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https://github.com/rafi1212122/PemukulPaku
synced 2025-12-14 02:14:36 +01:00
lobby part 1, idk what i'm doing
This commit is contained in:
27
GameServer/Handlers/One/CreateLobbyReqHandler.cs
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27
GameServer/Handlers/One/CreateLobbyReqHandler.cs
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using Common.Resources.Proto;
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using PemukulPaku.GameServer.MPModule;
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namespace PemukulPaku.GameServer.Handlers.One
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{
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[PacketCmdId(CmdId.CreateLobbyReq)]
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internal class CreateLobbyReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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CreateLobbyReq Data = packet.GetDecodedBody<CreateLobbyReq>();
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Team team = Lobby.GetInstance().CreateTeam(new(Data.StageId, Data.MinLevel, Data.LobbyEnterType, session, Data.TeamName));
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CreateLobbyRsp Rsp = new()
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{
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retcode = CreateLobbyRsp.Retcode.Succ,
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LobbyId = team.LeaderUid,
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StageId = team.StageId,
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MinLevel = team.MinLevel,
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LobbyEnterType = team.LobbyEnterType,
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MaxLevel = 0,
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TeamName = team.Name
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};
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session.Send(Packet.FromProto(Rsp, CmdId.CreateLobbyRsp));
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}
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}
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}
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24
GameServer/Handlers/One/GetMpDataReqHandler.cs
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24
GameServer/Handlers/One/GetMpDataReqHandler.cs
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.One
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{
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[PacketCmdId(CmdId.GetMpDataReq)]
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internal class GetMpDataReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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GetMpDataRsp Rsp = new()
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{
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retcode = GetMpDataRsp.Retcode.Succ,
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DataType = MpDataType.MpDataAll,
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op_type = GetMpDataRsp.OpType.InitData,
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MpLevel = 1,
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MpExp = 0,
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TeamAvatarId = session.Player.GetDetailData().LeaderAvatar.AvatarId,
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PunishEndTime = 0
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};
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session.Send(Packet.FromProto(Rsp, CmdId.GetMpDataRsp));
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}
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}
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}
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27
GameServer/Handlers/One/GetWeekDayActivityDataReqHandler.cs
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27
GameServer/Handlers/One/GetWeekDayActivityDataReqHandler.cs
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using Common;
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.One
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{
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[PacketCmdId(CmdId.GetWeekDayActivityDataReq)]
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internal class GetWeekDayActivityDataReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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GetWeekDayActivityDataRsp Rsp = new() { retcode = GetWeekDayActivityDataRsp.Retcode.Succ };
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Rsp.ActivityLists.Add(new()
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{
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ActivityId = 1003,
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StageIdLists = new uint[] { 101302, 101303, 101304, 101305 },
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EnterTimes = 1,
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BeginTime = 0,
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EndTime = (uint)Global.GetUnixInSeconds() + 3600 * 24 * 7,
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ActivityEndTime = (uint)Global.GetUnixInSeconds() * (10 / 8),
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ForceOpenTime = 0
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});
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session.Send(Packet.FromProto(Rsp, CmdId.GetWeekDayActivityDataRsp));
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}
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}
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}
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13
GameServer/Handlers/One/MpGetTeamReqHandler.cs
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13
GameServer/Handlers/One/MpGetTeamReqHandler.cs
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.One
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{
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[PacketCmdId(CmdId.MpGetTeamReq)]
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internal class MpGetTeamReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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session.Send(Packet.FromProto(new MpGetTeamRsp() { retcode = MpGetTeamRsp.Retcode.NotInTeam }, CmdId.GetMpDataRsp));
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}
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}
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}
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13
GameServer/Handlers/One/MpMemberSetClientStatusReqHandler.cs
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13
GameServer/Handlers/One/MpMemberSetClientStatusReqHandler.cs
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers.One
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{
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[PacketCmdId(CmdId.MpMemberSetClientStatusReq)]
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internal class MpMemberSetClientStatusReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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session.Send(Packet.FromProto(new MpMemberSetClientStatusRsp() { retcode = MpMemberSetClientStatusRsp.Retcode.Succ }, CmdId.MpMemberSetClientStatusRsp));
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}
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}
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}
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27
GameServer/Handlers/One/MpTeamEnterLobbyReqHandler.cs
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27
GameServer/Handlers/One/MpTeamEnterLobbyReqHandler.cs
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using Common.Resources.Proto;
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using PemukulPaku.GameServer.MPModule;
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namespace PemukulPaku.GameServer.Handlers.One
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{
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[PacketCmdId(CmdId.MpTeamEnterLobbyReq)]
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public class MpTeamEnterLobbyReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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MpTeamEnterLobbyReq Data = packet.GetDecodedBody<MpTeamEnterLobbyReq>();
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Lobby.GetInstance().Teams.TryGetValue(session.Player.User.Uid, out Team? team);
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MpTeamEnterLobbyRsp Rsp = new() { retcode = MpTeamEnterLobbyRsp.Retcode.NotInTeam };
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if (team is not null)
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{
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team.StageId = Data.StageId;
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Lobby.GetInstance().SyncTeam(session.Player.User.Uid);
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Rsp.retcode = MpTeamEnterLobbyRsp.Retcode.Succ;
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Rsp.StageId = team.StageId;
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Rsp.TeamId = team.LeaderUid;
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Rsp.TeamName = team.Name;
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}
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session.Send(Packet.FromProto(Rsp, CmdId.MpTeamEnterLobbyRsp));
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}
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}
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}
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