mirror of
https://github.com/rafi1212122/PemukulPaku
synced 2025-12-13 13:24:34 +01:00
handlers folder re-strucutring
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@@ -1,15 +0,0 @@
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.GetGodWarReq)]
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internal class GetGodWarReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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GetGodWarRsp Rsp = new() { retcode = GetGodWarRsp.Retcode.Succ };
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session.Send(Packet.FromProto(Rsp, CmdId.GetGodWarRsp));
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}
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}
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}
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31
GameServer/Handlers/Godwar/GetGodWarReqHandler.cs
Normal file
31
GameServer/Handlers/Godwar/GetGodWarReqHandler.cs
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@@ -0,0 +1,31 @@
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using Common;
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using Common.Resources.Proto;
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namespace PemukulPaku.GameServer.Handlers
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{
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[PacketCmdId(CmdId.GetGodWarReq)]
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internal class GetGodWarReqHandler : IPacketHandler
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{
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public void Handle(Session session, Packet packet)
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{
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GetGodWarRsp Rsp = new() { retcode = GetGodWarRsp.Retcode.Succ };
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GodWar godWar = new()
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{
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GodWarId = 1,
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BeginTime = 0,
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EndTime = (uint)Global.GetUnixInSeconds() * 12 / 10,
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MaxSupportPoint = 95,
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LobbyId = 1,
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CurChapterId = 1,
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RoleInfo = new()
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{
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}
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};
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godWar.ChapterLists.AddRange(new uint[] { 1, 2, 3 }.Select(x => new GodWarChapter() { ChapterId = x }));
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session.Send(Packet.FromProto(Rsp, CmdId.GetGodWarRsp));
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}
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}
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}
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