentionally
unnamed reverse-engineered protocol fields. Expand channelserver
doc.go with handler registration workflow, repository pattern,
testing approach, and lock ordering.
2026-02-23 18:09:08 +01:00
Houmgaor
4c4be1d336 test(channelserver): add unit tests for paper data handler
Covers all DataType branches (0/5/6/gift/>1000/unknown), ACK payload
structure with correct 10-byte header offset, earth succeed entry
counts, timetable content validation, PaperData/PaperGift serialization
round-trips, and paperGiftData table integrity checks.
2026-02-23 17:01:20 +01:00
Houmgaor
b96505df3e test(channelserver): expand chat command handler test coverage
Add 30 new tests to handlers_commands_test.go covering previously
untested paths: raviente with semaphore (start, multiplier, ZZ-only
sed/res commands, version gating), course enable/disable/locked/alias,
reload with other players and objects, help filtering for non-op vs op,
ban error paths and long-form duration aliases, and disabled-command
gating for all 12 commands. Total: 62 tests, all passing with -race.
2026-02-23 16:52:28 +01:00
Houmgaor
69e23c0646 test(channelserver): add unit tests for chat command handlers
Cover parseChatCommand with 31 tests across all command types:
timer toggle, PSN set/exists, rights, discord token, playtime,
help, ban (permanent/timed/non-op/invalid CID/duration units),
teleport, key quest (version check/get/set), raviente, and
course. Includes mockUserRepoCommands for fine-grained tracking
of command side effects.
2026-02-22 19:53:08 +01:00
Houmgaor
6c0269d21f test(channelserver): add unit tests for helpers, kouryou, scenario, seibattle, and distitem handlers
Cover previously untested handler files with mock-based unit tests:
- handlers_helpers: load/save character data, ack helpers, updateRights
- handlers_kouryou: get/add/exchange points with success and error paths
- handlers_scenario: scenario counter serialization, 128-entry trim, category exchange flags
- handlers_seibattle: all type codes, Earth response format, data size validation
- handlers_distitem: enumerate/apply/acquire distributions, description retrieval
2026-02-22 18:55:31 +01:00
Houmgaor
bcb5086dbb chore: remove stale TODO, update codecov-action to v5, refresh tech debt doc
The guild daily RP rollover TODO in handlers_guild_ops.go was stale —
the feature was already implemented via lazy rollover in
handlers_guild.go. Several other items in technical-debt.md were also
resolved in prior commits (typos, db guard investigation). Updated
the doc to reflect current state and bumped codecov-action to v5.
2026-02-22 18:38:10 +01:00
Houmgaor
de00e41830 chore: fix typos, remove stale comment, and update codecov-action to v4
- Remove misleading "For Debuging" comment in sys_session.go
- Fix "offical" → "official" typo in handlers_session.go
- Update codecov-action@v3 → @v4 in CI workflow
- Consolidate technical-debt.md with completed items and updated TOC
2026-02-22 18:20:09 +01:00
Houmgaor
82b967b715 refactor: replace raw SQL with repository interfaces in entranceserver and API server
Extract all direct database calls from entranceserver (2 calls) and
API server (17 calls) into typed repository interfaces with PostgreSQL
implementations, matching the pattern established in signserver and
channelserver.

Entranceserver: EntranceServerRepo, EntranceSessionRepo
API server: APIUserRepo, APICharacterRepo, APISessionRepo

Also fix the 3 remaining fmt.Sprintf calls inside logger invocations
in handlers_commands.go and handlers_stage.go, replacing them with
structured zap fields.

Unskip 5 TestNewAuthData* tests that previously required a real
database — they now run with mock repos.
2026-02-22 17:04:58 +01:00
Houmgaor
f640cfee27 fix: log SJIS decoding errors instead of silently discarding them
Add SJISToUTF8Lossy() that wraps SJISToUTF8() and logs decode errors at
slog.Debug level. Replace all 31 call sites across 17 files that previously
discarded the error with `_, _ =`. This makes garbled text from malformed
SJIS client data debuggable without adding noise at default log levels.
2026-02-22 17:01:22 +01:00
Houmgaor
59fd722d37 refactor(channelserver): standardize on BeginTxx for all repository transactions
Replace db.Begin() with db.BeginTxx(context.Background(), nil) across all
8 remaining call sites in repo_guild.go, repo_guild_rp.go, repo_festa.go,
and repo_event.go. Use deferred Rollback() instead of explicit rollback
at each error return, eliminating 15 manual rollback calls.
2026-02-22 16:55:59 +01:00
Houmgaor
2acbb5d03a feat(channelserver): implement monthly guild item claim tracking
Players could never claim monthly guild items because the handler
always returned 0x01 (claimed). Now tracks per-character per-type
(standard/HLC/EXC) claim timestamps in the stamps table, comparing
against the current month boundary to determine claim eligibility.

Adds MonthStart() to gametime, extends StampRepo with
GetMonthlyClaimed/SetMonthlyClaimed, and includes schema migration
31-monthly-items.sql.
2026-02-22 16:46:57 +01:00
Houmgaor
302453ce8e refactor(channelserver): split repo_guild.go into domain-focused files
The 1004-line monolith covered 11 game subsystems across 62 methods.
Split into 7 files by domain (RP, posts, alliances, adventures, hunts,
cooking) while keeping core CRUD/membership/scouts in the original.
Same package, receiver, and interface — no behavior changes.
2026-02-22 16:42:03 +01:00
Houmgaor
1d507b3d11 fix: replace fmt.Sprintf in logger calls with structured fields and add LoopDelay default
fmt.Sprintf inside zap logger calls defeats structured logging,
making log aggregation and filtering harder. All 6 sites now use
proper zap fields (zap.Uint32, zap.Uint8, zap.String).

LoopDelay had no viper.SetDefault, so omitting it from config.json
caused a zero-value (0 ms) busy-loop in the recv loop. Default is
now 50 ms, matching config.example.json.
2026-02-22 16:32:43 +01:00
Houmgaor
53b5bb3b96 refactor(channelserver): remove Channels fallbacks, use Registry as sole cross-channel API
main.go always sets both Channels and Registry together, making the
Channels fallback paths dead code. This removes:

- Server.Channels field from the Server struct
- 3 if/else fallback blocks in handlers_session.go (replaced with
  Registry.FindChannelForStage, SearchSessions, SearchStages)
- 1 if/else fallback block in handlers_guild_ops.go (replaced with
  Registry.NotifyMailToCharID)
- 3 method fallbacks in sys_channel_server.go (WorldcastMHF,
  FindSessionByCharID, DisconnectUser now delegate directly)

Updates anti-patterns.md #6 to "accepted design" — Session struct is
appropriate for this game server's handler pattern, and cross-channel
coupling is now fully routed through the ChannelRegistry interface.
2026-02-22 16:16:44 +01:00
Houmgaor
cd630a7a58 test(channelserver): add handler tests for session, gacha, shop, and plate
Cover critical paths that previously had no test coverage:
- Session: login success/error paths, ping, logkey, record log,
  global sema lock/unlock, rights reload, announce
- Gacha: point queries, coin deduction, item receive with overflow
  and freeze, normal/stepup/box gacha play, stepup status lifecycle,
  weighted random selection
- Shop: enumeration across all shop types, exchange purchases,
  fpoint-to-item and item-to-fpoint exchange, fpoint exchange list
  with Z2 vs ZZ encoding
- Plate: load/save for platedata, platebox, platemyset with
  oversized payload rejection, diff path, and cache invalidation

Add mockSessionRepo, mockGachaRepo, mockShopRepo, and
mockUserRepoGacha to support the new test scenarios. Add
loadColumnErr field to mockCharacterRepo for diff-path error
testing.
2026-02-22 16:05:25 +01:00